I've just GM'd fletching and also archery and want to make a decent bow.
I've been using a "magical shortbow" to train as it had a nice bit of swing speed increase and some other mods.
I'm totally new to archery but I did enjoy the ranged ability as an extra skill on my mage. If I get on well with it, I might consider boosting it to 120. Is there a massive benefit in having 120 archery?
I have got GM tactics but might not have room to keep this on the template. Is this stupid to remove, or essential for archer?
Also any advice for making bows would be most helpful. Whats a "good all rounder" weapon?
I'm a PvM player, but would like to one day venture into the PvP world :-D
I've been using a "magical shortbow" to train as it had a nice bit of swing speed increase and some other mods.
I'm totally new to archery but I did enjoy the ranged ability as an extra skill on my mage. If I get on well with it, I might consider boosting it to 120. Is there a massive benefit in having 120 archery?
I have got GM tactics but might not have room to keep this on the template. Is this stupid to remove, or essential for archer?
Also any advice for making bows would be most helpful. Whats a "good all rounder" weapon?
I'm a PvM player, but would like to one day venture into the PvP world :-D