J
[JD]
Guest
Hi... could anyone help me understand how the resists work on Wood Armor?
GM Arms Lore: Gives 20 resist pts
Base wood armor resists: 5-3-2-3-2
Heartwood: Gives 16 extra resists (7 in Poison, and chance of HCI or DI)
Bloodwood: Gives 18 extra resists (8 in Fire, and 2HPR)
Frostwood: Gives 18 extra resists (8 in Cold)
So if I understand correctly:
If I craft a piece out of heartwood I get base resists + 20 Arms Lore pts + 16 Heartwood pts randomly distributed, and might end up with a piece with: 15-3-12-13-8. I can then imbue max fire.
If I craft a piece out of Bloodwood I might end up with a piece with: 15-11-2-8-15. In this case I would want to imbue Cold.
If I craft a piece of Regular (base wood), Imbue max Fire+POF, and then ENHANCE with Bloodwood I might get: 13-26-8-9-8 and would want to imbue cold, poi, or energy.
Is this correct?
Thanks
GM Arms Lore: Gives 20 resist pts
Base wood armor resists: 5-3-2-3-2
Heartwood: Gives 16 extra resists (7 in Poison, and chance of HCI or DI)
Bloodwood: Gives 18 extra resists (8 in Fire, and 2HPR)
Frostwood: Gives 18 extra resists (8 in Cold)
So if I understand correctly:
If I craft a piece out of heartwood I get base resists + 20 Arms Lore pts + 16 Heartwood pts randomly distributed, and might end up with a piece with: 15-3-12-13-8. I can then imbue max fire.
If I craft a piece out of Bloodwood I might end up with a piece with: 15-11-2-8-15. In this case I would want to imbue Cold.
If I craft a piece of Regular (base wood), Imbue max Fire+POF, and then ENHANCE with Bloodwood I might get: 13-26-8-9-8 and would want to imbue cold, poi, or energy.
Is this correct?
Thanks