M
Malonjao
Guest
Uo has me hooked... im coming back from a long break which i thought was me quiting. I'm sure alot of people can relate.. but i was trying to catch up on patch notes when i came across
o Death Strike will now cause 50% less damage when using a ranged weapon.
o Death Strike damage cap lowered from 70 to 60.
o Death Strike damage now scales based on the average of Hiding/Stealth from 30% to 100% of normal damage.
I'm curious, does anyone play a ninja archer? does it still work well? also if archery deathstrike does 50% less dmg... and DS is Hiding/Steath now.. does that mean, if i dont have hiding or steath it would be 30% dmg with an additional 50% reduction.. so 120 ninja would give an archer 15% di on death strike?
o Death Strike will now cause 50% less damage when using a ranged weapon.
o Death Strike damage cap lowered from 70 to 60.
o Death Strike damage now scales based on the average of Hiding/Stealth from 30% to 100% of normal damage.
I'm curious, does anyone play a ninja archer? does it still work well? also if archery deathstrike does 50% less dmg... and DS is Hiding/Steath now.. does that mean, if i dont have hiding or steath it would be 30% dmg with an additional 50% reduction.. so 120 ninja would give an archer 15% di on death strike?