So my skills are slowly climbing, and I love my new template, however, Ive looked around/searched alot for suit build on a ABC archer for PvM like this, but come up little satisfied; what Im wondering is:
Is the insane tinker legs a worthwhile investment over imbued hartwood legs? (elf char)
also, concidering this is a LS/Divinefury temp, what stats am I looking at?
I figured I get HCI pretty nailed at cap, easily, and Im using a imbued 50% EP (havent imbued yet)
Do I have to max SSI/DI? Or wont it matter to cap it from items since I use LS/DivineF?
Also I scrapped DCI mostly, stam is 184 ish.
What do you concider most important? SSI-LMC-Stam regen-leech?
Any advice and what I must have and what I shouldent have would be great! Im brand new to the whole imbuing scene, and wouldent want to waste millions upon millions ending up with incorrect stats.
Thanks!
The legs you choose should be based on the overall goal priority. I use the tinker legs so my bow can have lower SSI, which enables my weapon to have less SSI and I can get other properties higher. Max SSI on the bow makes it difficult to get balanced or slayers as well as velocity, HLD, HL, and hit area. The more on your suit the less on the weapon and that trade off is your decision. To get 55 SSI without the legs use a turquoise ring, Ranger Cloak, and 40 weapon SSI along with the 5 SSI with divine fury. If you don't have a cloak try the Jade Armband. I was able to fit the daimyo's helm in my suit, but still fighting the resists. My suit has 30 SSI and weapons have 25. Not certain how you will get to 55 SSI with the 50 EP ring.
If you are dependant on divine fury I'm guessing you won't need stamina leech and that gives 10 DI so you could put 90 on your suit and weapon. The high damage is for the curse weapon HP leech and leeching mana.
I don't use any stamina regen. If you use divine fury it fills stamina up so why have that?
My suit property priority is HCI, SSI, DI, LMC, SI, resists, MI, finally DCI. I have woodland neck and arms with the rest arties. My jewelry are crafted. Right now I am enhancing my weapons with yew after adding 5 properties to get 5 HCI and 10 DI otherwise my weapons don't have DI. My woodland pieces are enhanced after imbue to get the resists where I need them...only way.
Have you figured out how much healing and anatomy you need. When I am going well against a single monster the curse weapon is all I need and never need band-aids. The lack of resist though is really making me adjust my fighting style. I'm trying to use hit area as a sort of whirlwind. Are you sticking with GM healing and 120 anatomy?
I'm still at 60 SS and haven't increased that yet. Leeching mana from monsters with no mana pool is a problem for Wraith form. I may put HML back on my bow set.
-Lorax