H
Hunter33
Guest
Hi to all!
I am thinking about building a template around Heavy Crossbows doing only fire/poison damage.
Two main points to it:
- using Corpse Skin
- using Dismount special move
race:
human, as I count on using specials a lot
stats:
str: should stay above 100 even when cursed (for the 100 str bonus)
dex: should stay above 140 even when cursed (bandages)
int: as much as possible
skills:
Archery: must be 120, if only for the specials mana discount
Tactics: 100 to get the bonus
Anatomy
Healing
Necromancy: maybe enough to keep it around 60
Spirit Speak: as much as possible
Resist ?
Ninjitsu: at least enough to get some of the running forms at 100%, as this character will not rely on mounts in order to get the most out of Dismount
Do you have suggestions on how to combine all this?
I am thinking about building a template around Heavy Crossbows doing only fire/poison damage.
Two main points to it:
- using Corpse Skin
- using Dismount special move
race:
human, as I count on using specials a lot
stats:
str: should stay above 100 even when cursed (for the 100 str bonus)
dex: should stay above 140 even when cursed (bandages)
int: as much as possible
skills:
Archery: must be 120, if only for the specials mana discount
Tactics: 100 to get the bonus
Anatomy
Healing
Necromancy: maybe enough to keep it around 60
Spirit Speak: as much as possible
Resist ?
Ninjitsu: at least enough to get some of the running forms at 100%, as this character will not rely on mounts in order to get the most out of Dismount
Do you have suggestions on how to combine all this?