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Has UO jumped the shark?

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
50 EP = 200 weight
1 FC = 140
3 FCR = 120
15 DCI = 110
Total: 570 weight

Show me where this is for sale?
90% of the examples of imbue being horribly overpowered can't be made.and i see allot of 60ep 3/1 rings with 12 and higher DCI or HCI things like that. stuff in the 600 range and higher. this whole "make super power on demand" is a myth. worse yet it's an outright lie. Imbue is weak well not weak but average it has a very long way to go to being overpowered
Time to add the author of this reply to my 'Fools that will say absolutely any nonsense to defend something they favor' list.
Nice job though with the ridiculous 60ep 1/3 example. People mistakenly or foolishly claiming to have imbued false items does not make a difference. It just means that there are a few other fools out there that will also say anything to try & support their view.

Whether or not Imbuing is good or bad for the game is another discussion.
Whether or not Imbuing after only a few weeks allowed everyone to make insanely powerful items is not a discussion. It is reality. Vendors everywhere are stocking & restocking exact jewels and weapons so maxxed out that they are ridiculous. Identical rings & bracelets on same vendor: 25 ep,23 damage,15 hci,15 dci,5 lmc, Bokuto-10 ssi,40 damage,44 lightning,40 hld,40 hla,12 hci(restocked multiple times with different names)
ep ring-50 ep,15 hci,15 dci,15 damage, Hatchet-25 ssi,26 dam,50 lightning,50 hld,10 hci.
These items are all so near complete max intensity that they are exactly the same effectiveness as if they were. Pre-Imbuing each item would have sold in the hundreds of millions. Ofc that also means that the economy was screwed up but the economy is still screwed up after Imbuing only now everyone is running around with uber gear, for better or worse.

Anyone still trying to argue that Imbuing isnt overpowered because a Runic has about a 1 in 10 million chance of producing the same item is just plain nuts. I personally crafted and traded the highest end pvp items for many years & never could you find the above items. I crawled trade sites and have a huge contact list full of players trading the best items and the above items just were not to be had. Ofc there were a couple items equal to them out there scattered over all shards but they were few & far between. Usually they were so rare that many people like myself even knew the owners name/shard. They were certainly not piled all over on vendors like today.

Bottom line is that anyone saying - "Imbue is weak well not weak but average it has a very long way to go to being overpowered" is way off the mark.
 
O

onthefifty

Guest
[/QUOTE]

Whether or not Imbuing is good or bad for the game is another discussion.
Whether or not Imbuing after only a few weeks allowed everyone to make insanely powerful items is not a discussion. It is reality. Vendors everywhere are stocking & restocking exact jewels and weapons so maxxed out that they are ridiculous. Identical rings & bracelets on same vendor: 25 ep,23 damage,15 hci,15 dci,5 lmc, Bokuto-10 ssi,40 damage,44 lightning,40 hld,40 hla,12 hci(restocked multiple times with different names)
ep ring-50 ep,15 hci,15 dci,15 damage, Hatchet-25 ssi,26 dam,50 lightning,50 hld,10 hci.
These items are all so near complete max intensity that they are exactly the same effectiveness as if they were. Pre-Imbuing each item would have sold in the hundreds of millions. Ofc that also means that the economy was screwed up but the economy is still screwed up after Imbuing only now everyone is running around with uber gear, for better or worse.

Anyone still trying to argue that Imbuing isnt overpowered because a Runic has about a 1 in 10 million chance of producing the same item is just plain nuts. I personally crafted and traded the highest end pvp items for many years & never could you find the above items. I crawled trade sites and have a huge contact list full of players trading the best items and the above items just were not to be had. Ofc there were a couple items equal to them out there scattered over all shards but they were few & far between. Usually they were so rare that many people like myself even knew the owners name/shard. They were certainly not piled all over on vendors like today.

Bottom line is that anyone saying - "Imbue is weak well not weak but average it has a very long way to go to being overpowered" is way off the mark.[/QUOTE]


Eloquently put Goldberg. Here comes the flamer's saying that your only annoyed cause you can't sell those rare items for millions anymore.

Did a spawn last nite in despise, killed the champ. Got a 120 eval in my backpack, felt good. I used to get the same feeling killing a peerless boss, popping the corpse and finding a really nice weapon or piece of jewelry. I don't think I will get the same feeling popping the corpse and saying yeah. enchanted essence....

Now its wow I need rune stones... off to kill uhm, Ratmen... exciting.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
A few more thoughts:

I find it interesting that many people have a difficult time believing anyone elses claims as far a their ability to obtain and caft 'stuff':

In my years of playing (probably about 7 total - spread out over to periods), I doubt that I have ever had more than a total of 15 million gold - I am not that good a gold farmer, don't have a vendor, etc., but i hear people all the time claiming to 'play for an hour and have 1 million gold'. Not me, but that does not mean it doesn't happen or can't happen.

Same goes for loot drops. maybe someone can go into the abyss and pop out after an hour with 10 abysmal cloths. Again, not me - i have i think 4 after maybe 10 hrs total down there.

Ditto goes for BoDs, and runics. Some people seem to get great BoDs all the time. i think I have turned in BoDs and gotten 2 PoFs, and maybe 4 runics (nothing better than 1 gold). I havwe made some items that I have kept, but nothing I think most people would even stop to pcik up off of the ground. I think if i ever get a val hammer, in my hands,m it might as well be made of plastic (ooo idea, a plastic runic hammer - lets you unembue a mod - but i digress). But in someone elses hands, BAM a couple of very high end items that cannot be made with embuing, and several pieces someone like me would see and go fainting goat over.

I personally think that the crafting and embuing as it currently is are very close to where they need to be.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
Main Entry: over·pow·er
Pronunciation: \ˌō-vər-ˈpau̇(-ə)r\
Function: transitive verb
Date: 1593
1 : to overcome by superior force : subdue
2 : to affect with overwhelming intensity <the stench overpowered us>
3 : to provide with more power than is needed or desirable <a dangerously overpowered

Since embuing allows almost everyone access to high-powered items, doesn't that by definition make embuing not overpowered, but only make a possible case that runic crafting has become less powerful, relative to crafting as a whole (placing embuing in the crafting arena here).

1. There will be no superior force if everyone has access to the same available equipment
2. no overwhelming intensity as per the same
3. if everyone is the same, then it is not more power then anyone needs per se. the desireability is the key. Who does not want everyone to be able to have the same high powered items.

I think that is the real question. Again, if you want the game to be skill based, then everyone having access to the same items is +. If you think that there should be a have/have not distinction, then i would think you would feel that embuing is overpowered.
 
M

mjolnir131

Guest
Whether or not Imbuing is good or bad for the game is another discussion.
Whether or not Imbuing after only a few weeks allowed everyone to make insanely powerful items is not a discussion. It is reality. Vendors everywhere are stocking & restocking exact jewels and weapons so maxxed out that they are ridiculous. Identical rings & bracelets on same vendor: 25 ep,23 damage,15 hci,15 dci,5 lmc, Bokuto-10 ssi,40 damage,44 lightning,40 hld,40 hla,12 hci(restocked multiple times with different names)
ep ring-50 ep,15 hci,15 dci,15 damage, Hatchet-25 ssi,26 dam,50 lightning,50 hld,10 hci.
These items are all so near complete max intensity that they are exactly the same effectiveness as if they were. Pre-Imbuing each item would have sold in the hundreds of millions. Ofc that also means that the economy was screwed up but the economy is still screwed up after Imbuing only now everyone is running around with uber gear, for better or worse.

Anyone still trying to argue that Imbuing isn't overpowered because a Runic has about a 1 in 10 million chance of producing the same item is just plain nuts. I personally crafted and traded the highest end pvp items for many years & never could you find the above items. I crawled trade sites and have a huge contact list full of players trading the best items and the above items just were not to be had. Ofc there were a couple items equal to them out there scattered over all shards but they were few & far between. Usually they were so rare that many people like myself even knew the owners name/shard. They were certainly not piled all over on vendors like today.

Bottom line is that anyone saying - "Imbue is weak well not weak but average it has a very long way to go to being overpowered" is way off the mark.


Eloquently put Goldberg. Here comes the flamer's saying that your only annoyed cause you can't sell those rare items for millions anymore.

Did a spawn last nite in despise, killed the champ. Got a 120 eval in my backpack, felt good. I used to get the same feeling killing a peerless boss, popping the corpse and finding a really nice weapon or piece of jewelry. I don't think I will get the same feeling popping the corpse and saying yeah. enchanted essence....

Now its wow I need rune stones... off to kill uhm, Ratmen... exciting.
Eloquent BS maybe and you can still sell the uber items for a premium price because they will last FOREVER . you know it I know it heck the person who started playing last month probably knows it!

Either you choose to be clueless as to what an uber weapon is or you truly are that clueless, 41 DI on any weapon is where uber can start,I seen allot of junk with 40 plus DI as well, 25-40 DI is in the realm of at lest it is not garbage. and most of your examples are just kinda nice looks really good to a newbie not to somebody who's been around.

And the telling clue is your champ spawn which whatever uber weapon you do find will still be great because it's durable,it will still sell good maybe even have a higher price value because of it's permanance.You running Champ spawn you don't like others in your sandbox and there for imbue is a horrible monster that need to leave. that is the whole bottom line to any and all who are saying imbue is overpowered
 
M

mjolnir131

Guest
Main Entry: over·pow·er
Pronunciation: \ˌō-vər-ˈpau̇(-ə)r\
Function: transitive verb
Date: 1593
1 : to overcome by superior force : subdue
2 : to affect with overwhelming intensity <the stench overpowered us>
3 : to provide with more power than is needed or desirable <a dangerously overpowered

Since embuing allows almost everyone access to high-powered items, doesn't that by definition make embuing not overpowered, but only make a possible case that runic crafting has become less powerful, relative to crafting as a whole (placing embuing in the crafting arena here).

1. There will be no superior force if everyone has access to the same available equipment
2. no overwhelming intensity as per the same
3. if everyone is the same, then it is not more power then anyone needs per se. the desireability is the key. Who does not want everyone to be able to have the same high powered items.

I think that is the real question. Again, if you want the game to be skill based, then everyone having access to the same items is +. If you think that there should be a have/have not distinction, then i would think you would feel that embuing is overpowered.
would be true if you did not have all the caps in place you have with imbue, the best you can make is a really nice gold runic level weapon
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
would be true if you did not have all the caps in place you have with imbue, the best you can make is a really nice gold runic level weapon
Depends really on the properties used. :)

If anything I think things should be left about where they are for humans and elves. For gargoyles, bring more functionality to the necklace and earrings...giving both the option of regular jewel props and armor props.
 
S

Sergul'zan_SP

Guest
Yes, because only WoW players discuss things like balance and crafting and stats.
That's not true. WoW players are incapable of demonstrating social skills on a consistent basis. They sit around all day drinking Red Bull and dreaming about obtaining the Sword of a Thousand Truths.

Imbue is a huge step in evening the playing field, but there is still a long ways to go. IMHO, if everybody can max everything, then the equipment playing field is even. If the equipment is even then one must once again win with skill.

Could UO be re-establishing itself? Maybe...
 
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mjolnir131

Guest
Depends really on the properties used. :)

If anything I think things should be left about where they are for humans and elves. For gargoyles, bring more functionality to the necklace and earrings...giving both the option of regular jewel props and armor props.
No and here is the example there are allot of 3/1 14+ HCI/DCI rings and braclets with 19 or higher di in the PvP arena . Now a 3/1 15/15 with 25 DI is 600 points thats top weight jewelry so that 3/1 15/15 and DI somewhere between 15-20 is 600 raise it to 600 more level playing feild still can't make the stongest item in the game, but some combo below 3/1 15/15 20DI is way more equal than a 3/1 15/15 no DI which is makable now
or a 2/1 15/15 with 10 DI there is a pretty hefty disparigee of effectivness bettern the real ring and the imbued one in this example
 
M

maroite

Guest
I didnt insult you, you were posting drivel and I called you on it. Second, I have been around this community since the days where your account was tied to your forum name. I dont blame you for being upset...I might be upset too if someone debunked my false claims to all of U Hall. So have a coke and a smile...thanks.
False claims? I found what I found. The only false claims are yours which claim that I didn't find what I found without any proof.

Do you play on my server? Probably not.

Were you with me when I found said items? Definitely not.

Do you have access to my account? Definitely not.

There for you calling me a lair and "claiming" to debunk anything merely shows that you are trolling and disagreeing with someone based solely on your own intent in the discussion.

To debunk someone you need proof. As of yet, you have showed little of that, nor have you showed many supporting claims. I am an honest person, and I have no need to lie. Your claims of farming the cavern of discarded and getting nothing are beyond believable. I suppose if you went in with a large group who wasn't partied or there were many other people there farming the same monsters you were I could believe someone farming for 3 hours and getting absolutely nothing.

I farm on off times, when often I am the only one in the caverns. One of the pros to being on when everyone else is usually asleep. The only people on when I am on are Japanese people. I will clear the spawn with the wolves until the renown spawns, then I will pull it with me to the plague spawn until the renowned spawns and then I will kill both at the same time. It actually saves me quite a bit of time doing it this way.

Also, the only claim that I made that was false I admitted to, and thats saying a lot more than anything you could ever do, sitting on your high and mighty pedistal, throwing insults and condescending remarks at those who do not agree. All the while your little friends who think you're the cool kid on stratics follow blindly behind you, probably out of fear that if they cross you you will harass them as well.

What a waste what you needed to collet is Turquoise and Tourmaline,yes it takes time to collect the right amont something you have to redo over and over. I'm sorry your monopoly of power has been reduced that is the only explantion i can think that make you so indegent.imbue if anything is underpowered.

On most gold runics i get 1-3 usable weapons that you can in no way make with imbue, if you got lucky you might have another 3 or 4 that can be doctored up to near that level but at that point they will last maybe 6 months if you only hunt on weekends or something and gold only gets to 75% max.So little man you can roll your eyes all you want your the only one who if full of bovine byproduct.

I'm sorry this change has cut your power base but it has made the game better for all not just a few.
Monopoly of power? lol... Assuming just makes you an ass, but I'm sure everyone already knew that.

Just so you know, and you can stop assuming, I came back to UO after a couple years hiatus when SA came out. I had roughly 30mil to my name, the items on my characters and some odd items in my bank.

Thats all. I Legendary'd my tailor AFTER SA came out.

So keep spouting your crap, I'll keep rolling my eyes.

Also, just to throw this out there, most people who have 120 imbuers already had 120 smiths and tailors, which means they more than likely already had godly runic items. Items from imbuing are being sold for ungodly amounts of money, the good ones anyway. 5-10mil for many I have seen in the trade forums, and around the servers I play on.

The reagents are selling for roughly 150-500k per 10, and relics go for maybe 200k on average.

That being said, how exactly did imbuing bridge the gap between the people who can't afford good gear? If anything, it just continued the gap, because the good imbuing gear is still costly, and average players won't have the money to purchase it.

On top of that by the time average players get Legendary, they will still be hampered by reagents, and the players who can play longer (which usually means they also have those godly runic gear sets) will still stay ahead of the game.

So in reality the only thing that imbuing did was make it easier for people to get what they want on items, rather than hope to get lucky with a runic and the RNG.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
My problem is not with Imbuing, it is more that some of the items that can be made with it are too overpowered. I like the system, it just needs to be nerfed a little bit. Not too much, but enough so you cant make perfect items.
 
C

CatLord

Guest
I find it hilariuos that the item mentioned in the starting post was made from crafting and not imbuing.

Maybe the OP should include a pic of the item in question when making a post.

Imbuing is killing crafting
Oops my example was a crafted item


The sky is falling
Oops I am just getting taller

thanks for the laugh... great post.
 
M

mjolnir131

Guest
My problem is not with Imbuing, it is more that some of the items that can be made with it are too overpowered. I like the system, it just needs to be nerfed a little bit. Not too much, but enough so you cant make perfect items.
Show us an overpowered imbued anything, imbue is not overpowered if anything it need a small bump
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
Show us an overpowered imbued anything, imbue is not overpowered if anything it need a small bump
OK.


Heavy Crossbow

Crafted By Tido [min]
Exceptional
(imbued)
Weight: 6 Stones
Hit Lower Defense 40%
Hit Fireball 40%
Balanced
Swing Speed Increase 35%
Damage Increase 21%
Lower Requirements 20%
Physical Damage 100%
Weapon Damage 20 - 24
Weapon Speed 5s
Range 8
Strength Requirement 64
Two-handed Weapon
Skill Required: Archery
Durability 255 / 255
30,000,000 Gold

Dark Sapphire Bracelet

Exceptional
(imbued)
Weight: 1 Stone
Intelligence Bonus 4
Mana Regeneration 2
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 15%
Durability 255 / 255 25,000,000 Gold

Heavy Crossbow

Crafted By Solstice
Exceptional
(imbued)
Weight: 6 Stones
Velocity 40%
Hit Fireball 40%
Balanced
Swing Speed Increase 40%
Damage Increase 11%
Lower Requirements 20%
Physical Damage 100%
Weapon Damage 20 - 24
Weapon Speed 5s
Range 8
Strength Requirement 64
Two-handed Weapon
Skill Required: Archery
Durability 255 / 255 21,000,000 Gold

Bracelet

Exceptional
(imbued)
Weight: 1 Stone
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 11%
Lower Mana Cost 8%
Damage Increase 20%
Durability 255 / 255 20,000,000 Gold

Ring

(imbued)
Weight: 1 Stone
Enhance Potions 25%
Defense Chance Increase 15%
Faster Cast Recovery 3
Faster Casting 1
Fire Resist 4%
Durability 255 / 255 15,000,000 Gold

Bracelet

(imbued)
Weight: 1 Stone
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 15%
Lower Mana Cost 5%
Damage Increase 23%
Durability 255 / 255 15,000,000

Thats just after a brief search of things on vendors, all the BEST bits are on chars.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
P.S.

Barbed Leather Sleeves

Exceptional
(imbued)
Weight: 2 Stones
Mana Regeneration 2
Lower Mana Cost 7%
Lower Reagent Cost 20%
Physical Resist 7%
Fire Resist 20%
Cold Resist 16%
Poison Resist 21%
Energy Resist 11%
Strength Requirement 20
Durability 255 / 255 45,000,000 Gold
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Show us an overpowered imbued anything, imbue is not overpowered if anything it need a small bump
Ok, I think people are getting into a symantics debate here.

The items you can make from imbuing are not 'overpowering' in themselves, but the LEVEL of items you can easily create is overpowering to the crafting continuum.

Let me try to explain. Before imbuing the best gear was generaly either artifacts (that have the ability to exceed crafted mods such as 60% SSI on a soul seeker) or runic items.

So in general:


GM Made.....DC Runic.....Shadow Runic.....x..x..x...Verite Runic....Val Runic....Artifacts

With all of the runics you had random chances to make something good. You might burn a gold hammer or two before getting a weapon *close* to the mods you wanted.

Now with imbuing you can take a low end runic item and imbue the perfect combo of mods on it. If you are careful on which ones you pick to start with - you won't even need rare ingredients to imbue the last 1-2 mods to round out the weapon.

So thus with imbuing you can make essentially Gold Hammer level items with your 'perfect' mods.

So now it is

Imbuing.......................................Aggy.....Verite...Val Hammer....Artifacts

You have just obsoleted everything gold hammer and worse that sat in your crates/chests. I have unraveled/tossed a good part of the items I used to keep because I can easily replace them with better.

To the people like Mojlinar that keep talking about how non-imbued items last forever - who gives a crap if you can replace your imbued item with little effort??

I don't give a crap that my Tame 13 FC 2/1 LRC 18 ring gets destroyed becasuse I will easily imbue 2 or 3 more. Why would I care about buying one?

Pre imbue a ring like that would cost 10 mil or more. Post imbue - I can make a dozen of them without even needing rare ingredients. Grab a vanilla 3/1 ring and slap Tame 13 and LRC 18 on it and away I go. Is it 'overpowered' in itself? No. Is the ABILITY to create it easily overpowering? Yes because my stash of 2/1 taming rings is worthless.

Imbuing has obsoleted 75-80% of the existing weapons and jewelry in the game.

Armor still has value because of the inability to craft with rare material and having failures after imbuing with enhancing. For that reason alone - imbued armor is a crap shoot. Not so with weapons and jewels.
 
M

mjolnir131

Guest
I'm waiting for the uber . and uber does not start until 41 DI what you have are a couple of nice bows i would not use them not enough damage for there slowness. 11DI is your example of overpowered please.

yes the good stuff is on there char's it's better than the imbued crap they are trying to sell for 45mil,why becouse they did not use imbue to fix it there is real it lasts forever.

and 25 ep jewelrey is nice but nowhere close to overpowered.

your sleaves are not even what i would call overpowered nice try though let us know when you do find something
 
M

mjolnir131

Guest
soul seeker says 60 it only swings at 50 maybe 40 they nerfed it it's still max ssi but you know

you forgot appagite
so 4 levels of uber above imbue plus that stuff lasts forever thats why imbue is underpowered as it stands

and no gold hammers are still better if you don't imbue the item after if you can, i get allot of gold swords and things that are not imbueable they are just nice but some of the garbage you can fix. gold is kinda the imbue platue you can make allot of items with a gold runic that is better than you can make with imbue and you get alot of crap you can't fix.

and you very wrong abouobsolet now nothing is gargage it's all usefull someplaceeven if it's just to be unravled

NEWS FLASH! If you harness was garbage after the release of SA it was crap before maybe you wear unwilling to admit it before but it was.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
I'm waiting for the uber . and uber does not start until 41 DI what you have are a couple of nice bows i would not use them not enough damage for there slowness. 11DI is your example of overpowered please.

yes the good stuff is on there char's it's better than the imbued crap they are trying to sell for 45mil,why becouse they did not use imbue to fix it there is real it lasts forever.

and 25 ep jewelrey is nice but nowhere close to overpowered.

your sleaves are not even what i would call overpowered nice try though let us know when you do find something
You clearly have no idea. Do you PvP? It doesn't sound like it. Trust me, the level of items you can create with Imbuing is way too high.

There was a 50ep ecru with 15/15 25DI 5LMC or something like that I saw the other day.

The real (loot drop) items SHOULD be better. Imbued items should be capped so you cannot achieve max intensity (eg. 15HCI, 50 hit fireball etc...) on a mod.

Like I said, I LIKE the system, it just needs to be fine-tuned back a bit.
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
You clearly have no idea. Do you PvP? It doesn't sound like it. Trust me, the level of items you can create with Imbuing is way too high.

There was a 50ep ecru with 15/15 25DI 5LMC or something like that I saw the other day.

The real (loot drop) items SHOULD be better. Imbued items should be capped so you cannot achieve max intensity (eg. 15HCI, 50 hit fireball etc...) on a mod.

Like I said, I LIKE the system, it just needs to be fine-tuned back a bit.
*laughs*

I know, it is pointless arguing with Mojlinar. He thinks 41% DI bows are overpowering.

That is just funny in itself.

Ok, Mojlinar - take a 35% DI bow and a 45% DI bow and go hit something. Track 10 hits with each. Tell me how 'overpowering' 10% diff in DI is. It is not!

The ability to add the perfect mods to a bow so that you have Fireball, HLD, HML or whatever else you want IS overpowering. Before you had to actually hunt and craft and hope to make one with the right mods. Now you just snap your fingers.


The odd thing about loot is instead of looking now for high intensity/high mod items - I'm looking for lower loot to imbue.

Back to my example - finding a ring with tame/lrc/fcr/fc on it is not easy at all. In fact, I don't want that in loot. What I want is a Fc/FCR ring with NOTHING else because then I can easily imbue the tame and LRC on it.

So a Tame 13/LRC 18/FC 1/Fire 10/Physical 5 ring has less value to me than a FC 1/FCR 2 ring with nothing else.

The reason I want the FC and FCR is that imbuing them takes difficult ingredients. I want those already on the item. Tame 13 and LRC 18 does not. You can add with just magic essance.
 
M

mjolnir131

Guest
yea PvP is the point why waste other slots for your 100 di cap.

The level of items you can make with imbue is not even close to what is out there in the PvP arena not the top end stuff the big guilds are all using.Well maybe at the level that peon new recruits are using.

and you can't make a 50ep anything higher than 15/15 and 14 di which is not bad but not near what is out there
 
M

mjolnir131

Guest
*laughs*

I know, it is pointless arguing with Mojlinar. He thinks 41% DI bows are overpowering.

That is just funny in itself.

Ok, Mojlinar - take a 35% DI bow and a 45% DI bow and go hit something. Track 10 hits with each. Tell me how 'overpowering' 10% diff in DI is. It is not!

The ability to add the perfect mods to a bow so that you have Fireball, HLD, HML or whatever else you want IS overpowering. Before you had to actually hunt and craft and hope to make one with the right mods. Now you just snap your fingers.


The odd thing about loot is instead of looking now for high intensity/high mod items - I'm looking for lower loot to imbue.

Back to my example - finding a ring with tame/lrc/fcr/fc on it is not easy at all. In fact, I don't want that in loot. What I want is a Fc/FCR ring with NOTHING else because then I can easily imbue the tame and LRC on it.

So a Tame 13/LRC 18/FC 1/Fire 10/Physical 5 ring has less value to me than a FC 1/FCR 2 ring with nothing else.

The reason I want the FC and FCR is that imbuing them takes difficult ingredients. I want those already on the item. Tame 13 and LRC 18 does not. You can add with just magic residue.
SHE

and uber does not start until 41,so any emaple you bring to the table as an uber weapon and an example of imbue being overpowered best have a min of 40-41 DI

i agree about the 3/1 nothing rings being usefull now, so you just proved that crap loot is now usefull.

And the main reason it's pointless to argue is that any and all examples of how overpowered imbue is come from the stand point of not wanting anybody else in yoursand box and being upset now becouse there are more people that can compeat. Everybody trying to hide there actual motives are doing a really poor job and that is why it's pointless to argue with me.
 
C

Connor_Graham

Guest
This entire argument has gotten moronic. As long as runics are still making items head and shoulders above what can be imbued, nothing that's imbued can be called overpowered. If imbued items are overpowered, then so are runic crafted items, which have been around for years. I don't see any thread saying runic items are overpowered, so the only conclusion is that they're not.
 

LordDrago

Certifiable
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Stratics Legend
Let me try this again.

In and of itself, embuing is not overpowering, because everyone has an opportunity to obtain the exact same, or very similar items.

Example:

I want to race cars against someone.
Me vs. Bill Gates.
I go out and by the best car I can afford. Bill Gates does the same.
Anybody want to bet on me? Didn't think so.

Then, along comes a 'system' that says whatever car Bill Gates can buy, I can also get the same one (whether he has to buy one for me, I get a sponsor, etc. doesn't matter in this example).
Now, it is all up to me vs. Bill Gates, based solely on our driving skills. I will take a bet on me (let's face it, the only racing Bill Gates has done is on his Xbox, and everybody knows that he speedhacks).


Examples of "overpowering" items doesn;t matter, because everyone can get one.
Yugo vs. Ferrari (Ferrari is overpowered)
Ferrari vs. Ferrari (nothing is overpowered)

Oh, one more thought, there might be an even better use for "low end" runics, if you can get the properties you want on them (so you can 'overembue those'), but also get a self repair on them, you may be able to create a very nice weapon or suit, that fits your purposes and is a 'forever' item. On my tamer, her LRC suit is 100% LRC, some MR, but is also 100% self repair - i hate having to keep track of what needs repairing and when.
 
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mjolnir131

Guest
oh you mean like IROC boys use to watch that.

Imbue should be stong enough that everbody does have about the same with 2-3 really nice non-imbued (looted or made) items kinda like back when gm armor ws king and a power sowrd was nice to have but that you really wanted was a dur extreamly act silver kat of vanq
 
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mjolnir131

Guest
and fyi self repair is removed for anything when you imbue it.

If you don't have the rudiments of how a system works how do you have the understanding to know if it's balanced or not?
 
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mjolnir131

Guest
And as to the Durablity issue being fixed i have a bags of 52 seed which represents 52 dead boglings and a brand new sword with 20 less durablity that says otherwise.
 

LordDrago

Certifiable
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and fyi self repair is removed for anything when you imbue it.

If you don't have the rudiments of how a system works how do you have the understanding to know if it's balanced or not?
Did not know this. Was just a random thought that jumped into my head as I was writing. Dang, thought I was on to something. Oh well, guess my low end runics will be used for "parts" still. :)
 

LordDrago

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Imbue should be stong enough that everbody does have about the same with 2-3 really nice non-imbued (looted or made) items kinda like back when gm armor ws king and a power sowrd was nice to have but that you really wanted was a dur extreamly act silver kat of vanq
I think is is about where we are at. i think that most people will end up making most of their suit/weapons with embuing, and will round it out with a couple of nice loots/crafted pieces and/or artifacts.
 

LordDrago

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False claims? I found what I found. The only false claims are yours which claim that I didn't find what I found without any proof.

Do you play on my server? Probably not.

Were you with me when I found said items? Definitely not.

Do you have access to my account? Definitely not.

There for you calling me a lair and "claiming" to debunk anything merely shows that you are trolling and disagreeing with someone based solely on your own intent in the discussion.

To debunk someone you need proof. As of yet, you have showed little of that, nor have you showed many supporting claims. I am an honest person, and I have no need to lie. Your claims of farming the cavern of discarded and getting nothing are beyond believable. I suppose if you went in with a large group who wasn't partied or there were many other people there farming the same monsters you were I could believe someone farming for 3 hours and getting absolutely nothing.
Point of Order?

I do not believe you can make a valid argument that your experience cannot be refuted because noone was there to verify that it did not happen, and 2 sentences later argue that someone elses experience did not happen




Overall, I think that this argument over whether embuing will not end for a very long time, as there seems to be many different angles form which people are arguing teir own perspectives.
 

LordDrago

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Sneaky Sue (and others):

My personal belief, is that those are some very nice weapons, and if they were the only similar ones, they may very well tip the 'balance of power' in favor of their owners. However, when these types of weapons become much more common, then the balance moves increasingly to the center, and, again by definition, they will not be overpowered, as they will become standard.

Everyone having similar equipment approximates everyone having no equipment. Which means that skill will again trump items. This, I believe, is what most PvPers desire, outside those who desire to simply dominate through whatever means necessary.
 

Theo_GL

Grand Poobah
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Stratics Legend
UNLEASHED
Ok, I'm getting tired of this thread. Here is an actual item to discuss.

Is this item overpowering in itself? No. Is it better than 90% of the items I've ever crafted or looted? Yes.

Imbuing is overpowering to the crafting profession and hunting monster loot. That is the point. It has raised the bar to a very high 'minimum' in terms of armor/weapons/jewels.

YES, there are many items 'better' than what can be imbued but finding that perfect combination of useful mods is near impossible. Many 600+ point items have one or two 'junk' mods. With imbuing you can pick 550 pts of useful mods.

For anyone that cares this was made with a shadow hammer with 40% DI, 42% HLD and 30% SSI. I then added fireball and then as much hit life leech as I could with my current 113 imbuing.



And to Mjolinar that is really worried about durability - i never powderd this to 255 - only 170 something because it will last a year or more.

You lost 20 pts of durability? Awesome. Repair it back up and you will lose at most 1 pt overall durability. Do that 255 times and that item will last you at least a year. You don't fail everytime you repair remember.
 

the 4th man

Lore Master
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When a vast majority now has the chance to make same "over powered" item, where does overpowering come in?

If you have one, I'll make one, so what??

The words over powered and balance are weak sauce...........I laugh at those posts.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
I'm waiting for the uber . and uber does not start until 41 DI what you have are a couple of nice bows i would not use them not enough damage for there slowness. 11DI is your example of overpowered please.

yes the good stuff is on there char's it's better than the imbued crap they are trying to sell for 45mil,why becouse they did not use imbue to fix it there is real it lasts forever.

and 25 ep jewelrey is nice but nowhere close to overpowered.

your sleaves are not even what i would call overpowered nice try though let us know when you do find something
You clearly have no idea. Do you PvP? It doesn't sound like it. Trust me, the level of items you can create with Imbuing is way too high.

There was a 50ep ecru with 15/15 25DI 5LMC or something like that I saw the other day.

The real (loot drop) items SHOULD be better. Imbued items should be capped so you cannot achieve max intensity (eg. 15HCI, 50 hit fireball etc...) on a mod.

Like I said, I LIKE the system, it just needs to be fine-tuned back a bit.

It is a complete waste of time trying to talk gameplay or reason with mjolnir.

His replies are so incredibly clueless that I used to believe he must just be messing with people for fun.
After time though I grew to realize that he was most likely a short-busser & now I just feel sorry for him. i do hope the outrageously poor spelling is due to a language barrier :(

41% or more Damage Increase a barometer for uber? *shakes head*
 

Ender

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Stratics Legend
UNLEASHED
OK.


Heavy Crossbow

Crafted By Tido [min]
Exceptional
(imbued)
Weight: 6 Stones
Hit Lower Defense 40%
Hit Fireball 40%
Balanced
Swing Speed Increase 35%
Damage Increase 21%
Lower Requirements 20%
Physical Damage 100%
Weapon Damage 20 - 24
Weapon Speed 5s
Range 8
Strength Requirement 64
Two-handed Weapon
Skill Required: Archery
Durability 255 / 255
30,000,000 Gold

Dark Sapphire Bracelet

Exceptional
(imbued)
Weight: 1 Stone
Intelligence Bonus 4
Mana Regeneration 2
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 15%
Durability 255 / 255 25,000,000 Gold

Heavy Crossbow

Crafted By Solstice
Exceptional
(imbued)
Weight: 6 Stones
Velocity 40%
Hit Fireball 40%
Balanced
Swing Speed Increase 40%
Damage Increase 11%
Lower Requirements 20%
Physical Damage 100%
Weapon Damage 20 - 24
Weapon Speed 5s
Range 8
Strength Requirement 64
Two-handed Weapon
Skill Required: Archery
Durability 255 / 255 21,000,000 Gold

Bracelet

Exceptional
(imbued)
Weight: 1 Stone
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 11%
Lower Mana Cost 8%
Damage Increase 20%
Durability 255 / 255 20,000,000 Gold

Ring

(imbued)
Weight: 1 Stone
Enhance Potions 25%
Defense Chance Increase 15%
Faster Cast Recovery 3
Faster Casting 1
Fire Resist 4%
Durability 255 / 255 15,000,000 Gold

Bracelet

(imbued)
Weight: 1 Stone
Enhance Potions 25%
Hit Chance Increase 15%
Defense Chance Increase 15%
Lower Mana Cost 5%
Damage Increase 23%
Durability 255 / 255 15,000,000

Thats just after a brief search of things on vendors, all the BEST bits are on chars.
Those bows aren't as good as a lot of bows I saw before imbuing ever existed, especially with the laughably low DI. But then, I never PvPed on warrior-type characters, so I don't know how necessary it is.

The jewelry is nice though, but I fail to see how it's overpowered, considering anyone can get them.
 

Ender

Crazed Zealot
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UNLEASHED
You clearly have no idea. Do you PvP? It doesn't sound like it. Trust me, the level of items you can create with Imbuing is way too high.

There was a 50ep ecru with 15/15 25DI 5LMC or something like that I saw the other day.

The real (loot drop) items SHOULD be better. Imbued items should be capped so you cannot achieve max intensity (eg. 15HCI, 50 hit fireball etc...) on a mod.

Like I said, I LIKE the system, it just needs to be fine-tuned back a bit.
I can tell you right now, that is absolutely impossible. That's 608 intensity and 6 mods. I don't think you know how this works.


And lol at weapons needing 41 DI to be uber. Just lol.
 

KalVasTENKI

Babbling Loonie
Stratics Veteran
Stratics Legend
just throwing it out there in regards to this imbuing skill

now that weve been 1-1/2 months in the results of 120 imbuing are showing up

50 ep ecru rings with 1/3 and 15 dci

kryss's with 50 hit lightning hld hla 40 di.

bokuto's with perfect killer attributes

u name it.

these things are powdered upto 255 so they will last for a good long time.

in my opinion these items should be un insurable at the least, especiallly in a fel ruleset.

i dont know about you but it looks out of control to me.
I agree with many of the items to be a bit off the wall , but it's not too bad..
Since everybody can have these items , its evened off. I play Test Center a lot so I'm used to fighting people with killer items all the time so I'm kind of used to it in that aspect. I still think they should really cut down the mods though so you can't have max intensities.
 
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mjolnir131

Guest
Ok little man,after making several correction on my gender and a few of those in this thread alone .I'm wondering who's the short busser?

Have you realized your logic has failed and you can't BS me so now a near personal assault in an attempt to get me to go off and get a warning or a ban?

Do you think anything under GM level is uber .... "Oh boy i have a a little dagger with 21 DI I'm a stoking bad little knight dude now, look out Fel here i come!"(dought de doe) ,is that how you think? "Come back here while i poke you with my uber 21 DI dagger."[waves mighty dagger at a red]

It must be you keep trying to tell us that to be uber you don't need DI, Now there might be a few(read very few) gimp templates out there that use low DI weapons because they can get there 100 other ways(300 for PvM). however thats not an uber weapon thats a match for there template.

Yes there are a ton of junk weapons out there with over 35-40DI but there are not really anything you would call uber that has less, they all fall into the "that weapon has some great mods to bad there is not more Damage"

So just shake the head and roll the eyes like my sons did when they wear teenagers go take on the world with your little dagger and have a nice day!
 

Ender

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Or there could just be the fact that you don't need 100 DI. Duh.


And a pair of Rune Blades with


44 Mana
45 Stamina
42 Lower Defense
30 Swing Speed
ZERO DAMAGE INCREASE


is still uber. I got that before imbuing, using no runics. I will roll my eyes at you, because DI is nothing.
 
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mjolnir131

Guest
Or there could just be the fact that you don't need 100 DI. Duh.


And a pair of Rune Blades with


44 Mana
45 Stamina
42 Lower Defense
30 Swing Speed
ZERO DAMAGE INCREASE


is still uber. I got that before imbuing, using no runics. I will roll my eyes at you, because DI is nothing.
I'm not going to say it's not a nice weapon it is nice, good for killing small things fast but if you going after big mobs you know ones that can take a few min to bring down . Your looking at a 230 hp difference per min there abouts, if you had say 40 hp on it, now that's closing in on uber, not to mention the added stam slowdown more DI gives. yea you can use it like that but really your working way harder than you need to.

If your not really hunting big game by yourself then yea who needs DI "rolls eyes" heck even in a 10-15 second PvP exchange your talking 30-34 more HP with the DI and with some chars that's a third of there HP.
 
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mjolnir131

Guest
Oh my bad did the SSI wrong it's not 3 and 3/4 it's closer to 4 and a thrid so your closing in on 300 HP differance per min
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Or there could just be the fact that you don't need 100 DI. Duh.


And a pair of Rune Blades with


44 Mana
45 Stamina
42 Lower Defense
30 Swing Speed
ZERO DAMAGE INCREASE


is still uber. I got that before imbuing, using no runics. I will roll my eyes at you, because DI is nothing.
Exactly.

DI is fairly worthless since you get it from tactics and other items. DI on a weapon is a non-mod to a certain extent.

I'm going to find Mjolinar and sell her some DI 52% items for a huge sum of cash.
 
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mjolnir131

Guest
Exactly.

DI is fairly worthless since you get it from tactics and other items. DI on a weapon is a non-mod to a certain extent.

I'm going to find Mjolinar and sell her some DI 52% items for a huge sum of cash.


Better have near 50 HLL/HML plus 1 to 2 Hit something(prefurably the ones that don't freeze you when they go off) with a SSI of atlest 25(30 if the SD is above 3) to go with that 52 DI(Now that's an uber weapon.) If you want me to buy it couse i don't buy the Seconds they sell in Luna that often.
 
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