S
sapphirediablo11
Guest
Well gold to me is now getting out of hand... seeing more then one person at brit bank selling stuff for over 200M. I know there are alot of people saying things, but they are scattered, everywere.. Plus i'm kindof curious as to what people come up with 
What do you guys think will make a good gold sink???
The biggest ones that i've seen are...
- Reagents, LRC items ruined the use of them, was a huge grab.
- New currency, then deflate the gold equivalent the new $$$ and lower amount recived.
- Banning all the hackers (going to take some time :|)
- Making a gold only collection pot for New items.
- Make current collections which are most demanding, into gold only.
- Over Priced super rares (I payed 500m gold and only got this T-shirt)
- Create a cap of gold per shard
- Rebuild town, requiring gold and items, more of each the better quality the town in the end
- Balancing out loot... a bird should not drop 2k gold 15 items and other things.... (swoop not jsut A bird..
)
- Wandering healers Costing you money, were in town ones would not, and player ones do not...
- Cost of a rez when out of battle varies on your skill point total.
- Rare ingreediants, (blight curruption ect..) can be sold on vendors at obseen prices...
- Banning all duppers has to be said a second time, just reworded
but YES IT WILL TAKE TIME>>> just work faster please :O hehe
- Gold requirements/reagents for ninja skills or Spellweaving...
- LRC is reagent Channeling not Just removal... it takes regs out of banks for homes,...
- Taxing the land
10% for everything muhaha (kidding on that part.. but is an idea)
- BoS use 50 gold a pound thus making gold sending pointless :O
- make everything buyable :| not sure one this one... but vendors have every item on them :O or something like that
If i missed something just keep reposting at bottom the ones i missed... sorry about slow update on list... i am ill from a cold
What do you guys think will make a good gold sink???
The biggest ones that i've seen are...
- Reagents, LRC items ruined the use of them, was a huge grab.
- New currency, then deflate the gold equivalent the new $$$ and lower amount recived.
- Banning all the hackers (going to take some time :|)
- Making a gold only collection pot for New items.
- Make current collections which are most demanding, into gold only.
- Over Priced super rares (I payed 500m gold and only got this T-shirt)
- Create a cap of gold per shard
- Rebuild town, requiring gold and items, more of each the better quality the town in the end
- Balancing out loot... a bird should not drop 2k gold 15 items and other things.... (swoop not jsut A bird..
- Wandering healers Costing you money, were in town ones would not, and player ones do not...
- Cost of a rez when out of battle varies on your skill point total.
- Rare ingreediants, (blight curruption ect..) can be sold on vendors at obseen prices...
- Banning all duppers has to be said a second time, just reworded
- Gold requirements/reagents for ninja skills or Spellweaving...
- LRC is reagent Channeling not Just removal... it takes regs out of banks for homes,...
- Taxing the land
- BoS use 50 gold a pound thus making gold sending pointless :O
- make everything buyable :| not sure one this one... but vendors have every item on them :O or something like that
If i missed something just keep reposting at bottom the ones i missed... sorry about slow update on list... i am ill from a cold