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GM detect hiden

Makaveli

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is gm detect hiden broke??

i thought it would auto detect anyone within a certan range of you no matter there hide or stealth skill and if the skill was used would detect anyone on screen but i checked this on test and it doesnt seem to be true....
id like to see what other people think on the matter
 
R

Righteous

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I think they have to move for you to be able to detect them passively.
 

Taylor

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Detect hidden enhances your passive reveal chance? I'd not heard that. I thought it just allowed you to active reveal.
 
W

wee papa smurf

Guest
Im not sure of the exact numbers here but this is my findings (having had a tracker/detecter for the last 4 years)-

If you have 100 detect and track you'll detect anyone who is 100 stealth and hiding 99% of the time.

If they have 120 stealth and 100 hiding you'll detect them mayber 70% of the time?

Also for detect to work properly you have search within a certain amount of tiles to find them.

At gm detect EVERYONE will be passively revealed stealthing near you.

Dunno how many people will agree but this is the info i've came up with, and i played my tracker and detecter ALOT :thumbup1:
 

Taylor

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Im not sure of the exact numbers here but this is my findings (having had a tracker/detecter for the last 4 years)-

If you have 100 detect and track you'll detect anyone who is 100 stealth and hiding 99% of the time.

If they have 120 stealth and 100 hiding you'll detect them mayber 70% of the time?

Also for detect to work properly you have search within a certain amount of tiles to find them.

At gm detect EVERYONE will be passively revealed stealthing near you.

Dunno how many people will agree but this is the info i've came up with, and i played my tracker and detecter ALOT :thumbup1:
You mean active detect, right? Not passive?
 

sablestorm

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I was under the impression that there is some formula for detecting, both active and passive, that depends upon a searcher's Detect Hidden and Tracking versus the stealthers Hiding and Stealth scores. Is this true?
 

Taylor

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Speaking from the perspective of a thief, even if detect hidden doesn't affect passive detect, passive detect is sensitive enough without GM detect. If I walk within a couple of tiles of a human or gargoyle, I have about a 50/50 chance of being revealed. When I'm stealthing near an elf, this chance is even higher.

Hence, the reason I shadowjump to every target, regardless of their race. I've snooped the OP several times using this method. ^^
 
W

wee papa smurf

Guest
I was under the impression that there is some formula for detecting, both active and passive, that depends upon a searcher's Detect Hidden and Tracking versus the stealthers Hiding and Stealth scores. Is this true?
Yes i do believe there is a formula for active but for passive (in my experience) everyone will be revealed when stealthing near you, this is a fact because when i was in factions i would stand above the porticlus in TB base hidden on my detecter and anyone walikng in was revealed :)
 
W

wee papa smurf

Guest
Speaking from the perspective of a thief, even if detect hidden doesn't affect passive detect, passive detect is sensitive enough without GM detect. If I walk within a couple of tiles of a human or gargoyle, I have about a 50/50 chance of being revealed. When I'm stealthing near an elf, this chance is even higher.

Hence, the reason I shadowjump to every target, regardless of their race. I've snooped the OP several times using this method. ^^
Yip this is very true, but lets say for talks sake you have 0 detect, people walking within 5 tiles will be revealed, but with gm it goes to maybe 8 tiles? Maybe i've just been lucky but thats the way i see it, dont shoot me if im wrong :p
 

sablestorm

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Yes i do believe there is a formula for active but for passive (in my experience) everyone will be revealed when stealthing near you, this is a fact because when i was in factions i would stand above the porticlus in TB base hidden on my detecter and anyone walikng in was revealed :)
Does this work even if your detector is hidden?
 

Makaveli

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tbh im thinking of puting gm detect on my mystic mage because on europa atm theres like 20 stealthers and they all attack at same time to insta kill and its getting quite anoying so i thought this might stop this a little but when i went to test gm detect actully sucked lol do i need tracking for it to work? or any other skill?
 

Viper09

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I can answer this. I have GM detect on my own thief. (To reveal those hiding scripters so I can steal from them)

GM detect does affect passive detect. At GM detect anyone who stealths around you will always be revealed with 2-3 tiles or so, maybe 4, regardless of their skill level. They have to be stealthing. It does not passively reveal people who stand still and not move.

Another interesting note, with 0 tracking and GM detect (or maybe it's 15 since I have a human and they have JOAT), you can track players with high hiding and stealth with a bit of effort.
 
W

wee papa smurf

Guest
tbh im thinking of puting gm detect on my mystic mage because on europa atm theres like 20 stealthers and they all attack at same time to insta kill and its getting quite anoying so i thought this might stop this a little but when i went to test gm detect actully sucked lol do i need tracking for it to work? or any other skill?
Unless stealthers walk pretty near you they wont be passively revealed, the only other way round it would be to constantly use detect skill and search, tracking helps ALOT though. Theres no other skill that would help with detect, the good thing is most stealthers have lower stealth/hiding to make way for other skills so finding them shouldnt be a problem.
 

Tina Small

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Makaveli, don't forget that if you're using the skill in Trammel, it only works in your house and, outside the house, to detect guild mates. If you try to detect non-guild members outside of your house in Trammel, the skill does nothing. It does work on trapped chests in Trammel though (with the usual caveat that if the skill isn't high enough compared to the skill level of the tinker that made the trap, you just get a message that you don't see anything in the trapped box/chest).
 

Cetric

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while we are on this subject, what in the world is the best way to work this skill. I was trying to use it randomly and only worked it up to like 52 from 27 before i gave up and started working a different skill for now.

I didn't see a very nice, clear cut, guide to this. It seemed like you get better gains at certain distances from your target as well, i dunno.
 

Makaveli

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Makaveli, don't forget that if you're using the skill in Trammel, it only works in your house and, outside the house, to detect guild mates. If you try to detect non-guild members outside of your house in Trammel, the skill does nothing. It does work on trapped chests in Trammel though (with the usual caveat that if the skill isn't high enough compared to the skill level of the tinker that made the trap, you just get a message that you don't see anything in the trapped box/chest).
lol what makes u think ill be in tram i only have one blue !!! lol ehh nah its for pvp only. i just want to know wether its worth my while to have gm detect on my char to find those anoying stealthers because 90% of my deaths are releated to like 8+ stealthers all doing AI at same time for the insta kill
 

Viper09

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while we are on this subject, what in the world is the best way to work this skill. I was trying to use it randomly and only worked it up to like 52 from 27 before i gave up and started working a different skill for now.

I didn't see a very nice, clear cut, guide to this. It seemed like you get better gains at certain distances from your target as well, i dunno.
Best way to train this skill is using on trapped boxes. The ones that spawn in dungeons and in vesper bank work well.
 

Makaveli

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oh and btw cetric thats best sig ;) its the true way to win mage fights these days ;)
 
C

chuckoatl

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Best way to train this skill is using on trapped boxes. The ones that spawn in dungeons and in vesper bank work well.
actually no its not the best way. If your not afraid to be in fel, in a faction, there is a much better way.

Find a place where faction traps are laid (not your faction) and detect them. Once you succeed, step on one. They will all disapear. Rince and repeat. Since they usually place a ton in one spot you usually get like 6-9 skill checks per detect. I gmed in what was probably 4-5 hours, not all in one sitting though. Entirely too lazy for that.
 

Viper09

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actually no its not the best way. If your not afraid to be in fel, in a faction, there is a much better way.

Find a place where faction traps are laid (not your faction) and detect them. Once you succeed, step on one. They will all disapear. Rince and repeat. Since they usually place a ton in one spot you usually get like 6-9 skill checks per detect. I gmed in what was probably 4-5 hours, not all in one sitting though. Entirely too lazy for that.
Well, best way if you're not wanting to do that and don't know where to find the traps. Best way long ago was going under the warriors guild outside brit and detecting multiple traps at one time :p
 

Poo

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Yes it does :thumbup1:
ummm

this is a little mis leeding.
you can activlly DETECT people while you are hidden, but your passive detect takes a MASSIVE hit while you are hidden.

if you take a GM tracker wtih GM detect and park him at a point and run 2 tests, one with him hidden and one with him out in the open you will find the following:

if he is hidden you can stealth right past him within 1 tile 80% of the time.
if he is out in the open you will get releaved if you try to stealth past hime within 3 tiles 90% of the time.
its like 100% if your within 1-2 tiles.

i tested this EXTENSIVLLY for factions a while back.

oh, and you wont passivlly detect guild mates.
just a little side note.
 

Poo

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elf with GM detect will passive detect 100% of the time.
false

its a roll every step the stealther takes
and the odds of him getting detected depend highlly on how close he is to the detector.
it also depends on if the detector is out in the open or hidden.

with passive you will need to be a elf, you will need GM tracking and GM detect and be out in the open.

and if the stealther is a elf with 120 stealth and GM hiding its still a roll with every step he takes.
 

Quenchant

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Something might have changed since pub 43, but that is the last time there were any major changes I can think of.

Here are the notes from a Wilki Post -In The Dev's Corner - 17 Oct 2006

---------------

Tageted Detect Hidden has been changed as follows:

* The targeted detect hidden chance has been slightly reduced against hidden players and creatures.

* The targeted detect hidden range penalty has been slightly reduced (less of a drop in the chance to detect a hidden mobile as you get further from the tile you targeted with detect hidden)

* Players without the hiding skill using the invisibility spell now has some chance to resist targeted detect hidden.

* Monsters using targeted detect hidden have less of a chance to detect hidden players if the monster has less than 100 detect hidden skill. At 100 detect hidden skill the chance remains the same.


Monster passive detect has been changed as follows:

* The base monster passive detect chance has been reduced.

* If a monster's detect hidden skill is greater than zero, it now has a minimum 2% chance to detect players.

* Players always have at least a 5% chance to remain hidden from a monster.


Player passive detect vs. stealthed players has been changed as follows:

* The base player passive detect chance has been significantly reduced.

* The passive detect range is now a 4 tile radius from the player.

* The range penalty on the chance to passively detect a stealthed player now drops exponentially as range increases. This means that the chance to passively detect another player is much higher if the players are 1 tile apart vs. 4 tiles apart.

* Players who have both the stealing and stealth skills at 100 or higher skill have a higher chance to remain hidden at a distance of 1 tile from another player.

-----------

Not exactly formulas, but it does provide a bit more information.

Q
 
P

Professor Moriarty

Guest
tbh im thinking of puting gm detect on my mystic mage because on europa atm theres like 20 stealthers and they all attack at same time to insta kill and its getting quite anoying so i thought this might stop this a little but when i went to test gm detect actully sucked lol do i need tracking for it to work? or any other skill?
Maka Europa only has about 20 people who PvP, there may be 6-7 stealth archers in total doing the rounds right now, Draco, prankster, Guy (and 2 of his guild mates) and Rage. they are all in different guilds and different factions so they are not working togther to get you...

The way your guild uses speedhack im sure it should not be a problem, as you run faster on foot than i do mounted up. Try fitting in some DCI and maybe parrying, it works for everyone else!
 
W

wee papa smurf

Guest
while we are on this subject, what in the world is the best way to work this skill. I was trying to use it randomly and only worked it up to like 52 from 27 before i gave up and started working a different skill for now.

I didn't see a very nice, clear cut, guide to this. It seemed like you get better gains at certain distances from your target as well, i dunno.
The best and fastest way to get to gm is to lay down 15 faction traps and stand there detecting them, it took me like 3 hours from 0-gm
 
W

wee papa smurf

Guest
ummm

this is a little mis leeding.
you can activlly DETECT people while you are hidden, but your passive detect takes a MASSIVE hit while you are hidden.

if you take a GM tracker wtih GM detect and park him at a point and run 2 tests, one with him hidden and one with him out in the open you will find the following:

if he is hidden you can stealth right past him within 1 tile 80% of the time.
if he is out in the open you will get releaved if you try to stealth past hime within 3 tiles 90% of the time.
its like 100% if your within 1-2 tiles.

i tested this EXTENSIVLLY for factions a while back.

oh, and you wont passivlly detect guild mates.
just a little side note.
This is probably more accurate than what i have said, but in my experiance of playing a faction thief i would passively reveal nearly all the stealthers walking into tb base (apart from my guildies)
 
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