L
Lost-Soul
Guest
With all the new racial bonuses for Gargoyles, I can see it now. Everyone running around in game as a gargolye.
Gargoyles receive racial bonuses to Imbuing, Mysticism, and Throwing.
Master Artisan
A strong cultural emphasis on art and craftsmanship grants the Gargoyles an increased chance to imbue, enhance, and unravel magical items.
Deadly Aim
All Gargoyles are trained from childhood in the skill of Throwing, giving them a basic competence with missile weapons.
Mystic Insight
Gargoyles have an intuitive understanding of Mysticism, allowing them to cast basic Mysticism spells without further training.
Humans and Elves will be able to use Imbuing and Mysticism, but will not be able to use Throwing weapons.
Gargoyles will not be able to use Archery weapons.
-Leurocian
Also don't forget they run around at mounted speed. The age of the dexer and the removal of dismount from game is here. Which means the mounted speed super dragon template is going to need some looking into. Just my warning for the devs.
Gargoyles receive racial bonuses to Imbuing, Mysticism, and Throwing.
Master Artisan
A strong cultural emphasis on art and craftsmanship grants the Gargoyles an increased chance to imbue, enhance, and unravel magical items.
Deadly Aim
All Gargoyles are trained from childhood in the skill of Throwing, giving them a basic competence with missile weapons.
Mystic Insight
Gargoyles have an intuitive understanding of Mysticism, allowing them to cast basic Mysticism spells without further training.
Humans and Elves will be able to use Imbuing and Mysticism, but will not be able to use Throwing weapons.
Gargoyles will not be able to use Archery weapons.
-Leurocian
Also don't forget they run around at mounted speed. The age of the dexer and the removal of dismount from game is here. Which means the mounted speed super dragon template is going to need some looking into. Just my warning for the devs.