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This sure validates your opinions in the unabalanced dread warhorse thread.I hope they go bankrupt, personally.
This sure validates your opinions in the unabalanced dread warhorse thread.
I wonder how much of that gets stuffed into bonus stockings for all the top execs and CEOs who make irrational sums of money compared to the work they do?No biggie. They lost a billion. Pocket change.
The profits from 27 years of success makes a nice nest egg. They made 4.2 Billion profit just last year.
4.2 Billion in Revenue, not profit. Huge difference. For example, I work for Disney and am looking at our 2008 Annual report. We had revenue of 37.8 billion for 2008. After all the breakdown of where everything went, we are left with a Net Income of 4.4 billion. Sure, it sounds badass to say we made 37.8 billion but in reality, after operating cost alone of 30.4 billion, we only made 4.4 billion.No biggie. They lost a billion. Pocket change.
The profits from 27 years of success makes a nice nest egg. They made 4.2 Billion profit just last year.
You are correct. I misread.4.2 Billion in Revenue, not profit.
I agreeI wish UO would break off from EA and regroup the old Origin team.
I don't know anything about the gaming industry, I just play UO but I always thought that EA was the major player there, and everyone else kinda trying to keep up.. Disney's a bigger company, for sure, but most of that is movies, yes?Anyways, EA is ripe for the picking right now if one of the major players decided to go for it. In the last 6 months I've seen on our internal portal almost a dozen a stories having to do with "Why Disney should buy EA"
I think you nailed it.No one here thinks that EA is a well-run company.
But think about this...
MMOs, including UO, make tons of profit. But, unless they are on the World of Warcraft scale, and only that particular game is on that scale, it's not the kind of money that "wows" (sorry for the pun) a big company.
So let's take EA. They see UO being "wildly profitable," and yet, according to Mark Jacobs, they still wanted to shut it down before they put it under his wing.
I can only presume that this is because EA's management isn't terribly rational, and only understands profit on a large scale.
So.....If a company is large enough to successfully buy EA....Might they be even LESS likely to understand the MMO business model (large profit relative to investment, but small monthly dollar amounrs). And might UO thus be in even more trouble? Most of us don't care much about, say, EA's latest sports game. Which is likely to go forward no matter who actually owns EA.
-Galen's player
But do we think that Disney or Apple will be any better?I think you nailed it.
EA can only understand profits that scale into the billions.
EA has and always will only be good for console gaming (in their current structure). Their games are extremely short lived, and usually reproduced every year, like Madden etc. Their creative scale doesn't get anymore complex than that (no offense to the many developers who work for EA).But do we think that Disney or Apple will be any better?
Who knows, maybe they would....Maybe they'd be like "hey, it's a steady revenue stream. Small by our scale, but steady as all Hell, and holy crap it's almost all profit!! Neat! Way better than that lame Pirate game we have!!"
*shrugs* I really don't know. I guess we really have no actual choice but to play the game and see how things turn out.
-Galen's player
na...coming from a warplayer...I do beleive that number should be higher....--The most recent info on Warhammer Online puts the game's dedicated player base at 300,000.
I may be mis-understanding what you mean by "na". I took it as you disagreed with my qoute. It's a quote from a quarterly conference call from EA to it's investors.... If I'm reading it right. It does seem awfully low tho. But I'm not a warplayer.na...coming from a warplayer...I do beleive that number should be higher....
How's it seem low? It's about triple UO's and UO's certainly seems to be over DAoC's.I may be mis-understanding what you mean by "na". I took it as you disagreed with my qoute. It's a quote from a quarterly conference call from EA to it's investors.... If I'm reading it right. It does seem awfully low tho. But I'm not a warplayer.
They were at 750k accounts at launch... if everyone is telling the truth here. That is what my "seems low" comment was based on. Profitable or not, it would seem that (in the first year) an MMO would pick up more subs if it were doing well and loose subs if it wasn't.How's it seem low? It's about triple UO's and UO's certainly seems to be over DAoC's.
Frankly, if they were smart, that should be about in-line with expectations. Sure they had a lot more until the trial period ran out! But 300k sounds like a perfectly reasonable, profitable number to me.
-Galen's player
Madden actually has a lawsuit pending against it. If it goes through...goodbye Madden. Well...let me rephrase that, goodbye to the college sports ones.madden 2010 will save EA
Is there anything you don't want to see destroyed?I hope they go bankrupt, personally.
Have to say I completely agree. I have some friends and know some people who started playing UO as well as other games in order to help save money and cut down on entertainment and going out costs.Besides, more people are expected to resort to cheaper entertainment like games during economic downturns.
unfortunately, blizzard is the major gaming company with titles such as starcraft, warcraft 1-3, diablo 1 and 2, and of course world of warcraft, soon to be starcraft 2 and diablo 3 and i hear blizzard is working on another mmorpg as well, im not a fan of blizzard its just amazing how many people play their games, most mmorpgs have less than 1 million subscribers and wow has like 14 million, that annoys me greatly because where were those 14 million people to play uo between 1997 and 2004 before wow even existed? they wouldn't have even played wow if they were playing uoI don't know anything about the gaming industry, I just play UO but I always thought that EA was the major player there, and everyone else kinda trying to keep up.. Disney's a bigger company, for sure, but most of that is movies, yes?
I think it depends who you ask frankly. Lineage II has more than 17 million subscribers. I won't provide a link since that is ready information on the internet from various reputable sources.unfortunately, blizzard is the major gaming company with titles such as starcraft, warcraft 1-3, diablo 1 and 2, and of course world of warcraft, soon to be starcraft 2 and diablo 3 and i hear blizzard is working on another mmorpg as well, im not a fan of blizzard its just amazing how many people play their games, most mmorpgs have less than 1 million subscribers and wow has like 14 million, that annoys me greatly because where were those 14 million people to play uo between 1997 and 2004 before wow even existed? they wouldn't have even played wow if they were playing uo