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Fletching Tools Intensities

  • Thread starter imported_Jimmy Pop
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I

imported_Jimmy Pop

Guest
I didn't see, are they changing Fletching tools to give 100% intensities like they are with Runic Hammers and Sewing Kits?
 
L

Lilac Crypt

Guest
Wasn't on the list.

<font color="purple"> Blacksmith and Tailoring BOD changes *updated Nov 20th*
#7506525 - 11/19/07 09:39 PM (69.236.107.179)
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As I mentioned in a previous FoF thread, I've made some changes to the BOD system. They're not huge, but it should make things a little more rewarding.

1. Corrected a small error that gave skilled smith's a 45% base chance to get a colored BOD instead of the intended 50% chance.
2. GM Smiths still get a 10% bonus chance for a colored BOD (60% total).
3. Elder Smiths get a 20% bonus chance for a colored BOD (70% total).
4. Legendary Smiths get a 40% bonus chance for a colored BOD (90% total).
5. The chances of getting a valorite BOD (once you've passed the colored BOD test), have been raised substantially.
6. There is also a short delay (5 seconds) between turning in multiple filled BODs.
7. Colored footwear large bods should now be offered.
8. All runic tools have had their intensity ranges changed as follows:
Blacksmithing:
o Dull Copper: 40 - 100
o Shadow: 45 - 100%
o Copper: 50 - 100%
o Bronze: 55 - 100%
o Gold: 60 - 100%
o Agapite: 65 - 100%
o Verite: 70 - 100%
o Valorite: 85 - 100%
Tailoring:
o Spined: 40 - 100%
o Horned: 45 - 100%
o Barbed: 50 -100%


This won't make it into the very next publish, but should be in the one after that.

And to those who celebrate it, have a Happy Thanksgiving! :)

Edit: Added a few fixes to the end of the list, and changed the delay to 5 seconds.

Edited by Wilki_EA (11/20/07 09:19 PM) </font>

So I dunno.

 
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