This. I've never seen them spawn only in the middle. When you first get there you may find both inside, but when you start killing them one will always spawn out the door. Maybe your shard's has been bugged and only now corrected?I hate to say this but at least on GL's that is the way it's been for YEARS!... one just inside the entrance in the back and one just right outside in the cavern.
They have spawned near the entrance on LS for years. My rune goes to one of the rooms in the back. Once in a while someone chases the fiend back there and leaves.It's broken, at least, on Pacific it is.. They only seem to spawn at the entrance and another spawns outside the cave...
They use to spawn in the center, where the vortex is.. It is very tedious fighting them in and outside the entrance..
Indeed, it's as intended, the fel side one has lighter spawn but one spawns in the room (fel side doesn't have tons of snow/ice fields and such either). All the dungeons are like this, the spawn tram side is different and the tram side spawn generally has 2-3x the monsters but all lower level ones, if you want the "campable" one just recall in to the one fel sideFel still spawns 2 at a time inside and one outside. Last time I was there anyway, although its been a few months.
Sorry, but I've played Pacific for 14yrs now and have used the Ice Fiends to gain Fame/Karma/Honor on many chars. As far back as '98 they have spawned primarily in the area immediatly adjacent to the entrance, and if no one is there to kill them, then a 2nd fiend spawns in the back area and occasionally in the vortex area. If I had to guess, I'd say that I've spent at least a thousand hours there over the past 14 years with lots of my chars. Not sure where your data is coming from....It's broken, at least, on Pacific it is.. They only seem to spawn at the entrance and another spawns outside the cave...
They use to spawn in the center, where the vortex is.. It is very tedious fighting them in and outside the entrance..
I think they're only doing the anti-virtue dungeons for now, every other publish, so maybe that means Ice and Fire won't see upgrades for a while. I think the anti-virtue dungeons still to be "upgraded" are Covetous, Deceit, Despise, Destard, Hythloth, and whichever dungeon opposes Humility (Doom?). Jeff's mentioned they're going to be messing around with champ spawns too at some point. So if they're trying to first finish all the anti-virtue dungeons that don't have a champ spawn in them, I think that narrows the possibilities for the next upgrade down to Covetous, Hythloth, and Doom (if it's really considered an anti-virtue dungeon). And then we would see Deceit, Despise, and Destard upgraded and maybe see where the devs are headed with changing the champ spawns.Thanks to all thread participants, a bit bored I've been thinking of Ice fighting, probably at Lady of the Snow, and completely forget Ice Dungeon where I've spent very little time - less than a dozen times in all. Since I opted out of the E$M story arc for now, it's probably a good time to imbue up some gear and enjoy this lost place before it gets an 'upgrade', and spammed with high HP mobs that do non-aura armor ignore hits for 60+. I say Enjoy it while you can
*laughs* Wow...slow news day..or what?It's broken, at least, on Pacific it is.. They only seem to spawn at the entrance and another spawns outside the cave...
They use to spawn in the center, where the vortex is.. It is very tedious fighting them in and outside the entrance..
if you want max fame karma do goblin mini-champ in the abyss....you can go 0 to lord in like 10 minutes and they're petheticly weak....basicly just orcs with a little more hp. (or lemme put it this way, i solo'd that champ...renowned and all, on my tailor with nothing but 90 magery and 50 med as my "combat" skills...i wanted the clothes i craft to say "lord" on themtheyve spawned there forever. for it to be any easier to almost instantly get max fame/karma, you'd have to timewarp back to evil mage farming in like 1999.
i still remember getting Lord on my alchemist hidden at evil mages with a golem =P
the best way to do that now is just Lord a decent char and then SS tailoring onto him, haha.if you want max fame karma do goblin mini-champ in the abyss....you can go 0 to lord in like 10 minutes and they're petheticly weak....basicly just orcs with a little more hp. (or lemme put it this way, i solo'd that champ...renowned and all, on my tailor with nothing but 90 magery and 50 med as my "combat" skills...i wanted the clothes i craft to say "lord" on them). Their individual fame level is up there with balrons, and since they're so weak, die easily, and there's a freaking spawn of them it's super easy.
That's part of the tradeoff on the tram side dungeons, extra low level spawn. Fel side there's like 1 or 2 of the elementals wandering around and they're pretty easy to avoid, aside from the rats and snakes they're pretty much the weakest things in the dungeon.Hey but seriously, is there any reason for all those ice and snow elementals in there? It's total BS dungeon design. Newbies can't fight them all without dying, and veterans have no reason to kill such crappy monsters.