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Dreadhorn Keys

  • Thread starter harry_mccreature
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  • Watchers 4
H

harry_mccreature

Guest
*UPDATE* It's been 3 months since I started this thread. My methods have since evolved. See my response below.

Trying to solo the dreadhorn with my sampire, but i'm having trouble getting the keys.

With maxed out honor I invoke it on myself, then easily dispatch of lissith, sabix, and thorn and pick up the two keys that spawn on the ground.

But once I get to irk i can't seem to put a dent in her, even with a pixie swatter, I'm killed very quickly.

My temp is

Sword/Bushido/Parry 120
Tactics 100
Chiv 69
Necro 86 (99 with jewelry)
Resisting Spells 85 (95 with Aegis of Grace)

Str 106
Dex 127
Int 40

Should I soulstone out resisting spells for Spirit Speak and use Necro spells aganst her? Or maybe a different weapon?

Any and all advice is appreciated. Thanks!
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Irk is tough at first but not so bad once you get the hang of her.

You definitely wanna keep resist. She mana drains A LOT and is a pain. What you want to do is get a weapon that does not inflict physical damage. I forget what she's weak against but I have a 60/40 cold/poison radiant scimitar and it works just fine. Enemy of Once, Honor, and just lightning strike her to death.

If things start getting hairy, pop evasion. Don't forget to use confidence. A lot of people dont know that if you have confidence activated, everytime you parry an attack you get health back. Helps a lot. Carry G-heal pots, refresh pots and invis pots. If you feel you cant do it. Run away, invis and get ready to do it again.
 

Drowy

Seasoned Veteran
Stratics Veteran
Stratics Legend
Its very important that you keep up Consecrate Weapon, without you do very little damage and dont leech much life.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Its very important that you keep up Consecrate Weapon, without you do very little damage and dont leech much life.
Thus the reason you use elemental weapons against her. She mana drains a ton and without mana you're not gonna be casting CW. That is the main reason why everyone runs elmental weps against her.
 

Thav12

Seasoned Veteran
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Stratics Legend
Thus the reason you use elemental weapons against her. She mana drains a ton and without mana you're not gonna be casting CW. That is the main reason why everyone runs elmental weps against her.
What he said---- fast 100% cold damage sampire weapon, a fast one... and Irk is toast. find a spot in the swamp away from the green and the red changelings. They are painful sometimes. Keying dreadhorn becomes simple after a while. I get killed mostly on my way into the swamp, when i am low on honor. :) Honor yourself initially to navigate the swamp. It is a bit of a dance sometimes...
 

Kafka72

Journeyman
Stratics Veteran
Stratics Legend
Yes, I'd also suggest a fast 100% cold damage weapon... namely the Soul Seeker. I use that to get all the keys to Dreadhorn. With the Soul Seeker you don't need stamina really which is another bonus since the named monsters tend to sap a bit of that as well. I also run anatomy instead of resisting spells for extra damage. So Soul Seeker with Honor, Enemy of One, Counterstrike, Confidence, and take about 5-10 confusion blast and invisibility potions each for hairy situations. Sometimes I don't even get Honor off on Irk but still win with Counterstrike up and Confidence heavy along with Lightning Strike. Again if that happens one could also just use a Confusion Blast potion to break aggro and let Irk heal back up to max or get down to ground level to get the Honor on her. Hope this helps and good luck!!
 

Madrid

Slightly Crazed
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Stratics Legend
Should I soulstone out resisting spells for Spirit Speak and use Necro spells aganst her? Or maybe a different weapon?
Yes and Yes.

Harry,

You going to get differing opinions as to what is the best approach.

But let's be clear... you want fire damage not cold Damage against Irk.

Personally I would drop Resisting Spells and throw on Spirit Speak. Then use 'Curse Weapon' increasing your life leech to 70% (lasting 3 seconds for every 10 points of Spirit Speak you have).

Last night I went at Irk with a 100% Fire Double Axe (High Mana Leech) spamming double strike. Irk went down with little problems.

If you get a good Fire Weapon you could also cast Corpse Skin on Irk to increase damage output as well as life leech.

Honor,EoO, Evade, Counterstrike, Lightning Strike, and confidence are all sound advice whenever your up against a 160.
 

Basara

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I just found it easier to switch to my tamer to get the keys from Irk.

Just get Irk to where a GD can solo it, and hide/invis, and as long as Irc stays changeling form, it's an easy kill for the GD.

The greatest difficulty of fighting irk is when it copies you - then it has your stats with its resists - and none of us build our characters to be pushovers. All your weapon strategies no longer apply the second it changes shape to you, because then you're attacking YOUR resists, and YOUR skills (and being attacked by them, in addition to its native skills/powers).
 

Lorax_Pacific

Lore Master
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Stratics Legend
Hold a shield and a dagger until it copies you then drop the shield and switch weapons.

-Lorax
 

Basara

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Lorax: never has worked with me - it teleports back, and refreshes its polymorph into my current state within a half minute or so.
 

Drowy

Seasoned Veteran
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Stratics Legend
I would stay with resisting spells or switch resisting spells for for legendary tactics and rest in anatomy for higher damage output. I dont think there is a need for spirit speak and curse weapon, cause in vampire form you already have a good life leech.
 
H

harry_mccreature

Guest
Hey Guys thanks for all the advice.

I built my honor back up courtesy of farming miasmas for an hour or so, switched to the Soul Seeker, and attempted Irk again. Once more i was easily defeated, though i did more damage than with the pixie swatter.

Now I think it's time my imbuer upgraded the jewelry I'm wearing. When complete, my template will be much stronger. Resisting Spells will go from 95 to 100, Chivalry will go to 70, my Strength will increase to 122 and my Dexterity will be at 141.

Now how is it I go about getting a 100% Fire Weapon? This is the last thing in altering my approach to Irk. I have a legendary smith, but no runic tools as I modify my weapons with imbuing instead. Do runic tools do the trick or am I missing something here?
 

cdavbar

Lore Master
Stratics Veteran
Stratics Legend
There is no need to have spirit speek to get benifits from curse weapon. I have NO spirit speak and i use curse weapon all the time, gets you outta hairy situations quickly. Just set up a macro to cast curse weapon, lighting strike, and bam nice life leech. I call it my emergency button!
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
I would stay with resisting spells or switch resisting spells for for legendary tactics and rest in anatomy for higher damage output. I dont think there is a need for spirit speak and curse weapon, cause in vampire form you already have a good life leech.
20% is good Life Leech? No I don't think so...

70% is good life leech which is Vampire Embrace (20%) stacked with Curse Weapon (50%).

20% May be fine if you have the right weapon and are dealing out alot of damage (50+ per hit) otherwise your treading dangerous ground against many 160's.

There is no need to have spirit speek to get benifits from curse weapon. I have NO spirit speak and i use curse weapon all the time, gets you outta hairy situations quickly. Just set up a macro to cast curse weapon, lighting strike, and bam nice life leech. I call it my emergency button!
This is outright false but typical of bad information given out on stratics including the warriors forum. You may be receiving the benefits of Curse Weapon if your Human and getting 20 from JOAT. The duration of Curse Weapon is based off of Spirit Speak of that there is no debating.
 

Lynk

Grand Poobah
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This is outright false but typical of bad information given out on stratics including the warriors forum.
There are about 10 regular contributors to the warrior forums. This group of people can, and have, accurately answered your questions.
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
Now how is it I go about getting a 100% Fire Weapon? This is the last thing in altering my approach to Irk. I have a legendary smith, but no runic tools as I modify my weapons with imbuing instead. Do runic tools do the trick or am I missing something here?
Your going to want to make friends with your local BOD runner and get your hands on some low level runics Dull Copper and Shadow Runic Hammers. They are relatively cheap and you may need to burn through quite a few in order to get something that is workable.

The good news is that Fire Weapons are the easiest to get your hands on as you can enhance the weapon with bronze replacing 40% of the Physical Damage with Fire Damage. So if you get a weapon with 50% Physical Damage and 50% Fire Damage you can enhance it with Bronze creating a 90% Fire 10% Physical Weapon.

You don't necessarily have to have 100%. They are extremely rare and you could end up spending alot of time waiting to produce one. You want at least 80% Fire Damage against Irk in my opinion.

For Irk 80% Fire Damage combined with anything but Physical Damage would work.
 

Madrid

Slightly Crazed
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Stratics Legend
There are about 10 regular contributors to the warrior forums. This group of people can, and have, accurately answered your questions.
Obsidian, Stupid Miner, Zalan, and Lord Chaos are about the only contributors I have appreciation and respect for on the Warrior Forum. They 'know' what their talking about and I value their opinions and feedback.

The majority of the rest, yourself included, add very little to the forum.
 

Lynk

Grand Poobah
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Stratics Legend
The majority of the rest, yourself included, add very little to the forum.
I contribute facts. The only thing you do is add incorrect information to otherwise helpful threads.

Example in this thread:

Yes and Yes.

But let's be clear... you want fire damage not cold Damage against Irk.
This isn't true. There are two elemental resists where Irk has a resistance range from 40-50, and two where the range is 45-50.

The only 'truth' is you want elemental damage towards Irk.

This is just one small example of where you run your mouth, without any real merit.
 

Madrid

Slightly Crazed
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Stratics Legend
I contribute facts. The only thing you do is add incorrect information to otherwise helpful threads.

Example in this thread:

This isn't true. There are two elemental resists where Irk has a resistance range from 40-50, and two where the range is 45-50.

The only 'truth' is you want elemental damage towards Irk.

This is just one small example of where you run your mouth, without any real merit.
Explain to me in detail how this is incorrect? You don't want Fire Damage against Irk? Is that what your saying? Irk - UOGuide, the Ultima Online encyclopedia

Surely crafting a Fire Weapon is going to be much easier than trying to create a viable Poison weapon as you can only enhance poison on the back end.
 
O

Old Man of UO

Guest
... This isn't true. There are two elemental resists where Irk has a resistance range from 40-50, and two where the range is 45-50...
Anything but physical damage is good! :thumbup1:
 

Madrid

Slightly Crazed
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Stratics Legend
Anything but physical damage is good! :thumbup1:
Anything but physical damage is good but anything with 100% Fire or Posion or a combination of those two is better.

You statement is equivalent to saying walking around in a suit with all 65's is good. When everyone knows you want all 70's.

If you using Cold and Energy your still going to receive a benefit from Consecrate Weapon. If your using Fire or Poison your not going to receive a benefit from Consecrate Weapon.
 
O

Old Man of UO

Guest
Anything but physical damage is good but anything with 100% Fire or Posion or a combination of those two is better.

You statement is equivalent to saying walking around in a suit with all 65's is good. When everyone knows you want all 70's.

If you using Cold and Energy your still going to receive a benefit from Consecrate Weapon. If your using Fire or Poison your not going to receive a benefit from Consecrate Weapon.
That really depends on the specific Irk and the resists that it spawns with. And it should be noted that the UOGuide resists listed for Irk aren't accurate. Go lore a few to see for yourself.
 

Lynk

Grand Poobah
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Stratics Legend
If you using Cold and Energy your still going to receive a benefit from Consecrate Weapon. If your using Fire or Poison your not going to receive a benefit from Consecrate Weapon.
Just stop, this is clearly over your head.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
I contribute facts. The only thing you do is add incorrect information to otherwise helpful threads.

Example in this thread:

This isn't true. There are two elemental resists where Irk has a resistance range from 40-50, and two where the range is 45-50.

The only 'truth' is you want elemental damage towards Irk.

This is just one small example of where you run your mouth, without any real merit.
Explain to me in detail how this is incorrect? You don't want Fire Damage against Irk? Is that what your saying? Irk - UOGuide, the Ultima Online encyclopedia
No, that isn't at all what I'm saying. How can you misinterpret what I'm saying so badly.

Irks resist change every time. One Irk might have really low fire resist, whlie the next one is at the high end of the range and energy is it's lowest.
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
Interesting rebuttals...

UOguide isn't accurate...

OldMan there are going to be variances as there always are but your better off with Fire or Poison. You guys are arguing just for the sake of arguing...

The above posts are a prime example why contribution from a many players is lacking on the Warrior Forum.

"It's above your head"

Now if that isn't positive feedback and informative I don't know what is.

Obviously Lynk has backed himself into a corner and can't refute the fact that using Fire or Poison is better than using Cold or Energy.

Done with this thread!

Harry Mccreature best of luck!:thumbup1:
 
O

Old Man of UO

Guest
... You don't necessarily have to have 100%. They are extremely rare and you could end up spending alot of time waiting to produce one. You want at least 80% Fire Damage against Irk in my opinion.

For Irk 80% Fire Damage combined with anything but Physical Damage would work.
By the way, run the numbers yourself to see: UO Stratics - PvM Melee Damage Calculator

Your best weapon in the long run for Irk is actually going to be a 0/25/25/25/25 weapon. This would be better than your 80% fire/20% physical weapon just because Irk has such high physical resist. But it's very unlikely to get exactly that and not really that important, so I would just look for one without physical damage.
 

Lynk

Grand Poobah
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Obviously Lynk has backed himself into a corner and can't refute the fact that using Fire or Poison is better than using Cold or Energy.

Done with this thread!
I don't have to refute anything, the link you posted to UOGuide proves my point.
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
By the way, run the numbers yourself to see: UO Stratics - PvM Melee Damage Calculator

Your best weapon in the long run for Irk is actually going to be a 0/25/25/25/25 weapon. This would be better than your 80% fire/20% physical weapon just because Irk has such high physical resist. But it's very unlikely to get exactly that and not really that important, so I would just look for one without physical damage.
Here we go again....

I never advocated using any physical Damage. The example listed above is how the enhancing proccess works in that you can only enhance physical damage.

To quote myself :
For Irk 80% Fire Damage combined with anything but Physical Damage would work.
80 Fire and 20 Poison/20 Cold/20 Energy

Run that through you calculator...

Again you guys are just arguing for the sake of arguing.

It's clear as day your best off using Fire or Poison or a combination of those two.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
120 Swords
120 parry
120 Bushido
100 Resist
100 tactics
99 necro
61 chiv

Your basic sampire build.

Grab a good elemental damage weapon. I use a radiant scimmy with 60/40 cold/poison. Then grab some rune blades or maybe a nice double axe for dreadhorn. Get him honored, and LS him to death. Keep counter attack up and evade if you need it. Although, once your honor strikes hit maximum you'll be dishing out some mad damage. I usually hit between 125-150 quite frequently. Crit for quite a bit as well... With vampire form you'll heal more than enough. If not, pop evade or use confidence. Keep counter attack toggled and you're good to go. You down him in less than 10 minutes.

He doesn't hit hard enough to really worry about needing a feint weapon or any kind of fighting tactic. Just lightning strike spam and you're good...


*Lets stop the stupid (which elemental damage is better) argument. Kinda stupid IMO. One Irk is going to have high fire. Next Irk is going to have low fire. Next may have all resists the same... its RNG dude, its gonna change. Just make sure your weapon isn't physical and you're A-OK.

Good luck in tackling this beast!

If you need more help, go to the warrior forums. Members like Lynk, Connor, Thunderz, Lord DOG (GOD) *I think that's his name and others give good info. Myself included :p
 

Madrid

Slightly Crazed
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More bad information...

Your not going to get Physical, Energy, or Cold Damage that has the potential for lower resists than Fire or Poison. It's clearly in your best interest to go with Fire and Poison.

Lynk well we can see above what postive feedback he has to offer. Thunderz rolls around on a suit with 14 LMC...yea he's very knowledgeable. rolleyes:

Gimme a break...
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
More bad information...

Your not going to get Physical, Energy, or Cold Damage that has the potential for lower resists than Fire or Poison. It's clearly in your best interest to go with Fire and Poison.

Lynk well we can see above what postive feedback he has to offer. Thunderz rolls around on a suit with 14 LMC...yea he's very knowledgeable. rolleyes:

Gimme a break...
You really don't get it. Either that or you do get it, and you've successfully trolled me. Kudos.

Irk does not have set resists. Irks resists have a range that they can fall in. The numbers I'm going to use are arbitrary, just to prove a point.

Lets say Irk's fire resist has a range of 40-55. Lets also say his cold resist has a range of 40-55. The first Irk I kill hits the high end of the range and has 55 fire, but his cold resist rolled low and is 40.

IN THIS CASE THE 100% FIRE DAMAGE WEAPON IS NOT AS GOOD AS COLD.

I'm saying there is no 'one best weapon' for Irk because it varies. The only certainty is that his physical resist will be high, so use a weapon that has damage allocation to all elemental damage.

Do you get it? Do I need to buy a box of the really thick crayons, draw a picture, scan it to a PDF, and post it on here for you to understand?

And don't knock Thunderz's suit, he built it that way for a reason. He uses an ornate and does lightning strike. 40% LMC is hardly essential for what he does.

I spam AI's so LMC is important to me.
 

Basara

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Lynk, small mistake in your diagram -

"Lynk" is spelled "Lynk", not "Madrid"...
 
O

Old Man of UO

Guest
The thing that Madrid doesn't seem to understand is that the ranges for resists he is using from UOGuide are wrong. UOGuide lists Fire/Poison resist ranges as 40-50 while it gives resist ranges for Cold/Energy as 45-50. Based on that he would be right.

HOWEVER, the correct resist ranges for all four elemental resists are exactly the same at 40-50. Physical is correct at 80-90. Based on that, the BEST elemental damage distribution would be 0/25/25/25/25, because as Lynk pointed out they spawn with random resists within those ranges. You can't predict ahead of time that the Fire resist is going to be lowest, except for 1 out of 4 times. 100% damage elemental would still be good, just not the best.

If Madrid can't understand that, I don't know how else to explain it.

By the way, Stratics Hunter Guide has the correct resists.
 

Madrid

Slightly Crazed
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The thing that Madrid doesn't seem to understand is that the ranges for resists he is using from UOGuide are wrong. UOGuide lists Fire/Poison resist ranges as 40-50 while it gives resist ranges for Cold/Energy as 45-50. Based on that he would be right.

HOWEVER, the correct resist ranges for all four elemental resists are exactly the same at 40-50. Physical is correct at 80-90. Based on that, the BEST elemental damage distribution would be 0/25/25/25/25, because as Lynk pointed out they spawn with random resists within those ranges. You can't predict ahead of time that the Fire resist is going to be lowest, except for 1 out of 4 times. 100% damage elemental would still be good, just not the best.

If Madrid can't understand that, I don't know how else to explain it.

By the way, Stratics Hunter Guide has the correct resists.
Even if stratics has it correct and UOGuide is incorrect in it's ranges your going to be better off with Poison and Fire because of the ability to use Corpse Skin and drop either of those two by 15.

Fire or Poison + Corpse Skin FTW!

Class dismissed!
 

Lynk

Grand Poobah
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Stratics Legend
Even if stratics has it correct and UOGuide is incorrect in it's ranges your going to be better off with Poison and Fire because of the ability to use Corpse Skin and drop either of those two by 15.

Fire or Poison + Corpse Skin FTW!

Class dismissed!
While you're runnign away to cast corpse skin every 2 minutes i'll stand in one spot AI'ing for 189, thanks for your suggestion though.
 

Klapauc

Sage
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Stratics Legend
Found i can do irk with only using honor or enemy of one ( not both ). So no damage cap. Using a split damage leafblade without phys damage. And resist instead anatomy. Even 2 changelings.
So discussion about what sort of elemental damage is best is pointless.
Just try to find a suitable weapon without phys damage.
 

Madrid

Slightly Crazed
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Stratics Legend
While you're runnign away to cast corpse skin every 2 minutes i'll stand in one spot AI'ing for 189, thanks for your suggestion though.
:lie:

Why would one have to run away to cast Corpse Skin? You have to rank near the very top as contributing useless and worthless information. Another example of why you don't do new players any justice who want to learn how to play a warrior.:coco::next:

Oh god Madrid you have to be trolling in this thread
What trolling? Are you gonna jump in argue that your not better off with Fire or Poison against Irk as well?

Fact : Corpse Skin reduces Fire and Poison resist by 15 and hence your better off with a Fire and Poison Weapon Elemental Weapon.

This is why I have issues with members who contribute to the Warriors Forum. Players visit the Warrior's Forum seeking advice and what they end up getting many times is bad advice because of egos or whatever other unknown reasons.

Your still best off using Fire or Poison against Irk in conjuction with Corpse Skin even if the guide on UO stratics is accurate.

I have absolutely no problem admitting I'm wrong when I am wrong.

What I'm not gonna do is remain silent when forum members offer up bad advice or false information. That doesn't do any justice or good to new players wanting the right information which is exactly why they come to Stratics in the first place.

You can call it trolling all you want...
 

Madrid

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Stratics Legend
Found i can do irk with only using honor or enemy of one ( not both ). So no damage cap. Using a split damage leafblade without phys damage. And resist instead anatomy. Even 2 changelings.
So discussion about what sort of elemental damage is best is pointless.
Just try to find a suitable weapon without phys damage.
No it's not pointless. More false information.

Your are going to do more damage with a Poison or Fire Elemental weapon if you use it in tandem with Corpse Skin.

Go and test it.:thumbup1:
 

Klapauc

Sage
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Stratics Legend
Please stop accusing people of spreading false information. All i did do was to state my experience. I am aware of the fact that you can increase damage by doing corpse skin and using the right damage distribution on weapon. But basically,it is not necessary, and some people prefer to keep their sampire at high karma levels.
 

Madrid

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Please stop accusing people of spreading false information. All i did do was to state my experience. I am aware of the fact that you can increase damage by doing corpse skin and using the right damage distribution on weapon. But basically,it is not necessary, and some people prefer to keep their sampire at high karma levels.
No offense intended Klapauc. But doing more damage is not 'pointless' as you refer to it.

Many players can dispatch Irk without the need for a Fire or Poison Weapon or the use of Corpse Skin.

But for those players struggling against Irk it most certainly will help there cause.

I can kill Irk no problem without a Fire Weapon or the use of Corpse Skin.

However when I fight Irk I will be using a Fire Weapon and I will be employing Corpse Skin simply because it's optimal.
 
W

Whinemaker

Guest
Harry I don't know if you're still reading this, and I must make it clear that I don't even play a warrior so this might not help at all, but what about this:

Resisting Spells 85 (95 with Aegis of Grace)
Since you're not using the Mace and Shield Reading Glasses, do you have Hit Lower Defence on your weapon?

It might be just that you're not building up your Perfection to deal the maximum damage/leech back the maximum mana possible.

And don't forget your pots and trapped box. Total Refreshment can sometimes save lives.

BTW, I don't think Changelings are part of the fey group so I don't think the Pixie Swatter works on them.
 

Thav12

Seasoned Veteran
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what an annoying thread has this become... the guy asked an honest question and ended up getting a pissing contest.

When I started working on dreadhorn and the keys, Irk turned out to be my stumbling block as well. It was not until I realized how to approach him in the swamp (carefully, following the left border along the lake with the island on which DH spawns), use elemental weapons (100% cold worked for me because I had a good one that I used against Ricktor), but others would work too) and get a timely honor in against the bugger that I was able to defeat him w/o dying. Now, i can create a number of variations on a theme. Quite frankly, the corpse skin option is not the most viable. I have tried that. Problem is not that your base damage doesn't go up (it does), problem is that you don't use specials (AI, LS) or saves (Evasion, confidence) that are worth a lot more "points". The shield trick I have tried and used before, but its usefulness is in my opinion also outweighed by all the other stuff. It doesn't last long enough and somehow I always end up loosing the shield or forgetting to put it up :) Needless to say that Irk is a pain in the neck. It is the only difficult step in doing DH though. Once you get Irk down, you can solo DH over and over and over until you get tired of it.

I think the warrior forum is the appropriate forum for this discussion. One thing I do want to put out there is that I dissagree with Madrid. The dedicated guys on the warrior forum, and lynk certainly is one of the, actually are very helpful, also for people new to playing highly effective sampire templates and such.
 

HD2300

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Stratics Legend
Do it with a full bard. It is way more fun.

A previous poster most probably got it right. You need Hit Lower Defense either with the mace and shield glasses or on your weapon.
 
O

Ozzmandias

Guest
The way I do Irk is actually just to make it so the only thing I'm fighting is Irk.

It depends what stuff you have, invis items are awesome for this, but the potions aren't toooo bad.

Once you have Gnaw's fangs done, kill guile and spite (This is just to re-set their spawn timer). Once they have re-spawned, honour yourself, then lure them up to Gnaws cave. If you have an invis item, you can get them right up into the cave. If you use invis potions they have a loooong delay, so you're better off running into the cave and using the potion and hopefully they will just be stuck up somewhere around the desert bit. As soon as they lose target, you can just remove the invis item and wander down and leave them there (since you honoured yourself). If you don't kill guile and spite first, then they may re-spawn too soon, which would be a waste.

With that done, you can use Enemy of one, since there's not much else that's really gonna hurt you. Then it's the usual, a weap with no phys damage, any weapon that has no Physical is fine for Irk. If you really want to have this to be a walk over, then also having a second weapon, a spider slayer, with no physical (for hitting Irk), and no poison(for hitting spiders) is good.

Weapon for Irk, well I like the Double axes, Double strike is great, runeblades are also good if you don't have a silly amount of gear yet.

Enemy of one, honour irk, double strike and whack him for as long as you dare, THEN hit evasion. If you hit evasion right at the start, it will have worn off by the time he really mana dumps on you.

If one of the other spiders comes at you, switch to the spider slayer weapon (Equip Last Weapon UO Macro) and hit the spider, with momentum strike.

If a quagmire comes at you, stick with the Irk weapon, but again, hit the Quagmire with momentum strike... This is because you actually do more damage to the Second target with Mom strike, so you hit Irk for more.

In case anyone calls my info into question, I use these tactics to get 10 sets of dread in an hour or so, and the Dreads I solo have between 120 secs and 158 secs left on the keys when he dies.

Cheers

Oz
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
It's unequivocally the most viable option. There's no contesting it.
Actually it's pretty easily contested.

Corpse skin won't make my AI's do more than 189, so BAM, newb star contested again.
 

Thav12

Seasoned Veteran
Stratics Veteran
Stratics Legend
It's unequivocally the most viable option. There's no contesting it.
no, you are actually mistaken. Damage output is easily maximized using a sampire. Any encounter is therefore based on the ulitmate balance between damage output and damage taken. I rather spend the mana, and hit cycle on something like LS and confidence than on a 15 point lowering in elemental resists in my oponent. Base Damage is maximized already by other means, so the benefit of corpse skin is not that helpful. critical hits with LS or AI (depending on the type of weapon) are much more helpful, as they can double your damage... In lieu of that, a well timed evasion and/or confidence is a much more effective use of your limited mana pool.

CLearly, Madrid, you have an issue here with understanding what other people are suggesting. I acknowledge your suggestion is not a bad one, but I choose not to use it due to my own extensive experimentation and experience with the matter. On top of that, i have a perfect mathematical comprehension of the various factors in play in UO. THat is actually the most interesting part of this game. I enjoy those puzzles. I know, mathematically, my solution beats yours. However, yours works as it serves you to beat Irk which is the ultimate goal. Pointless debate. I will let the OP make up his own mind.
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
To get enough spirit speak to make corpse skin and curse weapon really viable, you need to drop either anatomy or parry, and either way it pretty much balances out considering you either do less damage naturally or take more damage due to getting hit more. And while casting you'll either A. be getting interrupted or B. be waiting for it to cast (which means, not swinging therefore not hitting)

In short, lol corpse skin warriors
 
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