F
Fayled Dhreams
Guest
comes to a posting point and grins
Only gonna drop a few, feel free (as always) to take 'em or leave 'em
Just letting you know they exist ...
reaches in bag ...*grins* heres a little "just cute" one
Flaming hair
in brief:
Between "the macro room" and "first 1to3 day supension" ...
repeat offenders get their characters hair set on fire ...
yep some would do it (get caught) just for the "look"
NOT just a graphic display though (inspired by Draconi&team's burning houses)
hair effect lasts ... like a murder count ... during ingame time
Serves as a visual indicator that
A) got caught and marked (now visible ingame)
B) NOT a "fun thing" ... skill gains STOP while burning (one or all... depends on degree of "burn")
C) Scalable to re-enforce the "not fun aspect" ...could also be used to "burn off" other skills, stats, scroll's on character
D) Throw in the "char perma death" (char deletion) ...
not likely need the "suspension" phase of "correction"
drops the wrench*clink*
reaches in bag ...
ooooo Heres a big rusty one ...
Likely to have a BIG effect ... if used (hasn't been, why its "rusty")
cap on Vendor excess gp
In brief:
vendors were not intended to be used as "banks"(follow link above and in there)
GP should at least count as 1 item (1million gp check) to store and manage ingame
IF there really is too much GP ingame ... and you want to get the "extra" gp out
Without a wipe of all gold,
without a tax,
without a "division"(divide all by 100, 10),
without a "conversion"(different coin platnum, silver, etc),
without a trade for Xgp for itemX type "drain"
Just cap ... the amount of excess gp allowed on vendors
drops the wrench*<font color=red>Ker-THUMP-pah-pah-paaaaa</font color=red>*
reaches in bag ... *looks around*
nahhh
Two's enough for now
Just letting you know they exist ...
reaches in bag ...*grins* heres a little "just cute" one
Flaming hair
in brief:
Between "the macro room" and "first 1to3 day supension" ...
repeat offenders get their characters hair set on fire ...
yep some would do it (get caught) just for the "look"
NOT just a graphic display though (inspired by Draconi&team's burning houses)
hair effect lasts ... like a murder count ... during ingame time
Serves as a visual indicator that
A) got caught and marked (now visible ingame)
B) NOT a "fun thing" ... skill gains STOP while burning (one or all... depends on degree of "burn")
C) Scalable to re-enforce the "not fun aspect" ...could also be used to "burn off" other skills, stats, scroll's on character
D) Throw in the "char perma death" (char deletion) ...
drops the wrench*clink*
reaches in bag ...
Likely to have a BIG effect ... if used (hasn't been, why its "rusty")
cap on Vendor excess gp
In brief:
vendors were not intended to be used as "banks"(follow link above and in there)
GP should at least count as 1 item (1million gp check) to store and manage ingame
IF there really is too much GP ingame ... and you want to get the "extra" gp out
Without a wipe of all gold,
without a tax,
without a "division"(divide all by 100, 10),
without a "conversion"(different coin platnum, silver, etc),
without a trade for Xgp for itemX type "drain"
Just cap ... the amount of excess gp allowed on vendors
drops the wrench*<font color=red>Ker-THUMP-pah-pah-paaaaa</font color=red>*
reaches in bag ... *looks around*
nahhh
Two's enough for now