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Does 8x8 still work?

  • Thread starter YuriGaDaisukiDa
  • Start date
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Y

YuriGaDaisukiDa

Guest
Im a returning player from sevral years ago, (right when ML came out)

Im wondering if the 8x8 gain method is still the same,

and if it is, can someone refresh my memory as to how it works
 
5

5% Luck

Guest
No.

There is no movement based anymore the anti macro code was removed!

HUUraYYYY!!!!!
 

Kellgory

Certifiable
Stratics Veteran
Stratics Legend
Stortly afterwards the boat market crashed, hundreds were let go down at the docks. The ripple effect caused widespread unforseen events to unfold. Rioting in the streets caused Haven to be blown-up, Magincia to be destroyed, and eventually lead to the current world economy.
 
T

Trinsie

Guest
Stortly afterwards the boat market crashed, hundreds were let go down at the docks. The ripple effect caused widespread unforseen events to unfold. Rioting in the streets caused Haven to be blown-up, Magincia to be destroyed, and eventually lead to the current world economy.
And the lack of ships also led to a decline in the number of Pirates in UO. With the decline in our peg legged friends players started leaving which can be seen by this finely drawn graph.




 
C

Chaosy

Guest
From what this graph shows, as the average number of players increase, the mean number of pirates decreases.

You'd need a z-axis to add the component of time in there, then the graph would actually make sense. :p
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
Im a returning player from sevral years ago, (right when ML came out)

Im wondering if the 8x8 gain method is still the same,

and if it is, can someone refresh my memory as to how it works
1999 called, it wants it's skill gain system back.
 
C

Chaosy

Guest
8x8 wasn't even widely used (or discovered) until post-UO:R when they introduced power hour. The skill gain these days is more or less what it used to feel like in the late 90's.
 
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