There is one thing I really have a hard time understanding why it was not made as possible.
Often I read of players losing their vendors with all the contents and money because they get ejected from the owner's House, whatever the reasons (a House can change hands, be re customized etc.).
To my argument, it does not matter why other players' vendors get ejected, what matters is that there can be cases when vendors owners cannot come back to check their vendor's status within the allowed week and so, often vendors' owners loose their vendors with everything in it, whether money stored or items.
Why on earth ain't it possible that when the vendor gets ejected all of the contents, money and items, automatically get transferred to the character owning the vendor bank box even when this exceeds the box capacity ?
Then, when the player can resume playing, the player can take care of the bank box, moving out exceeding items to restore max capacity. But at least, a lot of work done over time would not get lost all for nothing because when the vendor got ejected the player was could not play.
Honestly, I do not understand why it currently works that vendors are lost with all their contents and money stored. It should not be this way, IMHO.
Often I read of players losing their vendors with all the contents and money because they get ejected from the owner's House, whatever the reasons (a House can change hands, be re customized etc.).
To my argument, it does not matter why other players' vendors get ejected, what matters is that there can be cases when vendors owners cannot come back to check their vendor's status within the allowed week and so, often vendors' owners loose their vendors with everything in it, whether money stored or items.
Why on earth ain't it possible that when the vendor gets ejected all of the contents, money and items, automatically get transferred to the character owning the vendor bank box even when this exceeds the box capacity ?
Then, when the player can resume playing, the player can take care of the bank box, moving out exceeding items to restore max capacity. But at least, a lot of work done over time would not get lost all for nothing because when the vendor got ejected the player was could not play.
Honestly, I do not understand why it currently works that vendors are lost with all their contents and money stored. It should not be this way, IMHO.