I will try to explain my point on why I think Shard Shields should be made with the Shard changeable from one month to another and not fixed as it is now.
But first of all, we need to try understand which Veteran players the Shard Shields favour the most as they are now.
Also, we need to attempt guessing the concerns and wishes that the Developers might have had when designing this particular new Reward.
Let's start with this last one.
Personally, I "think" that when designing this Reward, the Developers may have tried to make it so that it would have been appealing but without harming much the sales a transfer token codes.
I think this, because it has been made account bound and also only eligible to 14th Year Veteran accounts which means, a very limited number of players. Therefore, while being highly appealing, its use will be so limited that it won't really affect much the sales of transfer tokens. To my opinion, a very ingenuous design as it creates something very appealing to younger account age players thus providing a sound reason to maintain their accounts as active to eventually also qualify for it, but at the same time not inbalancing for the game nor much of a problem for revenues.
Now, this said, we need to analyze the issue of the fixed shard and whether making it changeable from one month to the other, would have changed any of this.
As it stands now, with a fixed shard design, to which Veteran Players will this Veteran Reward appeal ?
Well, as I see it, to those Veteran players who need to do a lot of transfers (at least once a month...) between the same 2 shards. They can now pick 2 Shields and go back and forth the same 2 shards for free at least once a month.
Assuming that this need/desire was there also before the Shield was designed, this means that these Veteran players with a need/desire to go back and forth the same 2 shards were already, albeit more rarely, doing their transfers between those 2 shards thus buying up transfer token codes.
So, clearly the opportunity given now to these category of Veteran players will mean that, instead of having to buy transfer token codes as they have done until now, now they will be able to do it free, at least once a month.
Now, let's look at another category of 14th Year Veteran players, those who do not care much or have no particular need to transfer between the same 2 shards often.
These players, since they have no desire nor need to transfer to any 2 fixed shards, were buying no transfer token codes. Now, out of sheer curiosity they "might" now want to enjoy a transfer here and a transfer there were they been given a free opportunity, but they really have no reasons to actually pay money for transfers which they have no need or strong desire for.
Yet, since their transfers are not needed nor much wanted, as the Shard Shields are now, with a fixed shard location, this Reward is of not much interest to them and picking it would be just a wasted 14th Year pick. If they picked the Shield, then they would be stuck with accumulating a whole lot of tokens for that particular shard over the months and since they have no need nor desire for sistematic and periodical transfers to the same one shards, those tokens would be left only taking up storage space. A waste of a high end pick, that is.
So, I wonder, what dramatic and disastrous consequences might have making the Shard changeable from one month to another ?
I see none.
Neither I see any loss of revenue, because casual transferers already have no interest in spending money on transfer tokens and are not buying them codes anyways, nor I see any inbalancing added to the Shard Shields if they were to have their Shard location be able to be changed from one month to the other. The veteran players who have need/desire for frequent transfers will already make their picks and mass production of transfer tokens for those shards they are interested in. So, this change would have no impact whatsoever on the frequent transferers.
But I do see an additional positive effect: the making of this Reward also appealing to Veteran players who have no need to always transfer between the same 2 shards but might want, out of curiosity, to visit a shard here and a shard there every couple of months.
That is, this little change to the way the Shard Shield works might make this Reward -at really not much of a consequential cost-, also usefull to a set of Veteran players who have no need nor desire for frequent transfers but might enjoy relaxed visits to other Shards other than their home shard every couple of months (for a round trip 2 tokens are needed).
Otherwise, if they stay as they are now, with a fixed Shard location, chances are that while those Veteran players who already had the need for frequent transfers between the same 2 shards (and who were likely already spending money on transfer tokens to do that...) will make wide advantage of them, those Veteran players who were not spending money on transfer tokens because of their scarce or inexistant need/desire to transfer, will be left out from taking advantage of thie new Reward because, being for a fixed Shard location, they might not be interested in wasting a 14th Year Veteran Rewards pick that will end up building up a pile of unused transfer tokens, all to the same one shard, over the course of the months to come.
While I congratulate with the Developers for their ingenuity in designing and adding this new Veteran Reward to the game, I hope that the Developers might want to reconsider their Design and add the ability to change the Shard from one month to another thus making this item also interesting for casual transferers and not only for intensive transfers users.
Thank you.
But first of all, we need to try understand which Veteran players the Shard Shields favour the most as they are now.
Also, we need to attempt guessing the concerns and wishes that the Developers might have had when designing this particular new Reward.
Let's start with this last one.
Personally, I "think" that when designing this Reward, the Developers may have tried to make it so that it would have been appealing but without harming much the sales a transfer token codes.
I think this, because it has been made account bound and also only eligible to 14th Year Veteran accounts which means, a very limited number of players. Therefore, while being highly appealing, its use will be so limited that it won't really affect much the sales of transfer tokens. To my opinion, a very ingenuous design as it creates something very appealing to younger account age players thus providing a sound reason to maintain their accounts as active to eventually also qualify for it, but at the same time not inbalancing for the game nor much of a problem for revenues.
Now, this said, we need to analyze the issue of the fixed shard and whether making it changeable from one month to the other, would have changed any of this.
As it stands now, with a fixed shard design, to which Veteran Players will this Veteran Reward appeal ?
Well, as I see it, to those Veteran players who need to do a lot of transfers (at least once a month...) between the same 2 shards. They can now pick 2 Shields and go back and forth the same 2 shards for free at least once a month.
Assuming that this need/desire was there also before the Shield was designed, this means that these Veteran players with a need/desire to go back and forth the same 2 shards were already, albeit more rarely, doing their transfers between those 2 shards thus buying up transfer token codes.
So, clearly the opportunity given now to these category of Veteran players will mean that, instead of having to buy transfer token codes as they have done until now, now they will be able to do it free, at least once a month.
Now, let's look at another category of 14th Year Veteran players, those who do not care much or have no particular need to transfer between the same 2 shards often.
These players, since they have no desire nor need to transfer to any 2 fixed shards, were buying no transfer token codes. Now, out of sheer curiosity they "might" now want to enjoy a transfer here and a transfer there were they been given a free opportunity, but they really have no reasons to actually pay money for transfers which they have no need or strong desire for.
Yet, since their transfers are not needed nor much wanted, as the Shard Shields are now, with a fixed shard location, this Reward is of not much interest to them and picking it would be just a wasted 14th Year pick. If they picked the Shield, then they would be stuck with accumulating a whole lot of tokens for that particular shard over the months and since they have no need nor desire for sistematic and periodical transfers to the same one shards, those tokens would be left only taking up storage space. A waste of a high end pick, that is.
So, I wonder, what dramatic and disastrous consequences might have making the Shard changeable from one month to another ?
I see none.
Neither I see any loss of revenue, because casual transferers already have no interest in spending money on transfer tokens and are not buying them codes anyways, nor I see any inbalancing added to the Shard Shields if they were to have their Shard location be able to be changed from one month to the other. The veteran players who have need/desire for frequent transfers will already make their picks and mass production of transfer tokens for those shards they are interested in. So, this change would have no impact whatsoever on the frequent transferers.
But I do see an additional positive effect: the making of this Reward also appealing to Veteran players who have no need to always transfer between the same 2 shards but might want, out of curiosity, to visit a shard here and a shard there every couple of months.
That is, this little change to the way the Shard Shield works might make this Reward -at really not much of a consequential cost-, also usefull to a set of Veteran players who have no need nor desire for frequent transfers but might enjoy relaxed visits to other Shards other than their home shard every couple of months (for a round trip 2 tokens are needed).
Otherwise, if they stay as they are now, with a fixed Shard location, chances are that while those Veteran players who already had the need for frequent transfers between the same 2 shards (and who were likely already spending money on transfer tokens to do that...) will make wide advantage of them, those Veteran players who were not spending money on transfer tokens because of their scarce or inexistant need/desire to transfer, will be left out from taking advantage of thie new Reward because, being for a fixed Shard location, they might not be interested in wasting a 14th Year Veteran Rewards pick that will end up building up a pile of unused transfer tokens, all to the same one shard, over the course of the months to come.
While I congratulate with the Developers for their ingenuity in designing and adding this new Veteran Reward to the game, I hope that the Developers might want to reconsider their Design and add the ability to change the Shard from one month to another thus making this item also interesting for casual transferers and not only for intensive transfers users.
Thank you.