I don't know about everyone else but I am sick and tired of getting attacked or dying once every couple of years when a new patch comes out and I don't know where to go in the giant new lands or dungeons. Since when are dungeons supposed to pose any risk btw?
I have chosen to play Trammel ruleset so I fervently believe that under NO circumstance should I ever be in any danger. This interaction with other players that can possibly harm me is horrible and needs to be stopped asap. What the heck is the MMORPG world coming to these days? This kind of stuff is only supposed to happen in other games like checkers and monopoly. Not in an MMORPG. Btw, what does MMORPG stand for?
Anyways, I believe that from now on I should receive a warning gump that fills my entire screen and physically stops me from moving if there is any possibility of danger.
If I mistakenly walk through a Fel gate I want a gump.
If I mistakenly take a wrong path in a new dungeon I want 2 gumps.
If I choose to mine in Fel for all those tasty extra resources I want 3 gumps if anyone comes withon ten screens of me.
If I choose to do a quest(btw quest is kind of a scary sounding word so maybe we could start calling them playdates?)in a dungeon in a new land I want 10 gumps.
If I am camping in Luna and the town gets invaded while I am afk I want a gump and an audible alarm sent to my cellphone.
These are matters of rl life & death to me so please have these gumps instituted immediately.
Ty
I have chosen to play Trammel ruleset so I fervently believe that under NO circumstance should I ever be in any danger. This interaction with other players that can possibly harm me is horrible and needs to be stopped asap. What the heck is the MMORPG world coming to these days? This kind of stuff is only supposed to happen in other games like checkers and monopoly. Not in an MMORPG. Btw, what does MMORPG stand for?
Anyways, I believe that from now on I should receive a warning gump that fills my entire screen and physically stops me from moving if there is any possibility of danger.
If I mistakenly walk through a Fel gate I want a gump.
If I mistakenly take a wrong path in a new dungeon I want 2 gumps.
If I choose to mine in Fel for all those tasty extra resources I want 3 gumps if anyone comes withon ten screens of me.
If I choose to do a quest(btw quest is kind of a scary sounding word so maybe we could start calling them playdates?)in a dungeon in a new land I want 10 gumps.
If I am camping in Luna and the town gets invaded while I am afk I want a gump and an audible alarm sent to my cellphone.
These are matters of rl life & death to me so please have these gumps instituted immediately.
Ty