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DEVS : Fix Pet Damage Please!

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Pet damage given and received are both the same color in the legacy client.

Can you please fix this? Make them different colors please so we can differntiate dmg taken vs dmg given.

Its been broken since first implemented. It really can't be all that hard to fix can it??
 
D

Deb

Guest
Great idea, me and a friend were talking about this at the last event we
were at.
 

Vexxed

Certifiable
Stratics Veteran
Stratics Legend
Ummm .... It's only broken if that's NOT how the Dev's designed it. Just bc YOU don't think it should work that way doesn't mean the guys who wrote the code didn't produce exactly the effect they were aiming at. I'd hazard a guess that by simply pulling your pets health bar you'd know that any # that shows up is the pet dealing DMG if the health bar doesn't change ....
 
T

Talula

Guest
How do you differentiate between damage received and damage distributed if both things are happening at the same time, Vexxed?
 
A

anvira

Guest
If you use the EC, you can use one of the mod setups where you can do that...change the color for the damage delt/received.

:)
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Thank heavens for the EC and Pinco's UI... with Decor's iconpack and Decor's Textures.

:p
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Ummm .... It's only broken if that's NOT how the Dev's designed it. Just bc YOU don't think it should work that way doesn't mean the guys who wrote the code didn't produce exactly the effect they were aiming at. I'd hazard a guess that by simply pulling your pets health bar you'd know that any # that shows up is the pet dealing DMG if the health bar doesn't change ....
I love how some people claim stuff is a feature when it's clearly a bug, if it looks like a turd, and smells like a turd, i don't know about you, but i wouldn't taste it.
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Ummm .... It's only broken if that's NOT how the Dev's designed it. Just bc YOU don't think it should work that way doesn't mean the guys who wrote the code didn't produce exactly the effect they were aiming at. I'd hazard a guess that by simply pulling your pets health bar you'd know that any # that shows up is the pet dealing DMG if the health bar doesn't change ....
Thanks for the laugh man.

They didn't used to show pet dmg at all - then they added it but all the same color (given/received). It is POINTLESS when implemented like this. It is clearly a bug by a sloppy dev team that no longer works here. (All those developers are gone).

I'm asking for a small fix - text color is exactly one line of code.
 
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