Had freedom to go anywhere? Reds were guardwacked for going into towns and the only bank they could even use was Bucs den. Even there blues had the place camped. I'm not taking away that reds had their way with some people but it also worked both ways.
If it hadn't worked both ways I wouldn't still be here. It went against my grain to hurt and rob from others. That side of things was not who I am or ever will be. I didn't make a PK character in order to get the Power scrolls. I do without the power scrolls because I won't pay for them.
How about the fact that until a few years ago there were more red healers in TRAM than there were in FEL.
I tamed all over the world and didn't see a lack of Red Healers everywhere when I needed a blue one. Don't worry. I know what you are talking about. Mostly I liked to play, other than taming everywhere, in the old world, between BRIT, SCARA and the player village built along the Top of the Swamp South of Destard, and a red healer was stationed in the area NW above the dungeon as well as a blue healer and the shrines inside the dungeon were for rezzing. You only needed to know where to locate the Red Healers. They were always there and everywhere.
"Why are Trammelites being punished to make PK characters to get powerscrolls?" I guess the same reason Fel players have to make blues to enjoy the rest of the content. Doesn't seem very fair when it's put that way is it?
Feluccans have been rewarded exclusively with power scrolls all these many years. Nothing can make up for that now. Too late. Now the Feluccans are asking that murderers be allowed into all Trammelite lands without having to make BLUE characters. I don't understand your response. Nothing changes the fact that the Power Scrolls stayed in Felucca while the BLUES Counterparts lived in Trammel and enjoyed the safe life and all it has to offer, while also being behind the PK PVPers and Thieves and profiting from their exlusive right to have the power scrolls. NOTHING can make up for that.
I am suggesting the power scrolls should have always been applied to Trammel, and more so now if Reds are allowed to come into Trammel lands and be able to enjoy all the things available to them. The very same Reds have been able to get their other needs with Blue Characters that live and move freely about in Trammel.
Trammel was supposed to be for Players who don't PVP so they could safely do their crafts and enjoy elements of the game without having to hurt others and be killed and robbed all the time. The great exodus from the Old World to the New World was unexpected? No Kidding. The PK and PVPers and thieves opened more accounts to place housing in the new world. Lythos, you may not have been one of them but that is how they operated hense forth. Many of those players who moved to Trammel were BLUES who also had PVP PK CRIMINAL THIEVES and Red Guilds in Felucca while operating more than one UO account. The Feluccans have always continued to find ways to trick and lure victims to Felucca. The developers didn't expect 80% of the population would leave Felucca and never return when Trammel opened. I hung on for years in both worlds, but when the greater Dragon consumed Destard Dungeon, I finally dropped my very small house at Destard entrance in order to place a castle in Trammel.
I've already explained in this thread but a lot of you still don't understand. Tram got Doom as the tradeoff for fel getting spawns. Every player wanted powerscrolls and back then every player NEEDED doom arties. Ornis, HoM, Spirit of Totem, Jackals, Hunters Headress. All that power and money? I've never paid 50mil for a powerscroll but yet i've bought more than one Orni for that price back in the day. Who's really got the money making opportunities? But i am all for Tram getting scrolls. The game is getting way too old to discriminate.
From there let's see. Cu's, Treasures of Tokuno, Reptallions, Hiryu's, Rune Beetles, Ter Mur, Special gathering resources in Ter Mur, the underworld, THE ABILITY TO RECALL INTO A DUNGEON, and the main thing i don't understand...imbuing ingredients in a tram ruleset while fel players may or may not get a 120 scroll or even get to keep scrolls from their hard work doing a spawn.
DOOM, LOST LANDS, all that Trammelites enjoy and BLUES enjoy who have PK and Reds in Felucca also .. they aren't a trade-off. Didn't you take advantage of what was available in Trammel by having BLUE characters living in the new world? That's what most guilds and players did and still do who advocate Felucca. BUT for Players who wanted OUT of Felucca because they found killing and hurting others very repulsive and find being killed very very depressing, are not inclined to make Red or PVP characters in order to get power scrolls.
Many Seniors have been the backbone support of UO and are not kids. Their slant on life is not to harm but to be constructive and not hurt others. They still like to Play UO, PVM, make strong characters, and do crafts. Running Vendors is almost impossible now because of too many reasons but that and house decorations is a great way to enjoy a game when you get older.
Each to his own but why reward Evil with something for which the Good Citizens have to pay high prices. Looking back over the years I can remember being victimized to death, so to speak, by bullies who most likely young and needed to be spanked. That's where the adults in many blue guilds took the upper hand. But that is the heart of what I am talking about when I say Power Scrolls should not have been left in the hands of Feluccan's only. Trammel was brought about by the actions of many who had too much freedom to do as they pleased without consequence.