D
Der Rock
Guest
why is it IMPOSSIBLE to realy improve the EC client?
i posted it at the release of KR,the scope of UOAssist is absolut essential,also to be
competitive to the damn scripter "heavy ou" cheater prog is essential.
for example:
i can do a nice collect full lobster trap macro in EC
but it is impossible to make a macro for placing lobster trabs
THIS in turn. is easy to do in CC UOAssist

why is it impossible to RECORD a macro in the EC,as well as in UOAssist ?
press recording/stop recording then set the delay
to do macros in the EC is often a pain
f.e.: a simple feed the goat with shoe macro....IMPOSSIBLE
a simple teleport/fishing different places macro ...IMPOSSIBLE
it is a huge different to tease the mouse button 1000 times or 10 times
fishmonger quests, oh my god.....
the first 100 quests you have fun..BUT after days of questing...
why is it impossible to fill the crates with a macro ?
target crate-use fish chest- autofill DONE !
(personal question to the dev who programmed the fish quests:have you done 500 quests yourself,and stil have fun to play ?
)
(even with pincos ui improvements,it is still painfull to do fish quests)
and WHY the game begins to judder if a macro runs and i try to move ?
and what about tiny misscolored almost invisible items??????
you are aware,your playerbase get older and older ???? (damn me2
)
why are some items so tiny small?
why cant you make the items like.f.e. the same size as a eth.ridgeb.statuette ?
use the full grid space,that would HELP alot to reduce frustration.
i read you are on the way of EC improvement...
BUT LISTEN !!!!!!!!!!
the most beautifull designed dragon is USELESS if the HANDLING of the game is disastrous!
P.S.
i think, yourselves dont belief of a long future of UO. because here are 2 references
1. the OVERSIZED britain ship,can you imagine how the sea looks with 100k more player ?
2. the current overflow uo with useless items,alone high seas and pub.71 has how many NEW items? (most are useless or unneeded?)
ASSURED me from the opposite
make the EC client READY to play
i posted it at the release of KR,the scope of UOAssist is absolut essential,also to be
competitive to the damn scripter "heavy ou" cheater prog is essential.
for example:
i can do a nice collect full lobster trap macro in EC
but it is impossible to make a macro for placing lobster trabs
THIS in turn. is easy to do in CC UOAssist
why is it impossible to RECORD a macro in the EC,as well as in UOAssist ?
press recording/stop recording then set the delay
to do macros in the EC is often a pain
f.e.: a simple feed the goat with shoe macro....IMPOSSIBLE
a simple teleport/fishing different places macro ...IMPOSSIBLE
it is a huge different to tease the mouse button 1000 times or 10 times
fishmonger quests, oh my god.....
the first 100 quests you have fun..BUT after days of questing...
why is it impossible to fill the crates with a macro ?
target crate-use fish chest- autofill DONE !
(personal question to the dev who programmed the fish quests:have you done 500 quests yourself,and stil have fun to play ?
(even with pincos ui improvements,it is still painfull to do fish quests)
and WHY the game begins to judder if a macro runs and i try to move ?
and what about tiny misscolored almost invisible items??????
you are aware,your playerbase get older and older ???? (damn me2
why are some items so tiny small?
why cant you make the items like.f.e. the same size as a eth.ridgeb.statuette ?
use the full grid space,that would HELP alot to reduce frustration.
i read you are on the way of EC improvement...
BUT LISTEN !!!!!!!!!!
the most beautifull designed dragon is USELESS if the HANDLING of the game is disastrous!
P.S.
i think, yourselves dont belief of a long future of UO. because here are 2 references
1. the OVERSIZED britain ship,can you imagine how the sea looks with 100k more player ?
2. the current overflow uo with useless items,alone high seas and pub.71 has how many NEW items? (most are useless or unneeded?)
ASSURED me from the opposite
make the EC client READY to play