Someone was asking similar questions in this thread
[General] - Planning out my crafter/gatherer, need advice.
As Petra and Malee said, there are multiple ways to get to 45 music:
- Ring: up to +15 imbued or from old loot, up to +20 from modern loot
- Bracelet: As Ring
- Song Woven Mantle +10 (but elves only)
- Traveling Minstrel talisman: +5
- Hand held items: Singing Axe (craftable), Dryad Bow (Doom artifact with a random skill)
The big issue is that music and magery are in the same skill group, meaning you need to swap jewelry out when you want to make instruments (you should wear your magery gear most of the time)
For Magery, the ways to get additional Magery are as follows:
- Ring: As with music #1 above, but as noted, you can't get music & magery on the same piece. However, there are event item ringss and a artifact-level drop from Shimmering effusion (Crystalline Ring; in fact, the event item is really the CR on steroids, and your casting skill of choice when initially claimed, instead of just magery)
- Bracelet (as #2 above)
- Spellbook: Can be crafted to have casting-related skill bonuses up to +12 or +13 (requires having a GM scribe with magery over GM - 120 preferred), or there are several event spellbooks with +15 magery (cheapest would probably be the Tome of Lost Knowledge from 2005's Treasures of Tokuno (as that event reran a couple more times before 2010, and you can still turn in 10 ToT minors for one)
- Treatise on Alchemy talisman: +5 Magery, plus Alchemy crafting success bonuses - I got lucky and got a +30% on my first pull of one.
So, you could put as little as 20 Magery on the character, and use equipment to get to 80; or, if scrolled to 120, put 60 real magery on and use equipment to get to 120 (if scrolled that high).
Blacksmith: having 120 Blacksmith only matters if you are going to do BODs or enhancing (you only need 70 for the base colored BODs, and 80 for Carpentry add-ons - and the latter doesn't have to be real skill). Not sure how long you've been gone (the lack of Imbuing in your list suggests a decade) but the following changes were made to Smith BODs
70-109.9 (real skill - ASH does not affect): 50% Weapons, 25% Colored Armor, 25% Iron Armor
110.0-119.9: 50% Weapons, 35% Colored Armor, 15% Iron Armor
120: 50% Weapons, 45% Colored Armor, 5% Iron Armor.
And, the new system for rewards means you can always claim a lesser reward for a BOD (If you don't want another ASH, you can pick the next runic down, and now any exceptional small from 20% DC up can be used for POF if you don't want the other rewards).
Imbuing is now the go-to crafting skill for equipment (though loot tops even that). Both from Imbuing to make custom equipment (only really used to fill a gap in a suit, anymore), or its "Reforging" aspect (reforging: using imbuing with a runic at a soulforge, expending multiple charges, to re-craft an existing non-magic item with a more narrow scope of bonuses and higher intensities than normal runic crafting can produce).