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Did some playing with the status bars (StatusWindow, TargetWindow, MobileHealthBar).
First, the current version:
I never really liked the shading of these, so I decided to tweak them a bit and have the following:
The logic of course being the less HP/Mana/Stam you have, the darker the bar gets.
Secondly, I made the target and mobile bars bigger and separated them in the texture file so they could be independent sizes. They still work the same, I made two new bars in the texture files and called them accordingly.
Still a work in progress so feedback is welcomed.
Did some playing with the status bars (StatusWindow, TargetWindow, MobileHealthBar).
First, the current version:

I never really liked the shading of these, so I decided to tweak them a bit and have the following:

The logic of course being the less HP/Mana/Stam you have, the darker the bar gets.
Secondly, I made the target and mobile bars bigger and separated them in the texture file so they could be independent sizes. They still work the same, I made two new bars in the texture files and called them accordingly.
Still a work in progress so feedback is welcomed.