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CHESAPEAKE SHARD DIRECTORY

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator



Alodar Salafna
Andrea Kildare
Balandar
Barbie the Bouncer
David
Dodson Necron
Drake Foxx
Elise Symeria
Felton the Healer
Gwen Irina
Image of the Magician
Maria
Harvent Dealer
Jamison Tort
Kendrick Morrow
Ladd Russo
Louie the Dealer
Proverbial Goddess of Death
Santiago
Scarlet Von Trinsic



Albatross Tavern
Balandar’s Estate
Britain Beacon Printing Company
Captain Bloodrum’s Challenge
EM Hall
Fortunes Fire Casino and Resort
Hall of Commons
Hall of Victory
Healers Guild
Keg And Anchor
Mornwok Estate
Royal Guard Compound
Royal Surveyors Office
–Maps & Records Annex
Scarlet’s Hideout
Sons of The Sea
Sosarian Solstice Fair
Throne Room
Tower of Souls
Township Chambers
Vesperian Venture Charter Service
Yew High Courts



Action
Area 51
Aryslan
Cimmerian Pass
Citadel of the Fallen
Colt
Dragons Watch
Guardians Gate
Gyldenfeld
KFC
Kijustsu Anei Village
Moria
Nidaros
PaxLair City
PaxOku City
Pitmuck
Port Ethereal Keys
Silvervale
Templar
Zedland



A – G
H – N
O – U
V – Z



Royal Britannian Guards
Poseidon’s Fury Archive
Sons of the Sea Weight Records

Sons of the Sea Guild Roster
Sons of the Sea Anglers Club Roster
Royal Postal Service
RP Character Mailboxes
New & Previous Fiction
Hall of Commons
Meeting Archive

Township Summit
Meeting Archive

Scarlet’s Crew
Captain Bloodrum’s Challenge
Township Recognition
Guidelines and Procedures

Livery Quest Results Tracker
Britannian Holidays
Royal Guard Training
Information Pre Event Setup
EM Luna Gate Location
& Official EM Chat Channel




2011 Feelin’ Crabby Angling
Tournament Leaderboard

Moby Lobstah – SoTS



Ethereal Void Imperium
PaxLair Statehood
United Sosarian Alliance



Youkaiko Clan (Rogue/Assassin)
Tonkaweya Tribe (Savage)
Skeleton Key Shipping Company (Pirates/Fishermen)


Trammel Guilds
Training In Progress
Chesapeake Crafters Society
Action


Felucca Guilds
Benevolent Insurgency of Chesapeake
Felluca Police Department
FeLuCcA YeWniVeRsiTy



Beacon and Dregs Fiction
Paws Event Fiction
Posideons Fury Fiction
Healer’s Guild Admission Progress




Trammel Player City Map
Felucca Player City Map
Tokuno Player City Map
Malas Player City Map


EM Township Role Play Characters
Township Arc Related Items
Battered Monk
Mysterious Savage



Community Teleport Hub
PaxLair Statehood Hub
Township Hub
Zedland/SHE Auction Hub
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
EM Dudley

Elder EM Dudley Lightfinger



[email protected]

Interview with EM Dudley Lightfinger
Interview With EM Dudley Lightfinger
March 8, 2010



When did you start playing Ultima Online?

I started playing UO in January of 1999. A friend of mine recommended that I start playing this amazingly awesome new video game where you can do pretty much anything you want. Trusting fully in the opinions of my fellow gamer, I went to Babbage's and found Ultima Online: The Second Age sitting in a purple-ish box on the shelf. I remember asking the sales associate if it also included the first age. I remember logging in for the first time, watching the lid of a large wooden chest open as Stones played over my speakers. I created my character and clicked the giant red button that read Enter Britannia The moment was almost surreal. I spent the next few weeks making bows and selling them for a modest amount of coin. The adventures continued to grow from there, I found a guild, had a lot of fun with that. Over the years I've definitely been an on and off again player, but never had the heart to leave Britannia completely.


What are some of your favorite things to do in game as a player?

By far role-playing. UO offers limitless possibilities on how we can interact with one another and being able to essentially use what is static to develop a dynamic scenario was always the most fun for me.


Going from player to EM what is the one thing you can do/create as an EM that is the most fun for you to do?

I spent a lot of time doing essentially the same job as an EM as a player, simply without the robe and the magical abilities. There's a lot of ability in game to create pretty jaw dropping quests and scenarios, with the EM program though the limits are bound only by our creativity. That's one of the beautiful things about UOanything is possible.


What is the difference between being an EM and the Head EM of a shard?

All EMs are equal on any given shard, and we all bow to the awesome power of Mesanna J If you are referring to the transition from when EM Tailspin retired it was definitely a new experience. We were all a bit green at that point (pun intended), and stepping up to take the reins of Chesapeake after being a floater was definitely a bit nerve wracking, my how far we've come.


Many players seem to enjoy EM Event items. Some players like the items for museums, keepsakes, or to make a profit. What kind of EM Event Items do you like to create for players to obtain?

I like to create items for events that somehow tie into the story/scenario. I'm also a big fan of trying to make items that make sense from the mob/situation they are received.


Chesapeake players seem to be very outspoken when it comes to EM events, whether it is positive or negative. Tatania Karthina of PaxOku would like to know how you learned to have such patience for the community.

One of my favorite books of all time is The Hitchiker's Guide to the Galaxy, which if you know from reading the book has the words Don't Panic written in large friendly letters across its cover. This has become my mantra, and no matter the situation I try not to panic. I guess this is where my patience comes from. I also understand that people have very strong opinions on what transpires within the realm, which I'm actually very happy about at least I know you care J


Different off shard players and Chesapeake players have seen the reports of your epic Sea Battles. In light of the problems that were experienced in the battles of the seas, we were hoping these had been corrected now and that there would be regularly scheduled Sea Battles. Is there a possibility of that?

Yes! Utilizing the Ocean was one of my major goals when I became an EM. In terms of what is in store for the futureyou'll just have to stay toon'd!


The townships and teleport hub seem to be a major focus on Chesapeake right now. Can you take us into your mind for a moment and explain how you came up with the recognition process?

As many of you know I am a firm believer that any reward should be earned and not a mere byproduct of desire. The recognition of player townships, and the subsequent construction of banners, to me at least, was one of the greatest rewards any one group or person could attain. Timing seemed to be on my side in this case, we had a new Queen and a realm torn by recent war. The role-play just seemed to fit.


Sticking on the township subject what are some of your favorite things player run towns are doing at this point? What would you like to see them do more of? And what advice would you give to those who have just started out building a player run town?

I'm really enjoying how some townships are taking initiative and continuing the story. Sure I can stand (or sit really) here and dictate how the scenario is going to play out, but that's not much fun for you, the player. The Township process has allowed a distinct recognition of a discrete group of players, fostering interaction with the Crown (me). Along these lines I can tailor the story based on how you (the townships) respond to various decisions. This was an idea that Tailspin and I came up with in our early days on Chesapeake with no real notion of what direction it would take sort of choose your destiny thing. So far I'm very pleased with the results and look forward to what we can accomplish together.


The storylines on the shard seem to be leaving allot of room for players to interact in. How would players go about contacting RP characters like Commander Drake Foxx for information they may have that is a part of a RP story?

I touched on this briefly in our discussion following the last Township Summit. I obviously cannot be available 24/7 to host interaction with the various RPCs. There are a few different outlets I'm investigating to better foster that interaction for when I can't be around. Part of it may include interaction with town crier types while I am away, and then the real RPC when I'm available. I'm also looking at hosting various office hours for some RPCs so we can all get together on a regular basis.


Can you give us a break down of what type of situations and projects we should be contacting RP characters for such as Andrea Kildare, Drake Foxx, Balandar etc?

As you know Andrea Kildare is the Royal Surveyor so anything that might require building/demolition/excavation would be something you'd address with her office. Drake Foxx is the Commander of the Royal Guard, so military and security issues would be his domain. Lord Balandar is the resident Mage, so matters of the Arcane would be for him. Tavalia Zodok is the face of the crown, so pleas to her majesty would be done through her. On the darker side of things, it seems Scarlet Von Trinsic stands against the establishment and would be served with opportunities to cause headaches for the others.


When taking part in a RP storyline how should players interact with the character EM Dudley?

EM Dudley as a character is my face as an Event Moderator; RPCs on the other hand have their own personalities and will never understand or reply to anything out of character. I try to minimize Dudley's involvement as much as possible, but sometimes I need to be Dudley for various reasons. I guess it's safe to assume that if I'm on Dudley the event has concluded and it's open season for questions/interaction. Oh, I also use Dudley for 99% of Contests because it's just easier to ref them as Dudley.


We have noticed you rarely if ever go Out Of Character (OOC). During the last event players requested for the RP character to speak in the global chat. Will this be something you will do during events?

As an RPC I will never break character, that would defeat the entire point. As for the use of Global Chat I will use it to announce important points in the progression of the event. I won't, however, jeopardize the integrity of the puzzle or plot of the event by answering questions that would ruin it for others, or provide those in chat an unfair advantage.


Digging in to the past when the township recognition was being discussed there was another big discussion about runes being locked down in Luna. Has this project been abandoned or is it still on the table?

The teleportation hub I think stemmed from this idea, and seeing how it is going to be built at the Fair the need for rune books seems redundant.


Dudley, sometimes it seems you cannot spell? Are you as illiterate as UO makes you out to be? (Submitted by EM Dudley)

That's a fine question Dudley. Sometimes my brain works a lot faster than my fingers, also UO does not have spellcheck and I've always been an atroshus speller comes with the territory I suppose J


Thank you, EM Dudley for taking time out of your busy schedule. We know you have much to do but we have one final important question. It takes Mr. Owl 3 licks to get the tootsie roll center of a tootsie pop. How many licks does it take the great candy eating EM Dudley to reach the center?

There is no tootsie pop. Deep, I know.

 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
EM Vladimere

EM Vladimere



Talismans of Vladimere
100% flea Protection
100% Goblin Protection
(protections from Farts, Bites, Kicks and being Pee'd on.)


[email protected]

Interview with EM Vladimere
Interview With Em Vladimere
Vladimere's Stone House
September 7, 2009


(No such event really happened. This was made special for Em Vladimere)

When did you start in Ultima Online?

December 1997

Before you became an EM did you work or Volunteer for Ultima Online?

Yes. I was a Counselor and Seer.

We know EM Dudley likes cookies. What does Vladimere like?

I am not much of a candy or cookie eater. So I would say Cheese and Sausage Pizza.
Main dish would be Shrimp and Steak, Mashed potatoes, brown gravy and corn.

How does the EM chain of command go? Also, how do you and EM Dudley work together?

Mesanna is the over all boss. EM Dudley and I are equal. We share duties at times together.
He has events running from new Haven and I have events running from Luna. We team up if
needed for an event. We try not to schedule events at the same time. Its hard to get the
players on felucca together to discuss events with them. They don't all sit around a bank at
the same time like they do in New Haven and Luna. Also some EMs are robed on other
shards to assist them if needed too.

Pixel items. Are you against this?

I am not against it. I do not have permission from Mesanna to give them away.
Right now the items allowed are cloaks of Silence, Mesanna's Cream Pie and EM Sash's.
If I make them and Gm Mark them we can do some items But, I cant inscribe them.
I had a fishing contest where I gave away fishing poles that said "Exceptional Em Vladimere"
gm marked. GM = Grandmaster and not Game master. I went out and chopped logs to
make the poles. Just like a regular player would have to do.



As an EM how do you deal with constant attacks about how well you perform and events
held? Also, how you deal with people who praise you.


I don't take anything personal. Sometimes it might seem that way but I really don't
Like everyone else, praise is good. You always hear more negative then positive.
No matter what I do their will be some that did not like an event and others that loved it.

Do you read the Chesapeake forums daily? And which ones?

No I don't read them daily. I do look at UO stratics but its the main page where you
see all the shards information. I do look at the forums sometimes. I don't like
players who rant and rave about something they don't like in the forums. Would
make my blood pressure boil and I don't want to have a heart attack over silliness.

What is your overall feel of the Chesapeake shard community?

The Chessy shard has a great group of players that come to events.
They are learning that I am not gonna give out something every event.
If they want to come and possibly enjoy themselves I welcome them with
open hands. Pardon the pun. If they come to get a reward that they can
sell 5mintues later then they wont have fun. I was hired to get the
community to have fun together, not make a few of the player rich.

How do you feel about player run cities?

I think its great to have them.

Some on Chesapeake would like nothing more then a little stone that says.
"Welcome to _____ City." Any chance you would try to push that in? Maybe
have the communities work together to achieve this. Run an event for it?


The Marker that says Welcome to ________ City would have to go through
Mesanna's permission. She would be the one to make that decision.

The Multi-Color Horde Minion. Some were under the impression we might be
able to name it. Any chance of that happening? Or is Papa Smurf it?


That was a Mesanna and I believe Gareth creation. I cant answer that question
for them.



Jessica, Temptress and Franklin. Have these three been used by you
before? Or did you come up with the characters when you became an EM?


They were done after I became an EM. Instead of 1 night Events I decided to
make an ongoing event that would end after a while. I don't want it to drag
on for years. A couple of months is good

When writing these characters do you become attached to them in your mind?

Yes, to me they are RPC Characters. They cant be online like regular
players all the time. I hate to see one of them Die off.

Temptress was seen placing black roses on corpses, is that true?

It was an emote black rose and not a pixel item black rose.
Like she did with this *Collects another soul*

Different stories have gone around about why the auction houses got runes
locked down. Can you explain to us what made you think of doing this for them?
Also many view you as a saint for finally locking down the runes. How does that
make you feel?


I had quite a few complaints about people taking the runes and dumping them in
the trash. I had quite a few complaints about players running around griefing the
auction houses and changing the rune names etc. So I asked how to stop it and
got replies house mark them. So to stop them from going to the trash I locked
them down. That way players that wanted to go to the auctions could. It was
more in the interest for the players then the guilds. Some think it was. The players
that reported me and tried to get me into trouble did not succeed. They were the
ones that were taking the runes and doing alot of the griefing. When they could
not harass anymore they went after me. It was done to enhance the game and
not take away from it.

When you locked down the runes did you know you answered a prayer Communities
have had for almost ten years?


At the time no. After it was spread across the forums, yes.

How are people to submit there ideas to you? and can we design the area the
runes would go in?


Down stairs is a bulletin board I read it about 2x a week. We are still working on
details about a place for the runes to be locked down. With the release of SA
about to happen the runes is not a must do project. When and where its to
happen will be of a nice design to enhance and not degrade the area.


Thank you for taking the time to sit down with me. I hope that everyone is
able to read this and get to know a little more about you. "What is that on the wall? Look!"


.....................................................
Lunch with EM Vladimere
Lunch With Em Vladimere
Luna City
September 7, 2009



Em Vladimere was spotted in Luna bank this afternoon. He was being sneaky
appearing at times then poofing away. The savages came up with a plan to
catch the "Robe" a.k.a and EM Vladimere. Suasage Pizza was bought from the
local Tavern in Skara. Others around the bank helped get some furniture and
lighting, should it become dark.



Now the trap was set. All they had to do was wait for the "Robe" to
smell the pizza and take the bait. It only took 45seconds and in popped
Em Vladimere. The savages waited a few moments for Em Vladimere
to begin eating. Niva nodded to Sinthe. Sinthe nodded to Sami but,
Sami had no idea why Sinthe nodded to her. Niva growled then looked
at Sinthe.



People gathered around to socialize with Em Vladimere. Everyone had
a great time while it lasted. The Savages even had fun considering the
net blunder. Thank you to everyone who helped make Em Vladimere feel
welcome. We all do hope Vladimere visits us at the Luna bank as much
as he possibly can.
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
EM RP Characters *For Transfer*

Alodar Salafna



Character Information: Needed​
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Andrea Kildare

Andrea Kildare


Age: Unknown
Race: Human
Gender: Female
Alignment: Good
Skill Class: Unknown
Primary Nemesis: Unknown

Official Title: Royal Surveyor
Special Title: Royal Surveyor

Building of Operation: Royal Surveyors Office, Trinsic City
Private Residence/Dwelling: Unknown

Special Abilities/Items:
[Pictures Here, Left, Same Line]

First Storyline Appearance: Poseidon’s Fury Excavations
Date of First Storyline: Day, Month Date 2009
Storyline Appearances:
* Poseidon’s Fury Excavations
* Township Banners
* Paws Trammel and Felucca
*
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Balandar

Balandar



Character Information
Balandar's House

Into the Abyss...
Balandar smiled to himself. Standing before him atop the stone table in his laboratory stood a perfect preparation of Alchemical Devastation. The vessel that would transport this most destructive salve had been delivered from the Tomas O'Neerlan's the day prior. Now it was up to Balandar's steady hand to see the final steps in the completion of this device were carried out. Balandar exhaled deeply and wiped the sweat from his brow. This was the moment of truth. If Balandar let the salve saturate the timbers of the wood too quickly the result would be fatal. He carefully dripped the salve onto the timbers, taking special care to do it as prescribed in the protocol. Balandar breathed a sigh of relief, the explosives were ready. He collected the pebbles of the Plumbumb from the garden where they'd been laid to desiccate under the full moon. These would provide the necessary ballast and keep the explosives in place against the obstruction in the whirlpool. As he prepared the finishing touches there was a knock at the door...

"It's time." Said Drake Foxx.

Balandar replied, "Very well. Let us make way for Jhelom" Outside a caravan awaited, for tonight Balandar would be one step closer to the artifact...
Grocery Shopping
Balandar apparated into his home to find books strewn about the place. Ancient tomes lay open on the floor, aged manuscripts shuffled around in haste. What was this? The scene reverberated within his psyche, reminding him of his abduction not a year ago by Casca's agents. The hairs of his neck stood at attention as he moved carefully through his Villa. He slipped a hand into his reagent pouch, lightning ready to let loose from his fingertips. Whomever was responsible for this intrusion had now been long gone. Balandar was yet uneasy. He waved his hand, the books and scrolls that lay on the floor seemed to effortlessly float up and find their places on the shelf. Balandar snapped his fingers and immediately the room was filled with the light of flickering candles. He was quite sure he knew what the intruder was searching for. He removed a leather bound tome from his pack and placed it on the stone table. The light from the nearby skull candle illuminated the words "Alchemical Devastation." Balandar sat down and opened the tome. Inside he skimmed the pages briefly and settled on one in particular. "What a peculiar combination of ingredients", he thought. With a dismissing smile he leaned back in his chair, excited at the task that lay ahead...
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Commander Drake Foxx

Commander Drake Foxx



Character Information:
Commander's Office

The Liquor Sodden Dreams of Drake Foxx
The bottle of ale lay flat against the table. Drake Foxx's mind swirled...

He entered the empty estate. There was a quietness about the room. He’d did just as he’d been instructed. In the bedroom. A mirror. He looked at his own reflection and was overcome with a feeling of self awareness. In the mirror he saw happiness. He saw horror. His own lust for greed became apparent to him. In an instant he found himself in a land unknown to him. His darkest dreams became true. He was surrounded by his every wish. He explored further to find only more indulgence. Yet, there was an air of death about the place, the underlying tones of rotting flesh polluted the atmosphere. Still, he ventured further only to find the himself in the stillness of cold. The cavern he’d entered was calm and quiet. The only light in the room came from a glowing sphere. He approached with apprehension but could not overcome the desire to touch it. He lay his hands upon it’s smoothness, its perfection. His hands felt absent..almost claimed.
Smart like a Foxx?
By: EM Dudley Lightfinger
It had been two years since Drake Foxx had been sent to this post. Lt. Commander Foxx had been dispatched to guard the newly formed town of Haven against whatever vile and disgusting evil had descended to occupy the area that held the moniker former. In any case Lt. Commander Foxx was there to serve. There to protect.

Drake Foxx swallowed deeply from the flask that lay within in his breastplate. Had his superior officer been present at the time his behavior would’ve most certainly been frowned upon. Considering he hadn’t heard from central command in over six months and that he’d been left at this post without update for nearly two years, he thought nothing of it as he swallowed deeply the intoxicating liquid contained within.

He gulped down the remaining contents of the flask with a biting satisfaction. Foxx’s eyes fixated on the horizon. The world had begun to spin. By this point he was uncertain as to whether the changing horizon was the result of the liquor he’d been consuming for so long, or to the evil magics this place was subject to. He watched as the sun slowly descended upon the horizon. He felt the burden of his gilded plate mail gain on his weary legs. He slumped slowly against the wall behind him. His head tilted back and his eyelids felt heavy. He slowly drifted into the land of nod…

“Father no!” Drake Foxx yelled as he watched his father lunge in front of the arrow. The arrow pierced the man’s chest with silent slice. Blood immediately began to gush from the wound. Drake fell to his knees…he wept.

Drake’s mind spun deeper into reminiscence.

“Front and center maggot! Ye think ye are guard material?!” The blow of his instructors fist into his gut was enough to bring Drake to his knees. He coughed hard.
“Get up! Get on your feet!” I’ll make a guard out of you yet!

The liquor held its cruel embrace on Foxx’s mind. The events of his past swirled still.

Drake Foxx dug the heel of his boot deep into the ribs of his steed. With the sudden burst of speed he felt the wind blow hard on his face. Time was not on the side of the woman he transported. How could this have happened? Was his love not pure and complete? Surely the healers would be able to save her…

Drake’s closed eyes twitched slightly, his mouth slump a little in its place as his mind relived his most painful memory.

She was so still, so beautiful. How did it end like this? Was evil destined to rule this realm? He watched as her body was set to lie in its final place. Tears dripped of his quivering cheek. The pain was too great. He turned away from the grave and walked off, halberd in hand, destined to seek an end to this madness…

He felt his body shake. He could hear his armor clang.

“GUARD! GUARD! That man stole from me! Pursue him at once! GUARD! GUARD”
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Chief Detective Sheffield

Chief Detective Sheffield
(Deceased)



Character Information:

Accepting Guard Applications
Chief Detective Sheffield Will Accept Guard Applications.

Chief Detective Sheffield has announced that he will be seeking citizens to join a New RP Volunteer Royal Guard Unit he will be in change of.

Duties will include Patrol, Scout, Guard, Escort and Funeral when needed.

All Warrior Based Skills are needed and encouraged to apply.
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Fayaxion (Platinum Dragon)

Fayaxion (Platinum Dragon)




Character Information: Needed​
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Franklin

Franklin
(Deceased)



Character Information:
Franklin was part of the Royal Guard and found love with a common woman (Temptress) and was to marry her. Franklin never showed up at the wedding because he was on a secret mission and could not get back in time and left Temptress feeling a scorned woman.

Franklin has a few attempts at his life and feared Temptress. Franklin was assigned to guard Jessica after she was rescued by the citizens and fell in love with Jessica. On the day Jessica and Franklin was married they was killed by Temptress who came forth and stole his soul forever, Jessica's soul managed to escape. With Franklin's soul stolen he could never resurrect
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Jessica

Jessica(Good)
(Deceased)

Picture: Needed

Character Information:
Jessica was a common citizen who was orphaned at an early age (2) and grew up in a foster home in Yew She had a diary stolen by a thief and asked for help in returning the diary The diary was found and was later kidnapped by the thief.

After the citizens rescued Jessica Franklin was assigned to protect her. Jessica fell in love with Franklin and on the wedding day Temptress appeared and killed both Jessica and Franklin Jessica's soul roamed around looking for a healer to resurrect her, as time went on her ghost would appear and last a few seconds. With her wondering around her ghost appeared less and less as her soul got weaker and weaker. Soon after Temptress was killed fighting the Platinum Dragons, Jessica was able to get her soul resurrected and with the help of EM Vladimere has been hiding
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Kendrick

Kendrick Morrow



Character Information:
Kendrick Morrow sat back in the ornate stone chair that decorated his study. A blue-gray smoke from the brazier to his left rose playfully into the air. He added more reagents to the smoldering heap and watched as a miniature fiery steed danced off and out the window. A fine trick he thought, worthy of his next act. Kendrick jotted some notes in the tome that lay open atop his stone table.

He lay his quill down, looked out the window once again, taking note this time of its charred frame. It was unlike Kendrick to misdirect a simple energy bolt, especially when the target had trespassed into his villa. Kendrick thought some more, staring at the darkened timbers. How could his villa have been infiltrated in the first place? Surely he’d set enough magical traps to snare even the most learned of rogues. His usual intuitive smirk fell to a grimace marked by disappointment. Kendrick Morrow had long been a collector of items of unusual and more often than not, powerful origin. His eyes turned to the empty stand that once held his latest acquisition. A shadowy crystal which emitted an eerie and velvety darkness into the room had rested in that stand only nights before. Now it was gone. He held little faith that the Guards would apprehend him. This rogue was smart, skilled, and knew exactly what he’d come for. Kendrick’s eyes narrowed. This was an inside job for sure. But who was close enough to know the secrets of his villa? He’d set charms and traps on nearly every entrance and window. There were shifting halls and vanishing staircases. He would have to reexamine each of them another time.
Kendrick tightened his cloak and set out to the venue where he’d thrill audiences as he twisted the will of the arcane arts for the entertainment of those able to afford the lavish expense of a ticket. As Kendrick walked the familiar streets to the venue he was met with many a greeting. Kendrick Morrow was easily recognized. Few could afford to wear clothing made entirely of golden thread. As he continued down the cobblestones he thought back to the path which lead him to his current life as an entertainer. Who’d of thought a hardened battle mage would find such pleasure in dazzling audiences with mere parlor tricks. Kendrick smiled to himself and shook his head a bit; fully knowing the price his audiences paid to see him perform such simple magics was justification enough for what he considered such ignoble magery. He reached the hall, already he could hear the audience bustling inside. A booming voice came from inside the hall, “Now, without further ado The Royal Performing Arts Society presents Kendrick Morrow the Magician!”

Kendrick smirked. He'd already tallied the attendance and could even now envision the hefty sum he would receive following his act. With a slight tipping of his head, he teleported into the hall with a thunderous crack of lightning and put on his show. Even as he executed the carefully thought out and rehearsed performance, his thoughts couldn't help but wander to the thief. With these thoughts in his head, a bit of true mirth crept into the false performer's smile he wore. The thief would quickly learn that his magic was not all parlor tricks...
 

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Lord Casca

Lord Casca
(Deceased)



Character Information:
Know that the Royal Council, in unanimous and glorious unity, has elected from amongst their noble selves a new man of the people, and for the people. Know that the Royal Ambassador Casca has been raised up to lead the people of Britannia in her times of peril and peace, as King pro-tempore, with all rights, statuses, and honors thereof. (Click Spoiler for Full)

Know that Lord Casca, ruler of the Kingdom of Britannia, shall lead his people with humility and grace, always striving for the greater good, always seeking to honor the Virtues our most just and magnanimous founder, our once and future king.

Know that this decision comes at a time of great uncertainty and trouble for the Kingdom, and that even our Lord Casca has been touched by these events. He hath survived the evil designs of evil men, who sought only to rain chaos down upon fair Britannia. Even as his noble brethren fell to fates most ignominious, he hath been preserved through his own power and prowess, an exemplar for the common man!

All hail Lord Casca, All hail our King!
 

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Queen Dawn

Queen Dawn



Character Information:
Formerly known as Lady Dawn
Throne Room

The Waves of War
Queen Dawn sat heavily at her desk. The notification given to her by Ambassador Zodok left her uneasy, as well as Lord Balandar's most recent...mishap. Balandar had assured her this project would not disrupt activities in the area, and already that assurance had been a let down. The appearance of the mysterious whirlpool at the Serpent's pillar has already claimed one of the Royal Navy's ships and left trade in the area at a standstill. Concern from townships with economic interests also sat heavily upon her, how long before the effects of this closure were dire on the lives of the citizens of Britannia?

There was a knock at the door.

"Highness?" a familiar voice said. Drake Foxx entered the Queen's chambers and handed her a rolled parchment. The waxen seal of the Royal Navy was still warm. Dawn quickly read the communique. She let it gently on her desk.

"How long?" Dawn questioned.

"Four days time. Reports suggest the assault will come Saturday evening" The words flowed off Foxx's tongue with a stoic assertion.

"Very well then. Send word to Jhelom. Begin preparations there at once. I want this aggression ended swiftly. The Northern Island was it? And get Balandar in here right away."

Commander Foxx nodded, "Right way Your Majesty."

 

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Santiago

Santiago



Character Information:
Guildmaster: Sons of the Sea
Sons of The Sea

(Known round the world for his Fishing Challenges)

 

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Ser Brightblade

Ser Brightblade



Character Information: Needed

 

Lord Gareth

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Sherry The Mouse

Sherry The Mouse



Character Information: Needed​
 

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Temptress

Temptress
(Deceased)

Picture: Needed

Character Information:
Temptress was a common citizen who was orphaned at an early age (4) and grew up in a foster home near Vesper. She commissioned the thief to steal Jessica's diary when she had suspicion that she was not the only child and had a sister but was not sure if it was Jessica.The thief had ripped the diary into pieces after he tried to extort more gold from Temptress.
Temptress never got to see the whole diary, just a couple pages telling of the people who grew up around Jessica Temptress was Jessica's older sister but neither knew of each other as they both grew up in different foster homes Temptress was 2 years older the Jessica Temptress was scorned when Franklin left her at the alter Temptress learned the evil spells of Necromancy and welded that power stronger then anyone ever had. She would stand above her victims after they was killed and she would steal the soul as it left the body She was scorned enough to vow to kill Franklin and his bride to be. Temptress wreaked havoc on the citizens of Luna for their part in helping Jessica. Temptress was killed the night the Platinum and Crimson Dragons fought. Temptress tried to get their prior to the fight to destroy the Platinum Dragons but lost
 

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In Game Fiction

Jessica Arc
November 28, 2009 - Ongoing


Jessica Arc / Goblins / Trolls / Etc Etc

Jessica ARC started last year long before the Goblins got involved in the ARC

A thief stealthed around in Britain and when Jessica was not paying attention to her back pack the thief stole Jessica's diary.

Jessica asked EM Vladimere for assistance in getting the diary back.

EM Vladimere then gathered a mob of citizens asking them for help in finding it.

During this course of action parts of the diary was torn from the book and scattered all over the facets.

It was later learned that Temptress (Jessica's sister or twin sister) was behind the theft of the diary.

Jessica was kidnapped by the thief who wanted revenge because the diary was recovered.

The citizens again came togeather as an organized mob and rescued Jessica.

After Jessica was rescued she asked for Royal Guard protection.

EM Vladimere enlisted the help from Franklin of the Royal Guards to defend and protect Jessica in a hidden chamber.

While in hiding and Royal Guard protection, Jessica took to the skills of cooking and became a Grandmaster Chef.

Jessica cooked many a meal for the Queen, the Royal Guards and EM Vladimere.

Jessica learned that EM Dudley loved cookies and even prepared some batches for him to enjoy but soon learned that his belt line was increasing and stopped making them for him.

Franklin of the Royal Guard's was assigned to defend and protect Jessica at all costs while she was in hiding.

6 Months prior to Franklin being assigned to protect Jessica, He and Temptress was to be married.

Franklin was assigned a secret mission and he lost track of time.

When he realised it was his wedding night, he tried but failed to get word to Temptress that he would not be able to be at the wedding.

Temptress was a Woman Scorned and went into a rage.

Temptress captured a Necromancer and was taught the ways of the underworld's special magic.

Temptress swore an oath to kill Franklin and as many Royal Guards as she could with her new magic powers and steal their souls.

Many a citizen claimed to witness Temptress hover over the corpse of her victims and chat special underworld spells and steal their souls

Franklin never knew what happened to Temptress or where she go to and figured she was killed by orcs during an invasion in Minoc.

As time went on with Franklin guarding Jessica they fell in love and decided to get married.

On the wedding night of Franklin and Jessica, Temptress showed up and killed them both moments after they said "I Do"

Temptress was seen hovering above Franklins corpse and stole his soul.

Jessica's soul managed to keep from getting stolen by Temptress and was seen roaming the lands looking for a Special Healer to resurrect her.

EM Vladimere found the Special Healer and acquired a special potion that would be needed to help Jessica.

Temptress reigned terror on the citizens through out the lands and focused allot of her attention on the City of Luna.

Temptress used special spells and potions to strip corpses of their flesh leaving behind well preserved bones.

Temptress took those bones and made special body armor from them.

As Temptress continued to kill Royal guards and Citizens she never cleaned the blood splatter of her new bone armor and soon it was all painted blood red.

Temptress was seen headed out to fight the Platinum Dragons and was rumored to have been killed by a Platinum Dragon

Temptress's Body never recovered

Jessica felt it was now safe to get resurrected after Temptress was rumored to have been killed.

Jessica soul was returned to the living and again asked for EM Vladimere to hide her in a secret place, she was taken to hide at the Orc Fort near Yew.

With the release of SA a new race appeared, Goblins.

During a shard meeting with Lady Mesanna (Dev Team & Assoc Producer) in Luna Blaze Tent a Goblin (Ozog Giantfart) asked her for some Ice Cream.

Lady Mesanna took a liking to the Goblins and added a Table to Luna Bank that contained Ice Cream.

Trolls showed up wanting the Ice Cream and made threats to hunt and trap goblins in exchange for their cabe (Cave)

When the Trolls failed they secretly hired Evil Lady Jessica.

Soon after Jessica was spotted in Luna and many citizens came to speak with her but she proclaimed she was there to trap and kill Goblins, She carried with her a new title, The Evil Lady Jessica.

A few Goblins soon found themselves in special made Goblin Traps that was baited with Ice Cream.

A few brave citizens tried to confront and threaten Evil Lady Jessica but soon found that they too would fall prey to Evil Lady Jessica's extreme powers and ended up in Goblin Traps.

The citizens tried to bring in the best Mages, Tinkers, Blacksmiths and Lock Smiths to free the Goblins and Citizens. They all failed and could not figure out how to release the traps.

The citizens gathered in mobs and went looking for Evil Lady Jessica and found her on Ice Island and a major battle occurred.

The citizens managed to defeat Evil Lady Jessica's Minions and the traps released themselves when Evil Lady Jessica fled the area.

It seems the traps only worked when Evil Lady Jessica was near them and her extreme Necromancer powers she controlled

The Trolls and Evil Lady Jessica failed to get control of the cabe.

The Green Goblins from Tel Mar started sending Goblin Scouts to Luna to gather information.

The Goblin Scouts was sending back pieces of information and would manage to get killed before all of it made it through

Goblin Hunters, Goblin Trackers, Goblin Trappers and Goblin Killers soon flowed into Luna.

Evil Lady Jessica was being blamed for all this and was to be hunted down and captured and taken to Yew Jail to await trail for her crimes.

A Spy in the form of a large bird (Eagle or Phoenix) then appeared (Unknown Origin) to be gathering information and was known to eat Small Animals and chase tamed pets in and around the City of Luna.

A massive gathering of the citizens with a Leader by the Name of Ozog Giantfart took to the land and hunted down Jessica and through a special made cloak over her to prevent her from using her powers.

They escorted Jessica to the Yew Court of Truth and had her Jailed for her crimes.

Jessica's cooking was well known thew out the land and even the Yew Guards knew of her cooking for the Queen and others and soon the guards had Jessica cooking for them too.

Jessica even had UPS (Umbra Package Service) deliver baked goods to the table in the City of Luna addressed to to Ozog and all the Goblins.

Jessica's Trail Date soon came and during the trail Goblin Scouts and A Spy was spotted lurking around

During the trail Jessica maintained her innocence.

When Jessica was asked about her relationship to Temptress she replied "Temptress was not her older sister but her Identical Twin".

A citizen claimed to have stole a Goblin Trap and Lady Jessica called for a guard to arrest the thief. No arrest was made

At one point Lady Jessica left after being told by the Judge she could.

Lady Jessica returned to court moments later to verify that she was free only to be told "No".

I, EM Vladimere was tricked about the trail times and called to a meeting with A Spy who claimed he had evidence she was innocent, A Spy never showed up.
I was not there as a witness for Jessica.

During the trail Lady Jessica made claims she was allergic to Ice Creams and even provided a document from the Yew Apocathary stating so.

Shortly after being found Guilty by a Majority and not All of the Jurors, she was some how poisoned.

Jessica went into convulsions and in her last breaths she begged for a Doctor.

No one in the courts that day did anything to help Jessica aas was denied Medical Attention and passed away.

The Pros Attorney Lady Mesanna was seen placing her hand on Jessica's shoulder prior to being poisoned.

A brave citizen summoned Chief Detective Sheffield to come and investigate Jessica's Death.

The Defense Attorney pleaded with the Judge to order Lady Mesanna to get away from Jessica.

Lady Mesanna went closer to the Judge to talk to him and minutes later the Judge was killed.

Chief Detective Sheffield soon arrived to gather evidence from both corpses.

Chief Detective Sheffield found a poisoned water glass near Jessica.

Chief Detective Sheffield smelled the odor of Almonds on the glass and Jessica's breath.

Chief Detective Sheffield found a partially used Poison Scroll near the Judges Body.

Chief Detective Sheffield then confronted Lady Mesanna with a prior summons issued by the Yew Courts on charges of "Making threats to a Royal Guard"

Lady Mesanna openly in front of Citizens again made a Threat to Chief Detective Sheffield.

Chief Detective Sheffield went to find more Royal Guards to assist him in Arresting Lady Mesanna.

Lady Mesanna then fled the area without being Arrested.

Citizens reported to Chief Detective Sheffield that Seconds after Jessica passed away they saw something leave Jessica's corpse and enter Lady Mesanna.

The citizens believe it to possibly be Jessica's Soul.

After it was all over, Ozog Giantfart was seen talking to others and made the statement "Maybe wes habes the wrng Jessica"

A Spy and Goblins Scouts are now again appearing around the City of Luna

Lady Jessica returns as the Queen of the Trolls
.
January 6, 2010
By: Tatania Karthina
Lady Jessica, it seems is now the Queen of the Trolls. She is threatening to
round up all the goblins and put them in a cage for the trolls. Lady Jessica
also gave the message to the goblins that, "The trolls said if they find you
outside of Luna and the guards they will
kill or cage you."

Three Messages and a goblin cage have been locked down above the bank in Luna.
The Goblins kicked, bit and passed gas despite having their ears pulled by Lady Jassica.​
Ido and Lydia Captured
.
January 11, 2009
Ido and Lydia are both in the Goblin cages atop Luna bank! Ozog managed to get them ice cream through the bars and Ido says she is warm because the cages are on foot warmers. However, Ido says it's dark and she is skeered. Lydia, so far has been too terrified to speak.

I just hope we can keep the poor goblins alive and not too afraid while we try to figure out a way to save them.

To show your support to the Goblins, please capture trolls and turn them in to the Goblins at the Luna bank so they can put them in the cage at their cabe! ( Troll statuettes ) Hopefully we can capture enough trolls to get Jessica to trade hostages!



.........................................................................
The Grinch Who Stole Goblins
November 28, 2009
Frost Trolls have been spotted this week in the city of Luna. Many wondered
why they have come to the Paladin city. Were they lost? Did they seek diplomatic
relations with the city? It was neither of those. They came for one thing and
that was ice cream! Lady CharGar sent out messages informing us of the current
situation. Throughout the week we were able to piece together more information.



The trolls began to send in wave after wave of attacks trying to get to the
Ice cream. citizens helped the Goblins defend the Ice cream area. During
the attacks the trolls changed their tactics, knowing full well the Goblins
defense force was to strong. They began kidnapping the Goblins one by
one thus weakening the defense line.



Pillow pants was taken 1st by a large troll. Once Pillow pants was out of
the way other trolls came in and started to attack the Goblins. Ozog was
knocked unconscious. While unconscious the large troll once again came
back and took Ido.

A ransom message was received demanding the Ice creams be handed over
or the Goblins would killed. No rescue attempts should be made by hummies
or pointy ears. Later that night Ido ran quickly into the Luna bank. She
claimed she escaped her captors. She was able to hear Pillow Pants crying
but could not see her. Ido went on to explain her experience as scary and
painful. Trolls tied her ears in knots and hung from them. After hearing the
aweful treatment of the Goblins search parties went out. Goblins were
unable to find Pillow any where. Even savages found no tracks. Many
other like Yoshi searched and searched but came up with nothing.



Judge Judy ordered guard protection for the Goblins. They were to afraid to
return back to the Cave. They slept underneath the table at the Luna bank.
A good choice indeed for the Goblin cave was ransacked that night.

The next morning the Bank Detective came and informed everyone they
found Pillow and are going to rescue here from the Troll's secrete cave. The
rescue operation went under way and awhile later a mysterious blue gate
opened in the bank. Pillow pants appeared and limped his way over to her
fellow Goblins. Pillow's poor little ears were also tied in and knots.



Em Vladimere came to see if all was ok. Once the Goblins were together they returned
to their cave in the Pitmuck settlement, located on Horseshoe island. All are glade to
see the Goblins made it back alive and that Goblin's Ice cream is safe for now.

Caravan
November 15, 2009


Commander Foxx returned to his Britain office. The wind rustled the hedges outside the stone building as he walked through the archway. He stripped off the blood soaked armor and set it within a chest. He looked upon his office chair with a reserved comfort. Foxx let the weight of his body overcome him as he sat down with a gentle thud. He shuffled the collected documents to find a blank piece of parchment. Foxx set it out in front of him, dipped the quill before him in a well of ink, and began to write,

Your Majesty,

As requested I write to inform you of the status of the caravans. Friday's caravan left the Warrior's guild with the ordered supplies. Light resistance was initially encountered, however those citizens under my command dispatched most threats with great swiftness. Unfortunately it seems the brigand Scarlet Von Trinsic, with the assistance of her lackeys, plotted an escape whilst en route to the Court of Truth in Yew. She is now at large. I have already taken steps to ensure she is at the top of Britannia's Most Wanted. Rest assured Highness, she will be apprehended. Scattered remnants of The King's Own plagued our journey, lead by Alodar Salafna. Twas not long before the vile Salafna showed himself. I am happy to report he is no longer a concern to the Crown. The Feluccan caravan left under heavy guard. I must admit I had little hope the caravan would survive the onslaught of the murderous Feluccan citizenry...they proved ineffective this eve however. The journey was not without ambush, though. In the end the caravan reached did reach Trinsic. The Brigand Scarlet Von Trinsic appeared and with great excitement proclaimed she'd set explosion traps within those equines who carried the burden. The only action was to slay them in an attempt to save the supply. With hesitation the escort dispatched the equines and thankfully most of the supplies were recovered. I've reports the supplies that reached Magincia will provide aid, but we cannot tell how long the evils there may be kept at bay. Lord Casca is dead, as is his lieutenant Alodar Salafna. We must focus on Von Trinsic now. She is the greatest threat to our prosperity and to the Crown. She will be apprehended. This I can assure.


Your noble servant,

Cmdr. Drake Foxx
Britannian Royal Guard

Commander Foxx ended the final sentence of his correspondence with a striking period from the quill. He dripped sealing wax on the scroll and sent it off to the Castle with his errant. He leaned back in his chair...thinking only of Scarlet Von Trinsic and what horror she may bring to the realm.

Townships
January 31, 2010 - On Going

Chesapeake Township Summit
Queen Dawn's Castle
January 31, 2010
By: Merik & Sean Silverfoot



Township Information

Towns were asked to write the information for the Loyalty and Alliances the
towns have. Each towns responses have been recorded below for public
knowlege. As we all venture into this unknown territory Loyalty and Alliances
may be put to the test.​

City of Guardians Gate
Leaders: Daria Blackmoor and Angus
Buildings: 42
Location: East of Britain along the road.
Coordinates: 43,46N 42,23E
Allegiance: To The Crown
*Allied with: Silvervale and Al Ellisande*

Settlement of Cimmerian Pass
Leaders: Nyx and Lakoda
Buildings: 14
Location: South of Luna centered around Hanses Hostel.
Coordinates: Unknown
Allegiance: Neutral
*Good Relations with: Kijustsu Anei Village and Kijustsu Anei Keys*

City of Zedland
Leaders: Rivi Ravernwynd and Naomie DeLayne
Buildings: 21
Location: Malas
Coordinates: Unknown
Allegiance: To The Crown, Neutral to Gargoyle Queen and Tokuno Empress
*Neutral to all townships and no known enemies*

Al Ellisande
Leaders: Labonyx and Miroku
Buildings: 14
Location: South West of Umbra
Coordinates: Unknown
Allegiance: To The Crown
*Allied with: Silvervale and Al Ellisande*

Kijustsu Anei Keys
Leaders: Posideon and Grace O’Malley
Buildings: 9
Location: East of Britain along the shore
Coordinates: Unknown
Allegiance: To The Crown
*Allied with: Kijustsu Ane Village, Torchwood and Moria*
*Good Relations with: Cimmerian Pass*

Colt
Leaders: Coolhandluke and Lord Thakria
Buildings: 9
Location: Malas
Coordinates: 115’ 40N 31’ 38E
Allegiance: Neutral
*Allied with: The Sacred Order of The Runes*

Village of Moria
Leaders: Demon Slayer and Angelica
Buildings: 12
Location: Britain crossroads in Felucca
Coordinates: Unknown
Allegiance: To The Crown

Nidaros
Leaders: Cymbria Devereux and Adoncia Muerte and Tesla Radcliff
Buildings: 6
Location: East of Skara Brae along the road to Britian
Coordinates: Unknown
Allegiance: Neutral
*Good Relations with: PaxLair Statehood townships, Glydenfeld,
Kijustsu Anei Village. Neutral towards all other townships at this time.*

Torchwood
Leaders: Gunga Din and Dualis Aex
Buildings: 3
Location: SE of Ter Mur Royal City and Moongate.
Between a waterway and mountain range.
Coordinates: Unknown
Allegiance: To No One!!!!

Kijustsu Anei Village
Leaders: Niva, Ado, Luna, Kire and Gareth
Buildings: 19
Location: Homare-Jima, Tokuno Islands
Coordinates: Unknown
Allegiance: Neutral
*Allied with: Kijustsu Anei Keys and Moria*
*Good relations with: Torchwood and Cimmerian Pass*

Village of Templar Stronghold
Leaders: Prime Minister Prowler & Templar high Counsol
Buildings: 5
Location: North East of Minoc by Sacrifice shrine Felucca.
Coordinates: Unknown
Allegiance: Neutral

Silvervale
Leaders: Darth Oni
Buildings: 12
Location: North East out of Britain past the swamp
Coordinates: Unknown
Allegiance: To the Crown
*Allied with Guardians Gate and Al Ellisande, No aggression
towards any townships.*

Settlement of Pitmuck
Leaders: Xzebok and Ozog Giantfart
Buildings: Unknown
Location: Unknown (Follow the Ice Cream for now)
Coordinates: Unknown
Allegiance: Queens Buddies
*Good relations with: PaxLair, PaxOku, Dragons Watch and rest in that
alliance, Nidaros and others in the PaxLair Statehood.*

Dragons Watch
Leaders: Mayor Nanoc and Se’an Silverfoot
Buildings: 16
Location: North of the town of Vesper Felucca
Coordinates: 139’ 24N, 129’ 39E
Allegiance: To the Crown
*Diplomatic relations with PaxLair and cities of the Statehood of PaxLair.
Also Glydenfeld, Nidaros, the Pitmucks, Silvervale, Guardians Gate and
PaxOku. We have no aggression and a friendly neutrality to all other townships.*

PaxLair City
Leaders: Winfield and Ga’kuct
Buildings: 30
Location: West of Compassion Shrine, Felucca.
Coordinates: Unknown
Allegiance: Neutral
*Allied with Dragons Watch and PaxOku of the PaxLair Statehood
and also allied with Glydenfeld and Pitmuck.*

Village of PaxOku
Leaders: Tatania Karthina and Winmere
Buildings: 6
Location: Homare-Jima Island
Coordinates: Unknown
Allegiance: To The Crown
*PaxOku is in the PaxLair Statehood and we’re in alliance with PaxLair City,
Dragons Watch and Pitmuck, with good relations with Gyldenfeld, Nidaros,
Silvervale, Guardians Gate and Kijustsu Anei Village*

Town Of Gyldenfeld
Leaders: Mayor Tancred Redstar and Deputy Mayor Lissa Eldi
Buildings: 20
Location: West of Britain, through the western mountain
pass, at the crossroads of Yew, Britain and Skara Brae.
Coordinates: Unknown
Allegiance: To The Crown
*Diplomatic relations with PaxLair, Dragon’s Watch, PaxOku,
Pitmuck and Nidaros. Neutral towards other towns.*

Tavalia Zodok Address



It has come to my attention that some of you have recovered various
dispatch orders. Left from times long ago. It is the duty of the crown to
honor these orders still. How you come into possession of these orders is
of no consequence to the Crown and of little interest to myself. Depending
on the nature of the order. You may wish to dispatch an attack. Should
you wish to utilize these orders, please provide the original order. With who
you wish the attack to fall upon. In a sealed case to myself during one of
these sessions. Seeing as how you all hold no ill will towards any other. I
suspect I shall not receive any for quite some time.

There you have it. Your partners in progress. The relationships you form with
each other will be the backbone by which we achieve our goals. You have
all been given a great gift. A tangible one yes, but an intangible one as well.
For the first time in this realm, the people are seated at the Crown’s Table.
It is the decisions you make that will determine our course. It is the choices
we live with that will dictate our actions. It is our future to make my Lords
and Ladies do with it, what you will, for in the end Judgment shall fall upon
each of you in your own right.

Are there any who wish to address the Chamber? Please step forward and
identify thyself.

Addressing the Chamber



Tancred RedStar Mayor of Glydenfeld
My fellow citizens of Sosaria. As some of you may already know me. My
name is Tancred RedStar Mayor of Glydenfeld. I wish to share my warmest
wishes with you all tonight. One the eve of this great event let us forge
new bonds together under the banner of the crown. Let our instrangiences
of the past or even the dim light of some hardly knowing thy neighbor, be all
cast aside as we enter this new age. From here we step forward, let it be a
long journey. Thank you.

Ozog PR man 2nd In Command
MES Ozog of Pitmuck. Just wanna invites yoos to Pitmuck any times. Yoo
kin habe ice creams or rides merry go round, or poke sticks at trolls ina
cage. (Ozog handed out Ice Cream to all those in attendance.)

Tavalia Zodok Closing Statement

This Chamber shall serve as your link to the Crown. You may make request
to her majesty for supplies… For protection. For whatever ye may need. This
will also serve as a forum discussions between townships. And foster
communication and aide to each other. The only matter left to attend
to will be to determine when we shall be called to this Chamber.

Township/Crown Summit Meetings

The Wednesday Township/Crown summit meetings start at 8:30pm EST
(twas a compromise after the vote) and will commence in March on the
1st and 3rd Wednesdays of each month.

In the meantime there will be a February meeting on Wednesday
February 17th, EM to post a reminder on approx the 15th.

Dudley Announcement



Rolled Parchment

Dudley knows who has the first batch of "Dispatch Orders". Future orders will
be given a time on them. They will show how many seconds remain before
they poof. They can be turned in and stored until a township wishes to use
them. This is being done so fake copies cannot be made. The new system is
being used to deter Rare collectors from just keeping them or making a
major profit on the Dispatch Orders.

Invasion Rumor

Direct Quote From EM Dudley
“Oh also. There’s been a lot of chatter and conjecture regarding these
dispatch orders. Let me be clear. Nobodies banner is going to be destroyed.
Whoever started that rumor is a jamoke and has no idea what they are talking about.”

Invasion Demonstration

EM Dudley instructed everyone to remain on the steps as he gave the
demonstration. Should someone turn in a scroll and it’s good for some
fire elementals. They want to use it on an ememy then Dudley does this.



The attacks won’t just come from the scrolls and other townships. That’s
just a way for you guys to foster RP between the cities, towns, villages etc
etc. Most of them will come from EM Dudley! Towns will not be able to pick
what type of spawn they wish to send. The difficulty of the spawn will
depend on your town size.​



Excavation and Poseidon's Fury
August 3rd 2009 - Ongoing

Underground, Trammel
January 23, 2010


Many foes were defeated, including a very tough Poseidons Curse
but not without many casualties.



During the bloodshed a very important item was recovered

The journal of Captain Marcus Tokinson
This journal gave more information about the location of the missing artifact

Also recovered from the corpses by our adventurers were a few rolled parchments

After being deciphered by Balandar it was revealed that they are
Dispatch orders from the Crown to the Royal Mages
We were informed that these dispatch orders entitle the bearer to call up an
army to invade an enemy.
These is the first in the series of rewards
geared towards the township banners.

Other items were also gathered from the monsters below.
Gun Powder, Elixor and Poseidon fancy shirts.

Look forward to more township interaction in the coming future.
Who knows what other tricks our EMs have up their robes!
House Of Commons Destroyed
On my way to the Sunday Night House of Commons. I ran into Niallis [*V*] and
Niva The Savage [T_T]. When I came upon the building it was in ruins. It looked like
someone tied tons of Greater Explosion kegs together and blew it to pieces.



The scroll laying on the ground in front of the building had writing on it. I opened the
scroll and it had written inside, "All Realm Gatherings At This Location Are Cancelled By
Order Of Lord Casca, King Of Britannia."

Niallis informed me that this happened last week. It seems our King Lord Casca had some
reason behind the destruction of the Hall of Commons. Niallis also informed me of a scroll
in New Haven. Saying an event was set for 10:45pm EST. Phoenix of Dragons Watch was
reported to have been on her way to the Hall Of Commons to give us more information.

Phoenix arrived and we wondered where the group might gather. Her idea was Buc's Den
at the assassins hall. More ideas began to be talked about. As we stood by the destroyed
hall of commons some anger came over the group. A new idea sprang up which was to
protest in front of Blackthrones Castle.

I asked Phoenix if Lord Casca resided at Blackthorns Castle and she replied,
Aye, Casca resides at Blackthorns castle. Niallis left us in search of information.

Nanoc brought the group back down by changing the subject back to the event going
on somewhere at 10:45pm EST. The group again thought on where to meet or find a
place that had the information.

I suggested the EM Hall. Nanoc said he would go to Britain to see if he could find
out any information. Niallis returned right as Nanoc finished speaking saying,
"Nada at EM Office."

Phoenix chimed in saying That perhaps EM Dudley and Vladimere are heeding the warning of
Casca. I would say that is where Foxx would look for us. Assassin guild hall in Buc's Den.



The group then saddled up and made their way to Buc's Den. I made my way to Luna hoping
to see Em Vladimere pop up in the bank area as he normally does. I tried speaking to Ruben
the event announcer in Luna. Saying Hall of Commons, Lord Casca, and Excavation. All
Reuben had to say was a possible invasion in Luna.



I then thought to seek Marcy by the EM hall and try to speak with her. I didn't have a
runebook so I made my way to Angelica's Attic to obtain one. But alas she was out.
I made my way to another great mall South of Luna called Loopy's At The Faire but, they
were out as well. Then I noticed the public runebooks on the steps and recall to the city
of Britain. Niva The Savage must have had the same idea as I saw her pass by in the streets.



After speaking with her she only had information about the Duelists Edge, The Kings Own,
Drake Foxx and Lord Casca. She could not provide me with the information I needed about
tonights event or the reason for the Hall Of Commons Destruction. I then took a deep breath
knowing Id have to ride all the way to the moongate once again. Then I remembered that the
lovely 1/4 done Britain Bank had its own Moongate!



Since the Moongate didn't go to Buc's Den except Fel I made my way back to Loopy's At
The Faire and used the public runebooks once again and also a rune to the shop to get
back. Once I arrived I quickly tightened my purse and double sealed my backpack.
Buc's Den was no place to have unsecured things. I searched the city for the Assassins
guild that Phoenix spoke of earlier. I would have found it faster if the residents didn't keep
trying to send me down a dark path that lead into the woods.

I slowly opened the door not knowing what thief or assassin I may find. As I crept in I saw
Mayor Nanoc and Niva The Savage. I felt a bit more safe with Nanoc there. Niva I was
unsure about.



Nanoc said nothing anywhere but, would send a pigeon to let me know if he finds anything
else. I bowed to the savage Lady and left the buildings as quickly as I could. Not to fast
to alarm the Savage Lady.

I made my way once again back to Luna and decided to stay put for an hour or so. After
that I went to New Haven and ran into Cara, Lord Woodley, Nanoc, Mach of [DWxC] and
also Crystal of [MotV]



Nanoc announced they had to go to the Compassion shrine in Illish. The group saddled up
once again but was a much larger group. After getting lost we ran into Tucker who wanted
the company name which was vvcs.



After walking to beech we ran into Andrea Kildare. Andrea got right down to business
and addressed the crowd. "Well it seems as though a good deal of the excavation is
complete. However, We'll need some supplies to complete the excavation however.
We are going to require the following items."

List Number One:
A Pickaxe
A Shovel
A Crate
A Surveyors Tool
A Rope
A Torch
A Lantern
A Bolt Of Cloth
A Black Staff
and some Kindling

People began to write the items and go off and search for them. A large part of the group
stayed at the site awaiting for them to return. Searching about the beach I found a Monolith
and strange Pulsating Crystal.



Once I returned, Andrea Kildare informed us that Casca and his goons may try to get the
artifact first. Evil Mages popped out of no where attacking the group but they made short
work of them. After the battle things seemed calm until Spiders, Scorpions and Earth
elementals attacked the group. Paragons spawned as well.



A short while after Lady Crystal of MotV showed up with a Rope, Cloth and Black Staff.
Mach returned with a pickaxe. Nanoc brought the create, Daria Blackmoor brought a torch
and surveyors tool.

Andrea Kildare yelled a loud "Aha! It seems we have all the items required on this list!
Next we will require.

List Number Two:
100 Boards
Saw
hammer
Nails
100 Cuts of Ribs
Liquor
Staves
Barrel Tap
Basket
Skinning Knife

Lady Phoenix of Dragons Watch took charge telling who was getting what. MACH would get
the 100 boards. Daria Blackmoore a Hammer and Nails. Nanoc Ribs. Crystal the bottle of
Liquor, Staves and Barrel Tap. Kenndrix Skinning Knife and Cara a Basket.

All the items were brought back Then Juka Mages, Warriors, and Executioners attacked. The
Third attacked claimed the lives of Lord Bear, Daria Blackmoore and Myself.



After the battle Andrea Kildare announced the next set of items we will require.

List Number Three:
Thigh Boots
Whip
Empty Bottle
Tub
Lockpick
Map
Forged Metal
Copper Wire
Backpack
Deed for a Forge

People set out once again for the third time. Almost all the items were brought back
except no one could find a deed for a forge. Another attack came down upon the group.
Ancient Wyrms, Juka Mages, Chaos Warriors, Executioners and Blackthorn Juggernauts
quickly surrounded the group. The battle lasted awhile with only a few deaths.
Bear, Daria Blackmoore, Buffas Vale, Kenndrix VII, myself and, Niva The Savage
fell to the final attack upon the group.



After the major battle Andrea Kildare said we just needed that forge deed! People regrouped
and Lady Kitsune set off to find the forge deed. Once she returned Andrea Kildare addressed
the group.

Yes Yes. These will come in handy indeed. We'll need to gain access to the lower holds.
Seems to be sealed though....

She attempted to pick the lock but, it would not budge.



Daria Blackmoore suggested Blackrock.

She quickly responded. Blackrock may destroy the lower holds and we'll never be able
to recover the artifact. Balandar would have our heads for this!

Hudson suggested Gold Fish.

Goldfish? Hmm. Doesn't seem to be responding Andrea replied.

Crystal said from the materials required, it would seem we have the tools necessary
to build a winch. Or some other tool to pry the hatch open.

Andrea responded. Exactly! A fine idea Lady Crystal! We'll have that built at once.
We'll have to commission the engineers to construct one.

Crystal asked if we could bring the engineers here. Or will this be a special commission for them.

Twould be a special commission indeed she responded a few moments later. Minute or so
later she said she will send word to the engineers at once and we'll have a device built to
remove the hatch. Thursday Evening. We make our entry into the hatch! Nine Pm ET!
Until then stand sharp! Casca's goons will no doubt try to acquire the artifact!!
Good eve to you all!

 

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3

Town of Gyldenfeld



Leaders:
Mayor Tancred Redstar and Deputy Mayor Lissa Eldi

Buildings:
31

Location:
West of Britain, through the western mountain
pass, at the crossroads of Yew, Britain and Skara Brae.

Coordinates:
Unknown

Allegiance:
To The Crown

*Diplomatic relations with PaxLair, Dragon’s Watch, PaxOku,
Pitmuck and Nidaros. Neutral towards other towns.*

Information:
The town of Gyldenfeld was founded July 23, 2004 as a community had taken root around the Red Wolf Cafe in the preceding year. Gyldenfeld is a very relaxed community with few rules and it's residents have reportedly been known to RP, especially after a few too many drinks. All are welcome in the town and leaving fresh fish in someone's front yard as a gift is a popular local custom. Gyldenfeld is located at the Britain/Skara Brae crossroads just west of Britain in Trammel.​
 

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Guardians Gate City



Leaders:
Daria Blackmoor and Angus

Buildings:
42

Location:
East of Britain along the road.

Coordinates:
43,46N 42,23E

Allegiance:
To The Crown

*Allied with*
(Silvervale, Moria, Kijustsu Anei Keys,
Al Ellisande and Kijustsu Anei Keys)

Information:
The player city of Guardians Gate, located east along the road from the capital city of Britain is home to the Royal Britannian Guards. Officially hanging its signs and opening its doors in December of 2006 the city was the cooperative effort of the guilds of the (BrD), the (Co5), and the (RBG). Nestled along the shores of Loch Lake the city began to take the roots of it's humble beginnings as it's eventual leader Lord Angus laid the foundations of what we now know as the cities Rune Library and Training Hall. Then and there the idea began to grow......
 

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The City of Kijustsu Anei Village


Leader:
Village Intendant​

Buildings:
24​

Location:
Homare-Jima, Tokuno Islands​

Coordinates:
89o 34'N, 69o 57'W​

Allegiance:
Neutral​

*Part of the Ethereal Void Imperium*
(Kijustsu Anei Village, Zedland, Merxmere,
Cimmerians Pass, Kijustsu Anei Keys, and Moria)

Information:
Established on August 20, 2007. Kijustsu Anei Village is a place
for Savages, Orcs, Undead, Drow and all walks of life.​


More Information on Kijustsu Anei Village:






Contact:
Niva the Savage - ICQ#8040775

Shiela - ICQ#151699391
Gareth - ICQ#267944224​

Out Of Game Leadership:

Wildstar, Shiela and Gareth​

Current IC Leader:
-Tribal Council​

Active RP Groups:

Guards, Pirates, Thieves,
Savages, Necromancers, Orcs,
Mages, and Undead​

Inhabitants Guild:

Inhabitants of Kijustsu Anei Village​

Guild Association:

Chesapeake Crafters Society, Inhabitants of Kijustsu Anei Village, Tonkaweya Tribe, Arg'nath Og'nar, Youkaiko, Training In Progress, Lost Souls of Kijustsu Anei, Alien Beings, Damage Inc, Knights of Shriad, Punishers In The System, Ancestral Guardian Elders, Skeleton Key Shipping Company, Society of the Honorius​

Establishments:

Nivas Hunting Lodge, Crafters Hall, Community Teleport Hub, Orc Fort, Savage Fort, Graveyard, Tower of Necromantic Arts And Sciences, Iron Bandit Inn, Blue Light Tavern, Britannia Mage Tower, EVI Capital Building​

Historic Storyline places:

Well of Souls/Void Gateway​

Village Policy:

Kijustsu Anei maintains an "Open Door Policy" welcoming anyone wishing to
be a positive addition to the village and its community. Kijustsu Anei is
a place that welcomes all walks of life and gives security and a place to
call home for those who have none.​

Rp Guidelines:

The village does not maintain many rules or regulations for roleplay.
However certain RP groups or guilds may have additional rules or regulations​





+-Hooded Robe of Shadows/Umbra are recognized as

covering up who the character is in RP. (Assassins, Privy Tribal
Council, Murderers, Thiefs etc etc.)-+
 

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PaxOku City



Leaders:
Tatania Karthina - Mayor

Buildings:
6
Location:
Homare-Jima Island

Coordinates:
Unknown

Allegiance:
To The Crown

*PaxOku is in the PaxLair Statehood and we’re in alliance with PaxLair City,
Dragons Watch and Pitmuck, with good relations with Gyldenfeld, Nidaros,
Silvervale, Guardians Gate and Kijustsu Anei Village*

Information:
PaxOku is a cultural city with a library of over 1,000 mostly player written books, museum and theater. Located on Homare-Jima, Tokuno Islands (Chesapeake shard). The city was founded as an outpost of PaxLair city on Nov 3rd, 2004. PaxOku is an open door roleplaying city. All are welcome to come to the city and partake in anything from events to roleplay story lines.

Website: www.Paxlair.com
 

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PaxLair City

PaxLair City



Leaders:
Winfield and Ga’kuct

Buildings:
30

Location:
West of Compassion Shrine, Felucca.

Coordinates:
76o 2'N 26o 5'E

Allegiance:
Neutral

*PaxLair City is the Capital of the PaxLair Statehood which includes the cities of PaxLair City, Dragons Watch, PaxOku, and Nidaros. The Statehood is allied with the cities Aryslan, Gyldenfeld, and Pitmuck.*

Information:
PaxLair was founded on January 19, 1998. PaxLair City's (and the Statehood's) guiding tenets are peace, neutrality, and [Role-playing]. As the PaxLair Statehood capital, the central meadow area surrounding the Twin Towers is neutral territory. The meadow to the East tends to be a conflict zone particularly near the Orc Fort. PaxLair's seaport is to the west where fishermen, merchants, pirates, and battleships might be found.

Website: www.Paxlair.com
 

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Dragons Watch



Leaders:
Mayor Nanoc and Se’an Silverfoot

Buildings:
16

Location:
North of the town of Vesper Felucca

Coordinates:
139’ 24N, 129’ 39E

Allegiance:
To the Crown

*Diplomatic relations with PaxLair and cities of the Statehood of PaxLair.
Also Glydenfeld, Nidaros, the Pitmucks, Silvervale, Guardians Gate and
PaxOku. We have no aggression and a friendly neutrality to all other townships.*

Information:
Awaiting information from DW Government​
 

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Cimmerian Pass




Leaders:
Nyx and Lakoda

Buildings:
14

Location:
South of Luna centered around Hanses Hostel.

Coordinates:
Unknown

Allegiance:
Neutral

*Part of the Ethereal Void Imperium*
(Kijustsu Anei Village, Zedland, Merxmere,
Cimmerians Pass, Kijustsu Anei Keys, and Moria)

Information:
A quite lil town on the outskirts of Luna. Need a vacation from
Luna but still want the ability to log at an inn, or stable your
pet after a hard day of mining or lumberjacking. Stop in and
say hello.

Contact:
Nyx @ [email protected]
 

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Moria Village



Leader:
Zalan - Commander

Buildings:
12

Location:
Britain crossroads (Felucca)

Coordinates:
71o 1'N, 61o 31'E

Allegiance:
Agressive

Information
Moria Village was created by Lady Angelica and Lord Demon Slayer. The town is located in Felucca at the cross roads between Britain and Minoc. Moria was conquered by the Ethereal Void Imperium on February 22, 2010. Moria is focused on battle training through fight nights and is the head quarters for the Imperium Military.

(The town was conquered to give a RP reason as to why Moria is part of the Imperium. The agreement was requested by Moria and Imperium Founders.)

*Part of the Ethereal Void Imperium*
(Kijustsu Anei Village, Zedland, Merxmere,
Cimmerians Pass, Kijustsu Anei Keys, and Moria)

*Part of the United Sosarian Alliance*
(Guardians Gate, Silvervale, Merxmere,
Kijustsu Anei Keys, and Moria
)


Contact:
Demon Slayer - ICQ#8040775
Sundina - ICQ#95509325
Angelica - ICQ#34244614

Contact RP Government:
WildStar - ICQ#8040775
Lord Gareth - ICQ#267944224​
 

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Al Ellisande Town

(No Picture yet)

Leaders:
Labonyx and Miroku

Buildings:
14

Location:
South West of Umbra

Coordinates:
Unknown

Allegiance:
To The Crown

*Allied with: Silvervale and Al Ellisande*

Information

Contact:
 

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14

Kaar Barashalu

Leader: Gak'uct

Contact Information:N/A

Description:
The Kaar Barashalu Orc Clan [Orc] is feared by humans and elves across the Realm. They eat horsie stew and love to tangle with the locals. Stay upwind though. They may be able to smell you, but you don't want to smell them. Kaar Barashalu is a very old Orc clan led by Ga'kuct. When you talk to an orc, you best bring your orc translation book.​
 

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Youkaiko

Leader: Ado The Theif

Contact Information:
ICQ#374733757

Description:
*Ado is sitting in a fancy office which is obviously not his. He turns around
in the chair hes sitting in to face you and cracks a smirk as he gestures
his hand to a pile of gold, jewelry, and rares beside him*

What do ye think of all this? Do ye wish ye could be so fortunate as t' have half of this 'ere treasure? I'm sure ye do. Well.. Its not.. Entirely imposable. There are but.. A few things to do require such wealth. Ye 'ave t' 'ave a swift hand at grabbin'. Ye 'ave t' 'ave a keen eye. Ye'll 'ave t' 'ave guts. T' be in plain sight but yet not able t' be seen by anyone. Sounds hard? Aye it is. But well worth it in th' end if ye can pull it off without gettin yer arse thrown to th' guards. Trus' me.. Tha's no fun. "Isnt this stealing?" *mimicking you*. Well.. Not entirely.. S'called Thievery. Stealing.. Thats such a... Harsh word t' use. Think of it as barrowin' without askin or givin back. See don' sound so harmfull anymore once described like tha' now is it? Didn' think so. Well even if ye're no thief tha's no problem. We're always lookin fer darker people t' be in th' know. Thieves, Barkeeps, Assassins, Fighters, an more.. Ye see.. This information is t' be kept on th' low.. Yer t' tell no one ye're ears've heard these words. If ye do tell.. Well.. Ye'll find out.. *smirk* Oh i've yer attention? Very good. Youkaiko.. We like t' lay on th low and be known to th' public as a local gentleman's club.. a private one. We've 'ad many, many people hearin this and wantin t' join.. course they'd never make it in th' gentleman's club.. only th'.. most high class of the gentlemen in th' city make it in.. This's 'ow Slick an I set it all up when we set youkaiko up. Youkaiko.. Yer wonderin what th 'ells youkaiko mean?.. Well.. We live in somewhat of an oriental area.. Youkaiko is japanese which i saw fitting for a name.. Youkaiko in Japanese means troublemakers.. Course most people in th village would never know tha'. *smirks and stays quiet for a moment* Ill give ye time t' absorb all this 'ere info in an think on it.. Remember what i said though.. This's our little secret. Once yer minds made give me a shout at th' icq 374733757.. 'Ave a good eve... *flicks a gold coin up and catches it*
 

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16

United Sosarian Navy

Leader:


Contact Information:


Description:


 

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17

Tonkaweya Tribe

Leader:
Niva The Savage

Contact Information:
ICQ#8040775

Description:
The Tonkaweya Tribe is based in Kijustsu Anei Village. There was inter-tribal fighting among the Savage Tribe near the Compassion Shrine in Ilshenar once the leader passed. One half of the tribe wanted one Savage to be the new leader, while the other half wanted another Savage to be the new leader. They battled each other in an attempt to put their chosen leader in place. Unfortunately for the side Niva the Savage choose, the other side allied with the golems and controllers of the land. Needless to say, her side was outnumbered and forced to leave Ilshenar. They wondered the lands until they found Kijustsu Anei Village and placed a fort in the village. Tonkeweya Tribe continues to look for other lost Savages and welcomes them into the Tribe, such as Sinthe and Sinhi who were forced from the old tribe before the leader died.


The Tonkaweya Tribe is a pure Roleplay guild/Tribe only.

The rules are simple but strict. Anyone not wishing to follow the guidelines and rules will not be accepted into the Tribe.

(Please note we will give 150% to work with you on outfits and how to roleplay. If you show us the will to learn we wont turn you away. The Tribe is not an elite Rp group but they do have restrictions.)

Outfits


Males-
Head-(Bear, Deer or Tribe Mask)
Neck-(Leather, Studded or Dark Plate gorget)
Chest-(Studded, Leather Do or Nothing)
Arms-(Bone)
Legs-(Bone)
Hands-(Leather or Studded)
Feet-(None)
Clothing-(None)
Back (Quiver for Archers Only. Fur Cloak for Mages Only)


Female-
Head-(Bear, Deer or Tribe Mask)
Neck-(Leather, Studded or Dark Plate gorget)
Chest-(Leather Or Studded Bustier, (F)Leather armor, Studded Armor Or Nothing)
Arms-(Bone)
Legs-(Bone)
Hands-(Leather or Studded)
Feet-(None)
Clothing-(None)
Back (Quiver for Archers Only, Fur Cloak for Mages Only)

Skin- Any color you wish
Hair- None or Topknot

Weapons- (Any)

Mount- (Ridgeback only)
**Slaves and Workforce May Ride Llamas**

Ranks

Kanza ("wind people")
Mages/Necromancer/

Attikamekw ("whitefish people")
Great Warriors 1xGm

Asakiwaki ("yellow earth people")

Normal Warriors 0x Gm

Meskwaki ("red earth people")
Workers

Sluve or Slave
Slave

(Mages and Necromancers are the highest and smartest Tribe members. Our Savages believe they know all since they can move objects and shoot fire from their hands. Below them are the strongest warriors, then the weak, then the workers and the Slave is the lowest.)

The Savage Buildings​



(COMING SOON)


The Orc stew is for everyone. Please eat sometimes for your savage will get hungry.

Non-Savage Visitors​

Example: Winfield, Angelica, Neira, Bam Bam, Mirt etc etc

Are welcome to enter the fort unless told other wise. Anyone* visiting the fort will not be attacked. Savages may become hostile should you purposely offend them or threaten them in anyway. Should a savage ask you to leave you may battle them to stay if you wish.

*Any orc will be attacked should they enter the Savage Fort.
*Anyone who is at the time an enemy of the Savages will be attacked should they enter the Savage Fort.

(Should John Duke throw snowballs at the savages from outside the fort they will come and Kill him.)

Mine Not Yours Rules​

Ka-Har!​

-Ka-Har! may be initiated between Savages.

-Permission must be given for a savage to initiate Ka-Har! with someone who is not a Savage.

-Anyone may initiate Ka-Har! with a savage without warning.

Ka-Har! is yelled when one savage wants something another savage or person has.

The only way you may yell Ka-Har! is if they are showing off the item.

*Shows off new Hat*

Quick Step Example
A & B

1. A.*Shows off New Hat*
2. B. *Pulls on new Hat*
3 A. Nu! or No! or Nub!
4.B. Ka-Har!
5. Person B is attacking you.

You may beat the savage to death. If the Savage runs off screen they are considered the loser. Whichever Savage wins will be given the item. No one may Challenge for the item if it was already battled over.

(Items battled over can only be "Worthless Items")

Such as:
Clothing
Lanterns
Crappy weapons
Crappy Armor
Jewels
Food
Drinks
Animal
Slave

So you cant battle someone for their Hunters Headdress or Spirit of the Totem.





 

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18

PaxLair Statehood

PaxLair is a Statehood of several cities: PaxLair City, Dragons Watch, and PaxOku. PaxLair started as one of the first player towns on Felucca, Chesapeake created by the guild The Band (TB). PaxLair is no longer a single town and the original town was renamed to "PaxLair City". PaxLair is open to all where many citizen-guilds and citizens have a variety of interests to include PvP combat, commercial ventures, adventure PvM, events, housing, government service, community development and interaction, diplomacy, news reporting, and quests.​

PaxLair City
PaxOku
Dragons Watch

Website: www.paxlair.com
 

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19

Skeleton Key Shipping Company

Leader:
Orin

Contact Information:

Description:
IN GAME (IC) *Knowledge characters would know*
The Skeleton Key Shipping Company is a shipping company who transports goods across sea and land, and any other way we can profit from it. Profit runs the Company. We are neutral in most things, and we stay clear of open conflict until the conflict tries to stop us from doing our job..........​
We are not evil. The Skeleton Key Shipping Company is made up of those who wish to thrive in Britannia.We may be ruthless, underhanded, cutthroat, and profit mongers, but inherently evil…we are not.

The Skeleton Key Shipping Company is known as a business. Those who hire into the Company are required to conduct themselves accordingly knowing the “language” and “the code”. It is rumored that the Skeleton Key Shipping Company themselves have ties to Privateers and Pirates and smuggling, but it seems the proof always seems to disappear before those with power to enforce the laws arrive. The Skeleton Key Shipping Company is publicly run by Grace O'Malley and some question the goals and plans of the Skeleton Key Shipping Company.

WHO WE ARE – OOC
*Knowledge characters would NOT normally know.*

The Skeleton Key Shipping Company is a front. It is a profitable business, and is run like a shipping company, but it is merely a front. At times we may actually follow through with delivery of shipments but should a shipment deem to be extremely profitable its' arrival at its' destination most likely will be in jeopardy.

We are a collection of realm misfits and unite for one reason and one reason alone, to profit from the loss of others by whatever means necessary.

Guild Charter:

Terra Mariq Potens (Invincible on Land and Sea)

Our shipping and trading Company transports goods across land and sea for profit. We hire the best men and women to handle our shipments and to complete various jobs. The Skeleton Key Shipping Company is located at the ******** ****, **** ** ****.

Rates
Small crate – 1000 gold pieces per crate
Medium crate – 1500 gold pieces per crate
Large crate – 2000 gold pieces per crate

By Sea – 50,000 gold pieces per ship includes crew
By Land – 100,000 gold pieces includes charge for 4 pack animals. Additional pack animals, additional gold pieces.

Terms
All shipping contracts are to be paid in full prior to departure.
Any loss is yours, not ours.
Any retribution regarding a loss will be our privilege, not yours.
Any costs incurred by the Company during retribution will be the responsibility of the Shipper not the Company and are to be paid promptly and in full.
Failure to compensate the Company for any charges or losses incurred will be tended to promptly and severely.




 

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20

Nidaros

(Picture needed)

Leaders:
Cymbria Devereux and Adoncia Muerte and Tesla Radcliff

Buildings:
6

Location:
East of Skara Brae along the road to Britain

Coordinates:
Unknown

Allegiance:
Neutral

*Good Relations with: PaxLair Statehood townships, Glydenfeld,
Kijustsu Anei Village. Neutral towards all other townships at this time.*

Contact List:
N/A

Information:
Nidaros was founded on May 4, 2000 when Trammel opened for housing. It was active from that time until quite a while after Age of Shadows launched. Then, as larger housing plots became available and there were new places to explore, the citizenship began to dwindle. It is now hoped that while the housing is still limited, activity may return occasionally to this historic site.

 

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21

Pitmuck



Leaders:
Ozog Giantfart

Buildings:
Unknown

Location:
Unknown (Follow the Ice Cream for now)

Coordinates:
50o 21'S 51o 53'E

Allegiance:
Queens Buddies

*Good relations with: PaxLair, PaxOku, Dragons Watch and rest in that
alliance, Nidaros and others in the PaxLair Statehood.*

Contact:

Information:


 

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22

Silvervale

(Picture needed)

Leaders:
Darth Oni

Buildings:
12

Location:
North East out of Britain past the swamp

Coordinates:
Unknown

Allegiance:
To the Crown

*Allied with Guardians Gate and Al Ellisande, No aggression
towards any townships.*

Contact:

Information:


 

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23

Village of Templar Stronghold



Leaders:
Prime Minister Prowler & Templar high Counsol

Buildings:
5

Location:
North East of Minoc by Sacrifice shrine Felucca.

Coordinates:
Unknown

Allegiance:
Neutral

Contact:

Information:


 

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Zedland

Zedland



Leaders:

Rivi Ravernwynd, Shadow Diplomat and Naomie DeLayne

Buildings:
26

Location:
Malas

Coordinates:
(4°39'S 4°4'E)
X:1381, Y:1677

Allegiance:
To The Crown

*Part of the Ethereal Void Imperium*
(Kijustsu Anei Village, Zedland, Merxmere,
Cimmerians Pass, Kijustsu Anei Keys, and Moria)

Contact:
Rivi Ravenwynd ICQ: 442577511

Information:
Zedland began in September 20, 2004 with the SHE auction house and now has a total of 26 buildings as it has grown over the years. The only impediment to its growth has been finding available housing space for our citizens in the surrounding area.

The Shadow Hunters Empire Guild (SHE) of Chesapeake turned 10 years old in September 2010, and The SHE Auction celebrated 6 years of continuous service to the Chesapeake shard as well at that time. The SHE Auction is held every Saturday at 7 pm est time. We have lotto and super lotto, and we give out millions in gold every week through our famous Pop Ups and grab bags of gold and prizes.

Zedland has many attractions besides the auction house. Our Event House is home to our Icy Maze events. We also have The Zedland Museum, The Zedland Chicken Spa, The Zedland Armory, The Zedland Observatory and the Zedland Tavern and Inn to name a few. More attractions will be added in the future as well.


 

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25

Kijustsu Anei Keys



Leader:
Orin - Portreeve

Buildings:
10

Location:
East of Britain along the shore

Coordinates:
13o 12'N, 47o 23'E

Allegiance:
Agressive

*Part of the Ethereal Void Imperium*
(Kijustsu Anei Village, Zedland, Merxmere, Cimmerians Pass,
Kijustsu Anei Keys,
Kijustsu Anei Village and Moria)

*Part of the United Sosarian Alliance*
(Guardians Gate, Silvervale, Merxmere,
Kijustsu Anei Keys, and Moria
)

Contact:
Wildstar - ICQ#8040775
Gareth - ICQ#267944224

Information:
The Kijustsu Anei Keys is a roleplaying fishing village and part of the Kijustsu Anei community. The keys is a community of various establishments, groups and guilds consisting of a large variety of players dedicated to creating a fun-loving atmosphere for all player types to be part of.

Active RP Groups:
Pirates, Fishermen, Shipping Company and Navy




 

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26

Colt



Leaders:
Mayor Coolhandluke
Vice mayor Lord Thakria

Buildings:
9

Location:
Malas

Coordinates:
115’ 40N 31’ 38E

Allegiance:
Neutral

*Allied with: The Sacred Order of The Runes*

Contact:
Coolhandluke ICQ# 412425929
Van ICQ# 356457987

Information:
Established in January of 2010. We have a town hall places for armor for new people and vets we have a archery center and a pub with stables and other establishments for stuff people need plus in the town hall we have a rune book collection for most any trades

 

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27

The Society of Ancestral Guardian Elders

Leader:
????

Contact Information:
ICQ#

Description:
S@GE has always been built on a rock-hard foundation of honor, cooperation, strength of character, and respect. It is by these guiding concepts that we hope to make our way in any realm. Please read through our rules carefully before applying to enter the fold of our sanctuary, because once you have done so you will be expected to adhere to them.
1.All members are expected to act in cooperation of all others. There may be times that you will be asked to step away from your personal tasks in order to assist a member of our guild. When this happens, it is expected that you do so with a smile on your face. A negative attitude will not be looked upon fondly, and will be remembered when you are in need of our help.

2.Act in an honorable manner at all times. This sanctuary is open to all races and classes, but only those of an honorable nature. If your idea of fun is exploiting game play, harassing members of this house or the public, or otherwise acting in a way that goes against our Code of Conduct, then perhaps this isn't the place for you.

3.Respect begets respect. Under no circumstances is anyone allowed to act in a disrespectful manner to anyone else in the sanctuary. People get upset and personalities don't always gel. That's to be expected. However, there are more appropriate ways to handle these situations than being disrespectful. If a situation cannot be handled by the members in question, it will pass on to the guild leader for mediation. If, after the mediation, the situation continues, a cooling-off period may be instilled. If it continues after that, the offending party will be shown the front door.

4.Roleplay is preferred. It is our hope to maintain the integrity of S@GE through taking on the characters we have created. However, we understand that there are times for roleplay and times when we do not feel like roleplaying. Therefore, we will not enforce a strict code of how you should speak in guild chat or other open channels. Please be considerate of your fellow guild members and mark OOC chat with (( )) or any other appropriate means.

5.Family and real life comes first. In S@GE, we recognize and respect that there is a life outside of this realm. Because of this we have fairly flexible attendance requirements. Guild and alliance events are optional but we encourage you to take part whenever possible. You will only get from the guild and alliance what you put into it and the success of all rely on the support and activity of the members.

6.Communication via the website is expected. All members are required to sign their character up on the website, and maintain it. Your characters history/biography and any scenarios etc. are to be recorded here. This is to aid all in working up appropriate and entertaining plots and scenarios around all characters. This guild is built on cooperation, and that requires communication. This website is the main way we will be communicating, so your attendance here is mandatory.

7.Age restriction. We have an age restriction of 18 years minimum.

If you are interested in becoming a part of our fold, please contact Luna Rossa either via PM or at ICQ#????
 

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28

Arg'nath Og'nar Orc Clan

Leader:
Saraugug

Contact Information:
ICQ#374733757

Description:
The Arg'nath Og'nar orc clan came from the outer reaches of the continent of Britannia with their clan chief, Saraugug in search for gold (shiniez), women (feo-orkiez), gems (jemz), Blood (bluud), and tribute for their god (da warbozz). They originally came to the village to retrieve one of their feo-orkies, sue'tunk who is currently being held captive by the blue guard but once they saw the wealth and ebilness of the land they decided this was thee place to set up their fort. One they moved in the noticed that savages practically ran the lands and the orcs decided that this needed to stop so they declared war on the savages thus all of the fighting between the two.

Normally the orcs would speak in orcish but for explaining it would be a bit a bit hard to understand and takes a bit of time to learn but its not too hard.

Clan Ranks

Uruk- any orc who might not want a ranked title.

Globo- the lowest rank of an orcish warrior.

UnUruk- equivalent of an orcish captain.

Uruk Durbo- clan chief.

Sharku Cirith- elder or wise one of the clan.

Language

Orcs of the Arg'nath Og'nar clan speak english orcish which is english just... kind of messed up but semi-readable. though there are a few words that arent english and purely orcish that orcs say. an example of some of these orcish words said would be clomp (to kill), bubhosh (very good), karn (red), peep or peepirz (to see or eyes), lat (you), ilid (elf), gruk (think or know), mojo (magic), whompr (weapon), ash (one), dub (two). Thats just an example of a few orcish words. There are a few more and you will learn them over time. For those of you who are unsure how to speak like an orc dont worry.. just remember there are alot of u's and z's. I will give you a few examples of what an orc might say. "Lat stynkz lyk ilidz" (you stink like elves), "Saraug haz mangee feo-orkiez en hiz bed eberee nyt" (Saraugug has many female orcs in his bed every night). Dont worry if people cant understand you. Maybe try to hint with different words while staying in character but try not to get out of character while trying to explain as its more fun and mysterious when you stay in character and people are trying to figure you out.

Orcish Outfits



As you can see orcs can dress differently from one another. females tend to be pretty simple by wearing a skirt and a few peices or armor. It could go either way though. a male orc would normally wear armor of some sort and as you can see they can wear clothes over their armor. The main thing to remember when role playing an orc is to wear the orc mask. The color doesnt matter. Green or tan. Its always nice for an orc to hold a weapon as they love to clomp. With all that said orcs are pretty easy to dress so just have fun with it.

Other RP
-Orcs and Savages hate each other. Simple as that.
-Arg'nath Og'nars warboss is named Grokblar.
-Orcs love shiniez, gems, women, blood, slaves, and making people feel worthless.
-Orcs downtalk alot. they also challenge anyone who oposes their ways.
-Orcs beleive they are the smartest race
-Orc fort is in Kijustsu Anei (homare-hima)
-Guild tag is URUK
-Orcs love food and can sometimes be bribed with it.

If you are interested in joining the Arg'nath Og'nar orc clan give me an icq at 374733757 and we'll talk.



 

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29

Paladins of PaxLair

Leader:
Elijah Cross

Contact:
ICQ # 89-611-595

Description:
The Paladins of PaxLair [PxP] call the City of PaxLair, Felucca in the East Meadow their home. PxP was founded by former members of the Paladins of Virtue [PV] of PaxLair and it serves the same purpose: the defense of our great city. Downtown PaxLair City (also known as the central meadow) has always been and remains to this day a neutral ground for all to meet. The East Meadow of PaxLair City is controlled mainly by the paladins (maintaining two towers and a small stone keep) and is also a place of virtue. Paladins are by no means neutral and always fight to uphold truth and morality while defending and protecting the innocent of the realm. The East Meadow at times sees conflicts of good and evil and can sometimes be a perilous place so always be on your guard, for you never know what evil may be lurking in the shadows.

Our loyalties are to the Crown and Queen Dawn of Britannia. Of course we have our loyalties to PaxLair City and we will defend our home, against any and all aggressors, to the very last.

The Paladins of PaxLair are mainly a role-play (some PvP) guild.
We are by no means an elite role-play guild but we do try our best and are willing to work with all who wish to join us. One need not be a veteran role-player to join (nor a veteran PvP'er), as long as they are willing to learn and remain in character.

Role-Playing Rules:

Simple and to the point. All members of PxP are to be of “lawful-good” alignment and should act accordingly at all times within the realm. Paladins abhor ALL evil and always fight on the side of good.

Dress Code:
Our dress code is simple. All we ask is that you look the part of a paladin, and our guild colors are white and purple, with white and red reserved only for commanding officers.

Ranks

Sage – Paladin Mages
Minstrel – Paladin Bard
Artisan – Paladin Crafter
Knight – Paladin Warriors (general rank)
Lord/Lady Knight – Commanding Officers

 

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30

Crest of Courageous Hearts

Leader:

Contact:

Description:


 

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33

Felluca Police Department

Leaders:
Necro and Aimee

Contact info:
Necro ICQ #493383787

Champ Spawns:
Yes

Faction:
Council of Mages

Description:
We are a small guild that field anywhere from 1-7 any given day. We enjoy PvP, long walks on the beach...oh sorry, I got off topic there...did I mention we enjoy PvP?

 

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34

Training In Progress

Leaders:
Tiger Lily and Kire

Contact info:
TigerLilly ICQ#151699391
Kire ICQ#598327765

Description:
Welcome to Training In Progress (TIPS). We are a training guild, our charter is to help player’s reach their training goals and to “show them the ropes” of UO. We hold regular training events for lower level players and try to tailor training to the players needs. Our members consist of three categories, In Training, Mentors, and Lead Mentors. In Training members focus on improving their skills and once they have reached their goals, they should move to another guild or stay on as a Mentor. Mentors guide and train In Training members. Lead Mentors organize events and scheduled training, perform administrative duties. As a guild we do not require role play but we do lend ourselves out for RP events. Our rules are simple, be nice and respect others. If you would like more information or have an interest in joining our guild, feel free to contact one of our members.

We are apart of the Kijustsu Anei Community Click here for more....


 

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35

Crafters Society

Leaders:
Juliana Baker
Gareth
Angelica

Contact info:
Lord Gareth ICQ#267944224
Lady Angelica ICQ#34244614

Description:
Welcome to the Crafters Society page. The guild was founded as a
pure crafters guild by Oda Nobunga, Lady Angelica and Taurik. The
guild expanded beyond just one community and opened its doors to
all people on the shard. The crafters society works to help train,
craft and learn new things together. This is not a normal guild with
attendance and outings. The crafters guild is here mostly for
communication between all crafter professions.

The guild offers a crafters hall located next to the Homare-Jima
Moongate. We are very excited about the new soul forge. OkuC is
also apart of the Chesapeake Community Cooperation. Below you
will find guild leadership contact information. Feel free to contact
any of us about joining. (Crafting is much more fun with more
people doing it at the same time.)

We are apart of the Kijustsu Anei Community


 

Lord Gareth

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Action

Action

Leaders:
Scorpio

Contact info:
Scorpio ICQ# 649768866

Description:
Action(ACT) is a newly founded guild looking for friendly, honest,active players. We are a guild that is self sufficient and knowledgeable. We are looking for friendly people who want to be part of a community. We will have events scheduled for every night of the week. So you will always have something to do. Also we believe in giving back to the community and will do our best to have one shard wide event a month. In the end we are about making game play more enjoyable for people. If you are interested feel free to talk to one of our member s in game or ICQ Edgestone for more information.


 
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