• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Cheating is getting bad again...

Status
Not open for further replies.
S

Shakkar

Guest
To fast loot kills at em events, try:popcorn: holding shift control down and targeting the corpse u want fast freindly and not a cheat. also macros can be set for this try target next in the mix. also not an exploit. but to someone who doesnt know it may appear as such.
 

popps

Always Present
Stratics Veteran
Stratics Legend
Scripting didn't devalue the runic kits (tailor or smith). People who were smart enough to script to get them, were also smart enough to control the supply and not get into a price war with the other merchants.

I disagree.

I think scripters devalued the worth of many in game items so much that a lot of players, myself included, decided it not worth their time to spend efforts getting those items through game mechanics and just spent the gold to buy those items from scripters.

Of course, this greatly reduced the number of activities worth playing in Ultima Online for many players who did not use cheats. The game became "smaller" for many players which, IMHO, is not good for the better being of UO in the long run......

Imbuing devalued runic kits.
On this we agree. I see it as a very good thing, IMHO.

The less scripters have worth doing in the game, the better, IMHO..........

I hope Ultima Online becomes a game where no activity is worth scripting any longer.....

Perhaps it is not possible to stop scripting, I don't know, but maybe it is possible through clever Design to make no activity worth being scripted any longer in Ultima Online......
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
As long as there are items or skills to be gained, but the only way to gain them is through mindless repetition of key presses then yes - there will always be scripting.
 

popps

Always Present
Stratics Veteran
Stratics Legend
As long as there are items or skills to be gained, but the only way to gain them is through mindless repetition of key presses then yes - there will always be scripting.


It is a way to see things, yes.

But then, a game that has mindless repetition of key presses which calls for scripting should NOT make it illegal.

I said it and repeat it once again, either have it illegal AND enforce this prohibition for all players to respect it, OR, make it legal for ALL players to use scripts.

What I do not like and cannot possibly agree with, is seeing scripting or hacking deemed illegal in the game but then such prohibition not enforced strongly.

This is not acceptable, IMHO.
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
Save face?! Yeah 'cuz I care about how I will be judged.. In a game.. NOT. That's them, the cheaters.. Which is why they cheat. I only protest that I don't have a fair chance here... Well, didn't have, if we want to be exact.

But hey.. Didn't expect anything else- "Cheats actually make you WORSE".. How many times has it been SAID that JUST the cheats won't help much. But they make your average PVPer way more powerfull and if you're above average - Which you should be by now.. Then you're just in a whole league of your own when it comes to someone without cheats fighting you. You know what? Won't even bother with the rest of the arguements and certainly I've posted and responded to so many posts about this that it's not worth it. You w1n dis arguementz, you can haz it. :lol:

As for WOW.. Yeah I know it's The-Game-I-Should-Never-Name around these parts. Sorry for bringing it up.. Whatevz. But if you won't even admit they handle their **** 100% better than UO then you're just a Fanboi... Note the Caps F. :thumbup1:

Sowwyyy.. :heart:
 

RawHeadRex

Slightly Crazed
Stratics Veteran
Stratics Legend
every day in luna, a particular 'character' walks into the bank area (same path every day, no deviation) and attempts to throw away "blessed items" in the trash can... every day at least ten times a day. If you place something in front of them like a box or a barrel (accidently of course)... they stop in their tracks. If you say hello to them, they never answer.

now people who know about this know exactly what this person is up to and what they're trying to accomplish. are you saying this does not affect the UO marketplace ?
 

RawHeadRex

Slightly Crazed
Stratics Veteran
Stratics Legend
How exactly do you know what items they are throwing away?
because they are throwing away items in that chest that tells you to "come over here and feed me." then when you put something blessed in it, it says, " you cannot throw away items that are blessed."
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
I :heart: scripters for their work. It makes my game much more enjoyable and faster. Instead of mining for hours I can just go buy my ingots. Instead of chopping wood for hours, I can just go buy it. Same with everything else.

Speed hacking? Who cares. I have amazing ping so I'm not effected by everyones speed hack. However, if there is an insanely fast person, I just don't fight him. Period. No point in complaining. It may be annoying, but he's not going to get action out of me.

Skill gain scripts? Yes please. I don't want carpel tunnel. After 10 years, I've gained everything the legit way :thumbup1:

The only thing I dislike are dupes. Cause that does truly hurt everything and everyone. :sad2:
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
i truely feel nothing can be done... duping, unattended macroing can be delt with. speeder and cheat tools can't be observed in any way or else certain members of every shard would be gone ten times over by now.
This actually isn't true. I know from personal experience (as a pager, not a pagee) that the GM's are responding to pages about cheating, and people are getting banned for it (this includes the use of "speeders" and pvp scripts). But it would appear that the policy is to only act on complaints. So if you see someone cheating, and you don't like it, page on them. And you don't have to page on them and wait for hours for an answer. Just complete the process and do whatever you want, including logging off. Pages of this nature are dealt with even if the complainant has logged off.
 
N

NickyDishes

Guest
people whining r usually the ones not just getting their butt beat, but also cause they r too computer illiterate to use them theirselves or just too lazy to get em theirselves.....ive observed this myself many times....
 

WildWobble

Sage
Stratics Veteran
Stratics Legend
It happens

need new approach

Must be cost affective

Must be outside the box

Oh yeah we a game over 12 years old with 3rd rate programers

who don't care much about the game!

I won't hold my breath for any big fixes
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
people whining r usually the ones not just getting their butt beat, but also cause they r too computer illiterate to use them theirselves or just too lazy to get em theirselves.....ive observed this myself many times....
I'm not sure you should be criticizing the literacy of other people. I'm far from computer illiterate. I build my own computers. I've hosted my own website and game servers. I've written scripts for those servers.

I don't cheat not because I'm "too lazy" or "computer illiterate". I don't cheat because I have a strong sense of justice and fair play, and I choose not to cheat. And if I fight you and figure out you are cheating, I'll be paging on you and there is a really good chance you will be taking a vacation from UO...
 
M

Morgana LeFay (PoV)

Guest
Maybe there was a detection program and even maybe there was a spreadsheet, but most likely once they linked all the accounts associated with the ones flagged, they probably realized they simply couldn't afford to loose that many accounts, so it got swept under the carpet and introduced another horse and pony show ie High Sea booster.
Exactly.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I :heart: scripters for their work. It makes my game much more enjoyable and faster. Instead of mining for hours I can just go buy my ingots. Instead of chopping wood for hours, I can just go buy it. Same with everything else.
The only thing I dislike are dupes. Cause that does truly hurt everything and everyone. :sad2:
Either one :heart: more items available or one don´t.

In the end, there´s no difference between your two quotes. They are both having the same impact on the game...
 

Annonymous User

Journeyman
Stratics Veteran
Stratics Legend
Who cares, How does this effect me 40 years down the road. Will I die of some messed up disease because I played a game that had people in it that cheated.. I play I have fun the people I play with have fun.. every one has fun... I see scripters I see cheaters I know scripters I know cheaters.... they play they have fun... it seems every one is having fun... lets not mash up the fun to bash each other on stratics unless you find that fun... then continue having fun !!! because its game and thats what its about fun... not politics... unless you find that fun... then go do some politicking.... even cheat at it the real ones do anyhow !!! just dont forget its a game so please try to have... fun !!!! anyone want some pancakes I hear they are good.. although I might cheat my diet, but thats okay because ill just script my self on a tread mill tell i get back to 120 !!! because why its fun !!!!!!!!
 

RawHeadRex

Slightly Crazed
Stratics Veteran
Stratics Legend
let me ask you all something ...

what dictates using a SPREADSHEET, a small list of people or a large list of people ?

also, paging on people for speeding etc doesn't produce any results. GM's can't tell if someone is speeding or not. If they could, there would be no reason to require paging them in the first place, they would just act. You really think that because someone complains about it , that is when they can do anything about it ?
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
I play I have fun the people I play with have fun.. every one has fun... I see scripters I see cheaters I know scripters I know cheaters.... they play they have fun... it seems every one is having fun...
Have you ever wondered why there are so few people engaging in pvp in UO who don't cheat? Allow me to put a different light on that question. How much "fun" do you think it is for an honest person to takes the TOS we all agree to seriously to be repeatedly destroyed by dishonest players who don't take that same TOS seriously?

also, paging on people for speeding etc doesn't produce any results. GM's can't tell if someone is speeding or not. If they could, there would be no reason to require paging them in the first place, they would just act. You really think that because someone complains about it , that is when they can do anything about it ?
Yes, that is exactly what I think. Why do I think this? Because I've seen it in action. I've paged on enough people who have mysteriously disappeared for a few days, or I have had the fact that they have been banned confirmed in some other way, to know that the GM's are acting on pages. My guess is that when the devs implemented the third party cheat detection they discovered that the cheating problem in UO is absolutely huge, and they feared that acting aggressively on it would have affected their bottom line.

So based on what I have seen in game my guess is that the current policy is, other than a very few egregious offenders, they will only act against accounts where there has been a complaint submitted against that account. I think the third party cheat detection is doing it's job, and they know who is running third party cheats, so when you page on someone who is cheating, all the GM's need to do is look up that account in the database to confirm whether or not the client is using third party cheats.

No one accused you of anything. It was merely a statement to illustrate the point that all we have are peoples words, no one truly knows for sure.
Yes you did, in a way that you thought wouldn't result in any action against you, because you could use that same cockamamie defence I just quoted if anyone called you out on it.

(other than that, its all fine if you don't go there, traffic is up to its highest levels its ever been, so by all means stay here :) )
Good for you, I certainly won't contributing to that traffic, whatever the truth may be.
 

Black Sun

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
To the people who insist on arguing: Keep the petty bickering out of the thread please. Take it to PM or ICQ if you're that interested in hashing it out.

You know who you are.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
I think the third party cheat detection is doing it's job...
No it isnt. If it was working there would be no cheating.

This is just another Mythic FAIL. Cal promised to stop cheating in last years State of the Game, did a big dog and pony show about analysing some his big mythical spreadsheet and all they did was just suspended 10 token accounts.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Scripting didn't devalue the runic kits (tailor or smith). People who were smart enough to script to get them, were also smart enough to control the supply and not get into a price war with the other merchants.

Imbuing devalued runic kits.
I recall scripting and duping bringing down the price on runics considerably...to say it wasn't a factor is ********.
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
I think the third party cheat detection is doing it's job...
No it isnt. If it was working there would be no cheating.

This is just another Mythic FAIL. Cal promised to stop cheating in last years State of the Game, did a big dog and pony show about analysing some his big mythical spreadsheet and all they did was just suspended 10 token accounts.
Ok, maybe that wasn't the best choice of words on my part. The third party cheat detection's job isn't to ban offenders, it is simply to detect the cheats that are being used. On that level I think the third party cheat detection is "doing it's job". As for the rest of it, I don't entirely disagree with you. UO still has a very serious cheating problem.
 

Annonymous User

Journeyman
Stratics Veteran
Stratics Legend
Have you ever wondered why there are so few people engaging in pvp in UO who don't cheat? Allow me to put a different light on that question. How much "fun" do you think it is for an honest person to takes the TOS we all agree to seriously to be repeatedly destroyed by dishonest players who don't take that same TOS seriously?



Yes, that is exactly what I think. Why do I think this? Because I've seen it in action. I've paged on enough people who have mysteriously disappeared for a few days, or I have had the fact that they have been banned confirmed in some other way, to know that the GM's are acting on pages. My guess is that when the devs implemented the third party cheat detection they discovered that the cheating problem in UO is absolutely huge, and they feared that acting aggressively on it would have affected their bottom line.

So based on what I have seen in game my guess is that the current policy is, other than a very few egregious offenders, they will only act against accounts where there has been a complaint submitted against that account. I think the third party cheat detection is doing it's job, and they know who is running third party cheats, so when you page on someone who is cheating, all the GM's need to do is look up that account in the database to confirm whether or not the client is using third party cheats.



Yes you did, in a way that you thought wouldn't result in any action against you, because you could use that same cockamamie defence I just quoted if anyone called you out on it.



Good for you, I certainly won't contributing to that traffic, whatever the truth may be.


Actually in regards to your comment on my post, I bet the people that are violating the tos are having tons of fun when they actually set down and play. On top of that, I have fun too, without cheats.

Really though, until I see clipping mods and dmg mods done to the game I really don't think u.o has that big of an issue. Check out some FPS that you can stand in the walls with auto aim rpgs that kill everyone in one hit that fly though walls. Thats when cheating is bad and really needs to be hammered into the dirt. Automating some actions to bot in uo isn't that bad, and even automating some actions in pvp doesn't seem that bad to me as well... Its when some one can teleport though the walls of your house and magic arrow you once and you die is when cheating is bad.


I would also like to point out that when I was a kid, if I tattled on someone, they would get there rear-end torn up, but then so would I because my dad's thoughts were "No one likes a tadle-tale.."
 

Korik Bloodguard

Lore Keeper
Stratics Veteran
Stratics Legend
The game would be alot better if EA had a ZERO tolerance policy and enforced it.
There has never been a period in UO history of zero tolerance for cheating.

Edit: Also Lellewin is the only person on UO who doesn't cheat.

KBG
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
I would also like to point out that when I was a kid, if I tattled on someone, they would get there rear-end torn up, but then so would I because my dad's thoughts were "No one likes a tadle-tale.."
Thankfully some of us grew up and realized that that is exactly how bullies and thugs often manage to get away with their crimes for so long.

I catch you cheating against me in pvp and I will page on you as soon as humanly possible. Not only will I not feel bad about it, or care about anyone calling me a "tattle tale", I will get that warm glow I've always gotten when I've known I've done something good and decent... ;)
 
T

Talula

Guest
Either one :heart: more items available or one don´t.

In the end, there´s no difference between your two quotes. They are both having the same impact on the game...
I disagree. Scripting replicates player actions and cannot physically accomplish the gathering of resources or the filling of bulk order deeds any faster then it is possible for a human player to do. Duping, on the other hand, allows items to be replicated that are unattainable in game - Vine Cord Sandals, anyone? It also allows gold (via duping bank checks, for example) to enter the economy at a much faster rate then it would via normal player actions.
 

Annonymous User

Journeyman
Stratics Veteran
Stratics Legend
Thankfully some of us grew up and realized that that is exactly how bullies and thugs often manage to get away with their crimes for so long.

I catch you cheating against me in pvp and I will page on you as soon as humanly possible. Not only will I not feel bad about it, or care about anyone calling me a "tattle tale", I will get that warm glow I've always gotten when I've known I've done something good and decent... ;)

And ill go on with my life knowing that the person didn't impact me in anyway. They are not even worth the time to page on lol..

even if they are running some type of client mod speeder a billion scripts and removed every texture from their client, and they kill me in pvp (not saying its hard) I just /shrug and go on. I dont suffer from massive E-peen needs have have to have my ego fixed every time I lose by trumping it up to people cheating...


You are still missing the point though. I personally think that you are making this such a huge deal, for lack of attention or something. To be over zealous on such trivial issues... Makes me wonder how you react to any sort of resistance in real life. Someone cuts you off in the parking lot do you get out and tell them how bad of a person they are and give them your whole lifes philosophy? or do you just say to your self "damn it" and go on and find another parking spot?

Just saying because I really don't understand why you are so zealous on this issue, considering the million more issues that hurt the game in a stronger manner.

This is really a moot point though, because nothing is going to happen to kill it off completely so arguing about the morality of it, or even that it exists or any other sort of discussion on it does nothing but waste time. The devs know about the issue they tried fixing it, and us discussing it isn't really going to do anything for it in any sort of direction positive or negative. I would like to point out that I did enjoy the conversation though, but really there is nothing to glean from this except turning it in to a semantics battle which will end up with someone getting a little hurt and saying something that will cause the thread to be closed so....... /convo-end
 
T

Tazar

Guest
I disagree. Scripting replicates player actions and cannot physically accomplish the gathering of resources or the filling of bulk order deeds any faster then it is possible for a human player to do. Duping, on the other hand, allows items to be replicated that are unattainable in game - Vine Cord Sandals, anyone? It also allows gold (via duping bank checks, for example) to enter the economy at a much faster rate then it would via normal player actions.
I disagree...

A player can play a set number of hours per day considering work, family, etc. A script can run 24 hours a day.

A player can play on one computer/account at a time.
A script can run on as many accounts as that CPU can handle at once... much less multiple computers at once.
 
W

Woodsman

Guest
I disagree...

A player can play a set number of hours per day considering work, family, etc. A script can run 24 hours a day.

A player can play on one computer/account at a time.
A script can run on as many accounts as that CPU can handle at once... much less multiple computers at once.
Yeah, it would be very easy, especially given the low resources required by the CC, to run several accounts scripting full-tilt on a modern computer.

I run the EC inside of CrossOver/Wine, but when I need to do something that requires two accounts like screwing with housing stuff, I fire up a VM running my other account with the CC, and the fans barely speed up. I'm pretty sure I could run 4+ accounts at the same time doing some form of scripting, and as long as I avoid Luna, my computer will barely get hot.

Both are bad. Both have been a problem from the very beginning, when somebody realized there was real-life money to be made. The problem now is that what would have taken half a dozen computers 10 years ago can be done with two computers (if that).

I wouldn't mind seeing one of those announcements about X amount of accounts have been banned with Y amount of gold being removed....
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
I disagree...

A player can play a set number of hours per day considering work, family, etc. A script can run 24 hours a day. quote]

Agree whole heartly :)

A player can play on one computer/account at a time.
A script can run on as many accounts as that CPU can handle at once... much less multiple computers at once.
In my situation I have 5 computers (not counting my laptop) networked together. If I wanted to play one one account and wanted to script on the other 4 computers at the same time I could if I was such a player. That be a minimum of 5 accounts running at the same time but I would actually be playing on the one account attended. I could do more accounts on these 5 computers if I wanted.

Now imagine a larger set up that profits from UO pixels. How many resources and w/e they are doing in the game they are accumulating a day.

Just as I said in an earlier post..life 'aint' perfect so why would UO. Ultima online's so called police (GM's and Devs) are more like a security guard at the local 7-eleven. Can't find them when you need them and when you do they are useless because they have to call the police to do the job :) The skateboarders took over the parking lot... Dude!...Cool pants dude....
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Either one :heart: more items available or one don´t.

In the end, there´s no difference between your two quotes. They are both having the same impact on the game...
I disagree. Scripting replicates player actions and cannot physically accomplish the gathering of resources or the filling of bulk order deeds any faster then it is possible for a human player to do. Duping, on the other hand, allows items to be replicated that are unattainable in game - Vine Cord Sandals, anyone? It also allows gold (via duping bank checks, for example) to enter the economy at a much faster rate then it would via normal player actions.
If you ignore the technical aspect of it, they both introduce items in the game that wouldn´t be there had it not been for cheating.

Thus, in the end, having the same impact on the game...
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
Thankfully some of us grew up and realized that that is exactly how bullies and thugs often manage to get away with their crimes for so long.

I catch you cheating against me in pvp and I will page on you as soon as humanly possible. Not only will I not feel bad about it, or care about anyone calling me a "tattle tale", I will get that warm glow I've always gotten when I've known I've done something good and decent... ;)

And ill go on with my life knowing that the person didn't impact me in anyway. They are not even worth the time to page on lol..

Just saying because I really don't understand why you are so zealous on this issue, considering the million more issues that hurt the game in a stronger manner.
See number 12. in the op of this thread. There are also a number of the other lies listed there that have been faithfully regurgitated in this thread, and in most of the other threads on this topic.

And you are right, this thread may be locked. In part because this is an issue that makes a lot of people uncomfortable, and a lot of other people are simply sick of it and wish it would go away, and in part because there has been a concerted campaign on the part of certain individuals to get every thread on this topic locked.
 
T

Talula

Guest
If you ignore the technical aspect of it, they both introduce items in the game that wouldn´t be there had it not been for cheating.

Thus, in the end, having the same impact on the game...
Similar, yes, but not the same. A normal player is capable of adding resources to the game economy via mining/fishing/lumberjacking. A normal player can turn in bulk order deeds for runic kits. A normal player can hunt monsters for gold. A normal player cannot duplicate limited drop items, server birth rares, and 1M gold checks.
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
I disagree. Scripting replicates player actions and cannot physically accomplish the gathering of resources or the filling of bulk order deeds any faster then it is possible for a human player to do.
Actually this is another lie that cheaters tell themselves and anyone who will listen. I'm not accusing you of cheating, or even of intentionally lying, but this statement is untrue. A well crafted script can perform actions far faster, and more consistently than a human can. Not only that, but a script allows a player to leave the keyboard and do other things while the script plays the game for them. 24/7 mining anyone?

I could give all kinds of examples, but I'll use the example of health scripts in pvp. "Health scripts" perform healing functions, from applying bandages, to drinking potions on behalf of players. First off, if there were no advantages to this, no one would use them, but just to be clear, I'll list some of the advantages scripted healing provides:

- It allows the player to only think about half the battle. They no longer have to worry about healing themselves, they let the script do that, all they have to think about is their offensive actions.

- This is a big one. A script doesn't get distracted. If a script is designed to, for example, drink a health potion when the player reaches 60% health, it will do that every time, consistently, without fail - as long as it is a well crafted script. It won't have problems with issues like target fixation, which is a common problem in combat situations. "Target fixation" happens when you are so focused on your target that you forget to do things like check your health. It doesn't get confused by multiple attackers, or distracted by the necessity of keeping allies alive.

- Scripts react much faster than a human player would ever react. A script's reaction times are only limited by the speed of your processor and your network latency. Human reaction times are limited by those factors, as well as human reaction times, which are much slower than those of a computer - by factors of 100's or more.

I can tell you from experience that a character under the influence of a well crafted health script is much, much harder to kill in pvp than a player who isn't. I'll even go so far as to say that when you see a player that can survive a dismounted "gank" attack by three or more skilled opponents, you can be almost certain that that player is running a health script of some sort. With very few, if any, exceptions, no one who hasn't automated their character's healing functions will be able to survive a gank attack where they are dismounted, by three or more skilled opponents.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Similar, yes, but not the same. A normal player is capable of adding resources to the game economy via mining/fishing/lumberjacking. A normal player can turn in bulk order deeds for runic kits. A normal player can hunt monsters for gold. A normal player cannot duplicate limited drop items, server birth rares, and 1M gold checks.
But that is still within the technical aspect of it.
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
Until we still have the 2d client we still have scripting, is useless waste resources by trying to stop this... If the devs create a wall, the scripters will use a stairs, if they made an higher wall, they use a longer stairs.
Want to have a client 15 years old? ok, then accept scripting and stop crying :p
 

Fresley

Journeyman
Stratics Veteran
Stratics Legend
Cheaters using scripts
Always have and always will
Pixel life goes on
 

Picus at the office

Certifiable
Supporter
Stratics Veteran
Stratics Legend
Without a video letting us all know whats happening with the game all this is just trash talk.

The best healing script can be worked over, llewen just has not figured this out. I'll happily buy my resources off the scripters simply because it's been this way for ten years, why stop now?
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
Cheating is pretty bad, but THIS is probably the most likely reason Wojoe came here to complain lol.

Kind of like after i 3 swing killed him on my dexer several times, he went and complained that hld is bull****... dci is bull****.. lol. bad nox mage wojoe...
people are referring to speedhacking and the use of static.mul modifiers cetric. i can list 7 people who i have seen run over gravestones or through tree stumps like they are not there from your guild alone. i even have pictures of it being done.
of which i can make a list of everyone who does it on GL too. i live in ohio and i ping 9-14 on a bad day.. with a 4k system hand built by myself on a fiber optic connection and yet i still see some of you skipping around or pulling away from me in a dead run.

thats what wojoe is referring too.
 

popps

Always Present
Stratics Veteran
Stratics Legend
I'll happily buy my resources off the scripters simply because it's been this way for ten years, why stop now?

To my opinion, because it is not right and it devalues other players' time spent in the game making all those activities being scripted not worth it to play them legally ?

How serious is sending a message to players that parts of the game, many parts of the game which they pay to play with, they are better off not bothering with them and they better go to scripters and buy what they need and use their time in the game to do something else ??

I am sorry, and this is my personal point of view about it, but I cannot see positively a game when it does not defend any and all game parts so that any and all players can play with them.

It is wrong, wrong and dead wrong, IMHO, to have players feel that their time is not worth doing anything in the game and they better go get what they need from scripters who can cheat wthout much consequences.

No thank you.

And, this also puts me down for future game purchases. Unless I feel that a company putting out a new game has a serious background adversing cheating in their game, I will stay well away from it no matter the graphics and/or the contents.

As I see it, having players be able to play a cheats-free game, or at least a game where strong efforts are being done to try as much as possible to achieve that, should be the #1 priority of the Company that owns and maintains it. Not only for the game itself to ensure all of the players who play it a better gaming environment, but also, to send a clear message to perspective buyers of their products who do not enjoy playing in a cheats rigged environment.

That's at least my personal point of view on it.
 

popps

Always Present
Stratics Veteran
Stratics Legend
Want to have a client 15 years old? ok, then accept scripting and stop crying :p

For all I am concerned, they could stop maintaining the 2d client today and I would be fine with it.

Even better, why don't they start adding new content that is Enhanced Client only ??

As long as the Classic Client will be treated just like the Enhanced Client many players will never make the change.

Make it meaningfull for players to want to abandon the Classic Client and this will happen making it possible to finally shut off the Classic Client and only leave the Enhanced Client as working.
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
@ Picus : BS. As someone said, if it doesn't work for you or for your target at the time, you or they are doing it wrong. :mf_prop: A properly set up script of the said function along with a couple of others can even keep you healthy even if you're AFK. True story, believe it or not- Doesn't matter to me.

Sometimes I wish I kept vids of what I've seen in Europa.. :redx:
 

popps

Always Present
Stratics Veteran
Stratics Legend
Just as I said in an earlier post..life 'aint' perfect so why would UO.


I think that any comparison between Ultima Online, a software generated virtual environment, and the real world, is hardly possible.

While taking care of what can possibly be wrong in the real world can be extremely difficult for a number of reasons, sometimes even impossible, adjusting the wrongs in a virtual environment that exists only because it is software generated, does not look, at least to me, as much difficult as in real life.

So, at least to my opinion, perhaps not all wrongs could be taken care in Ultima Online but many might, thanking to the advantages and flexibility of a virtual environment existing only out of software coding.

So, saying that because real life is not fair then also the virtual environment of a multiplayer online game would not be, is an equation that I cannot find myself in agreement.

Sometimes players play a virtual environment to evade from their daily real life with all its wrongs. I think that being able to provide fairness, at least as much fairness as possible which often in the real world cannot be found, could be a very welcome finding for all those players who play that virtual environment. A welcomed change away from real life and into a virtual world that even if only virtual, is at least sometimes fairer than what real life sometimes might be.

But if the virtual world has also many wrongs, sometimes mirroring the wrongs of real life, than what better change of an environment would it be, if I may ask ?

I am sorry, but as I see it, trying to ensure to players a cheats-free gaming environment as much as possible, where players can freely compete among themselves because of their skills, not capacity to cheat, should be the #1 priority before anything else.

Of course, others may have a different opinion, but that is mine.
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
I think that any comparison between Ultima Online, a software generated virtual environment, and the real world, is hardly possible.

While taking care of what can possibly be wrong in the real world can be extremely difficult for a number of reasons, sometimes even impossible, adjusting the wrongs in a virtual environment that exists only because it is software generated, does not look, at least to me, as much difficult as in real life.

So, at least to my opinion, perhaps not all wrongs could be taken care in Ultima Online but many might, thanking to the advantages and flexibility of a virtual environment existing only out of software coding.

So, saying that because real life is not fair then also the virtual environment of a multiplayer online game would not be, is an equation that I cannot find myself in agreement.

Sometimes players play a virtual environment to evade from their daily real life with all its wrongs. I think that being able to provide fairness, at least as much fairness as possible which often in the real world cannot be found, could be a very welcome finding for all those players who play that virtual environment. A welcomed change away from real life and into a virtual world that even if only virtual, is at least sometimes fairer than what real life sometimes might be.

But if the virtual world has also many wrongs, sometimes mirroring the wrongs of real life, than what better change of an environment would it be, if I may ask ?

I am sorry, but as I see it, trying to ensure to players a cheats-free gaming environment as much as possible, where players can freely compete among themselves because of their skills, not capacity to cheat, should be the #1 priority before anything else.

Of course, others may have a different opinion, but that is mine.
Ok Popps, answer this...

1) Are humans perfect?

2) Anything that humans build is perfect?

3) Name anything that is perfect with out one single flaw.


One thing I will agree with you is the EC could cure some of the issues of cheating. Will it stop speed hacking? Nope. It can cure alot of the other issues though.

What some are not saying in this thread that some scripts that are made are not listed on the site that can not be mentioned. They are listed and sold on other sites such as a guilds site. These scripts can be viewed by being a member of that guild. Because one site has a medic script that can be beat doesnt mean somebody else made one better. Anybody can learn to write a script if they are willing to learn.

If I was you Popps, I would be encouraging and posting that UO needs one client. Not the old 2d but UO it should go to the EC. Why do I say that? Lots of posts make remarks about devs time and resources. If you have 2 clients the devs are working on 2 clients.

The devs are doing double the work. They have to do bug fixes, art fixes, game issues, plus having to have 2 different patches sent out. There is no excuse for any player not to be able run the EC. The 2d client was made back in the late 90's. Here we are in 2011 and the same 2d client is around plus the EC. Any decent computer can run the EC. EA had no issue changing the game may as well focus on one client imo.

People argued against resources being used about a classic shard and how it would take away dev time and money to be invested into it. The same people that want the current UO to be focused on. That is fine but should these same players also want them to waste time, resources, and money on 2 clients? Cant have it both ways. Makes their argument kind of weak when money is being wasted on 2 clients. Hopefully the devs will move on with one client. It's already been proven that players said they would quit if no classic shard would happen and Bioware let it happen. I accepted that decision and understand there rerasoning on saving money and resources. So why would a client be any different? You all think they will care if it comes down with one client to focus on to save money? EA will do what they want.

So Popps, since you are on a crusade about fixing cheating then continue it by pushing the EC. Thats the direction I'm pointing you to.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
God you people amaze me. Eliminating the 2D client will not stop cheating.

No one has made a scripting utility for the EC because there hasn't been a need to. If the CC is killed, someone will develop an application for the EC.
 

ohmyGED

Visitor
Stratics Veteran
Stratics Legend
God you people amaze me. Eliminating the 2D client will not stop cheating.

No one has made a scripting utility for the EC because there hasn't been a need to. If the CC is killed, someone will develop an application for the EC.
Better yet, you eliminate the CC......say goodbye to UO.
 
Status
Not open for further replies.
Top