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Chaos Virtue

  • Thread starter anna anomalous
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Ahuaeyjnkxs

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Wow how did that post double up like that ? :eek:

Thats right Ned !

But back in the day, on saturdays, Lord Brittish and Lord Blackthorne played chess and philosophed on the destiny of their world... and ; indeed we're not surprised :

Thats when they came up with the plan to wipe the servers, and also the reason I was brought in the seer team.

But you see they both vanished after being offered this HUGE price for UO rights. For a company that financed UO in the first place, the offer was humongous.

There is little logic work left to do to connect the dots... someone with ALOT of money saw that if the server wipe occured and the active tracking system (that was the rumor) was pur into place... the game would become virtuous and the wonderful UO item and gold market on the web would die.

Hmm, is it lord Blackthorne ? It certainly wasn't Lord Brittish, cause he escaped to space like an englishman with his millions... leaving us without much of a clue even (possibly the contract prevented him to speak up)...

You see Kimi... you just bring a point that reinforces my point of view. Since there is no consequences to killing anyways (original system destroyed) isn't it overkill to add forged pardons ? Why not real pardons and use a COMMUNITY court ?

Whatever, with or without effort we can clearly see how this game was geared to be an eternal gold mine for some elite and rich people.

Can we break out of the mold ? Not unless we unite...
 

Ned888

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Well, if they don't start digging for some new veins their gold mine is gonna dry up.
 

Mirt

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Ned I am so sorry to be the one to break this to you. Lord Blackthorn is dead in UO. Sadly so is Lord British (well British may not be dead but perma gone as they lost the rights to him). I understand your idea and I think its actually a good one. But it would be a pretty nasty nightmare to re-contort the history to make it work. That being said its a game so they could do it if they wanted. I just think it makes more sense to move on forward with the fiction. They actually have to do this because the next town needs to fall and we need somebody on the throne. So I think a simple splitting of the facets would be a bit of a misuse of fiction time at this point.
 

Ned888

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Stratics Veteran
Oh, come now! There's no such thing as perma-death in any game! Imagine if Blackthorn was ressurected as a Lich! Imagine if the illegitimate grandson of Lord British stepped forward and claimed the crown?

Imagine if they got on with something... anything!!!

Much of the best part of any game is the background, history and current storyline. Ultima Online doesn't really have any of this that is being focused on or used to draw a person into the game. They need to get to it and soon.

Now, for the Anti-Virtue thing, I think a cool reward for being Red would be that 'evil' monsters would ignore you. Anything of even limited intelligence would be able to... sense that you were a kindred spirit and give you a pass. Of course the 'neutral' stuff like animated skeletons and zombies and corpsers and stuff would not know any better.

If you were to put an anti-virtue shrine in the bottom of each dungeon, then the reds could res down there and walk out, no problem.

Of course if they chose to attack their evil bretheren, then things would be a different story, right? ;)
 

Mirt

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Giving reds a monster ignore would really make spawning a mess don't you think? Also the reason that I say that he is dead is that one there is a right issue and two the fiction still ties loosely to the single player games. Thats why its supposed to move forward. As you remember Blackthorn was long gone by this point.
 

Ned888

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Stratics Veteran
His castle is still there! Maybe his shade could come back and take possession of someone's body and begin anew!

Don't give up! Give ideas! :scholar:
 

Tina Small

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His castle is still there! Maybe his shade could come back and take possession of someone's body and begin anew!

Don't give up! Give ideas! :scholar:
What is the point of posting ideas anymore? The Ultima Franchise Producer still hasn't been formally introduced to the players of Ultima Online. Could it be that he doesn't want there to be any formal record that ties him to this game? Kinda like how EA changed the name of one of their other MMOs, The Sims Online, to EA-Land shortly before they killed it off so that the death of EA-Land wouldn't taint anything else in the Sims franchise? Maybe the Ultima Franchise Producer doesn't want to get too close to UO so our paltry existence and eventual demise doesn't taint his career?

No one who can do anything with our ideas is listening anymore, Ned. They've all gone into hiding....
 
S

Sevin0oo0

Guest
No one who can do anything with our ideas is listening anymore, Ned. They've all gone into hiding....
I was just thinking that, except a month ago. There's all these ideas, and more to come i'm sure, so are y'all saying that when the Dev's came up w/ the virtue system originally, they just left this one off? and said lets wait Years and let the players decide? I think it's already a Done-Deal, and we have to wait to see what's implemented.
 

Mirt

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Ned I have been. Its time to move forward we should be around 6 or 7 which many regard as the best ultima's. There is a lot they are going to have to come up with because without the avatar there can be no guardian. I am suggesting that the limited writers that they have concentrate on that as opposed to simply retooling the old possibilities. Additionally as I have said before actions have consequences. Those that choose the path of evil should get no extra reward for it. Being evil is easy (trust me I RPed one of the more evil and destructive chars on my shard). Killing first and asking questions later is easy. Trying to trust other people at a spawn is hard. So for living within the bounds of virtue the game gives folks a few minor rewards. The narrow path often gives rewards. Additionally evil rarely respects and supports itself hence the old standby "there is no honor among thieves".
 

Ahuaeyjnkxs

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"Honor Among Thieves" is an episode of Star Trek: Deep Space Nine, in which Miles O'Brien is tasked by Starfleet Intelligence to infiltrate the Orion Syndicate, an organized crime gang that spans the Alpha Quadrant. His goal is to find the identity of the person in Starfleet that is leaking information about their undercover operatives to the Syndicate, who is eliminating them one by one. To successfully penetrate the secretive organization, he must become one of them.
hm :)

O'Brien later informs his contact with Starfleet Intelligence of the assassination plot. Rather than arrest the men involved, he opts to alert the Klingons and let them deal with it. At this point O'Brien has gotten close to Bilby, as instructed, and hates the idea of being responsible for his death. He decides to break with Starfleet Intelligence and tell Bilby the truth. Broken with the news, Bilby has little option but to head straight into the trap as there is no running from the Syndicate. By dying before it becomes obvious that O'Brien is working for Starfleet, he hopes that Raimus will spare his family. Before leaving, he asks O'Brien to deliver a birthday present to his daughter, and to take care of his pet cat Chester.
 

Ned888

Seasoned Veteran
Stratics Veteran
What is the point of posting ideas anymore? The Ultima Franchise Producer still hasn't been formally introduced to the players of Ultima Online. Could it be that he doesn't want there to be any formal record that ties him to this game? Kinda like how EA changed the name of one of their other MMOs, The Sims Online, to EA-Land shortly before they killed it off so that the death of EA-Land wouldn't taint anything else in the Sims franchise? Maybe the Ultima Franchise Producer doesn't want to get too close to UO so our paltry existence and eventual demise doesn't taint his career?

No one who can do anything with our ideas is listening anymore, Ned. They've all gone into hiding....
Tina,

I understand that you feel ignored, but believe me, these guys read these boards. They may not answer, and they may not use the ideas, but they all want to know what people think of them and the work that they do or do not do. It's human nature. It's based in vanity and pride.

I would be willing to bet that despite thier lack of visible concern, they feel like turds for ignoring this game. Deep down, no one wants to ignore their work, they take pride in it. Most of these developers and artists take a vested interest in their projects and appreciate useful, positive feedback from their player base.

Granted, they may have been instructed to prioritize UO to the bottom of the list, but that doesn't mean it doesn't hurt when they see their work being neglected or getting run down.... It probably bothers them quite a bit; I know it would bother me.

The fact of the matter is, they probably don't have a response that would make you feel any better, so they don't say anything at all. They are hiding all right, but it's most likely due to shame over having to let this game go to seed in favor of others that don't have the potential or longevity that UO has. It takes a gamer, a developer or an artist to see this fact. Not a suit; not a financial analyst and certainly not a stockholder.

The agenda for the company is not set by the workers, or even the project managers.... It comes down from on high.

My suggestion to you and everyone else is to keep up the criticism, but also try to interject a suggestion or idea along with it. The tone of your posts make it clear that you care about the game. All I'm saying is don't give up.
 

Mirt

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What is the point of posting ideas anymore? The Ultima Franchise Producer still hasn't been formally introduced to the players of Ultima Online. Could it be that he doesn't want there to be any formal record that ties him to this game? Kinda like how EA changed the name of one of their other MMOs, The Sims Online, to EA-Land shortly before they killed it off so that the death of EA-Land wouldn't taint anything else in the Sims franchise? Maybe the Ultima Franchise Producer doesn't want to get too close to UO so our paltry existence and eventual demise doesn't taint his career?

No one who can do anything with our ideas is listening anymore, Ned. They've all gone into hiding....
Tina,

I understand that you feel ignored, but believe me, these guys read these boards. They may not answer, and they may not use the ideas, but they all want to know what people think of them and the work that they do or do not do. It's human nature. It's based in vanity and pride.

I would be willing to bet that despite thier lack of visible concern, they feel like turds for ignoring this game. Deep down, no one wants to ignore their work, they take pride in it. Most of these developers and artists take a vested interest in their projects and appreciate useful, positive feedback from their player base.

Granted, they may have been instructed to prioritize UO to the bottom of the list, but that doesn't mean it doesn't hurt when they see their work being neglected or getting run down.... It probably bothers them quite a bit; I know it would bother me.

The fact of the matter is, they probably don't have a response that would make you feel any better, so they don't say anything at all. They are hiding all right, but it's most likely due to shame over having to let this game go to seed in favor of others that don't have the potential or longevity that UO has. It takes a gamer, a developer or an artist to see this fact. Not a suit; not a financial analyst and certainly not a stockholder.

The agenda for the company is not set by the workers, or even the project managers.... It comes down from on high.

My suggestion to you and everyone else is to keep up the criticism, but also try to interject a suggestion or idea along with it. The tone of your posts make it clear that you care about the game. All I'm saying is don't give up.
signed.
Also it helps if we can convince each other. If we are all saying the same thing believe it or not we can get things changed.
 

Ned888

Seasoned Veteran
Stratics Veteran
Just my opinion, take it as you will:

The only other thing I really have to say about 'Chaos' as a virtue is that it is not a virtue or anti-virtue. It is an external thing. A place can be in a state of chaos, or can be made to be chaotic. An individual who brings about this state would be unaffected by it internally. This individual may be confused, or evil; even angry. They would not be Chaotic, their actions based on other stimuli would cause this state of being to exist.

Anit-virtues should be something that is internal and self contained. You have Shame, you have self loathing (Despise), you can be dastardly, deceitful. You can even be Wrong. You cannot be Chaotic, only your actions can. Just as a good person can be Humble, valorous or Honorable. The could not be Order, or ordered....

Chaos is not a very good anti-virtue and is should really be reviewed. I still believe that something should be done with the dungeons of the anti-virtues instead.

No, I'm not gonna let that die! ;) These guys can do better.
 
S

Sevin0oo0

Guest
Just my opinion, take it as you will
I'll take an opinion Ned, What do you feel towards whether they did, or don't already have all the virtues planned out, or are they reassessing?

I agree what you posted above to Tina, and that they read the boards a Lot, - or they read 'something'. Seen how fast Messanna responded to concerning that little dupe bug that was posted about, unless someone from the Japan site told them.
 

Ned888

Seasoned Veteran
Stratics Veteran
I'll take an opinion Ned, What do you feel towards whether they did, or don't already have all the virtues planned out, or are they reassessing?

I agree what you posted above to Tina, and that they read the boards a Lot, - or they read 'something'. Seen how fast Messanna responded to concerning that little dupe bug that was posted about, unless someone from the Japan site told them.
My opinion on the virtues being planned out is basically this: Most half formed projects are on hold while the new leadership gets up to speed. Once FNG feels prepared, they will create a game plan and whether or not it includes any previous plans is completely up in the air. Right now, this guy is reviewing Cal's plans and picking them apart from a financial and man-hours perspective to see what can be cut and what needs to be added to make the most impact on the game as a whole. It's an idealistic approach to be sure, but all projects start out this way before they devolve into real live work.... That's when reality sets in, right? ;)

My further opinion is that now is possibly the BEST TIME EVER to spout off (in a constructive manner) about perceived issues and also present your ideas and suggestions. In this time of consideration and course correction, they may find room for something new and novel, while throwing out other, less attractive options. They poach ideas just like everyone else does. It'd be nice if they poached some from the people who play the game!

/end opinion... for now....
 
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