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Can we get some kind of word from Devs on the White Cloth Tub?

Skrag

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I'm perfectly willing to sell in small lots over the course of years. It's free money.
 

Obsidian

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Bolts don't matter to me. I'd just like to dye a crimson cincture so it matches my leather mempo and gloves.

Too much white is hard on the eyes. But as an accent color it is nice. Hopefully there will be some a way to get white cloth and artie tubs for all. I won't pay gold to fund exploiters, but if EA gives me a legal way I would welcome it.

-OBSIDIAN-
 
T

Trebr Drab

Guest
So rather than make something useful out of a mess (which arose largely because of the zero testing done on the 13th anni items, but hey, it's cheaper not to bother...) they have yet again gone for the worst possible quick 'fix' that leaves people who made the thing and used it better off than those who did not, and stops a nice way for people who wanted having any of the cloth item drops dyed white as well.

Certainly reacted fast to it though - was that what's been making the servers crash, or causing the shedload of bugs in HS, or maybe making the gamecodes site mess up for people? I suspect the answer to all those is no, but it's much easier to 'fix' something that really does not matter.

They could have come out of this looking quite good - instead, I swear, EA must have competitions to think up the most asinine ways to address everything.......
It does matter. A huge part of UO is the economic game play. This affects white seeds and legitimate white cloth. It takes something away from the game play. Just ask that one dipskit that plans on making a killing over time from this.
 

Aurelius

Babbling Loonie
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Stratics Legend
It does matter. A huge part of UO is the economic game play. This affects white seeds and legitimate white cloth. It takes something away from the game play. Just ask that one dipskit that plans on making a killing over time from this.
I'll rephrase that then, since that's a fair point (I'm assuming by 'white seeds' you're meaning plant stains from white plant cuttings? I'd not heard it was possible to dye the actual seeds, and doubt that was possible, but I can't be sure).

It's not something vitally important, on the scale of so many bugs, faults and errors that are currently stopping people playing, or crashing clients, or an awful lot of other things that really need urgently addressing - and mostly should have been caught before they ever went live.

The 'economy' is, I fear, totally beyond sanity now, but things like this certainly don't help it at all. I'm just so frustrated that yet again, something that could have been useful and enjoyable got messed up by poor or no testing, and the best 'solution' EA can come up with is effectively a reward for the people who abused the fault and a 'tough luck' to everyone else.
 

G.v.P

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If they ever said that, then they are lying or just don't know how.

Then again, they could have done this type of thing before with all the other exploits and haven't.
I really don't know, hehe. I also don't know for sure if the tubs were reverted, I don't have any. I'll have to ask a friend.

But I do know that I can't remember an item revert in the past. As I recall, it was harder for a dev to fix items in a house versus items in a bank box or player backpack, and that some items in game would be fixed if left in a bank or player's pack versus house storage.
 

Skrag

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Yeah yeah, the price of white dye will fluctuate 2% or something based on this. Boo hoo. All I hear are people looking for something to be butthurt about.
 

Aurelius

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Yeah yeah, the price of white dye will fluctuate 2% or something based on this. Boo hoo. All I hear are people looking for something to be butthurt about.
Then I suspect you're not paying enough attention ... something walked through 'bug testing', was 'modified' and used by some, and the 'fix' by EA is to leave all the illegally created items out there but take away the method of creating them (until the next bug anyway).

There could have been ways to adapt what happened into a more positive solution, but those would need a little work - which isn't an option, apparently. Whereas a 'quick fix' that looks OK if you ignore the fact that the material EA seem not to want in the game was already there - stable door shut after the horse is gone, again....

White cloth might or might not be a huge issue for the game economics, but the underlying problem this highlights is a very real one - stuff is not tested, not thought through, chucked out and then 'reverted' because that's a quick and nasty 'fix' that fails to do anything genuinely effective.

It's the same old sloppy process that led to 'illegal' items in the past, and so many other problems it would be almost laughable, except that it keeps on illustrating that quality control and understanding of impact of stuff like this on the game is pretty much nonexistant.
 

Basara

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I really don't know, hehe. I also don't know for sure if the tubs were reverted, I don't have any. I'll have to ask a friend.

But I do know that I can't remember an item revert in the past. As I recall, it was harder for a dev to fix items in a house versus items in a bank box or player backpack, and that some items in game would be fixed if left in a bank or player's pack versus house storage.
So, you weren't playing 3 years ago when all the duped vine cords got turned into normal sandals???
 
O

olduofan

Guest
Then I suspect you're not paying enough attention ... something walked through 'bug testing', was 'modified' and used by some, and the 'fix' by EA is to leave all the illegally created items out there but take away the method of creating them (until the next bug anyway).

There could have been ways to adapt what happened into a more positive solution, but those would need a little work - which isn't an option, apparently. Whereas a 'quick fix' that looks OK if you ignore the fact that the material EA seem not to want in the game was already there - stable door shut after the horse is gone, again....

White cloth might or might not be a huge issue for the game economics, but the underlying problem this highlights is a very real one - stuff is not tested, not thought through, chucked out and then 'reverted' because that's a quick and nasty 'fix' that fails to do anything genuinely effective.

It's the same old sloppy process that led to 'illegal' items in the past, and so many other problems it would be almost laughable, except that it keeps on illustrating that quality control and understanding of impact of stuff like this on the game is pretty much nonexistant.
for real not sure how long you have been playing but have they ever fixed one of their mistakes the right way just look at fel it answers all your question and doubts. they still try to force us into fel by putting ps scrolls and the new items for deco in the abyss knowing its completely screwed up I wont even get into the scripts and hacks

I miss per pub 16 so miss those days
 

Lord Frodo

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UNLEASHED
Everyone relax.
Im sure players made bizzillions of bolts.
In a month youll find it for 25k or 50k a bolt.
The hundreds of bolts I had a friend dye for me will make me a fortune even at that price.

Anyway, everyone should have known right away that they weren't going to ban for this. About 75% of Atlantic was wearing white cloth the first night the bug really went public. What were they going to do, ban the entire game?

It was a harmless bug that didn't really hurt anything. You guys shouldn't cry just because you were too scared to cash in like the rest of us.
I'm perfectly willing to sell in small lots over the course of years. It's free money.
Yeah yeah, the price of white dye will fluctuate 2% or something based on this. Boo hoo. All I hear are people looking for something to be butthurt about.
Good answer from someone who is going to make money from an exploit.
 

Skrag

Visitor
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Stratics Legend
It's the same old sloppy process that led to 'illegal' items in the past, and so many other problems it would be almost laughable, except that it keeps on illustrating that quality control and understanding of impact of stuff like this on the game is pretty much nonexistant.
EA has cut them to the bone without cutting their workload. Stuff is going to slip through the cracks. As things go, this was pretty harmless. They're certainly not going to spend ages thinking of a way to turn all tub-dyed white cloth in the game into something else without touching legit white cloth or tub-dyed white leather. Nor are they going to sit around making up and testing a quest for a white cloth tub just to pacify a few nubs on Stratics.
 
U

UOKaiser

Guest
Well don't say i didn't warn you. For next time when you see something you like and don't want to lose and know it's not suppose to go that way you stay quiet. Lesson learned through plenty of years of UO.
 

NuSair

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So, you weren't playing 3 years ago when all the duped vine cords got turned into normal sandals???
I made a post about a week before that saying that there was no reason for them to even be in the game. The original pair were lost, therefore all the ones in the game were dups, knowing that, they should all be deleted/removed.

While it is probably a bit presumptuous to think I caused or had a hand in that outcome, it is nice to think I did.
 

NuSair

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The most troubling part of this, for me, is that this is a known bug, or a known way to bug something, has been for almost as long as UO has been around, and yet the issue hasn't ever been fixed/addressed other than tossing a bandaid after it's been exploited. That keeps creeping up after patches or an expansion with new vendors.
 

Aurelius

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Stratics Legend
for real not sure how long you have been playing but have they ever fixed one of their mistakes the right way just look at fel it answers all your question and doubts.
Playing long enough to have seen all these 'bugs' repeated, new ones brought in, customer service slide into oblivion and any attention to detail by EA be lost since it's cheaper not to bother... and I'm fed up with the crap they feed people when they have one of the best games ever on their hands and repeatedly fail to handle it sensibly.

I'm also stubborn enough to think that just sitting back and letting them get away with ever decreasing standards is a way to encourage slack and lazy work, so I'll keep on raising it every time they mess up. Looks like I'll be busy for the next couple of years, if their recent performance is any guide ;)

EA has cut them to the bone without cutting their workload. Stuff is going to slip through the cracks.
Stuff like this was getting through long before the last round of 'cutting to the bone', that's a convenient smokescreen for some lousy underlying QA failures. EA always quote the need for 'efficiency' as if it's an excuse for poor work, and it isn't.

And as for 'cracks' things slip through - this particular 'exploit' seems to have used a trick that was found many years ago, has been used in various dupe/exploit issues in the past, and has not only survived to be used again but it seems nobody at EA remembered it was even there, while what passes itself off as 'testing' walked right by with it's eyes closed, yet again....
 
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