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Buy skill veterancy on uo code?

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Lord Chaos

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One thing that is really annoying as a new account/new player is that you have to wait TWO years to get the 720 skill limit, which messes up a lot of templates you can make out there, as they all assume 720 skill limit.

How about making a code you can buy (for lets say 19.99 dollars) that gives you the 720 skill limit before time.

This would likely increase the chance of a new player continuing playing and paying, instead of just giving up, not wanting to wait 2 years. Not to mention veterans might be a little more inclined to start a new account if they needed something, as they could get the template they wanted from the get go and not wait 2 years.

I don't see any imbalance issues, as the game is balanced for 720 skills anyway.
 
T

Tazar

Guest
Actually - it's +5 per year so year 4 before you get to 720 skill points. It does seem a little imbalanced for younger players so a change could be a good thing.
 

Viper09

Grand Poobah
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Honestly, I don't think they should have upped it to 720. Since it would just be wrong to down it back to 700, they should just open it up to 720 for all accounts no matter the age.

Or at the very least let the 720 cap be available after 1 year as a bonus for being eligible for vet rewards.
 

Aran

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What they need to do is remove the cap at +20 and make it +5 per year for as many years as you've played.

Protip: People who do something longer than someone else are supposed to have an advantage.
 
C

canary

Guest
What they need to do is remove the cap at +20 and make it +5 per year for as many years as you've played.

Protip: People who do something longer than someone else are supposed to have an advantage.
TBH I've always thought this too.
 

Derium of ls

Slightly Crazed
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What they need to do is remove the cap at +20 and make it +5 per year for as many years as you've played.

Protip: People who do something longer than someone else are supposed to have an advantage.
I like the idea, but at the same time it's harmful. Take for an example two mages fighting, one is 5 years more of a vet than the other. having an extra GM skill over someone else is HUGE. it would do what AOS did in sort of a way... even more remove skill based and make it more stat points. =/

with that being said, I feel it's 100% unfair to have anyone under the 720 cap. Hell, to me though even ethereal mounts are unfair, they allow you to escape res killings much more often than the noobie player, but I'll try to not derail the OP, sorry!
 
F

Fink

Guest
What they need to do is remove the cap at +20 and make it +5 per year for as many years as you've played.

Protip: People who do something longer than someone else are supposed to have an advantage.
That would make sense based on the age of the character, up to a point. I wonder if they'd put in debuffs for extremely old characters?
 

Ahuaeyjnkxs

stranger diamond
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How ironic that I have a solution noone wants because of the evil that brought it forth :)
 
M

Morgana LeFay (PoV)

Guest
Personally, I think you should be able to completely buy your way to the top. Full 120 skills, best items in the game, skill and stat cap, all vet rewards...etc.

Well, no, I am being sarcastic.

Don't you understand...the journey is the fun. If you can just start that the top and work your way sideways, you might as well not play.
 

Petra Fyde

Peerless Chatterbox
Alumni
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my personal, humble opinion. There's too much of this in UO today. Too much of it in the real world too. [youtube]gfLD-7bCtME[/youtube]
 

Lord Chaos

Always Present
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Its not wanting it all, its putting new players at a serious disadvantage and they can't use skill template advice most of the time, because they're optimized for 720 skill points.

In this day and age of MMOs, requiring someone to wait 2 years on a basic function of their character is crazy...2 years is generally where you're supposed to be in the end game area of the game, not just getting into your skills.

This would be a way for Mythic to make more money from UO and as such justifying continued development.

Veteran rewards makes sense, because of course those who stayed long should be rewarded...but to penalize those who start the game is really bad, at least the other vet rewards can be bought through gold, but skill cap increase can't.
 
V

Victoria Navarre

Guest
If I had to wait 4 years for the full 720 cap,so can everyone else. $20 to get a jump to 720? Then I want a cash refund for the years I paid to play to get to have a 6x120 template.Fair's fair,right?
 
M

Morgana LeFay (PoV)

Guest
...but to penalize those who start the game is really bad
There is a line between a new player being penalized and a vet being rewarded.

As someone that has played UO for over 12 years (almost 13 now), I can clearly see that line. Can you?

If you want to buy what a 2 year vet has, then be prepared to pay what that Vet has paid...$13x24 months. $312. Still want that extra 20 skill points??
 

Ahuaeyjnkxs

stranger diamond
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Woah that was epic Petra ! THANK YOU !

Money will corrupt it all tho...

perhaps veteran rewards are not so much making sense now that uo population is dwindling...

I think they're right about skill... veterans should get more awesome stuff than that.

To be honest, I'm surprised I'm left in the spotlight like that.

Do they think it's going to weaken me ?

:gee:
 
T

The Doctor

Guest
If I had to wait 4 years for the full 720 cap,so can everyone else. $20 to get a jump to 720? Then I want a cash refund for the years I paid to play to get to have a 6x120 template.Fair's fair,right?
Dear God. I see this line of reasoning quite often, and I don't really understand it.

We paid over the years to enjoy a game. We bought nothing more than the right to play that game. The memories and the friends and the experience are just recompense for a long sojourn.

For something as fundamental as a skill cap, all players should be on a level field. If we ever want new customers to experience our world, then there should not be barriers or elitism based on seniority, let alone having to wait years.

DLC (downloadable content) is all the rage in the games industry now. I see no reason to object to EA making some money from this game selling things that are not essential. The skill cap however, should be the same for all. After all, for the first few years, newbies and vets all had a skill cap of 700 and the world did not end.

Finally, I would suggest that it is not the hope of an extra 20 skill points that would keep a player running this game for four years. There's plenty of reasons why they might stay for that long in an ancient game, but I submit that ain't one of them.
 

Ahuaeyjnkxs

stranger diamond
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You brought upon yourself however much more than the price of this game.

:lol:

ok that deserved some explanation...

you pay the company for a pixel thing in free games ?

but EA... CANNOT ? I repeat CANNOT, make money thats reinvested in UO ONLY with a similar system ?

Let me laugh a little here... THEY CANNOT... HAHAHA

I MEAN HAHAH RIGHT ?

No it HAS to be BROKERS and SHADY BUSINESS...

Yes I'm freakin out a little... how many times I'll have to say it ?

WE GOT HI-JACKED !!!

TRAMMEL CALLS britannia
 

Derium of ls

Slightly Crazed
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Stratics Legend
There is a line between a new player being penalized and a vet being rewarded.

As someone that has played UO for over 12 years (almost 13 now), I can clearly see that line. Can you?

If you want to buy what a 2 year vet has, then be prepared to pay what that Vet has paid...$13x24 months. $312. Still want that extra 20 skill points??
you must also give him 24 months of paid playing time, 24 months of gathered items, fun, house ect ect.

it's not as simple as that I'm afraid.

It took me many months to GM smithy, now you can do it in less than 12 hours. fair? Hell no. Sad? Very.

but I'm afraid that's the direction EVERY mmo has EVER went as time has gone on. made the game easier and easier for new players, giving them the same thing vets have, in a fraction of the time it took the vets to get there. However, the saving grace is... did you enjoy the journey? I should as Hell did, almost broke my leg dancing a jig once I hit GM ;)


I know I was rambling, but I still stick to my first thoughts. It's unfair advantage for vets to have more skill points than noobs... period.
 

Ahuaeyjnkxs

stranger diamond
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Theres also people selling accounts... if you know anything about video games and want to try out UO to compete in the legendary PvP arena (ahem) you can definately find a way to purchase a vet account right ?

it's all a bit arbitrary territory isn't it ?

I can see clearly now. Ripe for bed, sun will inevitably follow...
 

Derium of ls

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Stratics Legend
Theres also people selling accounts... if you know anything about video games and want to try out UO to compete in the legendary PvP arena (ahem) you can definately find a way to purchase a vet account right ?

it's all a bit arbitrary territory isn't it ?

I can see clearly now. Ripe for bed, sun will inevitably follow...

buying a vet account is probably the smart thing for a new player, blank ones are silly cheap. Of course in a perfect work EA would want the noob to buy a new account from them, thus making more $$$
 

Aran

Always Present
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Wahh I just got into a hobby and I'm not the best at it, gimp me up!
 

AzSel

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Yea people should get the 720 cap at one year or a code could be bought to get it. Im not opposed to getting a slight increase in skillcap, say 750 total skillcap, yummy:)
 
B

Bullseye_of_Atl

Guest
I disagree with buying any of it. We have players on here that have not quit in what?? 11 years? They've earned it by showing loyalty. As posted, I agree, +5 for every year you've played.........perhaps there'd be a way of allowing a less earned(?) player of knowing this.

Stepping into battle would be less surprising that way. But buying the +20, no, that's yet another shortcut. UO used to be about the time it took to get where you needed to be.

The game has no end, that's the trade off, it takes time. Appreciation for things like that used to be valued. I don't see that no more.
 
K

Kayne

Guest
It took me many months to GM smithy, now you can do it in less than 12 hours. fair? Hell no. Sad? Very.

but I'm afraid that's the direction EVERY mmo has EVER went as time has gone on. made the game easier and easier for new players, giving them the same thing vets have, in a fraction of the time it took the vets to get there. However, the saving grace is... did you enjoy the journey? I should as Hell did, almost broke my leg dancing a jig once I hit GM ;)


I know I was rambling, but I still stick to my first thoughts. It's unfair advantage for vets to have more skill points than noobs... period.
QFT - I agree with this. It took me ages to get to GM smithy and I hate when people use scripts etc to get there. All my skills were worked and I'm proud of every GM or above skill I've ever got in this game.

As for the 720 skill cap, definitely no selling it but yes everyone should have the same cap of 720 regardless of age.
 

Lord Chaos

Always Present
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There is a line between a new player being penalized and a vet being rewarded.

As someone that has played UO for over 12 years (almost 13 now), I can clearly see that line. Can you?
You apparently can't see that line, as its a reward that penalizes new players because its become a standard for the game now.

If you want to buy what a 2 year vet has, then be prepared to pay what that Vet has paid...$13x24 months. $312. Still want that extra 20 skill points??
You're still paying subscription fee, plus you can buy some rewards already, quit being a veteran elitist, it doesn't really do this game any good at all whatsoever and this is coming from another 12+ year vet.

It doesn't help if an existing vet wants to make a new account, then you have to wait additional years before you can even properly play it, thats stupid.
 

Lord Chaos

Always Present
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The game has no end, that's the trade off, it takes time. Appreciation for things like that used to be valued. I don't see that no more.
People used to love Pong and Pac-Man, does that mean that every modern gamer don't appreciate gaming or understand value because they get new games all the time?
 

Lord Chaos

Always Present
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Wahh I just got into a hobby and I'm not the best at it, gimp me up!
Actually this has nothing to do with being the best, even a 12 year veteran can't get it or a pro player can't get it if they make a new account for instance.

Its like being a stamp collector, but then be told that regardless of how much you do it, how good you are at it, how much money you have or anything else, then you won't be allowed to have any stamps from before 1950 until you've collected stamps for many years.
 

Lord Chaos

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buying a vet account is probably the smart thing for a new player, blank ones are silly cheap. Of course in a perfect work EA would want the noob to buy a new account from them, thus making more $$$
First of all, it wouldn't be your own account and you'd be stuck with the account name of someone else. Not to mention players who start out with a trial account for instance and have fun playing wouldn't want to switch to a veteran account not their own.
 
E

Evlar

Guest
my personal, humble opinion. There's too much of this in UO today. Too much of it in the real world too. [youtube]gfLD-7bCtME[/youtube]
This pretty much sums up my thoughts too.

If you instantly have everything on a plate, get to "3" without adding 1+2, what's the point in participating at all?
 

Derium of ls

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First of all, it wouldn't be your own account and you'd be stuck with the account name of someone else. Not to mention players who start out with a trial account for instance and have fun playing wouldn't want to switch to a veteran account not their own.

I agree 100%, it's just that even when I needed extra accounts I bought them. they are as cheap if not cheaper than a brand new account, plus I get the extra skill points. My point is something is wrong in this situation
 

Lord Chaos

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This pretty much sums up my thoughts too.

If you instantly have everything on a plate, get to "3" without adding 1+2, what's the point in participating at all?
To have fun? Where's the fun of just maintaining an account for 2 years and be gimped in the mean time.

Thats like playing monopoly and being told that sorry, everyone else but you starts with extra 1000 dollars because they've been playing monopoly for 2 years.

Totally silly.
 
E

Evlar

Guest
my personal, humble opinion. There's too much of this in UO today. Too much of it in the real world too. [youtube]gfLD-7bCtME[/youtube]
This pretty much sums up my thoughts too.

If you instantly have everything on a plate, get to "3" without adding 1+2, what's the point in participating at all?
To have fun? Where's the fun of just maintaining an account for 2 years and be gimped in the mean time.

Thats like playing monopoly and being told that sorry, everyone else but you starts with extra 1000 dollars because they've been playing monopoly for 2 years.

Totally silly.
Sorry, but I prefer a challenge, to feel like I've achieved something, to have something to aspire to, whilst also having fun. Hand it to me on a plate, and you remove those things and much of the effort and point of participating.

I'll refer to my agreement with Petra again on this one.

When others have spent time and effort to get something, be it skill, items, whatever, why should someone else expect to get those things without the same time and effort?

I do understand what people are saying about levelling the playing field for newer/returning players but...

...blame the item based post-AOS game for that. When I started in '99, it didn't take long at all to compete on pretty much level terms with people who had played since beta.
 

Fresley

Journeyman
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To have fun? Where's the fun of just maintaining an account for 2 years and be gimped in the mean time.

Thats like playing monopoly and being told that sorry, everyone else but you starts with extra 1000 dollars because they've been playing monopoly for 2 years.

Totally silly.
No, its like joining a monopoly game after it starts when everyones passed go 5 times and expecting to get the same $1000. Damn, all the properties have been bought too. Maybe we should guarantee a free housing spot to new players?

I had no problems playing prior to receiving my extra 20 points. I played and I had a ton of fun. When my anniversary rolled around it was even cooler because of the loyalty reward. My characters could grow a bit.
 
K

Kayne

Guest
I maintain that it should be a level playing field where we all have the 720 skill cap. Regardless of the cap unless you cheat you still have to spend time levelling your skills and sorting your template and picking armor and improving it over time.

People these days want everything easy and thats the problem not whether the skill cap is a reward or there from the start. Getting a skill to gm or legendary should be an achievement to be proud of, not just another 2 hours watching a macro tick over.
 

Lord Chaos

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Sorry, but I prefer a challenge, to feel like I've achieved something, to have something to aspire to, whilst also having fun.
Thats YOUR thing, please don't limit other peoples fun just because you want everyone else to conform to your playstyle.

Hand it to me on a plate, and you remove those things and much of the effort and point of participating.
What effort is there in keeping an account active, you don't even have to play it.

...blame the item based post-AOS game for that. When I started in '99, it didn't take long at all to compete on pretty much level terms with people who had played since beta.
We're not talking about items, we're talking about the skill cap.
 

Lord Chaos

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No, its like joining a monopoly game after it starts when everyones passed go 5 times and expecting to get the same $1000. Damn, all the properties have been bought too. Maybe we should guarantee a free housing spot to new players?
This has nothing to do with housing. Housing can be bought, veteran rewards can be bought, etc.

Skill cap *CANNOT* be bought, it cannot be worked, it cannot be achieved.

I had no problems playing prior to receiving my extra 20 points. I played and I had a ton of fun. When my anniversary rolled around it was even cooler because of the loyalty reward. My characters could grow a bit.
Everything today (even the skills themselves) are balanced towards 720 total skills, so are most templates, which often won't work if 20 points are missing.
 
M

Morgana LeFay (PoV)

Guest
@ Lord Chaos:

I must admit, I didn't fully read what you posted...or maybe I did and had a blonde moment (even with my black hair)...

...I thought you were saying that EVERYONE should be able to buy the 720 skill cap. I would have no issue with a vet starting a second account, somehow tying that account to his or her original account, and then paying extra to get the skill cap...as long as it was not transferable.

The last thing we need in UO is some billion gold token that can be duped and sold in Luna along with all the other duped billion gold crap.
 

Ahuaeyjnkxs

stranger diamond
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Stratics Legend
The whole mess needs to be fixed... I can turn around and purchase a veteran account for 10 $ but instead of EA having the money to invest back in the game.

Some broker has it to pay for luxuries or whatever... I'm not trying to reinvent the wheel there, it's the same story with the current world, a perfect mirror.

We got hijacked, thats that... we must get over it and LEARN from our mistakes or this is going straight to the abyss.

EA should sell a bunch of unique stuff that dosen't affect gameplay, and GUARANTEE the players that the money will go BACK TO UO... and not to make up for another of their failures.

So in reality, we got hijacked, then the hi-jackers got hijacked meta-physically and we're the one that pay for it today.

Go figure... I'm honestly baffled that anyone here with a head on their shoulders is being peaceful...
 

Fresley

Journeyman
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This has nothing to do with housing. Housing can be bought, veteran rewards can be bought, etc.

Skill cap *CANNOT* be bought, it cannot be worked, it cannot be achieved.



Everything today (even the skills themselves) are balanced towards 720 total skills, so are most templates, which often won't work if 20 points are missing.
You're right. It has nothing to do with housing. I was just illustrating the ridiculousness of your monopoly analogy.

UO can be played just fine with 700 points.
 

Ahuaeyjnkxs

stranger diamond
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You say that because with your mask you stole all the monopoly money :p

I personally reactivated a launch old vet account, and apart from the fact that EA told me they deleted my chars to make room on their servers, which is something that don't happen often, they assured me.

Well... I could not get those skill points, nor any veteran reward, they simply created me a blank account with the information they had, AND did not even give me young status.

I had nothing... old vet returning and they didn't eve give me a newbie candle... (do we still get those btw?)

Even worse... even after posting for help on the boards, noone was willing to help me train... basically I guess I'm too much of an irritant for people even to provide me with a simple LRC suit. Eventually one person helped me... and thats because he had lots of life experiences (he was a cop) and one reason he got to like me was because I slapped his cousin in RP for practicing evil magic incantations and told him he should not play around with those... he's been missing for months now I'm really sad, my only in game friend.

I've been hanging around since then, with no skills, talking to the rare people who are not too busy... which happens once every 2-3 weeks and lasts approximately 5-10 mins.

I don't even feel like playing anymore.
 
V

Vaen Swiftar

Guest
720 skill cap is the cap, and should remain the cap. Going any higher is illadvised by people who know how templates can be abused.

As far as newer players attaining this... no. There's plenty of effective templates out there that don't require the extra 20 points. And if you DESPERATELY need them, find skill+ jewelry.
 

Ahuaeyjnkxs

stranger diamond
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Stratics Legend
You guys are being so political...

This is not the issue, the issue is new players don't come to the game as much... there was a boom in early winter... I'm sure people noticed new haven is pretty dead compared to what we had then.

And the only niche players we can attract is those who like to pvp old school style, which is a little ambiguous since AOS... anyways.

This is still a distraction from the real issue. The new players will buy a veteran account if they know how... or else they're just going to be pissed at EA and not join again.

Either way it's our loss, there's none of that political poo in my field of view.
 
U

UOKaiser

Guest
You guys are being so political...

This is not the issue, the issue is new players don't come to the game as much... there was a boom in early winter... I'm sure people noticed new haven is pretty dead compared to what we had then.

And the only niche players we can attract is those who like to pvp old school style, which is a little ambiguous since AOS... anyways.
Actually PvP is still the minority and very little new pvp players join if any but they are loud and outspoken like bullhorns. What UO attracts are the old school RPG players of my generation. Reason why they are the majority.
 

Lord Chaos

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@ Lord Chaos:

I must admit, I didn't fully read what you posted...or maybe I did and had a blonde moment (even with my black hair)...

...I thought you were saying that EVERYONE should be able to buy the 720 skill cap. I would have no issue with a vet starting a second account, somehow tying that account to his or her original account, and then paying extra to get the skill cap...as long as it was not transferable.

The last thing we need in UO is some billion gold token that can be duped and sold in Luna along with all the other duped billion gold crap.
I don't see what duping has to do with this whatsoever.

But yes, I was saying that everyone should be able to buy the extra 20 skills before time...its not gamebreaking as the game is balanced to 720 skills anyway.

Let say for instance that I got my girlfriend interested in UO, she starts her account and plays with me, but even though I can give her gear, template advice etc...it won't work properly as she cannot have the 720 skills like I have no matter what I do and will be somewhat gimped for the next 2 years, which is very off putting.
 

Lord Chaos

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As far as newer players attaining this... no. There's plenty of effective templates out there that don't require the extra 20 points. And if you DESPERATELY need them, find skill+ jewelry.
How exactly does this negatively affect you? This could keep more people interested in UO, so why do you want to oppose it?
 

Lord Chaos

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You're right. It has nothing to do with housing. I was just illustrating the ridiculousness of your monopoly analogy.
Its not ridiculous, its very fitting.

UO can be played just fine with 700 points.
Yes, it can be, but it makes a lot of templates not work or be at a severe disadvantage. Not to mention there's no reason whatsoever to keep this from players with no way to attain it in any reasonable period other than perhaps veterans arrogance, which often is the downfall of UO.
 
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