@Kyronix @Bleak
Not sure if this is related to the pets going wild issue or something separate, but I wanted to note an issue that reoccurred tonight over multiple logins.
Shard: Siege Perilous
Time: 630 PM CDT and again at 930 PM CDT
Location: Fel facet, Siege Perilous Shard
Issue: My 120 natural taming / lore toon, my guildmates tamer, and my second account mage (using summoned Earth Elementals) could not get our pets / summoned eles to attack the Mysterious Obelisk health bar on an Adept Treasure map (new ones for the quest).
On previous days we did several with this same mix of toons with no issue, but none of the three, when using All Kill command, could convince the pets to attack the obelisk. This issue affected our Cu, our Fire Beetle, and our summoned Earth Elementals. Ultimately we just had all three toons hit it with spellbooks (for a whopping 4 damage a pop) until it finally died.
Later, with same info above, I used the same Cu from earlier with the same toon, and it refused to listen to any All Kill commands. In fact, even when a monster aggroed the Cu, it would not move toward the monster but instead wait to attack after the monster walked to it. I have had this Cu / character combo for many years and never seen this behavior.
A final detail I'll note is that even though I spammed All Kill, All Guard Me, All Follow Me, the Cu was "going blue" frequently, sometimes just seconds after a command. This has me concerned that he was on the verge of going wild (in a very bad place to try and retame) so I stabled him.
Have there been any recent changes affecting pet behavior in this way?
Thanks!
Not sure if this is related to the pets going wild issue or something separate, but I wanted to note an issue that reoccurred tonight over multiple logins.
Shard: Siege Perilous
Time: 630 PM CDT and again at 930 PM CDT
Location: Fel facet, Siege Perilous Shard
Issue: My 120 natural taming / lore toon, my guildmates tamer, and my second account mage (using summoned Earth Elementals) could not get our pets / summoned eles to attack the Mysterious Obelisk health bar on an Adept Treasure map (new ones for the quest).
On previous days we did several with this same mix of toons with no issue, but none of the three, when using All Kill command, could convince the pets to attack the obelisk. This issue affected our Cu, our Fire Beetle, and our summoned Earth Elementals. Ultimately we just had all three toons hit it with spellbooks (for a whopping 4 damage a pop) until it finally died.
Later, with same info above, I used the same Cu from earlier with the same toon, and it refused to listen to any All Kill commands. In fact, even when a monster aggroed the Cu, it would not move toward the monster but instead wait to attack after the monster walked to it. I have had this Cu / character combo for many years and never seen this behavior.
A final detail I'll note is that even though I spammed All Kill, All Guard Me, All Follow Me, the Cu was "going blue" frequently, sometimes just seconds after a command. This has me concerned that he was on the verge of going wild (in a very bad place to try and retame) so I stabled him.
Have there been any recent changes affecting pet behavior in this way?
Thanks!