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Ok so due to the new boats not allowing people to enter gates from them without the people being "accessed" to the boat or whatever, we couldn't find our map and it poofed. We've been waiting 40 minutes for it to reset. Two suggestions:
1- if the map poofs with no one on the island, the boss should immediately reset
2- the crystal brazier should be different colors when an encounter is active and when a map can be sacrificed.
Ok so Necro and I on our whammy templates attempted Corgul while Logrus watched awhile. Let's just say that our whammies failed due to the "tainted life" or whatever it was called. This boss has several powerful attacks. We then tried to switch to mystic dexxers and xheal each other. That was fail as well. This seems to certainly be more than a 2-person encounter so kudos for that. Necro says "about time you guys made a boss that Conker (his whammy) can't kill." So we're pretty happy about the difficulty and we'll be back again tomorrow hopefully with reinforcements to take that guy down.
For the record, with honor, enemy of one, consecrate wep, armor ignores were only doing about 30 damage.
The surrounding spawn can be cleared with ease by our whammy templates but are pretty useless against Corgul himself.
I was getting ready to go get a Corgul map...so i cast "Invisibilty" at the Corgul island blazier in Covetous. Targetted my world map and another map. But because i was invisible i couldn't sacrifice my blood to the blazier. I lost the map and world map and had to get a new one. Bummer if you only got one map. lol
Took us a while to figure this thing out, but we used three greater dgagons,two mystic/necro mages,bushido chiv archer (honor,enemy of one) and a discorder. Trick is to stay right on top of him, he will always tele back to his original spot. Get him discorded,honored and let mystics heal and corpse skin. Took us around an 45 minutes to take him down. GOOD LUCK!! Almost forgot seems like repond slayer does the best!!
wow that splosion looks cool.
weve tried him twice now, once with our standard tamers/mages/mystics and of course that was a bust. Then we went with a tamer and archers, again very very little damage. How much skill for a disco to work on him? mines only at 105 disco (30jewels) and 120 music so doubt i can get a disco off on him. we tried draggin to the boat for cannon shots as well, didnt seem too effective especially since hed tele home and regen up all the dmg we had done. Will try a disco with archers n tamers on top of his spawn and hopefully find success.