because it is BROKEN.
Bonded pets in PVP just do not belong on siege. Its breaking apart the complete spirit of the shard and has been since AOS went active. Its just bogus to fight the same overpowered pets OVER AND OVER AND OVER everyday for the past 5 years. There is no break, killing the pets does nothing to affect there stats the loss isnt enough.
Now you go and add SUPER DRAGONS in when the rune beetles/mare combos were already bad enough, now we have to deal with dragons that hit SUPER HARD are incredibly hard to kill(espically since tamers can stealth off screen and log out then log in in like 10 seconds when it takes at least 30-60 to kill a dragon)
Just remove pet bonding on siege, make it so your pet becomes bonded when you siege bless it. Plus give pets 20 minute stat losses when killed by players and make them only recall to players who log in/out when the pet is a ghost or inactive for at least 30 mins.
Bonded pets in PVP just do not belong on siege. Its breaking apart the complete spirit of the shard and has been since AOS went active. Its just bogus to fight the same overpowered pets OVER AND OVER AND OVER everyday for the past 5 years. There is no break, killing the pets does nothing to affect there stats the loss isnt enough.
Now you go and add SUPER DRAGONS in when the rune beetles/mare combos were already bad enough, now we have to deal with dragons that hit SUPER HARD are incredibly hard to kill(espically since tamers can stealth off screen and log out then log in in like 10 seconds when it takes at least 30-60 to kill a dragon)
Just remove pet bonding on siege, make it so your pet becomes bonded when you siege bless it. Plus give pets 20 minute stat losses when killed by players and make them only recall to players who log in/out when the pet is a ghost or inactive for at least 30 mins.