I have to say out of all the new bods - the Alchemy ones are by far the best.
Why? No EX stuff to worry about cutting down the possible bods by 50% and not too many different larges and such so you can actually recycle and do bods without having to collect hundreds/thousands.
Plus the crafting of them is awesome because you can put the empty number of vials in your bag and 'make max' and regardless of fails - it will make that number and stop.
For all the rest of the crafting stuff it counts fails as 'attempts' and stops at 20 attempts not 20 makes. Grr.
Alchemy gets an A
Inscription gets a B- ok number of items but using mana to craft is stupid
Fletching gets a C given the bribing issues with nm/ex and wood color
Tinkering and Carpentry get D's for too many things to make. Its a mess.
We didn't need a bod for every item.
As always - the best advice for our dev team is SIMPLIFY.
Why? No EX stuff to worry about cutting down the possible bods by 50% and not too many different larges and such so you can actually recycle and do bods without having to collect hundreds/thousands.
Plus the crafting of them is awesome because you can put the empty number of vials in your bag and 'make max' and regardless of fails - it will make that number and stop.
For all the rest of the crafting stuff it counts fails as 'attempts' and stops at 20 attempts not 20 makes. Grr.
Alchemy gets an A
Inscription gets a B- ok number of items but using mana to craft is stupid
Fletching gets a C given the bribing issues with nm/ex and wood color
Tinkering and Carpentry get D's for too many things to make. Its a mess.
We didn't need a bod for every item.
As always - the best advice for our dev team is SIMPLIFY.