Tailor BODS
Despite being the second-oldest BOD system, Tailor BODs are the "Ugly Duckling". One of the results is that the highest end rewards are MUCH easier to get than with any other skill's BODs (high-end runics, 50-charge Master Crafting Talismans, etc), as the points are concentrated in the LBOD point values, not materials or exceptional quality. As with the Smith BODs, the following point system (taken from the official numbers at EA's old Support site from the early 2000s (long gone):
1. Count Points:
10 for 10-count BODs
25 for 15-count BODs
50 for 20-count BODs.
2. Quality Bonus: Add 100 Points if Exceptional (all other BOD systems, with exceptional, add 200 points at this level).
Worse, while most BOD systems with exceptional BODs are 50% exceptional chance if that BOD can be exceptional, Tailor BODs are only 33% exceptional (1 in 3, instead of 1 in 2). This caused no end of confusion as 50% had been implied from before the system's launch, but was implemented with 1/3 exceptional, and never actually STATED as being 1/3 until around 2007-2009 (date depending on if you are looking at comments from a developer in a thread, or an actual official statement on an official thread).
3. LBOD type (if an LBOD)
4-part LBODs (8 different cloth LBODs, and the Footwear leather LBOD): 300
5-part LBODs (1 cloth LBOD, Studded Armor, Bone Armor): 400
6-part LBODs (Male Leather, and Female Leather): 500
4. Material Type*
Cloth: 0
(Regular) Leather: 0
Spined Leather: 50
Horned Leather: 100
Barbed Leather: 150
The Point value of a given BOD is these 4 values added together, ranging from 10 points for a small cloth 10-count BOD to 700** for a Large 20-count Exceptional Barbed 6-part BOD.
*Note that the BEST colored Leather type possible contributes 50 points less to the value than the WORST colored metal, and 150 less than the worst colored Wood.
** This should be 800, but the BODs are currently hard-coded to max out at 700, as that's the most valuable current reward level. Not that it matters (except for the yearly crafting festivals), as there are EIGHTEEN different larges that give 700 points (most would be worth more), and over 1 in 8 possible Tailor smalls will fit one of these. As such, getting a valuable (such as it is) reward is several magnitudes easier for Tailor than for any other crafting skill. No other skill using colored materials allows a BOD using the WORST colored material for the skill to get the HIGHEST reward - yet Tailor has TWO of them (Spined 20 Exceptional 6-part larges).