The Training of our beloved pets is a passion that involves a considerable amout of time.
This is for Guilded players, un-guilded will have to go to Fel, but most of what i have observed or tested involves Guilded players.
I hope to explain why it's called blue training as most guilded players know when their pets go in attack or guard mode they turn green, as if guilded.
#1; Any controled pet is an extension of your Char, it may obay your commands or it may not, But let's assume they obay all the commands you issue.
#2; All pets have a 3 minute timer for aggression, it's why we have to re-issue a command to keep our pets from going blue. If guiled while attacking with your pet and it takes awhile, the pets will revert to the blue status, while they still carry on attacking while in this state, but you will lose any bonus from karma or fame.
With this 3 min timer it is possible to Train 2 pets.
Say we have a mare and a white wyrm we wish to train just on magery skills, if you set one on one you will have a hard time to keep one of them alive till one goes blue.
So 3 mins? An aggro timer.
If you have a pet and you tell it to kill a rabbit, etc start your count down - 180 secs
After you have issued the kill\attack command, that pet has a 3 min count down timer.
So pet A has killed a rabbit (i hope or all is lost
) now go and get pet B and keep your eye on pet's A timer.
Just before the 3 min timer is up for pet A, have pet B attack A, if timed right both will be green, but pet A will turn blue, so no dammage to either pet.
There is no need for the Guard command on any pet.
This will also work on any guided pet, so if you want a chat with a guild mate, do as above but have each a pet, sit back and chat
This is for Guilded players, un-guilded will have to go to Fel, but most of what i have observed or tested involves Guilded players.
I hope to explain why it's called blue training as most guilded players know when their pets go in attack or guard mode they turn green, as if guilded.
#1; Any controled pet is an extension of your Char, it may obay your commands or it may not, But let's assume they obay all the commands you issue.
#2; All pets have a 3 minute timer for aggression, it's why we have to re-issue a command to keep our pets from going blue. If guiled while attacking with your pet and it takes awhile, the pets will revert to the blue status, while they still carry on attacking while in this state, but you will lose any bonus from karma or fame.
With this 3 min timer it is possible to Train 2 pets.
Say we have a mare and a white wyrm we wish to train just on magery skills, if you set one on one you will have a hard time to keep one of them alive till one goes blue.
So 3 mins? An aggro timer.
If you have a pet and you tell it to kill a rabbit, etc start your count down - 180 secs
After you have issued the kill\attack command, that pet has a 3 min count down timer.
So pet A has killed a rabbit (i hope or all is lost
Just before the 3 min timer is up for pet A, have pet B attack A, if timed right both will be green, but pet A will turn blue, so no dammage to either pet.
There is no need for the Guard command on any pet.
This will also work on any guided pet, so if you want a chat with a guild mate, do as above but have each a pet, sit back and chat