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Best Properties for Ranged Weapons?

Zalan

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
FC 1 & HLD are a must for the weapons I`ll be using. If Gargoyles can wear Glasses then I can do away with the HLD. Which I dont know if they can. It leaves 3 properties left over. So, what are the next most important properties for Ranged PvM weapons?
 
S

Stupid Miner

Guest
FC 1 & HLD are a must for the weapons I`ll be using. If Gargoyles can wear Glasses then I can do away with the HLD. Which I dont know if they can. It leaves 3 properties left over. So, what are the next most important properties for Ranged PvM weapons?
You're thinking too specifically.

Archers need Damage, Accuracy, Speed and Survivability.
Damage Accuracy and Speed are all interrelated.
Survivability is less important for an Archer.

So, what you really want to know is "how can my entire suit best maximize those goals."

... and if you want to figure that out, you're going to be doing a bit of calculating :p
Don't worry, UO only uses basic algebra, it's not too hard.
 

Zalan

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Well just wondering whats best to put on a ranged weapon. If it was melee its easy as cake. SSI, DI, Life Leech, Mana Leech, & HLD are all thats needed. However, I`m under the impression that Leech`s are no good on ranged.

I guess it should be FC 1, HLD, DI, & SSI. Still leaves one more slot open. HCI if a Slayer types not avaible?
 
S

Stupid Miner

Guest
Well just wondering whats best to put on a ranged weapon. If it was melee its easy as cake. SSI, DI, Life Leech, Mana Leech, & HLD are all thats needed. However, I`m under the impression that Leech`s are no good on ranged.

I guess it should be FC 1, HLD, DI, & SSI. Still leaves one more slot open. HCI if a Slayer types not avaible?
Leeches are halved for range weapons. (the effect, not the numbers)
 
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