They seem so boring now. No Challenge! I miss the burning wagons! The Spawn! The Gold!
Is it just me that misses them?
Is it just me that misses them?
You can invade(ish) your favorite town with PEC Raine...I miss the town invasions.
Would be nice if the invasions would just randomly happen once or twice a week per shard, random times, random cities and include Zento, Luna, and Umbra on the list.I miss the town invasions.
years ago they had "weekly events" for a month or 2. basically was just that, random town attacked by some random thing.Would be nice if the invasions would just randomly happen once or twice a week per shard, random times, random cities and include Zento, Luna, and Umbra on the list.
The problem is you couldn't just leave the wagon behind and move on. I never cared to fight any of the spawn because I don't do those on a fighter. So I'm glad they removed that part again.They seem so boring now. No Challenge! I miss the burning wagons! The Spawn! The Gold!
Is it just me that misses them?
Plus they can keep one EM to work on individual elements and relocate the resources for the rest of them to some actual development time. But well..Would be nice if the invasions would just randomly happen once or twice a week per shard, random times, random cities and include Zento, Luna, and Umbra on the list.
I like this idea... if you are all in party it should scale... Would be great for when I have training quests... Course if you really want a challenge all get them and then go by boat.... that'll give you a challenge.All I wanted was incense.
Some kind of optional difficulty levels would be neat on the trade quests. They do get rather tedious in my opinion, but there's a good base there for branching out/expanding upon.
I said from the very beginning I thought that they should be groupable in some way other than just everyone getting their own different destination. Maybe if a group leader took a trade quest it could scale up like Shadowguard rooms scale up?