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Thank you for lowering the prices, but still they are too high. Gold pet food dish cost almost 2k. It will almost 4 hours of game playing at max players with max skills to be able to buy one pet dish. I am sorry I don't think that is affordable.
[/ QUOTE ]It's a gold pet food dish! It's a luxury item! If you can't afford it, get the cheaper plastic dishes!
I think Ferarris are way too expensive; but if I were to take to the streets protesting and insisting they be priced the same as Yugos, I'd be committed!
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At 495$ apiece, even the plastic bowls are luxury items.
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Even at worse case payouts, that's what......a green cycle worth of objects? Pets themselves are 'luxury' items when it comes right down to it as it isn't something that is essential to gameplay like other objects in the game are....to the extent that they are since every player in the game could remain homeless if they wanted to from now on with the lots in existence to skill and make money at. Not being able to achieve all of one's goals in the first 6 months they are in the game is not a bad thing.....those that see it as such would probably not have been around for the 'long haul' anyway, IMO. Getting bored because you've done everything already can lead to quitting just as fast as getting frustrated because you can't have the size 8 fully furnished with top of the line greening items inside the time that a single purchased gametime code runs out, if you stop and think about it. Neither extreme is very good and I think from what I'm experiencing that there is a healty balance of it. It's still possible to make decent money in the game, its just that the ways that it can be done vary, which takes some getting used to but it also adds a challenge aspect to it and makes it necessary to strategize. This game is no longer a 'gimme' game of pixelated "playing house" like it was a year ago. When I want that kind of game I can play TS2 and 'motherlode' and 'kaching' till the world looks level....TSO being that kind of game is almost what killed it, and it staying that way for so long is what has lead to the mass sqawking from the rooftops about having to work for things again, IMO.
It is my hope that in the next weeks/months/up-to-a-year more and more people will remember less vividly what the 'lap of luxury' was like and start to get used to the new world and new way of doing things, and figure out how to make the new structure work to their advantage. If that does happen I think we'll see alot less controversy and drama on the boards, alot less 'us vs. them' mentality between posting cliques, and alot less drama in general here and in-game, which uniformally should improve EVERYBODY's gameplay.