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Allow spellbook inbuing, please.

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
I would like to play a mage again, but only thinking about the millions scrolls I'll have to buy so I can maybe get the slayers I need just make me :stretcher:

Pretty please?
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
um yes?

The only thing about this as it stands, mage items and mods like lrc are fairly inexpensive as an overall set when compared to the mods for warriors.

The only offset has been that items that determine or augment damage types for mages have been excluded from the process. If this were to happen I'd think the whole cost factor for imbuing might need a looksee for more balance.
 
S

Salya Sin

Guest
I have to disagree... imbuing is for weapons and armor... I spent a fortune GMing inscription... I do not want that obsolete. Whereas I can see your frustration with the scrolls... they did make them craftable now... so it's easier.

Good Luck in your slayer crafting!
 

blueturtle

Lore Keeper
Stratics Veteran
Stratics Legend
spent a fortune gm inscription...lets me real here that costs what a mil at most. im all for imbuing spellbooks all of them.
 

Obsidian

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Campaign Supporter
You can GM inscription buy selling the scrolls you make. It is one of the few skills in game that completely supports itself for training. In fact, I build scribes as my first character on a new shards because of this. When I GM inscription, I usually have 100K gold in the bank too. That's not too shabby for a new character on a new shard.

What really is needed is a complete inscription re-look. There should be more special books from recipes beyond the scrapper's compendium. The possible mods to create on a book need to be relooked and added (i.e. DCI) and/or increased (i.e. SDI). The rates of slayer book drops need to be reviewed. Mondain's Legacy slayers need to be added. Maybe add an increased chance to get a particular slayer by using SA ingredients or ML gems. There are many, many options here.

I think imbuing spellbooks would be a quick fix that doesn't help, but instead negates the usefulness of the inscription skill. Imbuing doesn't ruin blacksmithing, for instance, because you can craft (with runic hammers) items that far exceed the weighted 500 point imbuing system. If I could craft a 700 weight point spellbook with a runic scribe's pen then maybe I would be ok with imbuing spellbooks. Reinvigorating inscription, however, gives a useful but neglected craftsman skill new life. That needs to come first before they add spellbooks to imbuing.

-OBSIDIAN-
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
1° Inscription is FREE. It's one of the very few skills in the game that yields a profit, unless you script it using a so-called fast method...

2° Imbuing is way better than runics because only a small minority of hardcore gamers and gold buyers will ever get something better from a runic than from imbuing, so, no, for the average Joe runics are completely obsolete, so we don't need any runic pen.

3° Having played a mage back in 1997 and now after a very long break, I can tell mages suck hard time if they don't have some hard to come by artifacts.
When coming back to UO in July, I first played a mage, which I ditched for a bard/tamer and later a paladin and an archer, because without slayers, high LMC, Mana regen and SDI items, mages' damage output makes a baby orc die from laughing.

4° I'm all for an inscription complete overhaul, it's not really the point. The point is everybody can get slayers easily, but mages.

5° Relics for warrior gear are not a problem, I get around 15 relics from enhancing the best loot I get (thanks to pgcd mod) after 2 hours Doom hunting. Anyway, relics could be needed too for spellbook imbuing.
 
J

Jesusislord

Guest
I would rather go through hundreds of thousands of scrolls for a super slayer than imbue a super slayer property onto a spellbook, which could no longer be blessed, and would now have durability.

I would much rather prefer an increased chance of getting a super slayer from insciption. At this point though, since I have every super slayer and some duplicates, I couldn't care less.
 

Obsidian

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Campaign Supporter
I agree that I'd like it to be a little easier to obtain a super slayer spellbook. But I would rather they adjust the inscription chance before making spellbooks imbuable. To each their own opinion.

-OBSIDIAN-
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
They should allow imbuing the full selection of mods.

Hit lighting hit fireball ect. At very least hit lower attack should be an option.

Life is just so much easier on dexers nowdays.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
HLD,HLA,DI and SSI on spellbooks would be SUPER :)
my 120 wrestler lacks these abilities and shouldnt..

HML HSL HLL probably wouldnt be very effective tho, as you dont do much dmg.

i dont know for sure if the M&S glasses works for wrestling as i dont own a pair to try.
 

KalVasTENKI

Babbling Loonie
Stratics Veteran
Stratics Legend
I have to disagree... imbuing is for weapons and armor... I spent a fortune GMing inscription... I do not want that obsolete. Whereas I can see your frustration with the scrolls... they did make them craftable now... so it's easier.

Good Luck in your slayer crafting!
Agreed.
 

wanderer1origin

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
go vendor shopping old general dropped books are uber better than many scrappers!! is allowed, imbuing would negate reason to get ml regs to some degree!!!
bad idea works way it is set up

1° Inscription is FREE. It's one of the very few skills in the game that yields a profit, unless you script it using a so-called fast method...

2° Imbuing is way better than runics because only a small minority of hardcore gamers and gold buyers will ever get something better from a runic than from imbuing, so, no, for the average Joe runics are completely obsolete, so we don't need any runic pen.

3° Having played a mage back in 1997 and now after a very long break, I can tell mages suck hard time if they don't have some hard to come by artifacts.
When coming back to UO in July, I first played a mage, which I ditched for a bard/tamer and later a paladin and an archer, because without slayers, high LMC, Mana regen and SDI items, mages' damage output makes a baby orc die from laughing.

4° I'm all for an inscription complete overhaul, it's not really the point. The point is everybody can get slayers easily, but mages.

5° Relics for warrior gear are not a problem, I get around 15 relics from enhancing the best loot I get (thanks to pgcd mod) after 2 hours Doom hunting. Anyway, relics could be needed too for spellbook imbuing.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
I have to disagree... imbuing is for weapons and armor... I spent a fortune GMing inscription... I do not want that obsolete. Whereas I can see your frustration with the scrolls... they did make them craftable now... so it's easier.

Good Luck in your slayer crafting!
how did you spend a fortune GMing inscription??
when my mage got to gm he had 12m in the bank, started from 0.

by the time he was in the 90s he had sold 6 slayer books.

look at him now.. i stoned off inscription and haven't made another book since.

i use a full healer book
3mr, 30 sdi and 10 lrc

inscription is DEAD.. aside from making mystic scrolls. that is dying down as well.


we need to beable to imbue
mr 2
lrc 20
lmc 8
fc 1
fcr 2
sdi 10
dci 15
hla 40 or so
hld 40 or so


+skills not a big deal to me


personally they also need to change imbuing so it needs the required skills at or above gm..

so to imbue weapons you need smith or carpentry
to imbue armor you need smith or tailoring
to imbue jewelery you need tinkering
to imbue spellbooks you would need inscription.

i dont understand why they left this part off..
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
I suspect they don't have the technology to do that.
Spellbooks must be treated some different way than armor/weapons/jewelry, otherwise i'm pretty sure we could already imbue books.
 

Alezi

Lore Keeper
Stratics Veteran
Stratics Legend
um yes?

The only thing about this as it stands, mage items and mods like lrc are fairly inexpensive as an overall set when compared to the mods for warriors.


The only offset has been that items that determine or augment damage types for mages have been excluded from the process. If this were to happen I'd think the whole cost factor for imbuing might need a looksee for more balance.
:lol: Kinda depends on what the suit is for. Building a good mage suit is and will be harder and more expensive than building a good dexer suit.
 
S

Salya Sin

Guest
LMAO! A mil... yeah... to me that is a fortune. I'm not blessed with 25-50 mil in the bank!

I bought my scrolls from an NPC daily... bought them up until I was done for the evening... I trained one click at a time and then dumped the books at the library... it was time consuming and expensive. I'm on Napa... rarely do spellbooks sell here.

That said... why is it that everyone needs a way to acquire everything so easily? Everyone can now get all the slayers and weapon properties... jewelry and armor... ANY WAY that they want... do we have to make everything so easily attainable? I liked the odds of spellbook drops. Made it so that when you made one that was really good... you worked for it. AND I give most of them away soooo... it's not about the gold for me.
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
do we have to make everything so easily attainable?
It's a matter of consistency.
If you can imbue a weapon for slayer effect, you have to be able to imbue a spellbook, the mage weapon, for the same effect.

It takes me 15 minutes in Tomb of Kings to gather the ingredients for an undead slayer weapon, I have to camp a mage shop for ages to get scrolls (no, cooking the scrolls doesn't cut it since you have to get bark fragments from lumberjacking too, which adds insult to injury).
When you do have the scrolls, it all boil downs to being fast enough to dump the created spellbooks to the trashcan before they clutter your backpack.

I'll live with it, but find this silly nonetheless.
 
A

altarego

Guest
The spell books will have to be insured like everything else. And have durability. And require a scribe (and only a scribe) to repair.

That seems more than fair to me.
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
LMAO! A mil... yeah... to me that is a fortune. I'm not blessed with 25-50 mil in the bank!
Have you trained Imbuing lately?

Inscribe is the abosulutely cheapest (you actually make a profit with a vendor) crafting skill to gain.

Btw, with your own logic, people with blacksmith (weapons and armors) should complain about imbuing? People with tailoring(leather armor)? People with Tinkering(jewlery)? What about carpentry(bokutos)?

I mean lol 1 rat spawn pops 200k tis is not including the 12 scrolls you and ur buddies might get. Or for trammies, I can farm miasma for 80k gold per hour not counting the items looted (items means unravel which means relics which means at very least 100k a piece)... I mean there are ways to make money in UO.
 
A

AtlanteanAngel

Guest
Imbuing should be available for spellbooks, definitely.

However, in the interests of scribers, we could it such that to imbue spellbooks, you need imbuing and inscription on the same character (relax, there exist soulstones).
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
The only way I'd find this acceptable is if spellbooks that aren't imbued are still blessed and don't have durability. As difficult as it is these days on many shards to find a full spellbook to buy, I shudder to think what it would be like if all of them suddenly had durability and eventually wore out.
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
The spell books will have to be insured like everything else. And have durability. And require a scribe (and only a scribe) to repair. That seems more than fair to me.
Sounds fair to me too.
It's just so damn easy (and fun!) to replace worn stuff that in some ways UO now feels like in the good old days: once your vanq was repaired several times, it would wear off so fast it was as good for the trash.

Imbuing, after all, is good for crafters, and what makes UO what it is, is mostly homes and crafters.
Let's focus on what UO does best and no other game managed to do right.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
Sounds fair to me too.
It's just so damn easy (and fun!) to replace worn stuff that in some ways UO now feels like in the good old days: once your vanq was repaired several times, it would wear off so fast it was as good for the trash.
I must be an anomaly. I hate shopping in UO. I hate having to cobble together a suit. I get annoyed trying to find the few vendors that still sell basic stuff. I hate always getting the impression that many people running vendors think everyone else playing UO has millions in gold stashed away with nothing to spend it on. Some of us don't . And some of us didn't play in the so-called "good old days." We started playing long after UO went into a decline and self-sufficiency was forced upon us because we knew no one and had no clue what we were doing and had no gold to spend on trinkets and baubles. The only spammers we've ever seen in UO sell things for millions of gold. I've never once in my time playing UO ever seen someone spam a sales pitch for something they crafted or a service they could provide. You play UO with memories I'll never have.
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
I must be an anomaly. I hate shopping in UO. I hate having to cobble together a suit. I get annoyed trying to find the few vendors that still sell basic stuff. I hate always getting the impression that many people running vendors think everyone else playing UO has millions in gold stashed away with nothing to spend it on. Some of us don't . And some of us didn't play in the so-called "good old days." We started playing long after UO went into a decline and self-sufficiency was forced upon us because we knew no one and had no clue what we were doing and had no gold to spend on trinkets and baubles. The only spammers we've ever seen in UO sell things for millions of gold. I've never once in my time playing UO ever seen someone spam a sales pitch for something they crafted or a service they could provide. You play UO with memories I'll never have.
Good post :thumbup:

I run on Drachenfels one of those 'basic shops' you're talking about.
For example, I sell a full six pieces armor leather set with 70 resists, 100% LRC, +6 Mana Regen and +16 Hitpoints for 99.000 gold. A plate set with 70 resists, +42 stamina, +24 Hitpoints and +4 Mana regen for 99.000 gold too.
I even sell basic wooden chest for 900 gold, bonus spellbooks for 2900, and tons of other stuff up to orange petals and enchanted apples.
Now, if you tell me there's NO ONE on your shard willing to play a crafter and be a true crafter, I'll have a hard time believing everybody has turned into selfish loot*****s.
Did they ?

I know Evercrap clones have damaged beyond repair the online roleplaying games, but, to some extent, there's more fun to be had to make yourself a name for the service you provide and the quality of your wares than being spot number 17 in a 25 man raid rolling on anything made of cloth with spell penetration...

UO is UNIQUE! Keep it unique and imbuing is a fantastic job getting UO back to it's roots, IMHO.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
Keep it unique and imbuing is a fantastic job getting UO back to it's roots, IMHO.
I challenge you and anyone else that thinks things are looking up to make characters on many of the smaller shards (don't forget the ones with servers in Japan, Taiwan, and Korea) and see how long it takes you to find and purchase all the pieces it would take to make a full set of meddable LRC with each piece made by an artificer.

I'm not particularly concerned about the cost of said suit because it's easy enough to make gold in UO. What I am most interested in reading is how long it takes people unfamiliar with a shard and its players to locate something that many people would want for a new character and that supposedly most crafters with imbuing skill should have no difficulty at all producing and selling at a profit.

If you take my challenge, please don't use one of the websites that lets you search for items. Do it honestly and the way a player new to UO and untainted by knowledge of such "aids" would do it, i.e., by running around shopping, using runes on the ground (assuming you can recall), or by asking. And no using gold from a broker to make your purchase. You must make the gold yourself by killing, crafting, or selling stuff in-game.

I know there are shards that have good shops selling the basics (Sarsmi's wonderful shop on Baja easily comes to mind). But I really don't think they exist in the numbers people seem to think when you look at a lot of other small shards. If imbuing was such a boon to the game, you should be able to EASILY find a full imbued LRC suit at a reasonable price on a vendor in Luna, the UO shopping mecca.

Edited to add: To make it even more challenging, also see how long and how much it costs to find a full spellbook to go with the LRC suit.
 
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