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A question for Logrus and Poison in PvM

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
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Staying out of the other poison thread, since it is basically PvP oriented, I wanted to ask, is there any chance of a few more tweaks to the PvM cure rates? And to the resistance message?

It was stated that there was no reduction in chance to skill based curing, which I assume (there's that word) also means the mage spells. But I have never in my life failed a cure 12 times in a row. So ya might wanna look at that again.

Also, as for the resistance message on those times when your last cure gave you a resist boost. It seems pretty useless to me the way it is now. My reasoning? My mage, running protection and casting arch cure, can cast arch cure and cure himself by the time the message shows up. Perhaps instead of the fancy message like the orange petals give ya, you could just have it not poison at all? maybe the resist spells poison resist message...

Just my .02
 

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
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Just as a follow up, I did go back and play for a couple of hours. There's two things I really love doing ingame, the Ilshenar spawns and T Hunting.

Guess the spawns are a done deal now tho. Wearing an all 70s suit, all I could do was enter, cast two EVs, and stand there and cast arch cure till I was out of mana...can barely get a wither off only once in a great while. Seems that every spider and scorp that saw me poisoned me :p

Not whining, per se, I still have tmaps, but this seems a little ridiculous.
 
T

Tinsil

Guest
I'm happy poisoning was given the buff.. but clearly it needs some adjustments.

It probably should have stayed on test longer and we maybe should have been given more specifics so we could test better to see if everything was lining up.
 

yars

Lore Keeper
Stratics Veteran
Stratics Legend
UNLEASHED
agreed, 120 healing and im failing like mad
 
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