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Plus if you have 80.0+ Magery, your FC is capped at 2, even for Chiv. This was implemented to nerf the nearly unkillable Chiv Mages. Back when they could use 4 FC, if you hit them, they could cast a Close Wounds in 0.75 Secs, healing 30s damage, enough to heal the damage your AI did, and the max swing speed is 1.25 secs. If you poisoned them, they could almost instantly cure it with Cleanse By Fire. If you hit them with a Mortal Strike to keep them from healing, they could almost instantly remove it with Remove Curse.
They were really overpowered when SE first came out. Parry/Mages with Bushido and Chiv were unkillable if they knew what they were doing. Was no DEX requirement on Parry or timer on Evasion. They could keep Evasion up all the time, thus blocking a large amount of attacks/spells, plus any damage you did to them was almost instantly healed.
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Now the table has turned. Dexers/archers with healing + chiv if played right is unkillable. If you hit them, they could cast a Close Wounds in 0.75 Secs, healing 30s damage, enough to heal the damage your Energy Bolt did, and the max casting speed is 1.75 secs. If you poisoned them, they could almost instantly cure it with Cleanse By Fire. If you hit them with a Mortal Strike, Strangle, Curse, Weaken, Corpse Skin, to keep them from healing and lower their resists, they could almost instantly remove it with Remove Curse.
People has a misconcption about Close Would only able to heal 31 damage which is not completely true. At 120 chiv and level 5 karma you can easily close wound for 39 to 41 damage but that's not needed since with 40 chiv and lv5 karma you can close wound for 31, which is still double of what mages can hit for with two lighting/3 harms/many many magic arrows. AND heals equal amount for bolt/explosion. If a dexer let mage get off anything higher than a lighting spell, the dexer isnt playing his char right. PLUS on top of the godly speed of dexer chiv heals they have bandages that heals for 45+ on a full run, and lighting damage isnt enough to slip your finger, and if you're running the mage cant poison you let alone the "instant cleanse" you have at your disposal.