Of the 4 new ships to the best of my knowledge the Britain Ship is the only one with the 2 1 tile pads on it.Is the Brittanian Ship the only ship on which we can place a small forge?
Does its size negatively impact accessible boat mining areas?
That's pretty asinine considering they're charging real life money for it.Yes. Much slower. Why mine has never been out to sea for around 4 years..
Oh you can get it in game... you just have to get 4million points at the Library in Britain.That's pretty asinine considering they're charging real life money for it.
Ho do you move the tiller man?There is a spot on the bow for something too on the Brit ship. I put a parrot on the back of my friends and moved the tillerman back there to keep him company.
ruh?Personally I prefer the Tokuno ship or the Orc ship if you have the parts... Both are speedy and both have a low center area where I typically stand to fish or mine.
The Tokuno ship also gives a bonus to fishing.
Yes it's like 1 point... http://www.uoguide.com/Tokuno_Galleon This is why my fishermen always use the tokuno ship.ruh?
ruh?
So when you sail a Tokuno ship while wearing the fisherman's armor set, you can improve your odds of fishing up something good so insignificantly as to make neither bonus actually worth bothering with.
This is sooo true... And if you use the boat, wear the gear, and use bait! You can still use 4000 charges click 12,000 times at least and NEVER catch the fish you are looking for.So when you sail a Tokuno ship while wearing the fisherman's armor set, you can improve your odds of fishing up something good so insignificantly as to make neither bonus actually worth bothering with.
YAY!
@Kyronix Fix this.
There are a number of "quality of life" as well as bug fixes related to High Seas that need to be addressed. We hope to get to them in a future publish. Thanks for the feedback.So when you sail a Tokuno ship while wearing the fisherman's armor set, you can improve your odds of fishing up something good so insignificantly as to make neither bonus actually worth bothering with.
YAY!
@Kyronix Fix this.
You can create a macro in EC/Pincos to bait the hook and then fish at least 10 times with the push of one button or one click.This is sooo true... And if you use the boat, wear the gear, and use bait! You can still use 4000 charges click 12,000 times at least and NEVER catch the fish you are looking for.
Please, oh Master Kyronix...make lobster trapping..somehow different! I have been at sea for days searching for crustaceans of various ilks...*cabin fever*There are a number of "quality of life" as well as bug fixes related to High Seas that need to be addressed. We hope to get to them in a future publish. Thanks for the feedback.
I find the best way to lobster fish is to set your ship in motion, get a big stack of lobster traps, and deploy them in a long line. When you get to the end, turn around and pick em up. Kind of like the way they do it on Deadliest Catch. But yes, like I said there are number of quality of life improvements we want to address with High Seas at a future time.Please, oh Master Kyronix...make lobster trapping..somehow different! I have been at sea for days searching for crustaceans of various ilks...*cabin fever*
This is the method I use.I find the best way to lobster fish is to set your ship in motion, get a big stack of lobster traps, and deploy them in a long line. When you get to the end, turn around and pick em up. Kind of like the way they do it on Deadliest Catch. But yes, like I said there are number of quality of life improvements we want to address with High Seas at a future time.
Click on the tillerman and you get a menu. Go down until you see move tillerman. Place him where you want on the boat. Becareful when you are close to land, I accidently put mine on land and had to call a gm to move him back.Ho do you move the tiller man?