L
lancelot99
Guest
Ok, we have the slasher doing extra damage against pets ...i'm not against this and actully think it's a good idea as stops tamers fighting every boss, but like it to extend to other templates...
Maybe a Necro boss that doex 3x damage against anyone with Chiv in their Template, or a Chiv boss that doe 3 times damage against anyone with Nexro in their template
Give some variety and stop averyone using the totally crazy gimp Bush/chiv/necro templates that have all the bonuses of each skill but none of the drawbacks...
as sadly, thats all i ever seem to see and i see it because no other template is viable for such high damage with little or no drawbacks....
A recent talk with my friend who plays wow, asking him to join the wonderful community of UO
'" So, can i play a paladin in UO like i can in wow?"
" Sure you can, but to be effective, you also need to have necromancy"
" Umm... ok, i can be a Death knight, that sounds good"
" Ahh, you also need bushido in your template"
" But i don't want to be a samurai"
" You don't have to be... no roleplay here, just need it to be effective, as without it you will be weaker"
" But i want to be a pure Paladin, can i?"
"Sure, but don't expect to do much in the game"
"Umm, i think i'll stick with Wow then..."
After re-reading this, just seems the roleplay aspect of uo has been lost as every melee fighter has to have some variation of the necro/bushido/samurai template ...
So, specialised bosses may be a way to break up the template, bringing more role play into the game
Maybe a Necro boss that doex 3x damage against anyone with Chiv in their Template, or a Chiv boss that doe 3 times damage against anyone with Nexro in their template
Give some variety and stop averyone using the totally crazy gimp Bush/chiv/necro templates that have all the bonuses of each skill but none of the drawbacks...
as sadly, thats all i ever seem to see and i see it because no other template is viable for such high damage with little or no drawbacks....
A recent talk with my friend who plays wow, asking him to join the wonderful community of UO
'" So, can i play a paladin in UO like i can in wow?"
" Sure you can, but to be effective, you also need to have necromancy"
" Umm... ok, i can be a Death knight, that sounds good"
" Ahh, you also need bushido in your template"
" But i don't want to be a samurai"
" You don't have to be... no roleplay here, just need it to be effective, as without it you will be weaker"
" But i want to be a pure Paladin, can i?"
"Sure, but don't expect to do much in the game"
"Umm, i think i'll stick with Wow then..."
After re-reading this, just seems the roleplay aspect of uo has been lost as every melee fighter has to have some variation of the necro/bushido/samurai template ...
So, specialised bosses may be a way to break up the template, bringing more role play into the game