• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Devs: Please consider a PRE AOS server

Status
Not open for further replies.

Ministone

Visitor
Stratics Veteran
Stratics Legend
Hi Devs,

I know this has been posted before, however could you please make a Poll so the players can vote on a fel only, pre aos server to come online. I am sure you would see over 1,000+ new subscription for this, and a lot of support. I've played UO since T2A started, and it was amazing. The introduction of trammel has destroyed the original "theme" to UO, which was something unquie and the constant danger made it even more exciting.

Take a look at the freeshards. Some support over 1,000 players online constantly, all of which would switch to OSI in an instant if a PRE AOS shard was made. These freeshards are making a killing IRL by selling uo goods and gold on their online sites. They are making a IRL living from something they do not own, nor paid for. I cannot understand why the UO dev team has not caught onto this. Setup a PRE AOS shard and make an online store to sell goods etc. You will have a huge influx of subscriptions and constant customers buying gold for real. Pre AOS isn't affected by the whole "item" issue, so players buying gold won't have a drastic affect on the economy.

What would it take for the Dev team to consider a Pre AOS shard to come online? Realistically it would be better to close one of the dead AOS shards and replace it with a pre AOS, at least it would be used, and an old player base would return.

Does anyone else agree with me that a pre AOS shard would be amazing for OSI? Seige P is a joke. Also the lag from pre AOS shards is minimal, so players from all around the world would easily be able to play a USA based server. I'm located in Australia and have no problems with pre AOS shards due to less loading (ie no item loading etc).

You have my vote x7 (me and 7 guildies). However I know 100s who would return to OSI for a pre AOS shard.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
It wont happen. They can barly support one seperate rule set (siege), and its not even that different. Tons of bleed over code that hurts siege, little designer consideration, years to get problems fixes.

One that is tottaly different is pretty much out of the question.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
Agreed but... EA has stated they have no interest in this.

:bdh:

IBTL
 

Desperado_SE

Journeyman
Stratics Veteran
Stratics Legend
While I do think the idea of a pre-whatever shard has its merits (considering the number of people who wish to continue with that era of UO), unless EA actually sold gold and/or items (as in your post) I'm not understanding how EA would suddenly see 1000+ new subscriptions from people that are currently playing on freeshards...I mean, why pay for something that your already getting for free? The other problem with it is that no one can comes to an agreement on what should be a Pre-AOS shard (or pre-whatever) since each person who has came to Stratics requesting one of these retro shards has always instituted conditions on the shard, like pre-tram but with pet bonding, or pre-aos but with this or that feature that was added well after AoS was released.

Maybe if the players requesting a pre-whatever shard would come to gether and either decide on exactly what should be on the shard or accept that certain things that make the game more enjoyable (accessible, etc) wouldn't actually be on a pre-whatever shard, maybe EA would start taking the requests more seriously and actually start a dialogue with the players over the issue.
 

deadite

Sage
It's My Birthday
Stratics Veteran
Stratics Legend
I'd love to see a classic shard.

However, with UO's limited resources, it would probably be better for the devs to focus on streamlining gameplay, balancing, and squashing bugs...

Also, I want them to take their time with SA and release an awesome client with a mind blowing UI that incorporates all the best features of classic UO, UO Assist and UO Map.

A boy can dream, right?
 
S

Sunrise

Guest
good post.
'

Then again Free over Pay for?? hrm..theres a balance...

Btw the good old days..were not really that good :D
 
G

God_Majere

Guest
Wont happen... because:

People on free shards aren't playing them because they are pre-aos wanna be servers but simply because they are free...

There isn't a single free shard that has even half of pre-aos combat balance correct and complete.
All of free shards suck and are full of power mad teenie boopers GMs.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
Wow, the OP posts something intelligent for a change... I am stunned!!

I agree 100%, but its not just pre-AoS you want, its pre-Ren.

A t2a era shard would bring so many people back to this game that it is unbelievably stupid from a business stand point that it has not been done already.
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Wow, the OP posts something intelligent for a change... I am stunned!!

I agree 100%, but its not just pre-AoS you want, its pre-Ren.

A t2a era shard would bring so many people back to this game that it is unbelievably stupid from a business stand point that it has not been done already.
That's funny since Subs peaked 6 mo after AoS launch.....
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
That's funny since Subs peaked 6 mo after AoS launch.....
Yeh, what is also NOT FUNNY is that there were far more people playing UO during the t2a era than there is now. Subs also dropped for the first time during the LBR/AoS era, while during t2a they only ever went up.

http://www.mmogchart.com/Chart2.html

In fact, since 2003/4 UO's population has been on a slow, steady, down hill slide...
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Yeh, what is also NOT FUNNY is that there were far more people playing UO during the t2a era than there is now. Subs also dropped for the first time during the LBR/AoS era, while during t2a they only ever went up.

http://www.mmogchart.com/Chart2.html

In fact, since 2003/4 UO's population has been on a slow, steady, down hill slide...

And that isn't expected? The market for MMO has exploded in the past 4 years faster than I can recall before. Subs are going to drop to a point and then hold steady. Bring back T2A era play isn't the answer though. There was a Reason UO:R was released, it wasn't just to be an expansion to toss in a box. UO if you haven't noticed doesn't have PvP and Non-PvP servers, this was a lesson other games took from UO.

If UO was to revitalize it's going to have to be from progressive development not retroactive development. Hopefully the SA client will be a partial answer, along with that UO needs an overhaul server side to get rid of troublesome bugs and exploits and the viability of the various cheat engines to function.

Bringing back the EM program is a good step, hopefully it will ensure new content on a regular basis even if it's not global or constant like the Events we've become used too. It's still variety.
 
N

Ni-

Guest
That would mean that the Devs would have to maintain double the code that it does now. The Devs already have extra code having the Siege rule set. More extra code thanks to the 2D/KR situation. I don't think introducing something else that will further stretch the Devs attention would be a good thing.

Now if the whole crafting system goes back to close to how it used to be then that might be doable, since there would only be one set of code because of it.
 

Alvinho

Great Lakes Forever!
Stratics Veteran
Stratics Legend
That would mean that the Devs would have to maintain double the code that it does now. The Devs already have extra code having the Siege rule set. More extra code thanks to the 2D/KR situation. I don't think introducing something else that will further stretch the Devs attention would be a good thing.

Now if the whole crafting system goes back to close to how it used to be then that might be doable, since there would only be one set of code because of it.
unless it is understood that there woudl be game master support for abuss, however if there is a pre whatever shard that is how it should stay, as thse who want it do not care about the progression of teh game, any pre whatever shard should remain stagnent with no events or updates, launched and basiucly left to sink or swim and if sunk then so be it.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
And that isn't expected? The market for MMO has exploded in the past 4 years faster than I can recall before. Subs are going to drop to a point and then hold steady.
Have they done that though? No, they continue to fall. Hopefully Mythic and SA will help fix this, I think it will.

Bring back T2A era play isn't the answer though. There was a Reason UO:R was released, it wasn't just to be an expansion to toss in a box. UO if you haven't noticed doesn't have PvP and Non-PvP servers, this was a lesson other games took from UO.
Nobody is saying that the prodo shards should be reverted or anything drastic like that, simply a new shard created based on t2a era game play. Amateur free shard hosts can easily do this now, any claim that it would be to hard to produce is incorrect. Once it was up and running it wouln't need to be updated with the rest of the shards (like SP needs to be currently), only patched if major bugs were found.

I agree that seperate servers would of been a better idea than Tram/Fel (if that is what you are suggesting). However I know better than that would of been, and was the original UO system. One ruleset for all, with expasions to that ruleset (aka t2a).

However, UO does have a PvP shard (2 actually), just no PvM only shards :p

If UO was to revitalize it's going to have to be from progressive development not retroactive development. Hopefully the SA client will be a partial answer, along with that UO needs an overhaul server side to get rid of troublesome bugs and exploits and the viability of the various cheat engines to function.

Bringing back the EM program is a good step, hopefully it will ensure new content on a regular basis even if it's not global or constant like the Events we've become used too. It's still variety.
I agree, but opening a new t2a shard is not going to effect the rest of the game continueing on it's way to revitalization. After SA is released and working well, and current flaws in the game have been ironed out a t2a shard should be the next thing on the list. As the OP says, there is huge demand out there for one. Most of the people that would play this shard no longer play UO because of the direction it has gone.

It would be a far better investment of the Devs time to make a shard like this than it is to continue to support SP/Mugen. There is FAR greater demand for a t2a shard than there is for... whatever you call SP... weird hybrid shard that it is. The biggest problems with SP is that it is AoS and that it gets updated with prodo content that is constantly unbalanceing the shard and always is needing to be tweeked.
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
That would mean that the Devs would have to maintain double the code that it does now. The Devs already have extra code having the Siege rule set. More extra code thanks to the 2D/KR situation. I don't think introducing something else that will further stretch the Devs attention would be a good thing.

Now if the whole crafting system goes back to close to how it used to be then that might be doable, since there would only be one set of code because of it.
unless it is understood that there woudl be game master support for abuss, however if there is a pre whatever shard that is how it should stay, as thse who want it do not care about the progression of teh game, any pre whatever shard should remain stagnent with no events or updates, launched and basiucly left to sink or swim and if sunk then so be it.
Exactly, once built and running properly a t2a era shard wouldn't need be updated like SP is currently. If amateurs can setup a t2a free shard easily (go investigate, there are many) then paid, professional game developers should be able to do it in their sleep.
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
Wont happen... because:

People on free shards aren't playing them because they are pre-aos wanna be servers but simply because they are free...

There isn't a single free shard that has even half of pre-aos combat balance correct and complete.
All of free shards suck and are full of power mad teenie boopers GMs.
Thats kinda wrong. I play a free server(I still pay EA $30 a month to play UO). Its based around pub 16 minus powerscrolls or tram. OP was correct that there are around 1000+ on at all times. While chatting with the community there, most players once played UO EA but quit due to tram or aos. these people run a t2a, A UO:ren(w/o tram/ish exc.exc), and a current ML. the UO ren has way more people then the other 2. alot of people I talk to would come back if they had a pre AOS server. GM support is a big issue also while EA hardly has any the free servers gm help is quick and nice (and these GM dont get payed). Speedhackers,scripted resource gatherers,exploiters get banned on site. they run events almost every night and have no need to hand out overpowered items. There is balance for the most part.

Granted I can stop paying EA money for something I hardly use and play for free but theres this part of me that says I should pay them. I justify it by thinking I pay EA $30 a month to play UO no matter what server it is.
 
S

Salty Pete

Guest
Wont happen... because:

People on free shards aren't playing them because they are pre-aos wanna be servers but simply because they are free...
No offense to you, but BULL****. Everyone I know playing on a free shard is doing so because they still love to play UO but they HATE AoS. These were people who had no problem paying for 2-5 accounts per month. Most of them donate to keep their "free" shard alive.

Were EA to open a new pre-pub 16 shard it would be full and the most popular shard. The beauty of it is that this shard would not need new developer time. It could be an "as is" shard.
 

Rotgut Willy

Seasoned Veteran
Stratics Veteran
Stratics Legend
I'd love to see a classic shard.


I'd love to see a classic shard, meaning pre-fame/karma system. I started at the very beginning of UO and many of my fondest memories of UO are from the Dread/Glory days.

But.. I'm happy enough with the way things are, too.
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Exactly, once built and running properly a t2a era shard wouldn't need be updated like SP is currently. If amateurs can setup a t2a free shard easily (go investigate, there are many) then paid, professional game developers should be able to do it in their sleep.

The Devs here Can't do it in their sleep that's another issue, the people that make the various emulators did so starting with the client already established and in place. The client and interfacing with it are where they started, for the Dev Team to do so they would have to go back and rewrite the Server side and remove all the additions that have been made since UO:R launched. Your talking about going through and removing almost 8 years worth of code and replacing other portions to make sure it's stable and works properly. With the number of people who have come and gone from the Dev Team over the past Decade that's a daunting task as each one probably had a preferred method and way of commenting (or not Commenting) the code so that it may require a total ground up re-write... You willing to wait another 2 years while they do that? , and have further diminished support for the current state of the game while that's happening?


If you ask me I think the games slowly heading back that way think about what Draconi and the others post, about you know "The Golden Age..." and all that ever stop to think that all this story arc might be leading back towards a most classic ruleset? Slowly but surely? I wouldn't doubt it, after all what all else that's been abandoned in the past is happening again...or is upcoming. Let's see.....

New Crafting systems that will put Crafters back into some Viability with SA.
Factions is being worked on to try to boost PvP
Event Moderators are coming back to help breech the spans between Live Content
Combat is getting a look over all the way around for Balance Fixes (we've been told) by people assigned to JUST THAT.

Ever stop to think they are working us back in that direction a bit at a time? All at once would be a disaster for them to do it would be AoS all over and Renn combined both expansions were followed with a large exodus in the months to follow.

Wait and see where things are going I bet they can find a blend that will work it just takes patience.
 
L

Loqucious

Guest
Yes, we have to keep up the pressure.

Devs, how many of these posts do you need to see before you realize what a good idea this is?
 
D

Der Rock

Guest
Yes, we have to keep up the pressure.

Devs, how many of these posts do you need to see before you realize what a good idea this is?
muhahahahah
how many of these posts??????????????????????????
you mean, how many times should the SAME 5 poster post such a nonsens again and again and again and again and again.....................................................................
go play siege,siege is such overrun, i bet you barely can place a 7x7 there
muhahahahahah
 

Sneaky Que

Babbling Loonie
Stratics Veteran
Stratics Legend
The Devs here Can't do it in their sleep that's another issue, the people that make the various emulators did so starting with the client already established and in place. The client and interfacing with it are where they started, for the Dev Team to do so they would have to go back and rewrite the Server side and remove all the additions that have been made since UO:R launched. Your talking about going through and removing almost 8 years worth of code and replacing other portions to make sure it's stable and works properly. With the number of people who have come and gone from the Dev Team over the past Decade that's a daunting task as each one probably had a preferred method and way of commenting (or not Commenting) the code so that it may require a total ground up re-write... You willing to wait another 2 years while they do that? , and have further diminished support for the current state of the game while that's happening?
You are assuming that EA has not kept backups of their code. You are also assuming that the shard would have to be made from the current code. So no. Even if they did have to build it from scratch, it wouldn't take them 2 years.

How do you think the modern t2a free shards have been made, and what makes you think that EA couldn't do the same?

If you ask me I think the games slowly heading back that way think about what Draconi and the others post, about you know "The Golden Age..." and all that ever stop to think that all this story arc might be leading back towards a most classic ruleset? Slowly but surely? I wouldn't doubt it, after all what all else that's been abandoned in the past is happening again...or is upcoming. Let's see.....

New Crafting systems that will put Crafters back into some Viability with SA.
Factions is being worked on to try to boost PvP
Event Moderators are coming back to help breech the spans between Live Content
Combat is getting a look over all the way around for Balance Fixes (we've been told) by people assigned to JUST THAT.

Ever stop to think they are working us back in that direction a bit at a time? All at once would be a disaster for them to do it would be AoS all over and Renn combined both expansions were followed with a large exodus in the months to follow.

Wait and see where things are going I bet they can find a blend that will work it just takes patience.
Yes yes, thats all well and good but thats not what we are talking about at all. Nobody suggested that the Devs revert the current game, and nobody wants the Devs not to do any of the stuff you said. A t2a shard would be completely seperate to all that.

UO needs a clasic, vet shard!

...and no...SP is NOT a classic shard in any way shape or form.
 
D

Der Rock

Guest
How do you think the modern t2a free shards have been made, and what makes you think that EA couldn't do the same?

wait, free shards are..................................for FREE ?????????????????????
playing free shards is an art of robbery, and WE dont need robber in UO
they should stay where they are
and mythic should use punkbuster as soon as possible, so they could ban all free shard user

(i bet, freeshard user are such player who didn´t visit a cineplex and pay for a movie since years, so, such kind of people are NOT welcome,basta)muhahahah
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
You are assuming that EA has not kept backups of their code. You are also assuming that the shard would have to be made from the current code. So no. Even if they did have to build it from scratch, it wouldn't take them 2 years.

How do you think the modern t2a free shards have been made, and what makes you think that EA couldn't do the same?
UO took 2 years to develop to begin without the constrains of having to split resources between the Server and Live Content development.

Yes yes, thats all well and good but thats not what we are talking about at all. Nobody suggested that the Devs revert the current game, and nobody wants the Devs not to do any of the stuff you said. A t2a shard would be completely seperate to all that.

UO needs a clasic, vet shard!

...and no...SP is NOT a classic shard in any way shape or form.
You just can't set a shard out there and not do anything with it, it would die off quickly it's why the majority of free shards are small and never get past the 30-40 people mark. You can't have a successful shard without some type of Live Content. Now your dividing personnel resources even further...
 

Tom_Builder

Slightly Crazed
Stratics Veteran
Stratics Legend
I would love to see it happen, but I dont think it will. I am happy with the amount of efford they the devs have been putting in the things lately. Some of the recent events have been alot of fun.
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
I agree 100%, but its not just pre-AoS you want, its pre-Ren.

A t2a era shard would bring so many people back to this game that it is unbelievably stupid from a business stand point that it has not been done already.
Bingo! When do I start packing and transfer over?

And some of the comments above are totally unintelligable. EA has no interest in this... How is it not is their interest? The cries and please from the playerbase have gone on how long now and the freeshards with that PVP system in place is a prime example that their is a demand for it.

And the comment that people play freeshards because they're free is a crock and said poster must not have been present or engaged much in PvP during that era.

Anyone who wasn't there to experience the PVP system during that period will not understand how skill oriented PvP was...and that there were players who were extremely skilled and had the timing of spells and combos down to science as well as defense from said combos.

Point being people ARE playing those Freeshard because that is the only place to experience that PVP system which was hands down the Golden Age of UO.

It is something that should be tried and tested and EA has nothing to lose and everything to gain. Those that don't support such a shard I have no idea why you post in this thread or have interest in it.

If your happy with your shard and the status qou why does this thread interest you?

Mindblowing....
 
S

Salty Pete

Guest
If your happy with your shard and the status qou why does this thread interest you?

Mindblowing....
They are afraid that EA will open such a shard and the population numbers will show exactly what we have all been saying: This game just isn't as good as that game.
 
A

Anon McDougle

Guest
ok there is an easy soulution here for you all 1000 or 10000 of you that would flock right away to ths new shard all get together and come to origin half of you start a guild the other half do the same now war each other and only use GM made stuff ok there it is did i miss something ? you can have what you want everyone can yet all that cry for this keep using the items and crap you say you dont want or need
 
N

Ni-

Guest
That would mean that the Devs would have to maintain double the code that it does now. The Devs already have extra code having the Siege rule set. More extra code thanks to the 2D/KR situation. I don't think introducing something else that will further stretch the Devs attention would be a good thing.

Now if the whole crafting system goes back to close to how it used to be then that might be doable, since there would only be one set of code because of it.
unless it is understood that there woudl be game master support for abuss, however if there is a pre whatever shard that is how it should stay, as thse who want it do not care about the progression of teh game, any pre whatever shard should remain stagnent with no events or updates, launched and basiucly left to sink or swim and if sunk then so be it.
Exactly, once built and running properly a t2a era shard wouldn't need be updated like SP is currently. If amateurs can setup a t2a free shard easily (go investigate, there are many) then paid, professional game developers should be able to do it in their sleep.
As far as i know, the amateurs make updates to their shards to fix things. Once a bug is found then that bug would last forever and never be fixed with this idea. The idea behind the Better Business Bureau would go against the idea of a company putting out a 'bad'(buggie) product to the consumer with no intent to fix/correct/update the item. Basically, it's not good business. It'd be more realistic to champion Mystic to allow some ousider to legally offer a pre t2a shard, similar to how they allow UOAssist and UOAM.

Oh, just FYI. If a t2a era shard was created, I really wouldn't be oppossed to it. I'm just not big on the idea of devoting man hours to something that may just end up being a novelty because of the memories people had at that point in time. I just have a feeling that it'd be a big hit when it first came out, but then would lose it's luster over time, especially with no updates or anything to keep it fresh. I mean... you can't really go back... can you?
 
N

Ni-

Guest
If your happy with your shard and the status qou why does this thread interest you?

Mindblowing....
They are afraid that EA will open such a shard and the population numbers will show exactly what we have all been saying: This game just isn't as good as that game.
Someone that is happy with the status quo might not be interested in having the Dev teams attention being sectioned any more than it already has. That could be why they have interest in this thread.
 

Hera - Siege

Lore Master
Stratics Veteran
Stratics Legend
However, UO does have a PvP shard (2 actually), just no PvM only shards :p
That's a very misleading statement. Basically any other Shard other than Siege or Mugen is PVM Only if you so desire. There isn't any reason for anyone to PvM in Felucca when you can PvM in Trammel and buy PScrolls from those who do Champs in Fellucca. You're never forced to go to Felluca.

Hell, they even made a Trammie Khaldun for the halloween event, so the no PvM only shards is well, technically true, but in reality false.

The whole Ron-Popeil 'set-it-&-forget-it' wouldn't happen with a retro shard. There would be bugs/etc. So Dev time would be needed.

Who-ever said the good ol' days weren't all that good is correct, although we remember them fondly because it was UO's glory days and there was a lot of fun to be had. I think a lot of people forget the good ol' days of Pre Pub 16 included 5 dragons all-kill 1 shot wonder tamers. People would get sick of a retro-shard and the imbalance there was at that time. Pre-casting, Crazy Vanq hits/etc.

Not that I wouldn't give it a shot, but I don't think it would be as immensely popular as everything thinks after 3 months.
 
C

Canucklehead73

Guest
ok there is an easy soulution here for you all 1000 or 10000 of you that would flock right away to ths new shard all get together and come to origin half of you start a guild the other half do the same now war each other and only use GM made stuff ok there it is did i miss something ? you can have what you want everyone can yet all that cry for this keep using the items and crap you say you dont want or need
Yup... Nothing stopping everyone from making a "classic" guild and making it happen. The fact of the matter is there is not enough ppl who want to play FFA pvp. Or else it would have already happened. Occam's Razor? :lick:
 
U

UOKaiser

Guest
Yup... Nothing stopping everyone from making a "classic" guild and making it happen. The fact of the matter is there is not enough ppl who want to play FFA pvp. Or else it would have already happened. Occam's Razor? :lick:
Agreed. Theres just not enough people to play it. Why would free players want to return to payed version to play with only a few people in a pre server that will never be updated to make sure it stays old school. I mean hey if the dev want to put resources to one go ahead. Im sure everyone will be disapointed at the activity and turn out. Face it Siege will be the closest thing you will get from EA on that.
 
C

CORRECTUO

Guest
Yup... Nothing stopping everyone from making a "classic" guild and making it happen. The fact of the matter is there is not enough ppl who want to play FFA pvp. Or else it would have already happened. Occam's Razor? :lick:
That is such bull! There are players on WoW, AoC, LoTRO, WAR, DAoC, and pretty much every other MMO out there who would GLADLY come back to a pre-ren UO server if EA were to set one up, 2d graphics and all.

Seriously, go on any ther MMO's ooc chat and talk to the old UO players who left. Once word gets out that a pre-ren server is up and running, players will come back in hordes. SA is going to be crap and you know it. They would be far better off building new pre-ren servers, properly fixed and de-buged, and restarting from scratch. Hell, I bet it would cost less to do that then it would to launch yet another half-baked expansion.

I guess its going to take yet another failure of an expansion for the Devs to finally realize that all of this new WoWized garbage they are loading the game down with is the problem.

To all of you who are tired of seeing these threads calling for pre-ren servers, there is only one solution. The devs have to make one. That way we will see which side of the argument was right and which was wrong.
 

Arcus

Grand Poobah
Supporter
Stratics Veteran
Stratics Legend
Wont happen... because:

People on free shards aren't playing them because they are pre-aos wanna be servers but simply because they are free...

There isn't a single free shard that has even half of pre-aos combat balance correct and complete.
All of free shards suck and are full of power mad teenie boopers GMs.


While agree no one free shard gets it 100% right, I think the rest of this rant just stems from someones pent up frustrations. Got pwned too many times without insurance? Turned down for a GM position perhaps?

I encourage anyone interested to take a look around there a a few big FSs that are worth the effort and frankly , have a lot more events going on than the pay for ones run by EA.
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
You just can't set a shard out there and not do anything with it, it would die off quickly it's why the majority of free shards are small and never get past the 30-40 people mark. You can't have a successful shard without some type of Live Content. Now your dividing personnel resources even further...
30-40? The one I play has 1k plus on at almost all times. last Monday or Tuesday i seen over 1900 on. BTW they are kind enough to let you know how many people are logged in when you log on.
 
L

Lord Kynd

Guest
Hi Devs,

I know this has been posted before, however could you please make a Poll so the players can vote on a fel only, pre aos server to come online. I am sure you would see over 1,000+ new subscription for this, and a lot of support. I've played UO since T2A started, and it was amazing. The introduction of trammel has destroyed the original "theme" to UO, which was something unquie and the constant danger made it even more exciting.

Take a look at the freeshards. Some support over 1,000 players online constantly, all of which would switch to OSI in an instant if a PRE AOS shard was made. These freeshards are making a killing IRL by selling uo goods and gold on their online sites. They are making a IRL living from something they do not own, nor paid for. I cannot understand why the UO dev team has not caught onto this. Setup a PRE AOS shard and make an online store to sell goods etc. You will have a huge influx of subscriptions and constant customers buying gold for real. Pre AOS isn't affected by the whole "item" issue, so players buying gold won't have a drastic affect on the economy.

What would it take for the Dev team to consider a Pre AOS shard to come online? Realistically it would be better to close one of the dead AOS shards and replace it with a pre AOS, at least it would be used, and an old player base would return.

Does anyone else agree with me that a pre AOS shard would be amazing for OSI? Seige P is a joke. Also the lag from pre AOS shards is minimal, so players from all around the world would easily be able to play a USA based server. I'm located in Australia and have no problems with pre AOS shards due to less loading (ie no item loading etc).

You have my vote x7 (me and 7 guildies). However I know 100s who would return to OSI for a pre AOS shard.


yes please let us vote so we can put this to rest once and for all.. no
 
A

AesSedai

Guest
Yup... Nothing stopping everyone from making a "classic" guild and making it happen. The fact of the matter is there is not enough ppl who want to play FFA pvp. Or else it would have already happened. Occam's Razor? :lick:
That is such bull! There are players on WoW, AoC, LoTRO, WAR, DAoC, and pretty much every other MMO out there who would GLADLY come back to a pre-ren UO server if EA were to set one up, 2d graphics and all.

Seriously, go on any ther MMO's ooc chat and talk to the old UO players who left. Once word gets out that a pre-ren server is up and running, players will come back in hordes. SA is going to be crap and you know it. They would be far better off building new pre-ren servers, properly fixed and de-buged, and restarting from scratch. Hell, I bet it would cost less to do that then it would to launch yet another half-baked expansion.

I guess its going to take yet another failure of an expansion for the Devs to finally realize that all of this new WoWized garbage they are loading the game down with is the problem.

To all of you who are tired of seeing these threads calling for pre-ren servers, there is only one solution. The devs have to make one. That way we will see which side of the argument was right and which was wrong.
- Nay sir. You can create your own version of pre-x in our own world if you want. You just have to force others to join and create wars between guilds with fixed rules, just as Canucklehead73 suggested. Only difference is that you will not be able to openly grief any players that do not wish to participate.
Nay sir it is not bull. It is Occam's razor at its best; the reality is that facts generally prevail over presumptions.
Rather than waste money on a pre-x shard experiment, why not prove to them that people want it, since there already exists a method to do it yourself? If people want pre-x bad enough, they could and should recreate it and show that they can maintain a few thousand players' participating for more than a few months on a live and legit shard; for it has been quite possible ever since guilds have been able to create alliances and declare wars...
 
S

Salty Pete

Guest
- Nay sir. You can create your own version of pre-x in our own world if you want. You just have to force others to join and create wars between guilds with fixed rules, just as Canucklehead73 suggested. Only difference is that you will not be able to openly grief any players that do not wish to participate.
Nay sir it is not bull. It is Occam's razor at its best; the reality is that facts generally prevail over presumptions.
Rather than waste money on a pre-x shard experiment, why not prove to them that people want it, since there already exists a method to do it yourself? If people want pre-x bad enough, they could and should recreate it and show that they can maintain a few thousand players' participating for more than a few months on a live and legit shard; for it has been quite possible ever since guilds have been able to create alliances and declare wars...
Only you are completely mistaken.... The mechanics of the game are radically different now from then.... Everything from item properties to how skills themselves work. I think it is entirely possible you either have no clue how the real UO worked (didn't play) or you have holes in your memory about how things worked. Many different kinds of game systems have been grafted onto the game that are completely incompatible with the original direction and design of the game. Hardly any of the player to player interactions work even remotely the way they did in UO's golden age.
 

Dragkiris

Seasoned Veteran
Stratics Veteran
Stratics Legend
I would love to see a free shard with all the new landmasses but on the original ruleset. The arties could just be for decoration and stuff like that. I would like to keep the control slots and the general upgrades to gameplay. Just move us back to the preREN era. Heck mage 2 one without powerscrolls and one with them. I dont care just give me "real" UO. I want to have a thief and steal mages mandrake root and a dexxers weapon. I want to be a heal mage again.!!!
 

Dragkiris

Seasoned Veteran
Stratics Veteran
Stratics Legend
And anyway it would be a real simple measure. Take minimal time and effort. What would it hurt to the people who didnt want it?
 
A

AesSedai

Guest
Only you are completely mistaken.... The mechanics of the game are radically different now from then.... Everything from item properties to how skills themselves work. I think it is entirely possible you either have no clue how the real UO worked (didn't play) or you have holes in your memory about how things worked. Many different kinds of game systems have been grafted onto the game that are completely incompatible with the original direction and design of the game. Hardly any of the player to player interactions work even remotely the way they did in UO's golden age.
- Granted you are entirely right about some things from the past being impossible to do now.
But the spirit of a simpler time can wholly be recreated if you put the muscle into it. You could probably still be a nekkid mage master, even a lumberjacking warrior, or perhaps a mace basher, if everyone agreed to wear uninsured GM gear (shucks, nobody would have the advantage of using magic weaps/armor, but it would be a fair playing field with GM only). Yet now you couldn't all kill with 20 fresh white wyrms, and you wouldn't be able to openly kill any unsuspecting character, or make millions off of cartography, or steal a person's house by ganking them when they have the key, or any of the other old code that has been repaired over the past decade. Then again, maybe people that yearn for pre-X also yearn for some of those advantages they had back in the day.
Yeah it would be a bit different, but if you want a mirror image of the past - they've said plenty of times that they don't even have that code to use if they wanted to use it.
I'm merely suggesting a method to get your fix for the olden days. Of course apparently there are plenty of illegal free shards out there (i call them illegal because most of them still piggyback off of UO CDs), so hey, you get the best of both worlds. Now if you want EA to maintain them.. well prove to them that they are desirable first, as per the initial suggestion.
 
S

Salty Pete

Guest
well prove to them that they are desirable first, as per the initial suggestion.
It has been proven as you yourself pointed out:

Of course apparently there are plenty of illegal free shards out there (i call them illegal because most of them still piggyback off of UO CDs), so hey, you get the best of both worlds.
Also, the initial suggestion is flawed as it is not currently possible to play Golden Age UO on an EA/Mythic shard. The game mechanics do NOT allow it.
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
I pay EA $30 a month to play UO and the shard i play is.

Where I play it has been around since 2005. Population is booming Staff do events every night. There is no AOS properties, No tram,ish,tok,malas, no powerscrolls except for smith tailor(from bods) not even stat increase items. There are just as many if not more pvmers than pks, They have order/chaos, They have dualing arenas for 5x 7x skill, they have POKER tables that you can win gold from, Lands just for the RPers, Resist works like it did in the past, Has GM support, scripting using a well known app. will get you banned on site as well as exploiting the game. people can enter unlocked houses(locked if your smart). custom housing, no game stopping bugs, over 1k on, all based around the UO:ren rules. Know what we got for x-mass? me neither I had to buy presents from an npc from 50k-500k and cant open untill x-mass :p.

Most of you can think that a tramless UO:R server would fail but from based off what I see it would be a success. In fact devs know about this server items from here have made it into EA UO OoOOOoOoOo.
 
M

mr.blackmage

Guest
AesSedai;991501[/QUOTE said:
Yeah, mages would need 2 fc/~3.5 fcr (to make it even as compared to pre aos), but it doesn't really matter, since tamers would beat everyone every single time, and if tamers weren't allowed, then archers would. The game mechanics are COMPLETELY different, and you aren't going to get thousands of people playing on the same shard paying to create their own version of pre-aos, while they can still get killed by the hundreds by a random group of witherers. There are hundreds of other reasons too, but yeah, it wouldn't work at all, ever, without a new shard or a revert of the game mechaincs.
 
A

AesSedai

Guest
- mr. blackmage:
Now you're getting it. If you find people breaking the rules then kick them out of your warring groups (you couldn't do that before Felucca & Trammel existed). If you desire your +5 ab/+18 cd or whatever, then stipulate that within the rules. People that aren't playing by - the rules you desire ~ pre-X - will not be able to PvP with you if you are in Trammel. If you goto Felucca then you might get PKed if you are in pre-X gear...
To request a revert during these struggling UO times is to request a pig to fly in the 1970s (please overlook Pink Floyd at this moment, heh).
 
Status
Not open for further replies.
Top