R
RavenWinterHawk
Guest
When it gets to .25 per million. Ill buy.on that note.. anyone wanna buy some gold? j/k/j/k/j/k/j/k/j/k/
When it gets to .25 per million. Ill buy.on that note.. anyone wanna buy some gold? j/k/j/k/j/k/j/k/j/k/
Except that Major Leage Baseball and the law doesn't allow steroid use, while EA has approved certain programs to be used with UO:Its kinda like baseball & steroids.. Barry Bonds has an * next to his record.
Same should go for UOA (steroids) IMO..
I rest my case.I've beaten people using Assist using just client-side macros. I've made most of my wealth on characters that never need UOAssist. A mediocre player with UOAssist is still a mediocre player.
Agreed.Im in neither of these groups so I think your theory is BS!
That's like saying lets ban cars from the road since bank robbers use them for their getaway.Twist it any way you want. The fact is that UOAssist is being used for scripts. It's a problem. It doesn't matter who's at fault, it's still a problem.
How do you rest your case? Your case was that UOAssist is akin to scripting and steroids and cheating. I argued that it is allowed by the rules and really doesn't give much of a benefit.I rest my case.
MY POINT is you dont need UOA to play.. just like you dont need steroids to hit homeruns..How do you rest your case? Your case was that UOAssist is akin to scripting and steroids and cheating. I argued that it is allowed by the rules and really doesn't give much of a benefit.
MY POINT is you dont need UOA to play.. just like you dont need steroids to hit homeruns..
UOA is the progie that is easiest and most commonly used in or for the aid of scripting.
Steroids are the uhh.. progie for hitting easy homeruns..
See the similarities?
And yes, like steroids, UOA makes your package smaller. =)
You're exactly right, except to add that allowing any outside prog to work with a game is going to allow a back door for cheating. And this, again, is a problem.That's like saying lets ban cars from the road since bank robbers use them for their getaway.Twist it any way you want. The fact is that UOAssist is being used for scripts. It's a problem. It doesn't matter who's at fault, it's still a problem.
The ACTUAL FACT is that scripts can be run without UOA. The scipters are just using UOA to save them time. They do not need UOA at all to write or run scripts.
And if EA would add all the features that UOA has into the game, there would be no need for UOA.
I would imagine that using UOA with a scripting program probably saves some scripters some time. It allows setting up a macro by doing it directly in game without much programming (which even the UO client doesn't allow). I agree that most scripters don't write their own scripts and probably augment basic scripts from someone else with UOA. However, since everything in UOA can be done client-side, it can be done with another scripting program. Like the bag of sending change, disallowing UOA would only affect scripters for a little bit.MY POINT is you dont need UOA to play.. just like you dont need steroids to hit homeruns..
UOA is the progie that is easiest and most commonly used in or for the aid of scripting.
Steroids are the uhh.. progie for hitting easy homeruns..
See the similarities?
And yes, like steroids, UOA makes your package smaller. =)
Keep in mind that even without UOA people can script all day long.You're exactly right, except to add that allowing any outside prog to work with a game is going to allow a back door for cheating. And this, again, is a problem.
Someone using UOA has stronger leg muscles.. (they dont have to click and drag, just tap a button)Someone using steroids has a lot more muscle mass than the same person not using steroids. This results in more power behind a hit, stronger leg muscles for sprinting, etc
I suppose if i used steroids i would like the results too.. no?most people use UOA for the PvP benefits of arm, disarm, pot chugging, healing, and every other great feature it has.
Im all for Punkbuster..Keep in mind that even without UOA people can script all day long.
I don't think Punkbuster would help stop scripters. It may stop programs that make you run faster, but not scripting.Im all for Punkbuster..
BandageSelf is a macro in the client. All spells as well as target last and target self are also part of the client. Disarm either hand or switch weapon are part of the client. Many of these things existed originally as UOA, but they are now part of the client. You too can join the tap-a-button revolution.Someone using UOA has stronger leg muscles.. (they dont have to click and drag, just tap a button)
For sprinting! exactly! UOA makes you able to "sprint" faster than the non-UOAer..
Were on to somthing here..
I suppose if i used steroids i would like the results too.. no?
With your comments you obviously don't PvP. Because of this you lack understanding of a fairly large part of the game. You just want to change things to suit you with no regard as to the consequences to the PvPers in the game.I suppose if i used steroids i would like the results too.. no?
You are wrong in part. People macroed and scripted back in the days before Trammel. They did it hidden or in a house or in the furthest reaches of the lands. They just had to do a little more work to find a safe spot. I remember seeing people with animals/monsters trapped in their houses for provoke and combat skill training. Many of these scripts use the safety of guard zones, so adding a "guards" line to the script at regular intervals wouldn't be hard.I bet you if there was no Tram, scripting would be almost non-existant as in the old days, because we would be PKing them all the time.
*zing*With your comments you obviously don't PvP. Imagine trying to run for your life while poisoned and redlined to have to stop and take the time to use your mouse to remove your weapon and then bring the mouse over to click on a pot to drink it.
Last Object, and click on tha sheep... then double click it (war mode) to kill it.dang knife macro to shear sheep
Buy a world map, and plot the course, and Last Object your pole to fish on the way.on the way to an SOS
Pfft, guild jumping was great fun, especially as a thief. Do you know how many guilds back in the day didn't even know they could be stolen from since they had spent all of their game time in Trammel?Yes, item insurance and people like Rico killed stealing.. just join up with a guild (with a malicious intent) gain trust, make friends.. and rob them blind. It helps too if you are seeking a praticular item to steal. The months long process is almost better than stealing the item itself, and you just made a lot of enemies in the process
=) wbPfft, guild jumping was great fun, especially as a thief. Do you know how many guilds back in the day didn't even know they could be stolen from since they had spent all of their game time in Trammel?
The best fun was joining a guild, and then killing as many guild members as possible before getting kicked out of the guild, muhahahahahahaha.
Oh, and don't forget the fun that could be had in looting in Trammel. Good times...la
Technically they were macroing not scripting. At most people macro mined or macroed skills in their houses. these were not complex scripts that involved the characters moving around and recalling etc.You are wrong in part. People macroed and scripted back in the days before Trammel. They did it hidden or in a house or in the furthest reaches of the lands. They just had to do a little more work to find a safe spot. I remember seeing people with animals/monsters trapped in their houses for provoke and combat skill training. Many of these scripts use the safety of guard zones, so adding a "guards" line to the script at regular intervals wouldn't be hard.
There are more ways to deal with scripters in Felucca (killing, stealing, blocking). However, I would argue that killing defenseless newbies and crafters and etc. hurt UO a lot early on. There is an old joke: Democracy is three wolves and one sheep voting on what to have for supper. By that definition, UO before Trammel was truly a democracy.
So I was correct when I said you jsut want the changes regardless of the impact on other players.. No different than us not wanting the change and forcing you to deal with it. Except that we were here first and have played longer, so our opinion means more and carries more weight.Havent in years because of such.. and lets not forget about those *small* imbalances too.. Sounds like im benefiting alright..
I'm sorry, I don't want to be beligerant, but this has to be the dumbest thing ive ever seen posted. EA has strove to make things in the game more user friendly, like cutting up bandaids. Anyone who wants to do those repetitious movements on purpose is just STUPID.Last Object, and click on tha sheep... then double click it (war mode) to kill it.
Umm. this was my quote and I think you better look it up to understand its meaning, because you want to cure the symptom!Cure the cause not the symptom.
Then the scripters would lumberjack and mine in guard zone, thus defeating the purpose. Also, for those doing the library collection with a script, how many of them would make the item needed to be turned in in a place they could be killed? Again, scripters aren't stupid, and they could figure a way to make money/resources that minimized risk.Technically they were macroing not scripting. At most people macro mined or macroed skills in their houses. these were not complex scripts that involved the characters moving around and recalling etc.
Yes it is true that crafters suffered but the game was infinately more exciting than it is today. and there was nothing like the satisfaction of killing the PKer who was trying to kill you. I remember when I would bring my PKer to guard some of my crafting buddies.
Also there are places in the world that you can Mine or harvest lumber in guard zone safely.
Apparently you didn't understand me, but I needed to switch back and forth between the fishing pole and the sextant. Last Object only covers, you guessed it last object. As for the world map, have you tried getting exact coordinate plots on that thing? I'm a GM cartographer, and I constantly use a map to navigate, but it can't be used to get an exact set of coordinates (thus the sextant), just a general ball park. Same with the sheep, if I had to gather wool in a timely fashion often, I would have a macro for the butcher's warcleaver. I mean if I was going to kill thousands of sheep over days and make lots of bolts of cloth. If I was going to do lots and lots of dull repetitive actions. With an allowed program with me watching it (attended). Funny thing is that KR would allow both of these macros you find so subversive.*zing*
Havent in years because of such.. and lets not forget about those *small* imbalances too.. Sounds like im benefiting alright..
Last Object, and click on tha sheep... then double click it (war mode) to kill it.
Buy a world map, and plot the course, and Last Object your pole to fish on the way.
Cure the cause not the symptom.
Sounds like scripting to me =).. Ok ok, 'attended' scripting if you will.. Dont play KR, so wouldnt know how that interface is set up..If I was going to do lots and lots of dull repetitive actions.
Yea, you just ballpark it and sail til your a few degrees away.. Honestly, if you really need those 5 fish and boots you get from the time it takes you from the completed course, to the SOS spot a few screens away..have you tried getting exact coordinate plots on that thing?
Actually, i remember playing this game well before UOA was even thought of.. and guess what?Except that we were here first and have played longer, so our opinion means more and carries more weight.
Thats exactly what happen when UOA came out, to those who didnt want to give EA more money. Its all been said and done.. to us.changes regardless of the impact on other players
Well, we know you would like to just hit one button all day and be done with it, but if you cant still hit one button followed by 3 clicks... lol enjoy UOA.those repetitious movements