I am looking to make a character that can go anywhere, primarily to mark runes etc. I may want this character to be able to steal things.
Ok I suspect the core skills would be
Hiding and Stealth. I can see these being Hiding(100) Stealth(120) soonish, oh say this week.
I have stealing currently set at 50, presumably to 120?
Magery at 100?
Meditation at 100?
Focus at 100?
Chivalry 40?
The above is without Jewelry and I can bring some good plus's to stealth and magery.
I do not expect to fight or kill with this character but I need to be able to in a pinch. I think the quick mana recover and the magery will allow me to fight well enough to vacate a bad situation.
For stats I am very unclear what they should be.
To throw a stake into the ground I am targeting
str(105)
dex(25)
Int(125)
The above assumes the +25 power scrol (probably wont happen) and the +5 for 6 month old account(?).
Ok, any advice, opinion etc will be considered.
Ok I suspect the core skills would be
Hiding and Stealth. I can see these being Hiding(100) Stealth(120) soonish, oh say this week.
I have stealing currently set at 50, presumably to 120?
Magery at 100?
Meditation at 100?
Focus at 100?
Chivalry 40?
The above is without Jewelry and I can bring some good plus's to stealth and magery.
I do not expect to fight or kill with this character but I need to be able to in a pinch. I think the quick mana recover and the magery will allow me to fight well enough to vacate a bad situation.
For stats I am very unclear what they should be.
To throw a stake into the ground I am targeting
str(105)
dex(25)
Int(125)
The above assumes the +25 power scrol (probably wont happen) and the +5 for 6 month old account(?).
Ok, any advice, opinion etc will be considered.