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FACTIONS-- Minax Base player houses Should be Removed.

Vexxed

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No other faction gets the advantage of having two houses within casting distance of the only entrance to their faction stronghold. The owner of these houses are in the Minax faction and the houses were placed specifically to "enhance the chokepoint" etc... They need to be removed....
When someone can be performing USEFUL defense of their faction stronhold & not have to leave their house that's a problem.. between those 2 the entire entrace can be constantly feilded yet the players doing this don't even have to leave the house... it's BS...


Discuss.

PS... On the rare chance a DEV see this and agrees AND decides to do something about it.... SONOMA shard
 

JC the Builder

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It isn't the players fault that the developers decided to make the entrance exit where houses are. Some people have probably had a house in that location since the beginning of the game.

The Minax entrance passage should be widened stubstantially and allow gating in all the way to the base entrance. Just don't allow the blues in there.
 
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walter_mitty

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i have house about two screens south of there, i always see characters from hot and lub around there, lol
 

Sneaky Que

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Yeh it really is a problem, instead of moving houses or deleting them, just cut part of the mountain out and widen the entrance.

As you can see, it is even worse on Oceania.

 
D

Decker

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shadow lords have houses right outside there main entrance too
 

Omnicron

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I would contend every base has choke points.

SL has main bridge which can be effectively used as a choke point. If that like DOES break they retreat to above teh stairs. If that one breaks they retreat into the middle rooms and make a grinder out of the ONE TILE entrance into the room.

CoM has a bridge to make a choke point on, but once that is broken, than its over for them.

TB has two gate entrances, and a door entrance that could be turned into a choke point.

But I do agree that those houses to make an unfair advantage. Because you as a player can not get into the house and kill the people. That is the reason they should be removed, not that they can create choke points from it, that they cant be killed while doing it is.
 

Vexxed

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Between those 2 houses the ONLY entrace to the Minax base can be Efielded and the players doing it can still be IN the house..... That's the problem... It turns a long tunnel chokepoint into a deathtrap since if your pushing the choke there will always be two "foxholes" filled with enemy mages behind you fielding from a SAFE loocation that you really can't do much about.....

Thx.
 
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noxyoursox

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Yes..it hasnt really been a problem in the past b/c factions havent been active..but now they start to pick up thats where a lot of the main pvp is going to be. Something needs to be done about it...u cant put houses in dsp right outside of the bridge can u? Same thing applys here..
 

Nexus

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It may suck but not much you can really do about it. If those houses were placed prior to the event then oh well changing the placement rules now would simply grandfather them. Better solution is to widen the opening or change it so you can't target from outside a house inside or from inside a house outside. The latter I think is better it would get rid of the stupid House Hiding PvP that goes on...
 

TheDeacon

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It may suck but not much you can really do about it. If those houses were placed prior to the event then oh well changing the placement rules now would simply grandfather them. Better solution is to widen the opening or change it so you can't target from outside a house inside or from inside a house outside. The latter I think is better it would get rid of the stupid House Hiding PvP that goes on...


TRUTH!
 
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Reximus

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Whilst on the subject of balancing bases, the gate/doors at TB base need to be removed.

It's impossible to stealth into the TB base undetected since you have to open the gate, and they put attended/(unattended scripters?) on top of the wall, I've checked this multiple times by stealthing up, opening gate, TB recalls in, looks around, recalls out.

Same as the SL base really, Want to know if someone is coming? Just wait for the front doors to open.
 
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laurlo

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I think its too late to make a change like that... what can be done is maybe make it so no new houses can be placed there and should the current owner ever drop it no one else can replace.
 

Cogniac

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The problem is not the houses, it's the base and the mountain entrance.

Those housing spots have been there since 1997. That base and mountain entrance have not.
 

Vexxed

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The problem is not the houses, it's the base and the mountain entrance.
Actually... your wrong. As I stated in my post the problem is the houses. A chokepoint imo is an "easily defendable position" which generally means narrow..... A chokepoint where one side has a SAFE IMPENATRABLE location is completely another...

Without the houses that you say aren't the problem it would simply be a chokepoint, but since they are there the side owning the houses can control the chokepoint FROM the houses and it's Quite difficult to kill someone in a house now isn't it?

PS... at least on Sonoma those houses weren't there until the most recent publish that added all the new faction items.. Matter of fact the guild in Minax placed those house specfically in those spots to defend the passage with them.. I had the pleasure of one of the house owners saying something to the effect of "too bad you weren't smart enough to place a house here. It's way to easy to defense this passage with them lol" etc etc etc....
 
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Rix/\

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I personaly feel if someone goes to attack or cast offensive spells should be automatically put outside the house unless they are targeted first and your just trying to defend. Orrrr make houses take damage and with enuff damage they become a plain dirt plot and the owners good are placed into a moving crate. Having them to pay to repair their house.


Catapolts? what? in UO? 15th year vet reward? cannons actually do damage? Ships in Fel with cannons for those pirate fights? .YOU SUNK MY BATTLE SHIP!!!! nm different game
 
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Prince Caspian

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We're still out in the wilderness of Fel (like the Shadowlords), not nestled in a nice defensible city like TB or COM.

On Sonoma its moot anyway. The COM rules the shard absolute and outnumber all the other factions combined and doubled.

On the plus side, I saw some of my brother Minax players this weekend. I really thought I was the only one. I unhid to greet them and was promptly stomped into the dirt.

Ah, factions.
 

Vexxed

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I think I fixed it.
Yeah that would definately be better, but unless there's no room to place houses right at the entrance of the tunnel you added the problem would still exist. The fact that with a UOA macro you can cast EV's & Feilds farther than other spells is part of it, but it's mostly the proximity of the SAFE house to the chokepoint...
It would kinda be like having a small house on the upper tier at the end of the West bridge in Despise.... Whoever could access the house could control the West bridge easily.....
 

Black Majick

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We're still out in the wilderness of Fel (like the Shadowlords), not nestled in a nice defensible city like TB or COM.

On Sonoma its moot anyway. The COM rules the shard absolute and outnumber all the other factions combined and doubled.

On the plus side, I saw some of my brother Minax players this weekend. I really thought I was the only one. I unhid to greet them and was promptly stomped into the dirt.

Ah, factions.

I have too say that if SL wants the sigils, they can take them from MX easy. TB (which I am in) is currently starting to grow. Still unorganized, but hopefully we can group up and add a new force to the mix.

Those houses though are definetely an unfair advantage. I was chasing a MX down passage out of his base earlier and the poor sap ran into his house saving him from death. Then here came the troops to come bail him out. Redlined and I get robbed of my KP and silver.

btw. The two houses on sonoma were placed recently. I used to know the owner of one house there about a year ago. I beleive that he was given a warning to remove the house or it would be deleted. I think that a fair warning like that for the account owner would be suffice. Give them the chance to move there stuff before ea fixes there problem.
 

Poo

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We're still out in the wilderness of Fel (like the Shadowlords), not nestled in a nice defensible city like TB or COM.

On Sonoma its moot anyway. The COM rules the shard absolute and outnumber all the other factions combined and doubled.

On the plus side, I saw some of my brother Minax players this weekend. I really thought I was the only one. I unhid to greet them and was promptly stomped into the dirt.

Ah, factions.

what the heck is this?
COM hasnt been active on sonoma in months, and even then it was for like a week.
extricate your head from the smelly place it is at and give it a shake.
adding incorrect information to a topic is as bad as outright lieing.

again, log into the game and actually play, THEN make comments.
 

Poo

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No other faction gets the advantage of having two houses within casting distance of the only entrance to their faction stronghold. The owner of these houses are in the Minax faction and the houses were placed specifically to "enhance the chokepoint" etc... They need to be removed....
When someone can be performing USEFUL defense of their faction stronhold & not have to leave their house that's a problem.. between those 2 the entire entrace can be constantly feilded yet the players doing this don't even have to leave the house... it's BS...


Discuss.

PS... On the rare chance a DEV see this and agrees AND decides to do something about it.... SONOMA shard
actually, again, you should check that what you say is correct BEFORE you open your mouth and show everyone how silly you are.
the house on the right is owned by TB, in fact it owned by me.

i placed it there when i saw the MX guys trying to place.
infact i own the house outside of SL as well.

not that i dont disagree with you, being able to mount a defence from a house is lame to the max.
but it IS important that you present the CORRECT information.

and if you would like access to that house let me know.
A B C = Anyone But COP (sonoma MX faction)
 
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Lord Kynd

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so, when they attack you, attack them back. whats the problem ?
what does there house's have anything to do with things .. other than maybe lag or even making it a bit harder to navigate..
it's not like once a person is in a house they are transformed into god mode.
just get your line of sight and attack.
 
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Prince Caspian

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what the heck is this?
COM hasnt been active on sonoma in months, and even then it was for like a week.
extricate your head from the smelly place it is at and give it a shake.
adding incorrect information to a topic is as bad as outright lieing.

again, log into the game and actually play, THEN make comments.
Love ya too, sweetie.
 

Sneaky Que

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Whilst on the subject of balancing bases, the gate/doors at TB base need to be removed.

It's impossible to stealth into the TB base undetected since you have to open the gate, and they put attended/(unattended scripters?) on top of the wall, I've checked this multiple times by stealthing up, opening gate, TB recalls in, looks around, recalls out.

Same as the SL base really, Want to know if someone is coming? Just wait for the front doors to open.
The difference between the gate at Brit Castle and SL HQ doors is that anyone can access/use them. They can be used just as effectively AGAINST TB and SL, you just fail to utilize them this way. Houses cannot be used by anyone, thus making it unbalanced, no matter who (or which faction) owns the houses.

I also find it amusing that you think people are scripting because they see you opening a door...

It is little wonder why you are trying to make this weak argument though, Rexy, considering your (MX) guild owns those two houses on Oceania :p

Imagine if we (TB) owned your houses Rex? You would be on here kicking and screaming for them to be fixed.

Really this is a very easy fix, just cut some of the mountain out, widen the entrance so that the houses dont completely block it off. Problem solved.
 

Poo

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Love ya too, sweetie.
..... i REALLY hope your a girl, cause i dont swing the saucage on saucage way.

not that theres anything wrong with that.

but i get the impression that your playing for the same team that i play on, so your post gets me worried and also makes me wanna shower with my back to the wall...hehehe
 

Vexxed

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The Whole point of this thread Poo was that Having houses right outside the entrance to faction strongholds is very unbalanced and should be fixxed.... They could easily give the home owners a 2 week warning and then delete the houses and make those locations unplacable... problem solved... Since they just put in all this hard work making factions more popular perhaps they should fix something this LAME before it becomes an annoying but accepted part of uo etc..
 

WarUltima

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If you are trying to go into a sigil room and enemy showed up behind you, you can always turn around and take them out before going in further. In the minax SH case if minax faction do own at least a house there, they can have a group of people that risk-free while able to cut you off and field or choke point you if you got pushed back.

You simply can NOT just turn around and take out the inferior targets because they are safely casting/shooting from in side of the house. The house also serves as a safe rezzing point that carries zero organizing skill and zero risk. At least on sonoma the two houses werent there before the faction patch. And I know in fact Minax faction placed a house there first and TB placed the other right after Minax house is built.

And yes SL base can have houses but due to house doors can not be built facing north or west direction you cant do "too much". If you own a house right outside Minax base you can do anything safely. Also from what I know at least on Sonoma, the houses outside SL base are not owned by SL players and I have not yet seem anyone using those two houses for a long time. The minax houses however is very active, and almost everytime when we go there they got a few minax players (who usually cant handle pvp situation well) sitting in one of the houses and Fielding/EVing/Armor Ignoring/Dismounting/Rezzing/Revealing against enemy faction 100% risk-free as long as they dont stand on house edge for too long or actually come out of the house and do some "PvP" in FEL...

The mountain passage should be widened at minax base. At least the doors/gates in SL/TB base can be used and accessed by all faction players which can be used against that faction itself. Houses on the other hand carries only advantage to the group of people who has access to the houses.
 

Goldberg-Chessy

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No other faction gets the advantage of having two houses within casting distance of the only entrance to their faction stronghold. The owner of these houses are in the Minax faction and the houses were placed specifically to "enhance the chokepoint" etc... They need to be removed....
When someone can be performing USEFUL defense of their faction stronhold & not have to leave their house that's a problem.. between those 2 the entire entrace can be constantly feilded yet the players doing this don't even have to leave the house... it's BS...


Discuss.

PS... On the rare chance a DEV see this and agrees AND decides to do something about it.... SONOMA shard
Houses have been legally placed in these exact positions for years and you are just now complaining? Or have I missed previous posts of this nature?
 
S

sapphirediablo11

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wow you fell for a big trap by the looks of that pic... all those paralize feilds ouch heheh :O

But it isn't illegal until it is a dupe house... remember TB has the gate, SL has that CoM has... boats.. :O not sure about them :p and Min has that oh well, things are tuff sometimes, but you got to learn how to make a stratagy around that so that you can become a better tactical fighter :D
 

Sneaky Que

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Houses have been legally placed in these exact positions for years and you are just now complaining? Or have I missed previous posts of this nature?
Well, for a start, only since the last publish has the Minax faction base's boarder been extended to reach all the way to the edge of the passage, and all the way to the door steps of the houses in question. Previously the passage was not part of the faction base, making the houses out the front less of an issue, however they were still a problem.

Why is it being brought up now? Probably because for the first time in a long time factions are getting some much needed Dev attention, content and fixes, and this is something that needs fixing.
 

WarUltima

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If the minax base border wasnt extended right outside the door steps of those houses they wouldn't be that much of a problem. It's simple because if those people in house decided to heal/dismount/para field/attack they would have to actually take "some" risk running OUT of the house and if they are flagged aggressors they wouldnt be able to flee into the house again. If they lose the access to the houses now it's fair game. Also non-faction players wouldnt be able to assist in fights that easily.

The issue is so obvious especially in minax's case. They can have people effectively doing many many things from inside of the house and unless they make "mistakes" like actually stepping out of the house and PvP like the rest of PvPers in Fel(doh) they cant be killed.

Again with a "properly" built house they can attack/field/xheal/choke point/EV/All Kill w/ Greater Dragons with zero chance of being killed and put in stat. People who dont see the nearly faction breaking advantage of this are either the ones who's currently abusing them or have zero clue about PvP.

At least on Sonoma the biggest PvP guild AND faction IS Minax, and they not only have more people but also uses the house. The best part of it, they have non-faction tamers/stealthers (all accessed to the house) there with super dragons and are constantly dismounting, EVing and fielding... Houses there DO create unbalance especially when used by Minax. This is a fact. :sad4:
 

Vexxed

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sapphirediablo11...
are tuff sometimes, but you got to learn how to make a stratagy around that so that you can become a better tactical fighter
Exactly what strategy allows you to kill a player in their own house if they have half a brain and can figure out when to step back around into the SAFE ZONE.. eh ? The houses in that location are broken balance wise.. and they need to go it's that simple..


Does ANYONE disagree that the houses in that location provide an unfair advantage to that faction?? bc.. I'd love to here why... lol
 
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sapphirediablo11

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sapphirediablo11...


Exactly what strategy allows you to kill a player in their own house if they have half a brain and can figure out when to step back around into the SAFE ZONE.. eh ? The houses in that location are broken balance wise.. and they need to go it's that simple..


Does ANYONE disagree that the houses in that location provide an unfair advantage to that faction?? bc.. I'd love to here why... lol
Actually anyone who's been around knows that you can hit most people in a house with archer or magic if you stand near the top left conner.. or am i the only one who knew of this and have been killing people in their houses for years???
 

Sneaky Que

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Actually anyone who's been around knows that you can hit most people in a house with archer or magic if you stand near the top left conner.. or am i the only one who knew of this and have been killing people in their houses for years???
Thats only if the designer of the house is stupid/forgetful enough (usually the latter) to miss placing the corner piece of their wall, something that is easily and often overlooked.
 
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sapphirediablo11

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Thats only if the designer of the house is stupid/forgetful enough (usually the latter) to miss placing the corner piece of their wall, something that is easily and often overlooked.
And as soon as people found a way to save 400 gold they started to die so easily :D
 

WarUltima

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And as soon as people found a way to save 400 gold they started to die so easily :D
And if the house owner had the IQ of a normal human being with acceptable knowledge of UO and put down that cornor wall, the house is now indeed SAFE ZONE.

How hard is it to put down a tile of wall? It's about as easy as saying "all kill", "Hi vender buy" or "Bank".

If I am not mistaken you are trying to say the houses there are completely fine because all house owners are stupid and will always NOT put that cornor wall therefore you can always attack them from outside of the house.

Well what kind of shard are you playing. At least on my shard it's been years since last time someone leave out that cornor wall, and very suprisingly the minax houses there also has the cornor wall built properly.

No matter how you want to deny the advantages having a house there, if you PvP you should know better. And that's the point of this thread.

Saying the house owner can be stupid/forgetful and might not have the ability to correctly build a house properly doesnt mean it's OK. Because a properly built house there is indeed safe zone. And people who got killed inside of their house sometimes. And if you are getting killed inside a properly built house, its not that house that's not safe. It's YOU.
 
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