• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Veteran Players are Bored; We Need New Challenges

Demonous

Rares Fest Host | Ches Jul 2010
Stratics Veteran
Stratics Legend
UO definitely does need to make some changes, though i am not a fan of world of warcraft, it has to be doing something right to attract 10 million people to play it. I would say to copy some of the aspects from wow into uo such as Arenas and Battlegrounds for pvp where for arenas you fight in groups of 2, 3 or 5 against another group of the same amount and get a rank and points and are able to get rewards with those points. Also make new peerlesses but change them to be more like instances in wow where you need to go through a whole dungeon of hard bosses to kill and it is something that takes weeks or months to complete and requires 10-20 people or so to do it. Both of these would definitely help the game. Also add new champ spawn locations and types, we're bored of whats out there. I hope EA people read this... wow also just banned 100,000 members for using 3rd party programs and uo should cut down on it too stick with punk buster like was intended. WoW isnt a good game and i dont play if but has some good concepts. Do what needs to be done, do it quickly, don't delay, changes should be made each week, people working for EA are professionals and should be able to make things happen in the blink of an eye
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
You guys realise that if you didn't raid every new guild that starts doing champion spawns right away you might get some that are built up enough to actually start fighting with.
Um, we don't? If we see a non-PVP guild doing a Champion Spawn most likely we won't raid. Every other champion spawn guild on Atlantic will raid every spawn they find. We will only raid if there is a chance for good PVP.
I mean seriously, once you learn that in WoW its all about doing the same old crap over and over for a chance to hit lucky on the RNG you will realise how shallow that game really is.
UO is also about doing the same thing over and over. What do you do in life? Do you go to a different job each day? No, you go to the same one. It is about how fun the experience is and the variety. In WOW it is a lot more cookie-cutter than UO. But WOW is adding new stuff all the time and UO has done nothing in almost 3 years. WOW's expansions are also much larger in scope than what we've been getting. Mondain's Legacy was one of the smallest UO ever had and definitely not a good enough one to coast for 3 years after with nothing else.
 
G

galefan2004

Guest
I would just suggest to you that is important why other people might leave a game you like. And that is because the size of population matters to both game play and the profit viability of the game.
Agreed, but the truth of the matter is that people are going to claim a whole lot of reasons why they left and lack of new content might be near the top of the reasons, but the real reason they left is because they simply did not like the game for a lot of reasons, and it is pretty hard to make players that don't like the game enjoy it no matter what you do.


That is why it is important to me that you keep playing, that JC keeps playing , and that all those worthless bank sitters keep playing.
Even if I don't like your play style I respect it. I just don't think the developers should try to cater to all people because in the end, unfortunately, many times they cater to one group at the expense of another.

I like the game and have enjoyed playing it on and off for ten years. I hope to see it continue. We need every player we can get the only exception being those that drive out other players, like the scripters and speed hacks.
The only way to hurt scripters is to remove the tediousness in the systems that cause them to script. I don't know how you would do that and keep game balance though. I really don't know what you can do about speed hacks short of modifying the client to scan for such programs.
 
G

galefan2004

Guest
UO definitely does need to make some changes, though i am not a fan of world of warcraft, it has to be doing something right to attract 10 million people to play it. I would say to copy some of the aspects from wow into uo such as Arenas and Battlegrounds for pvp where for arenas you fight in groups of 2, 3 or 5 against another group of the same amount and get a rank and points and are able to get rewards with those points.
Even the majority of WoW players don't really like the arena system. I really don't want to see that system in UO. I really don't want them to balance around 5v5 pvp like WoW now does. WoW got 10 million players at one time (that is not a current number) because they marketed world wide (its a world wide number) and they already had a lot of hype from the Warcraft series.

Also make new peerlesses but change them to be more like instances in wow where you need to go through a whole dungeon of hard bosses to kill and it is something that takes weeks or months to complete and requires 10-20 people or so to do it.
You do realise that system is one of the biggest reason why players here play UO instead of WoW right? That system is just jacked to begin with. I personally hated instances in WoW and I hated 5 people dungeons even more. People with lives simply don't want to dedicate 40 hours a week to the game even if they play that much they don't want to feel they have to play that much.

Both of these would definitely help the game. Also add new champ spawn locations and types, we're bored of whats out there.
Finally an idea I like.

I hope EA people read this... wow also just banned 100,000 members for using 3rd party programs and uo should cut down on it too stick with punk buster like was intended.
If you believe that WoW has 10 million players then that is 1% of the player base. If you believe only 1% of the player base was scripting then you are most likely incorrect. This was just WoW's version of a needle in a haystack but because the haystack was much bigger the needle was much bigger as well. Punk buster was never implimented because players didn't want it in the game. The vast majority of players were upset about it being introduced into the game. The reason being that most players use the script programs to play the game, but they don't do the hardcore scripting and a system like punk buster would have punished the players at the expense of scripters. Resource gathering and bag of sending nerfs are examples of punishing the players at the expense of scripters and scripters just adapted...lets not repeat that trend.

WoW isnt a good game and i dont play if but has some good concepts. Do what needs to be done, do it quickly, don't delay, changes should be made each week, people working for EA are professionals and should be able to make things happen in the blink of an eye
No they really shouldn't and no you don't need new content every week to keep the game interesting. What people really want from new content is new items and the problem with that is that eventually you get nothing more than item clones unless you want leveled items or items that decay but are replaced by similar items then you are at a stale mate when it comes to new items.
 
G

galefan2004

Guest
UO is also about doing the same thing over and over. What do you do in life? Do you go to a different job each day? No, you go to the same one. It is about how fun the experience is and the variety. In WOW it is a lot more cookie-cutter than UO. But WOW is adding new stuff all the time and UO has done nothing in almost 3 years. WOW's expansions are also much larger in scope than what we've been getting. Mondain's Legacy was one of the smallest UO ever had and definitely not a good enough one to coast for 3 years after with nothing else.

No UO has actual variety. In WoW you are relegated to running the same stuff over and over. If I want to go do Travesty to get good items in UO I don't have to get 10 people together that are geared to run Travesty and hope that we can pull it off and if we do the same thing next week and the week after and the week after. WoW has added one large patch in 1.5 years (since TBC) and people complained more about that patch then talked about how much they actually enjoyed it. Large guilds left WoW because "there is not enough to do in this game". Please don't try to hold WoW has some holy grail of what a game should be. Its not even the game it should be.

On another note...

I would love to see some systems updated before they add anything else. I would love to see there be a point to do spawns in Tokuno and Ilshenar. I would love to see the best items in this game come from something other than script running bod farmers. I would love to see factions be a usable system. I would love to see them put a decent UI into the game that is bug free and smooth but doesn't require an update to client of the bland darkness (KR) which would allow for macros without running programs. I think if you delete the tediousness for the vast majority of the players you wouldn't have 90% of the player base fighting to defend programs they use often and could actually focus on the small minority of players that script enough to create a problem.
 
R

Repo

Guest
While I do understand and agree with the boredom - I think this is part of a bigger issue at hand: The item based nature of the game.

The things that people want to go and do now require a large reward for their effort. This hasn't always been the case. I remember playing UO for years with friends and never worrying about what I was going to put in my bank during that time.

But those days are over. We've been trained to be bigger, better, faster, more dependant on killer items. Now we demand the toughest monsters, then require that we're able to suit up to be strong enough to kill them by ourselves, or with very limited support... and those creatures need to give us a strong reward at the end. This reward might even make us more powerful, allowing us to kill faster, providing us the thirst for a stronger beast with better loot. Its a vicious cycle, and it began with Doom. (which is now quite boring for many people)

I personally do not believe the answer is more monsters. I believe it is more interaction with other players. If there is a system to be devised, it needs to be community driven and needs to somehow satisfy the mob without giving them uber items or tons of gold.

And... I think the best possible answer is actually in place right now: its large scale, events. The current event arc is the most engaging in many years, and has brought me tons of enjoyment, and new friends while providing a limited amount of (but not a total lack of) loot.

I do know this... another champion spawn is only going to satisfy you temporarily. And, if we're honest with ourselves, once that spawn is there we'll be here on the boards yelling because something isn't fair about it, someone's exploiting it, there's not enough reward... something.
 
R

Repo

Guest
Um, we don't? If we see a non-PVP guild doing a Champion Spawn most likely we won't raid. Every other champion spawn guild on Atlantic will raid every spawn they find. We will only raid if there is a chance for good PVP.

UO is also about doing the same thing over and over. What do you do in life? Do you go to a different job each day? No, you go to the same one. It is about how fun the experience is and the variety. In WOW it is a lot more cookie-cutter than UO. But WOW is adding new stuff all the time and UO has done nothing in almost 3 years. WOW's expansions are also much larger in scope than what we've been getting. Mondain's Legacy was one of the smallest UO ever had and definitely not a good enough one to coast for 3 years after with nothing else.

Lets be fair. WOW has 10 MILLION subscribers. UO has maybe 100 thousand. This means they have 100 TIMES the cash flow, and thus can afford a development team 100 times larger, which provides them the resources to make larger expansions.

Its not pretty, but its real life. Lets give credit to the current team we have. They develop quite a bit of content for the size of team they have, and I thank them for keeping the game alive at all.

If it is HUGE expansion packs you seek, you need to go where the money is.
 

Alexei

Adventurer
Stratics Veteran
Stratics Legend
Where I come from if you get bored with a game....you go and play another one. We don't usually keep playing the same game and complain....
 

Lady-Tor

Lore Master
Stratics Veteran
Stratics Legend
In some ways i completly disagree, however on the most part i agree. Bring back EM's and get an expansion (in 2d) out there. :thumbup:

We need some fun! :thumbup1:
 
A

abyssmal

Guest
hmm , if they were willing to accept me onto the team i would change uo for the best. iwould add unique items for monsters such as for ettins : ettin heads or for dragons : dragon teeth , dragon tails. this would be good because people would then have something to hunt for instead of gold and reagents and pots ect. i would also do a massive up haul to sailing by adding more ship types and bigger ones so that pirate would be re-introduced into the game. Fishing i would also change by making more types of fish to be caught , some rare than others.

i have had an idea in mind for a new expansion pack which i sent to the devs but have had no reply and its been 1-2 months now here is the letter i sent ( well email lol) :

ULTIMA ONLINE : PAGAN
i just had an idea that would make a great expansion for ultima online. my idea is Ultima Online : Pagan. First off this would make many of the original ultima players very happy to see that ultima online is still relating to what it was originally made for. the new expansion pack would include:
1)the island of pagan , which is accessed through a dark moon gate in various place around brittainia. the island should be mapped like the original landscape of ultima VIII and have the same Npcs
2)three new types of magic giving players more skills to use in battling each other.
they are :
theurgists - mainly healing powers but do have protection spells and other stat boosting spells. This type of magic is not combat based but will help players who have combat skills.they have a special spell which has a cast time on it which allows one member of the party to take no damage for 10 seconds. this should have a large time limit.

sorcerers - this is a combat based magic which has many destructive spells. these spells would be used to
cause high damage to monsters. the special charge spell of this magic would be to cast a multi hitting spell which causes 90+ damage. this timer would be a long time to charge.

tempests - this is a mixed magic. it would consist of destructive spells , but not as powerful as sorcerers. it would also contain healing spells and a few stat boosting spells. the special ability for this magic is a spell which last for 30 seconds where if any monster comes within 4 tiles of the tempest it would be frozen until the tempest moves away or the spell runs out. this spell will take a bit to charge.

Thaumaturgy - the followers of this magic gain the ability to change items into a random amount of gold from 0 -5000 , 2000 being rare , and 5000 being 1/1671% chance of obtaining so people cant sit here and make gold from useless items. this magic would also be a form of travel allowing you to moongate and create recall items which allow you to travel to an area no matter what your skill. this special ability for this magic is to be able to run twice as fast , this has a average charge rate

3)new quests!

4) new champions such as
the lurker and the crazy guard

5)in this expansion you could also include new better ships. the current one are lousy as they look more like boats than ships.many of the uo community would rather sail the seas in a larger ship with a lower deck , a main deck and a upper deck where the prow is.
also the ability to lock items down in ships would be nice.

5) it would be a nice place for events and maybe even have the four titans as champions of the realm, which give out new artifacts , but not stupidly over powered ( we don't want to wreck pvp more than it is)

of course this is just off the top of my head and im sure theres loads of ideas you could add into this pack.

one more thing id like to mention is that , i would like you to consider redoing some of the dungeons. many of them such as exodus/kalimdor (maybe spelled wrong - its the one is fel lost lands.) have no real use to them any more.maybe add some new artifacts as rare drops for different dungeons. by this i mean make unique artifacts you can only find in certain dungeons and also adding dungeon bosses with unique loot.


6) adding new items for every mob in the game would be good for deco. wouldn't you love to be a newbie and kill an overpowered creature and take home a trophy to prove your triumph? i know i would. this could also be used in more crafting by needing certain parts of monsters to create new armors like alligator skin tunics and hiryu capes etc. obviously this is just whats coming from my mind at the moment and is completely up to you to change at any moment.

well , thanks for the time it took for you to read this , i hope you consider making this expansion , would be a real nice add-on.
if you are in need of any assistance with ideas/events/anything of the likes , im here at your disposal.


thanks
$$$$$ - name blanked.
 

Magnus

Seasoned Veteran
Stratics Veteran
Stratics Legend
UNLEASHED
Well, obviously you need to expand what you're doing. Create events, do quests, look elsewhere then the generic peerless, champs and just ol' PvP. UO is a sandbox, make use of it, Why not go out and decide that you wish to redecorate the Gargoyle city in Ilsh's streets purple with cloth? Why not go and attempt to herd yourself creatures to help do a Champ spawn.

There is much more to the game that you realize, it just takes some imagination and gumption to do it. And as a Vet, I've yet to find all the items in the game to do.
 
A

Asmodai

Guest
Heres my idea for something new for PvP'ers, i cant speak for trammel cause i have no blue characters... but i'd like to see some kind of pvp arena


somewhere where two people can go duel without being attacked, but people can watch - this applys for team battles too

also an area with four gates in each corner or something like that so people cant just camp people coming in

put some kind of reward system in it, nothing particularly one sided, more like some kind of ranking system within the arena

basically anything new for us fellucians. i know you guys got the events in trammel but literally fel hasnt seen anything since the magincia stuff (which was really good). The vanguards fell far too short of expectation. I logged a friends account to try out the strangers, and i personally got hella bored very quick. graphics were awesome but nothing to keep me going back.
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
I am ready for the game changing Epic stuff the team keeps pandering around...



Some new scenery and EPIC exploration and environmental interaction with new stuff is what i am craving.:thumbup1:
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
JC is absolutely correct.

To all those who think I should come up with my own content I will counter with my $$$. It's what I give for others to come up with content for me. If they are not providing that then why do I give them my money. If I wanted to use my imagination I could play pen and paper or LARP and have a whole helluva lot more bang for my imagination there I assure you. I play UO for Ultima adventure.

I've played this game for a very long time. I have characters on multiple shards. Advanced characters. I have played in factions. I pvp. I pvm. I solo. I group. I craft. Hell, I even RP on very rare occasions. I have GM'd everything. It's no boast. It's the culmination of 9 years of gaming. It's not too much to ask for something new every once in a while.

People need to quit making up excuses for this game and place the blame for boredom on the developers. The moving studios excuse every year is not floating it anymore. They have the full power of the Mythic developement team behind them now and I damn well want to start seeing some of that development muscle being flexxed. It's been too long with too little in between.
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
JC is absolutely correct.

To all those who think I should come up with my own content I will counter with my $$$. It's what I give for others to come up with content for me. If they are not providing that then why do I give them my money. If I wanted to use my imagination I could play pen and paper or LARP and have a whole helluva lot more bang for my imagination there I assure you. I play UO for Ultima adventure.

I've played this game for a very long time. I have characters on multiple shards. Advanced characters. I have played in factions. I pvp. I pvm. I solo. I group. I craft. Hell, I even RP on very rare occasions. I have GM'd everything. It's no boast. It's the culmination of 9 years of gaming. It's not too much to ask for something new every once in a while.

People need to quit making up excuses for this game and place the blame for boredom on the developers. The moving studios excuse every year is not floating it anymore. They have the full power of the Mythic developement team behind them now and I damn well want to start seeing some of that development muscle being flexxed. It's been too long with too little in between.
QFT. If I wanted to make up my own stuff to do I'd run my own game or something.
 

Cear Dallben Dragon

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Jeremy and draconi and leuc know already. Someone else is at fault here. I think its man power. an di think we should be asking these people for a better game Contact them!
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
I guess I'm thick, I just don't understand. You say you want a challenge, but you don't do any champ spawn that might offer one, just the easiest one.
The reason you don't get it is the implicit of such a demand. You know, devs have to understand what players want, not what they ask. This is a typical example. Some players are asking for challenge. But if they really wanted a challenge, they could try to do a peerless in GM gear, or do a champ spawn with 0 resists armor, beat a big monster with a tiny pet, etc. But that's not what they want. It wouldn't be fun because it would be only bragging rights (if anyone cares). Even if they don't say it they want a new challenge AND an appropriate reward. They may feel guilty and don't ask for it but they want the reward, and they are right. There needs to be an appropriate reward saying "congratulation you did it!" in order to encourage players doing it.

"- I killed a lich with a squirrel!
- waw nice!
- ... hmmm what now... I killed a second lich with a squirrel!
- this is getting old
- pfff ok I don't kill lich with my squirrel anymore, it's too boring"

Basically, the challenges coming from your own imagination are just not the same than a challenge from someone else, especially from devs.
That's not entirely true. You have to realize that on Prodoshards, people have to play to every advantage to stay at the top. They have to because there is no risk. If I die, what do I lose? 5k in gold? pfft. The risk to reward ratio is out of wack and its why people have to go all out all the time.

On Siege... I fight people with prodo-shard type gear/mods, but I'm in GM armor. The risk/reward ratio is spot on and if I win the fight... I loot the good ****. For me its a challenge with a huge reward... fun times.


*shrugs*
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
I would love to see some systems updated before they add anything else.
QFT.

I love that they are revamping factions, fixing bugs and have gone to long strides in balancing PvP.

I would like them to tackle fixing our already in-place systems rather than putting in new ones... such as loot in 99% of the world being 99% junk. Item insurance killing thieves, risk vs reward, meaningful hunting and item decay (the ULTIMATE gold sink people)
 

DENNAR

Journeyman
Stratics Veteran
Stratics Legend
I have to respond to this thread. JC I agree with you about content. Unfortunately any suggestions ONE person makes here in UHALL is immediately pounded by 20 people agaisnt it. They have thier idea of what would be better and any other ideas are crap. You also have the pom pom wavers that think that EA/Mythic people are Gods, and everything is wonderfull in UO and if your not happy it is because you are a failure as a person. All evidenced in responses to you in this thread.

I used to think you could do things that would benefit a shard. But I learned somethings after doing tons of events and giving away 10s of thousands of real life value of items and gold.

1) There are a number of real jerks on every shard. Their sole purpose is to grief other players. They live for this. If you try an event in Felucca they will break any rules you try to have in place to make an event work. I think you saw this in the event you tried to plan for the faction event. UO wont ban them--other players wont KOS--other players wont place them on ignore or drop them from thier guilds or take any action against them. IF THEY DID THEY COULD RUN THEM OUT OF TOWN--but they don't.

2) You have people that are just after the goods. They will use any exploit or anything they can to make sure they get the prize. To them it is not about the journey it is about the reward.

3) As mentioned in 1, if you try to do an event in Trammel the same jerks will show up. Spam spells, take decorations, do whatever they can do to disrupt the goings on. I had an event once where 2 people spammed the event had been cancelled so people would leave and increase their chances to get the goods for the event.

Players could do so much for this game but they get no support from EA. In the old days if someone disrupted a advertised event they would get jailed and even banned. GM"s would show up and take action. No longer do they do that.

The players of UO need to step up and show the a*shats they wont stand for thier crap. Kick cheaters-griefers-and people bad for the game out of your guilds. EA needs to ban accounts of people that hurt the gameplay.

Something people have to learn is that if you want to have some fun and want others to continue doing things that will give you some fun--YOU MUST HELP THEM. You must turn away the a*shats.

But this will probably never happen. UHALL is an example of the UO playerbase and look at the responces in this thread.
 
J

Joyous2K

Guest
Dennar:
First... "a shats"
should be a curse. It is hilarious!! ROFL looking at that combo.

nm the rest. a shats BEWARE!!
 

Draxous

Grand Poobah
Stratics Veteran
Stratics Legend
Players could do so much for this game but they get no support from EA. In the old days if someone disrupted a advertised event they would get jailed and even banned. GM"s would show up and take action. No longer do they do that.
In the old days if someone disrupted an advertised event... they would get killed.
 
T

T_Amon_from_work

Guest
I've said it before and I'll have another go at it. Increase and randomize overland spawn in addition to anything done dungeon-wise. Orc camps popping up, possibly an earth elemental escapes Shame and wanders into Yew. A dragon or drake or wyvern is spotted in the swamps near Trinny.

Where I live has decent spawn, but there are areas that could use a boost. Heck even in my area I could use something more nasty that a Water or Air Ele.
 

Esmeralda

Sage
Stratics Veteran
Stratics Legend
Bring back EM events! Or at least something similar... maybe not with uber items, but an intelligent story line, or simple profession contests.

Really, when EA stopped that, Uo lost a part of it´s fascination for me.
 
S

Solikos

Guest
If you think WoW (or any other MMORPG for that matter) is so great with all of their expansions, perhaps it is time to check them out. I've played dozens of MMORPG's since I quit UO with the release of Trammel (you're right, thieves took a beating)... Most of said expansions bore me even more; generally speaking they are not innovative and provide parallel content with bigger monsters, new farms and a new level limit, but no change in game play... It's the same lame grind.

UO offers an open world and much less 'cookie cutter' content. I suppose that is the magic of this game... You can do whatever you please. However, UO is an old game, and quite frankly has been slowly dying over the years. I wouldn't hold my breathe for some amazing updates or expansions; hopefully they come, but I wouldn't be surprised if nothing major was on the horizon.

For the time being, I'd consider some of the thoughts on this thread. Make a new character with different goals. Try another server (Siege) for a challenge. Stop telling yourself you don't want to start over again... Why not? Don't you like the challenge? Are you too comfortable in your achieved status? Think about what bores you... What aspects of the game do you still enjoy?

Personally, it's the challenge that I prefer. I've recently come back to the game so I cannot speak from your experience; I don't have a skilled out character, I don't have uber equipment.

That is what we enjoy in a game... the journey... not the finishing line.
 
M

MoonglowMerchant

Guest
The options available to veteran players these days are very limited. Night after night our guild has to make grueling decisions such as do we do Despise-Despise-Despise-Harrower or Harrower-Harrower-Despise or Despise-Harrower-Despise-Harrower.

Factions is dead (for the moment at least), Peerless have been farmed to death, there is no reason to Treasure Hunt, Doom is pointless now after the changes and there are no reasons to go hunting monsters because they don't have anything we need. The only thing left is the same boring PvM to try and get a PvP fight going.

There has been such a content drought these past 2 years that it is really stretching the limits of patience. We are coming up on 3 years without an expansion. The post-AOS UO does not work very well without new and interesting stuff to do. From AOS to about early 2006 there was steady stream of content additions, especially with the Event Moderator events every now and then. Really fun stuff. Everyone knows what happened next and I don't want to turn this into a KR bash.

You can tell UO is a great game because so many people are still playing it after what we've been through these past couple years. If World of Warcraft was the same game that launched in 2004 they would probably have less subscribers than UO does today. What saves WOW is the constant stream of new and challenging content. Not just one-night events, but entire dungeons and server-wide progressive arcs which take weeks/months to finish. You can't just run in and kill the toughest stuff in one day of it being out, it takes a bit of time.

This is a desperate plea that some new PvM or PvP system be developed akin to Publish 16's champion spawns. Something that players will want to do and keep doing. Even if it is just an expansion on something that is already implemented. Something that could probably be done real quick and easy is tossing a reward on the Ilshenar/Bedlam/Tokuno champion spawns. I don't see why the trouble was spent creating these spawns and literally nothing was ever added to them. Another idea would be to create a spawn in Khaldun similar to the one in Labyrinth, a champion spawn without an altar. Khaldun would be perfect for such a thing with a lot of backstory that could be worked off of for coming up with a theme. There is just so much that could be added to make things interesting publish to publish until we get the next expansion.
Start a character on Siege.

Seriously, I felt like that (bored) 5 or 6 years ago. I made the move to Siege and haven't been bored since.

UO needs items to come and go. Insurance is the devil.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
I have been told by those who play WoW that the constant stream of content has been something of an issue....Because basically players move onto the new stuff, leave the old stuff behind, and then you as a new player have a hard-as-all-Hell time getting anyone to do the old, cool stuff with you, and the new, cool stuff is beyond your grasp.

So you end up leveling up by doing that bear jaw quest (or whatever) over and over until you can join the big boys.

I like the current event content, myself. I find the strangers to be fun fights, find the boxes and Cinctures and random loot to be nice, appropriate rewards. Adding Vanguard stuff to the Spring Cleaning turn-ins was surely a welcome change.

Having said that? The fundamental argument of your post, that there should be new content aimed at vets, is basically accurate....Which is why I hope like Hell they get WHO out the door soon, so M. Jacobs has time to make up his mind about Stygian Abyss.

Be aware, Mr. Jacobs and other EA-Mythic reps, though....There does need to be an expansion in this game. There does need to be new content, sooner or later. My strong suggestion would be to release Stygian Abyss, with 2d support of some kind.

-Galen's player
 
A

abyssmal

Guest
another idea , maybe if you made felluca more ...... risky. something like when you enter the felluca facet then your insurance untoggles and are unable to re toggle until in tram. for example

john wants to kill champ spawn with guild. john and guild go to spawn in fel. after entering gate john and every other member has his insurance removed. john then is attacked by reds. reds kill john and john loses all his un-blessed items. reds = happy.paul from johns guild has his beetle carapace stolen by a thief. thieves = happy. jim from johns guild has his dragon. jim uses dragon to kill red and take back the reds looted items of the day.justice bringers = happy. johns guild return home with power scrolls. power scrolls go up in price because of the risk. hunters = happy. non-fel travelers = happy! and everyone else blah blah happy!!

. your thoughts please. also what did people think of the expansion pack , i think it would give veteran player more of a challenge to venture to pagan and fight monsters there.

oh one more thing , in pagan there is a arena type thing with an ogre in it , maybe this arena could be turned into a pvp arena or pvm arena where your guild battles named monsters which step up in rank and then if you complete u get points , if u die u get points from the mobs you've already killed. with the pvp one if u kill a player u get a certain amount of points. if u get killed you lose them. maybe even a score list to show top 10 arena champions.

do devs read through these forums??
 
W

wrekognize

Guest
I'm still having fun with peerless. I hope they add more content like this.


...
 
X

XaeviusMenate

Guest
Thanks, JC. Very constructive post.

One of the Dev Interviews on UOForums has them mentioning they really want to fix factions, and champ spawns.

I think something entirely different is on the horizon, but they won't even hint to what it is just yet.

Hopefully, we shall soon see.:stir:

Inquiring minds are watching....closely.

That is all.
 

Plucky Duck

Journeyman
Stratics Veteran
Stratics Legend
I got an idea to make the whole game brand new to you JC and all of youre ilk.

Do not use any tricks or arties and start a char from scratch and work it up to the point youre main pvp chars are now.

Do not use any uberness (the easy way if you know what I mean) in pvp.

Do not have an eye in the sky to guard champ spawns.

do not use anything you havent personally point and clicked to get gold to buy youre uberleet arties and pvp gear.

I bet if you did these things the game would not only be brand new and interesting to you but you would have a great view of those pigs flying over youre head. :lol:
 
F

Flora Green

Guest
JC is absolutely correct.

To all those who think I should come up with my own content I will counter with my $$$. It's what I give for others to come up with content for me. If they are not providing that then why do I give them my money. If I wanted to use my imagination I could play pen and paper or LARP and have a whole helluva lot more bang for my imagination there I assure you. I play UO for Ultima adventure.

People need to quit making up excuses for this game and place the blame for boredom on the developers. The moving studios excuse every year is not floating it anymore. They have the full power of the Mythic developement team behind them now and I damn well want to start seeing some of that development muscle being flexxed. It's been too long with too little in between.
100% agree. I burnt my :cheerleader: long ago. We are PAYING them to add content, to.. develop. That IS their job is it not? I COULD play on a free shard and have much more fun. But, I continue to pay EA/Mythic and their employees for what? Empty promises? Bad customer service? Lackluster community interaction from the devs and the reps?
 
S

Solikos

Guest
100% agree. I burnt my :cheerleader: long ago. We are PAYING them to add content, to.. develop. That IS their job is it not? I COULD play on a free shard and have much more fun. But, I continue to pay EA/Mythic and their employees for what? Empty promises? Bad customer service? Lackluster community interaction from the devs and the reps?
Let's face the reality. UO is over 10 years old... That's a long time for any game; it's clock is ticking, fewer people are paying, and the dev 'team' is probably as bored as many of you are... Not to mention those that control resources at EA/Mythic; those that care about the numbers. I have no illusions that EA/Mythic is about to stop other projects and funding to try and bring UO back to life. Unfortunately for us, it's not (directly) about the players, it's about their company doing well, and that makes pretty good sense to me. Pumping cash into a dying game probably isn't their priority. They usually charge for expansions, don't they? Does that surprise you?

I don't remembering reading a statement from Mythic that said they will release new content and expansions every year because you pay them for a game that was not developed with player funding in the first place... But perhaps I missed that. They host, and if someone doesn't like the rates, they are free to leave.

If you really feel that you are blowing your money away, why not play a free shard that you would apparently much rather play on anyway? Do you honestly believe your monthly payment is going to them, holey to give back to the community / players? If that is your case, you may consider sending them a large donation with a long, well though out letter attached.

In an ideal system for the players, what you say may be true... But these are companies that have profit goals and other projects. That's not to say that they might not try to push this wagon a little further, but it's an uphill fight.

Edit: That's not to say I disagree... I'd love to see new content. But taking an aggressive / demanding stand is fairly pointless. Sorry if this came off sour, but in all honesty I think they've done a decent job thus far; not perfect of course, but many of us are still playing, aren't we? Try to see things from their side.

~ Solikos
 
Top