I've actually tested this issue in the past on the test center with sdi and a slayer book. When you have the proper suit and a slayer on the scrappers you can have already 97% sdi with 100 lrc given that you have a 20 lrc bracelet we 12 sdi on it. You would have to lower your fcr to 4 but get to keep the fc2 if you wear the chaos shield from the vesper collection. With the the proper suit without having to corpse skin, or curse an ogre lord I would pull off fs's around the range of 230+ damage after corpse skin usually higher. Now, think of doubling that slayer.
Yea but how bad are your resists and how low is your mana regeneration is the point. Are you full 70s with 18 mana regen and +30 mana with 40LMC at 2/6 ?
The answer would be no, and that's precisely my point. In order to get that we have nothing for survivability, defense, or longevity. The fact that you can shoot out 5 flamestrikes for 230+ dmg is still a moot point considering that's 10 seconds worth of damage compared to melee classes after which you're resorted to lowering your spell circles or waiting to regen. Which in your case with the gear build would take way too long to refill enough to nuke fully twice on one target unless you were soloing. with 97% SDI you have zero resists, maybe 5 mana regen, and required to be an elf. Tell me, if dexers were REQUIRED to have 40 all resists, be an elf, and have no stat boosts to their gear in terms of stam, hp, hci, and dci you think they will be here asking for a change? I can guarantee it.
I feel like I'm repeating the same thing every reply. Please READ exactly what I typed in my two long winded posts. The data already answers all your questions regarding being able to hit the soft cap on SDI and why it's not viable. I already stated it twice, and now a third time. Please read through my posts if you're going to reply as well as the fact that it's not the point of doubling the damage output so much as opening up more gear choices. But people never like to read and just skip to the end.
READ ALL PREVIOUS POSTS
I'd love to roll around in a full SDI suit and build but unfortunately, the only thing that it would be viable in killing with are arctic ogre lords since they're slow and would die in 1 Flamestrike in the proper build.
Talismans simply are required for casters as much as dexers need them. Casters shouldn't simply be forced to equip melee talismans and just choose the one that helps the most. There should simply be caster oriented talismans either with SDI, MR, LRC or whatever or quite simply slayers to allow us to free up a spellbook slot and use something else such as weapons or scrappers with stat/skill mods without losing a slayer property.
Also where is the 97% coming from?
Hat 12% - Kasa
pendant 5% - Pendant of magi
Sleeves 10% - midnight bracers or ornate armguards
Leggings (required elf) spell woven britches 10%
Ring 20% - crystalline
Bracelet 12% - any bracelet which means you don't have orny.
Book 25% (if you somehow got an undead slayer scrappers which would run for 100m) otherwise 10% with new book.
SO, with all this you will have room for Gloves and chest to recover all the LRC you miss out on using midnight bracers, no orny, kasa, britches.
You'll be working with a base of 30% LRC from your pendant, say you get gloves and chest with 20% LRC each, you'll be at 70% LRC.
Unless you plan to use an AOF which would fully leave your resists lacking that would put you at 90%.
kasa, midnight, britches, aof, vesper chaos
12 23 2 2 1 Total Physical: 40
17 3 15 4 0 Total Fire: 39
21 4 2 3 0 Total Cold: 30
17 2 16 3 0 Total Poison: 38
17 4 4 4 0 Total Energy: 29
Those are your resist numbers using AOF, pendant, midnight, britches, kasa which according to you would be a viable and commonly used mage suit and cause it to be overpowered even if slayer books and talisman stacked.
So even more so, my point is proven that it would be quite impossible to make this work without enabling yourself to die in one hit from anything.
So unless you plan to find gloves with LRC 20 and 20 of every resist which is impossible, you won't be living. Compare this to an easily attainable damage cap on dexers with all 70 suit max ssi, max lmc, and still room to spare for 20+ stam inc and let me know how this would put mages on the overpowered side.
I don't know about you, but myself, I have a suit's stats of
Lower Reagent Cost: 105%
Lower Mana Cost: 40%
Faster Casting: 3
Faster Cast Recovery: 5
Spell Damage Increase: 50%
Physical Resist: 67%
Fire Resist: 62%
Cold Resist: 59%
Poison Resist: 61%
Energy Resist: 64%
Dexterity Bonus: 5
Intelligence Bonus: 26
Hit Point Regeneration: 9
Mana Regeneration: 18
Hit Point Increase: 13
Mana Increase: 7
Self Repair: 1
Luck: 156
Reflect Physical Damage: 13%
And that suit is using HOM, Pendant, Orny, Crystalline, and various runic gloves,sleeves,chest,legs, and a totem of the void on talisman with the new undead book as my weapon, along with vesper chaos for shield to improve on casting.
With 173 mana as elf, 18 Mana regeneration, 120 Medi, 120 Focus, necro and 120 ss, with wrath form I'm still easily running out of mana on liches and do 128-138 damage FS with corpse skin up. Notice I have no DCI or HCI making this an unviable suit for pvp so I don't even want to hear about a pvp aspect. I also don't have 6FCR which gimps my damage output a little. I'd like you to explain exactly how I would be able to maintain casting with the suit you supposedly crafted on test with a bracelet that one might find in a year of searching and gloves that are impossible to craft.
Do post your actual data and screenshots of your gear from test if you wanted to dispute my statements since I'm sure there is room for error in my long posts.
The bracelet you suggest every mage have to cap on sdi would be a 20LRC 12SDI bracelet. That would leave us with requiring a scrappers with each slayer for every situation along with a vesper chaos shield which would give us a 2FC 3FCR casting. Unless you wanted everyone to find a 1/3 Bracelet with 20 LRC 12SDI and 8LMC I don't see how your point is viable.