Howdy all,
In the recent FoF, we informed you all about the Stone Form Mysticism spell. So far, the concepts of the Mysticism spells seem really solid so far. However, Stone Form appeared to be a lackluster spell.
There are some important details about Stone Form that weren't mentioned to you all.
Here is the comprehensive information about Stone Form. I would like your initial thoughts on the spell. I realize you all aren't play testing or anything yet. Don't panic. If the current design of the spell seems overpowered, we will adjust it.
With the above stated, here we go.
Stone Form - In Rel Ylem – Infuses the caster with the essence of solid stone, making him slow to move and fight and cast spells, but gives him resistances to damage and a slight bonus to physical damage attacks.
Reagents: Blood Moss, Fertile Dirt, Garlic
This form also renders the stone formed character immune to poison, strangle, bleeding, sleep, paralysis, str/dex/int reduction magics, and removes all of these afflictions.
Note: Peerless attacks such as Gaze of Despair that reduces str/dex/int by 20 will still work on Mystic.
The form’s resistances and bonus to physical attacks are scaled based on the Mysticism and Imbuing skill levels of the caster.
Movement slowed. (Forced to walk)
-10% Swing Speed Increase
-2 Faster Casting
Bonus to Resists = ((mysticismSkill + imbuingSkill) / 24) (+10% to all resists @ 120 Mysticism and 120 Imbuing)
Bonus to Resist Cap ((mysticismSkill + imbuingSkill) / 48) (+5% to all resists @ 120 Mysticism and 120 Imbuing)
Melee Damage Increase = ((mysticismSkill + imbuingSkill)/ 12) (+20% melee damage increase @ 120 Mysticism and 120 Imbuing)
Characters cannot be mounted while in Stone Form; gargoyles will be forced to walk as well.
Keep in mind that any talismans that remove wards or the purge magic spell can remove stone form.
Thanks all. Really appreciate the input.
Patrick "Leurocian" Malott
Lead Game Designer, Ultima Online
Mythic Entertainment, an EA Studio
In the recent FoF, we informed you all about the Stone Form Mysticism spell. So far, the concepts of the Mysticism spells seem really solid so far. However, Stone Form appeared to be a lackluster spell.
There are some important details about Stone Form that weren't mentioned to you all.
Here is the comprehensive information about Stone Form. I would like your initial thoughts on the spell. I realize you all aren't play testing or anything yet. Don't panic. If the current design of the spell seems overpowered, we will adjust it.
With the above stated, here we go.
Stone Form - In Rel Ylem – Infuses the caster with the essence of solid stone, making him slow to move and fight and cast spells, but gives him resistances to damage and a slight bonus to physical damage attacks.
Reagents: Blood Moss, Fertile Dirt, Garlic
This form also renders the stone formed character immune to poison, strangle, bleeding, sleep, paralysis, str/dex/int reduction magics, and removes all of these afflictions.
Note: Peerless attacks such as Gaze of Despair that reduces str/dex/int by 20 will still work on Mystic.
The form’s resistances and bonus to physical attacks are scaled based on the Mysticism and Imbuing skill levels of the caster.
Movement slowed. (Forced to walk)
-10% Swing Speed Increase
-2 Faster Casting
Bonus to Resists = ((mysticismSkill + imbuingSkill) / 24) (+10% to all resists @ 120 Mysticism and 120 Imbuing)
Bonus to Resist Cap ((mysticismSkill + imbuingSkill) / 48) (+5% to all resists @ 120 Mysticism and 120 Imbuing)
Melee Damage Increase = ((mysticismSkill + imbuingSkill)/ 12) (+20% melee damage increase @ 120 Mysticism and 120 Imbuing)
Characters cannot be mounted while in Stone Form; gargoyles will be forced to walk as well.
Keep in mind that any talismans that remove wards or the purge magic spell can remove stone form.
Thanks all. Really appreciate the input.
Patrick "Leurocian" Malott
Lead Game Designer, Ultima Online
Mythic Entertainment, an EA Studio