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Why Khaldun Shuld be in Trammel Permanently

S

Sheridan

Guest
Umm....What?

This is an awfully strange thread to say such a thing about...Granted I'm all in favor of you all policing the boards more, but to do so inconsistently is just....Weird. I'm just advancing an argument.

*shrugs* Hey, your boards, your property, your rules.

-Galen's player
Tomas is not a moderator for the UHall... He was simply speaking his opinion and not moderating in any way.
 
C

Connor_Graham

Guest
*chuckles*

Sorry if my remark came across badly....I have a feeling, though, that you understood the sincere, non-antagonistic spirit it was intended to be in?

-Galen's player
Most certainly. I just saw an opportunity for a smart aleck comment, and I'm never one to pass up an opportunity. :D
 
E

Eslake

Guest
That being the case, there is no reason to make it available in Trammel. Anyone wanting to see Khaldun one time and then be done with it as you say can do so in Fel. Toss on some cheapo armor and weapons, insure them even and check it out.

That's a win win for everyone. Trammel players can experience a dungeon they want to experience only once since there is no reason to go to it after you see it the first time and Fel players have something unique to their facet. Considering how much Trammel ruleset only content there is, having one dungeon that is Fel only is only fair. Works for me.
In Felucca, it is unused.
In Felucca, ALL dungeons are unused except for Champ spawns.
In Trammel, people actually Go To the dungeons.
Logic = In Trammel, People would go to Khaldun.
 
D

D'Amavir

Guest
In Felucca, it is unused.
In Felucca, ALL dungeons are unused except for Champ spawns.
In Trammel, people actually Go To the dungeons.
Logic = In Trammel, People would go to Khaldun.
You must not go to dungeons very often then. I play 100% of the time in Trammel and I rarely run into anyone in the dungeons I go to. Shame, empty. Despise, empty accept for the rare scripter. Deceit, empty. Destard, not as empty now since greater dragons. But from what I hear Destard in Fel is fairly active as well.

How about the towns? Skara, empty. Cove, empty. Yew, empty. Glow, empty.

Logic = Most areas in Trammel are empty so they should be removed and made Fel only. Wait, that's the opposite of logic. Just like your idea.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
In Felucca, it is unused.
In Felucca, ALL dungeons are unused except for Champ spawns.
In Trammel, people actually Go To the dungeons.
Logic = In Trammel, People would go to Khaldun.
To build on that:
If unused, threat of being pked or stolen from in Khaldun fel is incredibly low. And saying "incredibly low" is probably an understatement.
 

the 4th man

Lore Master
Stratics Veteran
Stratics Legend
Risk Vs Reward

You want to fight the monsters in Khal on production shards, you take the risk to go there.

Just like power scrolls. You want them? Take the risk in getting them.

Otherwise we might as make UO a totally PvE game.[/QUOTE/]

Risk vs reward is a weak sauce excuse for players who have nothing else to use. I've heard for many years now.

Power scrolls?? nice laugh. When you have a few guilds monopolizing the whole shabang, how can you say,(with common sense) what you said?

Felucca is a bratpacks playland loaded with kids and cheats( yes, and maybe a few grown kids.) That's the reason players, a vast majority want nothing to do with it. Another thing, ever think that the UO of old is passe'? A concept that's outlived it's lifespan, like, say a sony walkman?

Oh sure, there's the small % on stratics that will defend it and beg for a retro shard, but, they don't represent every player out there.....especially the ones who don't read stratics. I know a few vets that don't read these posts.

I say take the goodies out of felucca, and if the kids want to quit, go for it, I won't miss em. And the age old arguement of their paltry monthly fee will hurt EA if they quit, is another laugh.


later
 
D

D'Amavir

Guest
Risk Vs Reward

You want to fight the monsters in Khal on production shards, you take the risk to go there.

Just like power scrolls. You want them? Take the risk in getting them.

Otherwise we might as make UO a totally PvE game.[/QUOTE/]

Risk vs reward is a weak sauce excuse for players who have nothing else to use. I've heard for many years now.

Power scrolls?? nice laugh. When you have a few guilds monopolizing the whole shabang, how can you say,(with common sense) what you said?

Felucca is a bratpacks playland loaded with kids and cheats( yes, and maybe a few grown kids.) That's the reason players, a vast majority want nothing to do with it. Another thing, ever think that the UO of old is passe'? A concept that's outlived it's lifespan, like, say a sony walkman?

Oh sure, there's the small % on stratics that will defend it and beg for a retro shard, but, they don't represent every player out there.....especially the ones who don't read stratics. I know a few vets that don't read these posts.

I say take the goodies out of felucca, and if the kids want to quit, go for it, I won't miss em. And the age old arguement of their paltry monthly fee will hurt EA if they quit, is another laugh.


later
Cheating and hack users has nothing to do with why most anti Fel players hate Fel. Read that, nothing to do with it. Zero, zilch, nada. The truth is that even if every single cheat/hack/dupe/speedboost/etc was removed from PVP, certain types would still whine about the fact that someone attacked them without their 'permission' and killed them. Giving them every arty/piece of armor/gold piece/weapon in the game wouldn't satisfy them if someone else was able to walk up to them, double click their health bar and kill them. That's the facts.

All this talk about 'brats in Fel', 'Speedhackers in Fel', 'Cheaters in Fel' is just blah blah that they use as a way to cover up the simple fact that they hate pk's. Mature pks, immature pk's, cheating pk's, fair playing pk's, speedhacking pk's or slow pk's. They hate them all. Always have, always will. This board is full of people using excuses for why they don't like Fel and want it gone. But it all comes down to one simple statement that they are saying without using the words, "I don't like pk's and they shouldn't be allowed in my game". There ya go.
 
L

Lore Master

Guest
I would like it if too if Khaldun would be a permament place in Tram. one reason being i hear there is a puzzle box or something to that affect that you can get certain rewards from completeing it. i would like to try it out after this event ends if it is still in tram at the time with out the threat of being Murdered.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
I would like it if too if Khaldun would be a permament place in Tram. one reason being i hear there is a puzzle box or something to that affect that you can get certain rewards from completeing it. i would like to try it out after this event ends if it is still in tram at the time with out the threat of being Murdered.
Trust me, you can go there now on your own shard. You will not find any pks in there. Stay there all day, you will not see any pks. T2A is deserted.
 

Tomas_Bryce

Rares Collector Extraordinaire | Rares Fest Host
Stratics Veteran
Stratics Legend
Umm....What?

This is an awfully strange thread to say such a thing about...Granted I'm all in favor of you all policing the boards more, but to do so inconsistently is just....Weird. I'm just advancing an argument.

*shrugs* Hey, your boards, your property, your rules.

-Galen's player
I don't moderate U.Hall - That was just my opinion as a player that I don't think we need yet another deserted dungeon on trammel.
 
K

Kensai Tsunami

Guest
i go to khaldun constantly
always have
every now and then i get attacked by a red there
its fun to this day for me
i love hitting khaldun for the thrill of possible gank; that is if they CAN gank me there
sometimes i take a wimp char just for the thrill of a chase!
its alot like it used to be 'back in the day'
chase chase, run run, cry cry, die die!!!
haha

damn i love this game!!!!!!!

its all in how you look at it now isnt it?

did i say how much i love this game?
oh yeah ...i did that.
:danceb:

p.s. btw, i love hunting khaldun in fel alot
it represents a 'trammy' venturing into the unforgiving wastelands of felucca
its akin to wandering thru that portal to 'the uncertain future' that fel represents
who or what might 'kill/try to kill' me if i go this route?
herein lies the interest aye?
an idea yes?
the idea that i might 'pay' for my venture ...with my uo life?
awesome stuff yes?
but what if i die?
what do i lose?
% chance to lose an object in my pack?
a thought?


making it tram only would kill it for me
but then again i am an old school guy who likes the challenge of facing a real hunter/killer bent on waxin me!
nuttin like it folks!!!!
try it sometime!!
no offense galen

p.s.s.
come visit me in khaldun reds! please?
i miss you all!!
 

calibek

Journeyman
Stratics Veteran
Stratics Legend
You are forgetting the third group. Smart UO players want Trammel and Fel to be as different as possible so that UO can appeal to a larger base of players which would help secure the game's existence and possibly increase the resources dedicated to the game by its owners since the income from it is higher than it would be by just catering to one playstyle.
This is my feeling exactly...
 
E

Extra Value Meal

Guest
What's the point one way or another? Khaldun doesn't have anything worth looting so why does everyone want it? It's practically always empty in Felucca now, just go there and explore it.

It'll sit and rot in Trammel just like it is currently doing in Felucca.
 

Doomsday Dragon

Visitor
Stratics Veteran
Stratics Legend
Its just the old Tram vs. Fel argument.

PKs want Trammies in Fel so they'll have easy kills to slaughter and loot.

Trammies want everything Fel has to offer so they can have it all without having to deal with a substantial threat that only PKs provide in this game.
Fel players do not just want trammel players in Fel to slaughter. Some of us want more players to actually put fourth real effort and learn to PvP and become good at it so the rest of us who already did that have some new challengers to contend with.

You know the biggest problem with this game is that players in Tram want what is in Fel and don't want to learn how to PvP to obtain it like so many others already have.

If I want a powerscroll from Fel I will go take that scroll on my own be it from someone else's corpse or from killing the champ myself. Why can't other people? They simply don't have what it takes that is why. So you want the items and don't have what it takes? Pay me and I will bring it back from Fel.

Seems reasonable to me.

But hey just to stay on topic there is no reason for Khauldun to be in tram anyhow because no PK is ever going to sit around at that dungeon waiting and waiting on someone to finally drop in days later. I am sorry but the dungeon just isn't a PK hot spot when so many miners can easily be found in the hills which are much easier to access than that dungeon.
 

Beefybone

Visitor
Stratics Veteran
Stratics Legend
PVP in UO is a laughable hack-infested wreck full of smacktalking gimp scripters with superiority complexes. Over in WoW virtually EVERYONE does PVP. I do PVP. But here in UO I wouldn't touch it with a ten-foot pole.
 
S

Salty Pete

Guest
Of course it's UNUSED! It's been BROKEN since AoS. Even if they left it in Trammel, Trammies won't use it either. FFS we've been asking them to fix it forever. Puzzle chests, a huge draw to Khal, have been broken since AoS. Instanced corpses ruined the Zealots, a Khaldun unique monster, you kill them and have to wait for instances to go away to loot a monster you just solo'd. It's not empty because no one wanted to go there, it's empty because the Dev team is too lazy to fix it.
This. ^

Fix Khaldun.
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
This thread's ruined already, so my comment won't change anything. Devs, delete Felucca already will ya? There....:next:
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
A few simple arguments.

1. Khaldun as originally planned was to help balance out server loads a bit, by providing a "lure" to Felucca. That function is now served, far better, by double fame, double resources, power scrolls, and the like.

2. There is not much reason to go there save for roleplaying or to have a distinctive place to hunt cool monsters. Both of these activities are typically associated with Trammel, and are indeed are typically scorned by Fellies.

Honestly, to me it seems fairly obvious.

-Galen's player
Uhhh, no offense but nothing good can ever come from a perspective that doesnt take into account ALL facets.

Who are you to decide why people go to Khaldun?

1) you seem to have absolutely no clue about what it is to play in Felucca in general(and to your credit dont hide this fact)
2) Served far better by 2x resources, etc...?? So you are saying right now that 2x resources/fame/scrolls are being properl;y and completely served rigt now in Felucca? Thats nice to hear you state that. I hope in the future(or past for that matter) you never claim issue with scrolls only in Felucca though. Because that would most certainly make you a hypocrite no>??
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
As one of the players that primarily plays in Tram, I vote to leave it exactly where it is.

Fel only has a very small number of things that are unique to it. I say leave them the hell alone. Tram gets everything else.
Power scrolls, double resources, double fame, the fun aspects of PvP, and Factions aren't enough of a lure?

-Galen's player
Bingo!!

You quite inadvertently hit the nail on the head!

Since day one the Felucca 'style' player has simply played the game for sheer enjoyment & what it is.

Unfortunately the same cannot be said for the the folks who primarily spend their time in Trammel. The Trammel players always need a new 'lure'. They want everything handed to them asap and because of this every month they need something new and fresh or else they will start to prowl the shelves in their local electronics store for the newest titles. :(

Need proof of this obvious fact? The vast majority of Felucca players want the game restored to older versions while ALL the Trammel players are always clamoring for new expansions/dungeons/monsters/items.

2-D was how the game was created and how all Felucca/pvpers want the game to stay. Not so for the Trammel players though. They beg/crave for new graphics. Bah!
 

Doomsday Dragon

Visitor
Stratics Veteran
Stratics Legend
PVP in UO is a laughable hack-infested wreck full of smacktalking gimp scripters with superiority complexes. Over in WoW virtually EVERYONE does PVP. I do PVP. But here in UO I wouldn't touch it with a ten-foot pole.
Sorry but I am familiar with PvP in both games and wow PvP is like candyland kiddy crap next to UO. Your not challenged at all in wow like you are in UO because PvP in wow is so restricted and risk free. You might as well be doing PvM and to me that is laughable.

UO defined PvP for many of us a long long tiem ago because it was the first and for a little while the ONLY mmo with non consensual PvP. It set the standard for me and nothing has ever come even remotely close to providing a PvP experience like UO has.
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Need proof of this obvious fact? The vast majority of Felucca players want the game restored to older versions while ALL the Trammel players are always clamoring for new expansions/dungeons/monsters/items.
Where to do people like me come in? I play both sides of the moongate, I'll give my opinion though.

1. I'm 100% against baiting players by developers I don't agree with Scrolls, or double resources being a "Fel" thing. I'm sure as hell not happy about how the new Faction Pixel crack will effect Non-Faction PvP.

2. I think it's absurd that Murderers are tied to Felucca, they are harmless else where let them go to doom if they want, I don't care.

3. I'd like to have some of the old ways back, but not all. Look at all the other MMO's on the market, some aren't as good as UO some are pretty spiffy though and Not any of the major one's that I see has ever had a server set up where areas were a free for all as far as PvP on the scale UO has. UO's done it right twice Siege and Mugen. PvP areas other than maybe a dueling pit has no place on the same Server/Shard/whatever as Non-PvP. This was one of the mistakes everyone else learned from except UO during it's revisions. Why was this a mistake...hmm lets see 11 years of bickering about PvP and Pk's and the PvMers should give you a clue the two communities cannot co-exist peacefully.
 

Doomsday Dragon

Visitor
Stratics Veteran
Stratics Legend
I'm sure as hell not happy about how the new Faction Pixel crack will effect Non-Faction PvP.

I think it's absurd that Murderers are tied to Felucca, they are harmless else where let them go to doom if they want, I don't care.

Hmm lets see 11 years of bickering about PvP and Pk's and the PvMers should give you a clue the two communities cannot co-exist peacefully.
Lol amen to those words though.
 
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